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authorRunitaiLinden <davep@lindenlab.com>2023-04-20 13:39:41 -0500
committerRunitaiLinden <davep@lindenlab.com>2023-04-20 13:39:41 -0500
commit4b224286fe97de7399d0b72066d7646c65faabb6 (patch)
tree0ab30ec8ab38fb458487923faf3bef33865e0574
parent49a88c6f5a890129b094669659931513bd804adc (diff)
parent95d07ccd8799808036528f8cd09288d83fc0c7e0 (diff)
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
-rw-r--r--indra/newview/lldrawpool.cpp57
-rw-r--r--indra/newview/lldrawpool.h6
-rw-r--r--indra/newview/llfetchedgltfmaterial.cpp13
-rw-r--r--indra/newview/pipeline.cpp33
-rw-r--r--indra/newview/pipeline.h2
5 files changed, 69 insertions, 42 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index c61618c056..2eb277fc4e 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -452,21 +452,26 @@ void LLRenderPass::pushGLTFBatches(U32 type)
LLDrawInfo& params = **i;
LLCullResult::increment_iterator(i, end);
- auto& mat = params.mGLTFMaterial;
+ pushGLTFBatch(params);
+ }
+}
- mat->bind(params.mTexture);
+void LLRenderPass::pushGLTFBatch(LLDrawInfo& params)
+{
+ auto& mat = params.mGLTFMaterial;
- LLGLDisable cull_face(mat->mDoubleSided ? GL_CULL_FACE : 0);
+ mat->bind(params.mTexture);
- setup_texture_matrix(params);
-
- applyModelMatrix(params);
+ LLGLDisable cull_face(mat->mDoubleSided ? GL_CULL_FACE : 0);
- params.mVertexBuffer->setBuffer();
- params.mVertexBuffer->drawRange(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
+ setup_texture_matrix(params);
+
+ applyModelMatrix(params);
- teardown_texture_matrix(params);
- }
+ params.mVertexBuffer->setBuffer();
+ params.mVertexBuffer->drawRange(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
+
+ teardown_texture_matrix(params);
}
void LLRenderPass::pushRiggedGLTFBatches(U32 type)
@@ -483,28 +488,20 @@ void LLRenderPass::pushRiggedGLTFBatches(U32 type)
LLDrawInfo& params = **i;
LLCullResult::increment_iterator(i, end);
- auto& mat = params.mGLTFMaterial;
-
- mat->bind(params.mTexture);
-
- LLGLDisable cull_face(mat->mDoubleSided ? GL_CULL_FACE : 0);
-
- setup_texture_matrix(params);
-
- applyModelMatrix(params);
-
- if (params.mAvatar.notNull() && (lastAvatar != params.mAvatar || lastMeshId != params.mSkinInfo->mHash))
- {
- uploadMatrixPalette(params);
- lastAvatar = params.mAvatar;
- lastMeshId = params.mSkinInfo->mHash;
- }
-
- params.mVertexBuffer->setBuffer();
- params.mVertexBuffer->drawRange(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
+ pushRiggedGLTFBatch(params, lastAvatar, lastMeshId);
+ }
+}
- teardown_texture_matrix(params);
+void LLRenderPass::pushRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId)
+{
+ if (params.mAvatar.notNull() && (lastAvatar != params.mAvatar || lastMeshId != params.mSkinInfo->mHash))
+ {
+ uploadMatrixPalette(params);
+ lastAvatar = params.mAvatar;
+ lastMeshId = params.mSkinInfo->mHash;
}
+
+ pushGLTFBatch(params);
}
void LLRenderPass::pushBatches(U32 type, bool texture, bool batch_textures)
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 5e741b2b95..09c95a1705 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -329,6 +329,10 @@ public:
return "PASS_GLTF_PBR";
case PASS_GLTF_PBR_RIGGED:
return "PASS_GLTF_PBR_RIGGED";
+ case PASS_GLTF_PBR_ALPHA_MASK:
+ return "PASS_GLTF_PBR_ALPHA_MASK";
+ case PASS_GLTF_PBR_ALPHA_MASK_RIGGED:
+ return "PASS_GLTF_PBR_ALPHA_MASK_RIGGED";
default:
return "Unknown pass";
}
@@ -348,7 +352,9 @@ public:
virtual void pushBatches(U32 type, bool texture = true, bool batch_textures = false);
virtual void pushRiggedBatches(U32 type, bool texture = true, bool batch_textures = false);
void pushGLTFBatches(U32 type);
+ void pushGLTFBatch(LLDrawInfo& params);
void pushRiggedGLTFBatches(U32 type);
+ void pushRiggedGLTFBatch(LLDrawInfo& params, LLVOAvatar*& lastAvatar, U64& lastMeshId);
virtual void pushMaskBatches(U32 type, bool texture = true, bool batch_textures = false);
virtual void pushRiggedMaskBatches(U32 type, bool texture = true, bool batch_textures = false);
virtual void pushBatch(LLDrawInfo& params, bool texture, bool batch_textures = false);
diff --git a/indra/newview/llfetchedgltfmaterial.cpp b/indra/newview/llfetchedgltfmaterial.cpp
index 4efe1ad189..1f7d672062 100644
