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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2013-09-19 16:14:59 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2013-09-19 16:14:59 -0400
commit48bc05e93ffbd29b3e49c288577bda1712a88392 (patch)
treeeb5b82a25c12c88b599e373c75c0cff605f56578
parentd58e7cfbfcec163345e87c0c5e5f74d01075246b (diff)
SH-3455 WIP - removing bake upload code
-rwxr-xr-xindra/newview/llagent.cpp18
-rwxr-xr-xindra/newview/llagent.h20
-rwxr-xr-xindra/newview/llagentwearables.cpp68
-rwxr-xr-xindra/newview/llagentwearables.h1
-rwxr-xr-xindra/newview/llassetuploadresponders.cpp51
-rwxr-xr-xindra/newview/llassetuploadresponders.h22
-rwxr-xr-xindra/newview/lltextureview.cpp10
-rwxr-xr-xindra/newview/llviewertexlayer.cpp403
-rwxr-xr-xindra/newview/llviewertexlayer.h64
-rwxr-xr-xindra/newview/llvoavatarself.cpp153
-rwxr-xr-xindra/newview/llvoavatarself.h7
11 files changed, 43 insertions, 774 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 845ef6e9a5..18ff2d7c02 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -4325,24 +4325,6 @@ void LLAgent::renderAutoPilotTarget()
/********************************************************************************/
-LLAgentQueryManager gAgentQueryManager;
-
-LLAgentQueryManager::LLAgentQueryManager() :
- mWearablesCacheQueryID(0),
- mNumPendingQueries(0),
- mUpdateSerialNum(0)
-{
- for (U32 i = 0; i < BAKED_NUM_INDICES; i++)
- {
- // SUNSHINE CLEANUP
- mActiveCacheQueries[i] = 0;
- }
-}
-
-LLAgentQueryManager::~LLAgentQueryManager()
-{
-}
-
//-----------------------------------------------------------------------------
// LLTeleportRequest
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index eca9a3f229..a4385d33cb 100755
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -885,24 +885,4 @@ inline bool operator==(const LLGroupData &a, const LLGroupData &b)
return (a.mID == b.mID);
}
-class LLAgentQueryManager
-{
- friend class LLAgent;
- friend class LLAgentWearables;
-
-public:
- LLAgentQueryManager();
- virtual ~LLAgentQueryManager();
-
- BOOL hasNoPendingQueries() const { return getNumPendingQueries() == 0; }
- S32 getNumPendingQueries() const { return mNumPendingQueries; }
-private:
- S32 mNumPendingQueries;
- S32 mWearablesCacheQueryID;
- U32 mUpdateSerialNum;
- S32 mActiveCacheQueries[LLAvatarAppearanceDefines::BAKED_NUM_INDICES];
-};
-
-extern LLAgentQueryManager gAgentQueryManager;
-
#endif
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index 96bfc43fb8..bffdb0a49b 100755
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -807,7 +807,8 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
if (isAgentAvatarValid() && (agent_id == gAgentAvatarp->getID()))
{
- gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, gAgentQueryManager.mUpdateSerialNum);
+ U32 unused_update_serial_num;
+ gMessageSystem->getU32Fast(_PREHASH_AgentData, _PREHASH_SerialNum, unused_update_serial_num);
const S32 NUM_BODY_PARTS = 4;
S32 num_wearables = gMessageSystem->getNumberOfBlocksFast(_PREHASH_WearableData);
@@ -1199,7 +1200,6 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
for (S32 i=max_entry; i>=0; i--)
{
LLViewerWearable* old_wearable = getViewerWearable(type,i);
- //queryWearableCache(); // moved below
if (old_wearable)
{
popWearable(old_wearable);
@@ -1211,7 +1211,6 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
else
{
LLViewerWearable* old_wearable = getViewerWearable(type, index);
- //queryWearableCache(); // moved below
if (old_wearable)
{
@@ -1220,8 +1219,6 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
}
}
- queryWearableCache();
-
// Update the server
updateServer();
gInventory.notifyObservers();
@@ -1357,7 +1354,6 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
mWearablesLoaded = TRUE;
checkWearablesLoaded();
notifyLoadingFinished();
- queryWearableCache();
updateServer();
gAgentAvatarp->dumpAvatarTEs("setWearableOutfit");
@@ -1481,71 +1477,11 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWeara
}
//llinfos << "LLVOAvatar::setWearableItem()" << llendl;
- queryWearableCache();
//new_wearable->writeToAvatar(TRUE);
updateServer();
}
-// SUNSHINE CLEANUP dead?
