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authorMnikolenko Productengine <mnikolenko@productengine.com>2016-11-23 16:29:29 +0200
committerMnikolenko Productengine <mnikolenko@productengine.com>2016-11-23 16:29:29 +0200
commit4e7d0ddb2f86f5ae59f009d6cdbd9ca9b4e0a34a (patch)
tree851d2a34f5f9e86cc98e81aff62b57c2c0751753
parent70b71738d5222aa1cc56047c382f6024d6388486 (diff)
MAINT-6957 A high object bonus can cause incorrect parcel land capacity to appear in the build tool's Advanced floater
-rw-r--r--indra/newview/llfloaterobjectweights.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/indra/newview/llfloaterobjectweights.cpp b/indra/newview/llfloaterobjectweights.cpp
index feaeef4ad0..ed1ad4426f 100644
--- a/indra/newview/llfloaterobjectweights.cpp
+++ b/indra/newview/llfloaterobjectweights.cpp
@@ -145,6 +145,14 @@ void LLFloaterObjectWeights::updateLandImpacts(const LLParcel* parcel)
{
S32 rezzed_prims = parcel->getSimWidePrimCount();
S32 total_capacity = parcel->getSimWideMaxPrimCapacity();
+ // Can't have more than region max tasks, regardless of parcel
+ // object bonus factor.
+ LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
+ if (region)
+ {
+ S32 max_tasks_per_region = (S32)region->getMaxTasks();
+ total_capacity = llmin(total_capacity, max_tasks_per_region);
+ }
mRezzedOnLand->setText(llformat("%d", rezzed_prims));
mRemainingCapacity->setText(llformat("%d", total_capacity - rezzed_prims));