--- a/indra/newview/llfetchedgltfmaterial.cpp
+++ b/indra/newview/llfetchedgltfmaterial.cpp
@@ -70,13 +70,16 @@ void LLFetchedGLTFMaterial::bind(LLViewerTexture* media_tex)
LLViewerTexture* baseColorTex = media_tex ? media_tex : mBaseColorTexture;
LLViewerTexture* emissiveTex = media_tex ? media_tex : mEmissiveTexture;
- if (mAlphaMode == LLGLTFMaterial::ALPHA_MODE_MASK)
+ if (!LLPipeline::sShadowRender || (mAlphaMode == LLGLTFMaterial::ALPHA_MODE_MASK))
{
- // dividing the alpha cutoff by transparency here allows the shader to compare against
- // the alpha value of the texture without needing the transparency value
- min_alpha = mAlphaCutoff/mBaseColor.mV[3];
+ if (mAlphaMode == LLGLTFMaterial::ALPHA_MODE_MASK)
+ {
+ // dividing the alpha cutoff by transparency here allows the shader to compare against
+ // the alpha value of the texture without needing the transparency value
+ min_alpha = mAlphaCutoff/mBaseColor.mV[3];
+ }
+ shader->uniform1f(LLShaderMgr::MINIMUM_ALPHA, min_alpha);
}
- shader->uniform1f(LLShaderMgr::MINIMUM_ALPHA, min_alpha);
if (baseColorTex != nullptr)
{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c42bb45926..dc500465e2 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6751,7 +6751,8 @@ void LLPipeline::renderShadowSimple(U32 type)
gGLLastMatrix = NULL;
}
-void LLPipeline::renderAlphaObjects(bool texture, bool batch_texture, bool rigged)
+// Currently only used for shadows -Cosmic,2023-04-19
+void LLPipeline::renderAlphaObjects(bool rigged)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
assertInitialized();
@@ -6768,9 +6769,20 @@ void LLPipeline::renderAlphaObjects(bool texture, bool batch_texture, bool rigge
LLDrawInfo* pparams = *i;
LLCullResult::increment_iterator(i, end);
+ if (rigged != (pparams->mAvatar != nullptr))
+ {
+ // Pool contains both rigged and non-rigged DrawInfos. Only draw
+ // the objects we're interested in in this pass.
+ continue;
+ }
+
if (rigged)
{
- if (pparams->mAvatar != nullptr)
+ if (pparams->mGLTFMaterial)
+ {
+ mSimplePool->pushRiggedGLTFBatch(*pparams, lastAvatar, lastMeshId);
+ }
+ else
{
if (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash)
{
@@ -6779,12 +6791,19 @@ void LLPipeline::renderAlphaObjects(bool texture, bool batch_texture, bool rigge
lastMeshId = pparams->mSkinInfo->mHash;
}
- mSimplePool->pushBatch(*pparams, texture, batch_texture);
+ mSimplePool->pushBatch(*pparams, true, true);
}
}
- else if (pparams->mAvatar == nullptr)
+ else
{
- mSimplePool->pushBatch(*pparams, texture, batch_texture);
+ if (pparams->mGLTFMaterial)
+ {
+ mSimplePool->pushGLTFBatch(*pparams);
+ }
+ else
+ {
+ mSimplePool->pushBatch(*pparams, true, true);
+ }
}
}
@@ -6792,6 +6811,7 @@ void LLPipeline::renderAlphaObjects(bool texture, bool batch_texture, bool rigge
gGLLastMatrix = NULL;
}
+// Currently only used for shadows -Cosmic,2023-04-19
void LLPipeline::renderMaskedObjects(U32 type, bool texture, bool batch_texture, bool rigged)
{
assertInitialized();
@@ -6809,6 +6829,7 @@ void LLPipeline::renderMaskedObjects(U32 type, bool texture, bool batch_texture,
gGLLastMatrix = NULL;
}
+// Currently only used for shadows -Cosmic,2023-04-19
void LLPipeline::renderFullbrightMaskedObjects(U32 type, bool texture, bool batch_texture, bool rigged)
{
assertInitialized();
@@ -8885,7 +8906,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
LL_PROFILE_ZONE_NAMED_CATEGORY_PIPELINE("shadow alpha blend");
LL_PROFILE_GPU_ZONE("shadow alpha blend");
LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(0.598f);
- renderAlphaObjects(true, true, rigged);
+ renderAlphaObjects(rigged);
}
{
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index d9decaa1c5..b8f8cf49df 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -273,7 +273,7 @@ public:
void renderObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false);
void renderShadowSimple(U32 type);
- void renderAlphaObjects(bool texture = true, bool batch_texture = false, bool rigged = false);
+ void renderAlphaObjects(bool rigged = false);
void renderMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false);
void renderFullbrightMaskedObjects(U32 type, bool texture = true, bool batch_texture = false, bool rigged = false);