diff options
author | Dave Houlton <euclid@lindenlab.com> | 2021-11-30 11:19:41 -0700 |
---|---|---|
committer | Dave Houlton <euclid@lindenlab.com> | 2021-11-30 17:04:35 -0700 |
commit | 5fcea00c4f88561021fa2ab4ee8d72fff2b5ff83 (patch) | |
tree | 22d54be7991f71807fc7262c0b9d79173e375d50 | |
parent | 68e09edad0d863d57ba06e2842b9399f3ff21618 (diff) |
SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType()
-rw-r--r-- | indra/llappearance/lltexlayer.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 9 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 2 | ||||
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 12 | ||||
-rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 4 | ||||
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llhudnametag.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llhudtext.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llviewerjointmesh.cpp | 5 |
10 files changed, 0 insertions, 50 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 9af59c7da4..de10560b22 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -529,7 +529,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->bind(tex); - gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); gl_rect_2d_simple_tex( width, height ); } } @@ -555,7 +554,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, if (mMaskLayerList.size() > 0) { gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); - gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) { LLTexLayerInterface* layer = *iter; @@ -568,7 +566,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); gGL.setColorMask(true, true); gGL.setSceneBlendType(LLRender::BT_ALPHA); } diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 899c61ccb7..14abd9b83e 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -137,11 +137,6 @@ void LLTexUnit::refreshState(void) glBindTexture(GL_TEXTURE_2D, 0); } - if (mCurrBlendType != TB_COMBINE) - { - setTextureBlendType(mCurrBlendType); - } - setTextureColorSpace(mTexColorSpace); } @@ -540,10 +535,6 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio } } -void LLTexUnit::setTextureBlendType(eTextureBlendType type) -{ -} - GLint LLTexUnit::getTextureSource(eTextureBlendSrc src) { switch(src) diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 42aca6e665..2feb8f955b 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -201,8 +201,6 @@ public: // make sure you want to permanently change the filtering for the bound texture. void setTextureFilteringOption(LLTexUnit::eTextureFilterOptions option); - void setTextureBlendType(eTextureBlendType type); - inline void setTextureColorBlend(eTextureBlendOp op, eTextureBlendSrc src1, eTextureBlendSrc src2 = TBS_PREV_COLOR) { /* setTextureCombiner(op, src1, src2, false); */ } diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 2d26ee9f65..3b039cd505 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -593,21 +593,9 @@ void LLDrawPoolBump::endFullbrightShiny() if( cube_map ) { cube_map->disable(); - - /*if (diffuse_channel != 0) - { - shader->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - } - gGL.getTexUnit(0)->activate(); - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);*/ - shader->unbind(); - //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } - //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - diffuse_channel = -1; cube_channel = 0; mShiny = FALSE; diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index c71ebaffb9..cc21f13678 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -627,8 +627,6 @@ void LLDrawPoolTerrain::renderFull4TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.matrixMode(LLRender::MM_MODELVIEW); - - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } void LLDrawPoolTerrain::renderFull2TU() @@ -814,7 +812,6 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } @@ -852,7 +849,6 @@ void LLDrawPoolTerrain::renderSimple() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } //============================================================================ diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index c0e82ead43..4023d59776 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -299,8 +299,6 @@ void LLDrawPoolWater::render(S32 pass) gGL.matrixMode(LLRender::MM_MODELVIEW); LLOverrideFaceColor overrid(this, 1.f, 1.f, 1.f, 0.5f*up_dot); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); iter != mDrawFace.end(); iter++) { @@ -317,8 +315,6 @@ void LLDrawPoolWater::render(S32 pass) } } - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - gSky.mVOSkyp->getCubeMap()->disable(); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -336,8 +332,6 @@ void LLDrawPoolWater::render(S32 pass) glStencilFunc(GL_NOTEQUAL, 0, 0xFFFFFFFF); renderReflection(refl_face); } - - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } // for low end hardware @@ -447,7 +441,6 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() } gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); } diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 55a4b5a457..8e296321d2 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -323,8 +323,6 @@ void LLHUDNameTag::renderText(BOOL for_select) // Render label { - //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - for(std::vector<LLHUDTextSegment>::iterator segment_iter = mLabelSegments.begin(); segment_iter != mLabelSegments.end(); ++segment_iter ) { diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index d01d25a75b..9d8bf7f51c 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -188,9 +188,6 @@ void LLHUDText::renderText() F32 y_offset = (F32)mOffsetY; // Render label - { - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - } // Render text { diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 60ba07d3af..046187cf4f 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -166,8 +166,6 @@ void display_startup() if (gViewerWindow) gViewerWindow->setup2DRender(); - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); - gGL.color4f(1,1,1,1); if (gViewerWindow) gViewerWindow->draw(); @@ -1480,7 +1478,6 @@ void render_ui_2d() } stop_glerror(); - //gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); // render outline for HUD if (isAgentAvatarValid() && gAgentCamera.mHUDCurZoom < 0.98f) diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 98d8f91116..640e54c2e1 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -328,11 +328,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) triangle_count += count; - if (mTestImageName) - { - gGL.getTexUnit(diffuse_channel)->setTextureBlendType(LLTexUnit::TB_MULT); - } - return triangle_count; } |