-void LLAgentWearables::queryWearableCache()
-{
- if (!areWearablesLoaded() || (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()))
- {
- return;
- }
- gAgentAvatarp->setIsUsingServerBakes(false);
-
- // Look up affected baked textures.
- // If they exist:
- // disallow updates for affected layersets (until dataserver responds with cache request.)
- // If cache miss, turn updates back on and invalidate composite.
- // If cache hit, modify baked texture entries.
- //
- // Cache requests contain list of hashes for each baked texture entry.
- // Response is list of valid baked texture assets. (same message)
-
- gMessageSystem->newMessageFast(_PREHASH_AgentCachedTexture);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gMessageSystem->addS32Fast(_PREHASH_SerialNum, gAgentQueryManager.mWearablesCacheQueryID);
-
- S32 num_queries = 0;
- for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
- {
- LLUUID hash_id = computeBakedTextureHash((EBakedTextureIndex) baked_index);
- if (hash_id.notNull())
- {
- num_queries++;
- // *NOTE: make sure at least one request gets packed
-
- ETextureIndex te_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
-
- //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl;
- gMessageSystem->nextBlockFast(_PREHASH_WearableData);
- gMessageSystem->addUUIDFast(_PREHASH_ID, hash_id);
- gMessageSystem->addU8Fast(_PREHASH_TextureIndex, (U8)te_index);
- }
-
- gAgentQueryManager.mActiveCacheQueries[baked_index] = gAgentQueryManager.mWearablesCacheQueryID;
- }
- //VWR-22113: gAgent.getRegion() can return null if invalid, seen here on logout
- if(gAgent.getRegion())
- {
- if (isAgentAvatarValid())
- {
- selfStartPhase("fetch_texture_cache_entries");
- gAgentAvatarp->outputRezTiming("Fetching textures from cache");
- }
-
- LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL;
- gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
- gAgentQueryManager.mNumPendingQueries++;
- gAgentQueryManager.mWearablesCacheQueryID++;
- }
-}
-
// virtual
void LLAgentWearables::invalidateBakedTextureHash(LLMD5& hash) const
{
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index af4b8cd2dd..0583c76dc4 100755
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -166,7 +166,6 @@ protected:
// SUNSHINE CLEANUP dead
void sendAgentWearablesUpdate();
void sendAgentWearablesRequest();
- void queryWearableCache();
void updateServer();
static void onInitialWearableAssetArrived(LLViewerWearable* wearable, void* userdata);
diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp
index ea511b18e2..457ee6916d 100755
--- a/indra/newview/llassetuploadresponders.cpp
+++ b/indra/newview/llassetuploadresponders.cpp
@@ -450,57 +450,6 @@ void LLNewAgentInventoryResponder::uploadComplete(const LLSD& content)
//LLImportColladaAssetCache::getInstance()->assetUploaded(mVFileID, content["new_asset"], TRUE);
}
-LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data,
- const LLUUID& vfile_id,
- LLAssetType::EType asset_type,
- LLBakedUploadData * baked_upload_data) :
- LLAssetUploadResponder(post_data, vfile_id, asset_type),
- mBakedUploadData(baked_upload_data)
-{
-}
-
-LLSendTexLayerResponder::~LLSendTexLayerResponder()
-{
- // mBakedUploadData is normally deleted by calls to LLViewerTexLayerSetBuffer::onTextureUploadComplete() below
- if (mBakedUploadData)
- { // ...but delete it in the case where uploadComplete() is never called
- delete mBakedUploadData;
- mBakedUploadData = NULL;
- }
-}
-
-
-// Baked texture upload completed
-void LLSendTexLayerResponder::uploadComplete(const LLSD& content)
-{
- LLUUID item_id = mPostData["item_id"];
-
- std::string result = content["state"];
- LLUUID new_id = content["new_asset"];
-
- llinfos << "result: " << result << " new_id: " << new_id << llendl;
- if (result == "complete"
- && mBakedUploadData != NULL)
- { // Invoke
- LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE);
- mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
- }
- else
- { // Invoke the original callback with an error result
- LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
- mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
- }
-}
-
-void LLSendTexLayerResponder::httpFailure()
-{
- llwarns << dumpResponse() << llendl;
-
- // Invoke the original callback with an error result
- LLViewerTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
- mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
-}
-
LLUpdateAgentInventoryResponder::LLUpdateAgentInventoryResponder(
const LLSD& post_data,
const LLUUID& vfile_id,
diff --git a/indra/newview/llassetuploadresponders.h b/indra/newview/llassetuploadresponders.h
index 7c48f2f06b..7fbebc7481 100755
--- a/indra/newview/llassetuploadresponders.h
+++ b/indra/newview/llassetuploadresponders.h
@@ -116,28 +116,6 @@ private:
Impl* mImpl;
};
-// SUNSHINE CLEANUP no upload bakes, remove class.
