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authorCosmic Linden <cosmic@lindenlab.com>2022-11-30 16:05:50 -0800
committerCosmic Linden <cosmic@lindenlab.com>2022-11-30 16:05:50 -0800
commit51d5748d64cf90896f2c4945e8d13dd98a9be65b (patch)
treef6189b2db69e924b08f7dc4805de344a9642abd3
parentb7e9f3ba4df02890700521f14614d5f5249cddf9 (diff)
SL-18746: Disable transparency control in build floater when the prim has a GLTF material
-rw-r--r--indra/newview/llpanelface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 3d72865f69..2b1862304a 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -1064,7 +1064,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
F32 transparency = (1.f - color.mV[VALPHA]) * 100.f;
getChild<LLUICtrl>("ColorTrans")->setValue(editable ? transparency : 0);
- getChildView("ColorTrans")->setEnabled(editable);
+ getChildView("ColorTrans")->setEnabled(editable && has_material);
// Specular map
LLSelectedTEMaterial::getSpecularID(specmap_id, identical_spec);