-struct LLBakedUploadData;
-class LLSendTexLayerResponder : public LLAssetUploadResponder
-{
- LOG_CLASS(LLSendTexLayerResponder);
-public:
- LLSendTexLayerResponder(const LLSD& post_data,
- const LLUUID& vfile_id,
- LLAssetType::EType asset_type,
- LLBakedUploadData * baked_upload_data);
-
- ~LLSendTexLayerResponder();
-
- virtual void uploadComplete(const LLSD& content);
-
-protected:
- virtual void httpFailure();
-
-private:
- LLBakedUploadData * mBakedUploadData;
-};
-
class LLUpdateAgentInventoryResponder : public LLAssetUploadResponder
{
public:
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index e80136b286..dea1c6c1b2 100755
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -431,15 +431,7 @@ void LLAvatarTexBar::draw()
if (!layerset_buffer) continue;
LLColor4 text_color = LLColor4::white;
-
- if (layerset_buffer->uploadNeeded())
- {
- text_color = LLColor4::red;
- }
- if (layerset_buffer->uploadInProgress())
- {
- text_color = LLColor4::magenta;
- }
+
std::string text = layerset_buffer->dumpTextureInfo();
LLFontGL::getFontMonospace()->renderUTF8(text, 0, l_offset, v_offset + line_height*line_num,
text_color, LLFontGL::LEFT, LLFontGL::TOP); //, LLFontGL::BOLD, LLFontGL::DROP_SHADOW_SOFT);
diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp
index c17e85f7a6..67aa105863 100755
--- a/indra/newview/llviewertexlayer.cpp
+++ b/indra/newview/llviewertexlayer.cpp
@@ -37,7 +37,6 @@
#include "llglslshader.h"
#include "llvoavatarself.h"
#include "pipeline.h"
-#include "llassetuploadresponders.h"
#include "llviewercontrol.h"
static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
@@ -46,22 +45,6 @@ static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power o
// runway consolidate
extern std::string self_av_string();
-
-//-----------------------------------------------------------------------------
-// LLBakedUploadData()
-//-----------------------------------------------------------------------------
-LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar,
- LLViewerTexLayerSet* layerset,
- const LLUUID& id,
- bool highest_res) :
- mAvatar(avatar),
- mTexLayerSet(layerset),
- mID(id),
- mStartTime(LLFrameTimer::getTotalTime()), // Record starting time
- mIsHighestRes(highest_res)
-{
-}
-
//-----------------------------------------------------------------------------
// LLViewerTexLayerSetBuffer
// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
@@ -75,15 +58,10 @@ LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner,
// ORDER_LAST => must render these after the hints are created.
LLTexLayerSetBuffer(owner),
LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ),
- mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
- mNeedsUpload(FALSE),
- mNumLowresUploads(0),
- mUploadFailCount(0),
mNeedsUpdate(TRUE),
mNumLowresUpdates(0)
{
LLViewerTexLayerSetBuffer::sGLByteCount += getSize();
- mNeedsUploadTimer.start();
mNeedsUpdateTimer.start();
}
@@ -126,33 +104,6 @@ void LLViewerTexLayerSetBuffer::requestUpdate()
restartUpdateTimer();
mNeedsUpdate = TRUE;
mNumLowresUpdates = 0;
- // If we're in the middle of uploading a baked texture, we don't care about it any more.
- // When it's downloaded, ignore it.
- mUploadID.setNull();
-}
-
-void LLViewerTexLayerSetBuffer::requestUpload()
-{
- conditionalRestartUploadTimer();
- mNeedsUpload = TRUE;
- mNumLowresUploads = 0;
- mUploadPending = TRUE;
-}
-
-void LLViewerTexLayerSetBuffer::conditionalRestartUploadTimer()
-{
- // If we requested a new upload but haven't even uploaded
- // a low res version of our last upload request, then
- // keep the timer ticking instead of resetting it.
- if (mNeedsUpload && (mNumLowresUploads == 0))
- {
- mNeedsUploadTimer.unpause();
- }
- else
- {
- mNeedsUploadTimer.reset();
- mNeedsUploadTimer.start();
- }
}
void LLViewerTexLayerSetBuffer::restartUpdateTimer()
@@ -161,25 +112,16 @@ void LLViewerTexLayerSetBuffer::restartUpdateTimer()
mNeedsUpdateTimer.start();
}
-void LLViewerTexLayerSetBuffer::cancelUpload()
-{
- mNeedsUpload = FALSE;
- mUploadPending = FALSE;
- mNeedsUploadTimer.pause();
- mUploadRetryTimer.reset();
-}
-
// virtual
BOOL LLViewerTexLayerSetBuffer::needsRender()
{
llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp);
if (!isAgentAvatarValid()) return FALSE;
- const BOOL upload_now = mNeedsUpload && isReadyToUpload();
const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
- // Don't render if we don't want to (or aren't ready to) upload or update.
- if (!(update_now || upload_now))
+ // Don't render if we don't want to (or aren't ready to) update.
+ if (!update_now)
{
return FALSE;
}
@@ -190,11 +132,10 @@ BOOL LLViewerTexLayerSetBuffer::needsRender()
return FALSE;
}
- // Don't render if we are trying to create a shirt texture but aren't wearing a skirt.
+ // Don't render if we are trying to create a skirt texture but aren't wearing a skirt.
if (gAgentAvatarp->getBakedTE(getViewerTexLayerSet()) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED &&
!gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
{
- cancelUpload();
return FALSE;
}
@@ -222,36 +163,7 @@ void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success)
// virtual
void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success)
{
- // do we need to upload, and do we have sufficient data to create an uploadable composite?
- // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero?
- const BOOL upload_now = mNeedsUpload && isReadyToUpload();
const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
-
- if(upload_now)
- {
- if (!success)
- {
- llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl;
- mUploadPending = FALSE;
- }
- else
- {
- LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
- if (layer_set->isVisible())
- {
- layer_set->getAvatar()->debugBakedTextureUpload(layer_set->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish.
- doUpload();
- }
- else
- {
- mUploadPending = FALSE;
- mNeedsUpload = FALSE;
- mNeedsUploadTimer.pause();
- layer_set->getAvatar()->setNewBakedTexture(layer_set->getBakedTexIndex(),IMG_INVISIBLE);
- }
- }
- }
-
if (update_now)
{
doUpdate();
@@ -267,61 +179,6 @@ BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const
return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
}
-BOOL LLViewerTexLayerSetBuffer::uploadPending() const
-{
- return mUploadPending;
-}
-
-// SUNSHINE CLEANUP no upload
-BOOL LLViewerTexLayerSetBuffer::uploadNeeded() const
-{
- return mNeedsUpload;
-}
-
-BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const
-{
- return !mUploadID.isNull();
-}
-
-BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const
-{
- if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries.
- if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) return FALSE; // Don't upload if avatar is being edited.
-
- BOOL ready = FALSE;
- if (getViewerTexLayerSet()->isLocalTextureDataFinal())
- {
- // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry)
- if (mUploadFailCount == 0)
- {
- ready = TRUE;
- }
- else
- {
- ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1));
- }
- }
- else
- {
- // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure
- // we aren't doing uploads too frequently.
- const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout");
- if (texture_timeout != 0)
- {
- // The timeout period increases exponentially between every lowres upload in order to prevent
- // spamming the server with frequent uploads.
- const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads);
-
- // If we hit our timeout and have textures available at even lower resolution, then upload.
- const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;
- const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable();
- ready = has_lower_lod && is_upload_textures_timeout;
- }
- }
-
- return ready;
-}
-
BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const
{
// If we requested an update and have the final LOD ready, then update.
@@ -359,159 +216,6 @@ BOOL LLViewerTexLayerSetBuffer::requestUpdateImmediate()
return result;
}
-// Create the baked texture, send it out to the server, then wait for it to come
-// back so we can switch to using it.
-void LLViewerTexLayerSetBuffer::doUpload()
-{
- LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
- LL_DEBUGS("Avatar") << "Uploading baked " << layer_set->getBodyRegionName() << llendl;
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
-
- // Don't need caches since we're baked now. (note: we won't *really* be baked
- // until this image is sent to the server and the Avatar Appearance message is received.)
- layer_set->deleteCaches();
-
- // Get the COLOR information from our texture
- U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
- glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
- stop_glerror();
-
- // Get the MASK information from our texture
- LLGLSUIDefault gls_ui;
- LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
- U8* baked_mask_data = baked_mask_image->getData();
- layer_set->gatherMorphMaskAlpha(baked_mask_data,
- mOrigin.mX, mOrigin.mY,
- mFullWidth, mFullHeight);
-
-
- // Create the baked image from our color and mask information
- const S32 baked_image_components = 5; // red green blue [bump] clothing
- LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
- U8* baked_image_data = baked_image->getData();
- S32 i = 0;
- for (S32 u=0; u < mFullWidth; u++)
- {
- for (S32 v=0; v < mFullHeight; v++)
- {
- baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
- baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
- baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
- baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
- baked_image_data[5*i + 4] = baked_mask_data[i];
- i++;
- }
- }
-
- LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
- const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
- if (compressedImage->encode(baked_image, comment_text))
- {
- LLTransactionID tid;
- tid.generate();
- const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
- if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
- gVFS, asset_id, LLAssetType::AT_TEXTURE))
- {
- // Read back the file and validate.
- BOOL valid = FALSE;
- LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- S32 file_size = 0;
- LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE);
- file_size = file.getSize();
- U8* data = integrity_test->allocateData(file_size);
- file.read(data, file_size);
- if (data)
- {
- valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
- }
- else
- {
- integrity_test->setLastError("Unable to read entire file");
- }
-
- if (valid)
- {
- const bool highest_lod = layer_set->isLocalTextureDataFinal();
- // Baked_upload_data is owned by the responder and deleted after the request completes.
- LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
- layer_set,
- asset_id,
- highest_lod);
- // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
- mUploadID = asset_id;
-
- // Upload the image
- const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
- if(!url.empty()
- && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
- && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
- {
- LLSD body = LLSD::emptyMap();
- // The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete()
- LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
- llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
- }
- else
- {
- gAssetStorage->storeAssetData(tid,
- LLAssetType::AT_TEXTURE,
- LLViewerTexLayerSetBuffer::onTextureUploadComplete,
- baked_upload_data,
- TRUE, // temp_file
- TRUE, // is_priority
- TRUE); // store_local
- llinfos << "Baked texture upload via Asset Store." << llendl;
- }
-
- if (highest_lod)
- {
- // Sending the final LOD for the baked texture. All done, pause
- // the upload timer so we know how long it took.
- mNeedsUpload = FALSE;
- mNeedsUploadTimer.pause();
- }
- else
- {
- // Sending a lower level LOD for the baked texture. Restart the upload timer.
- mNumLowresUploads++;
- mNeedsUploadTimer.unpause();
- mNeedsUploadTimer.reset();
- }
-
- // Print out notification that we uploaded this texture.
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32());
- args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
- args["BODYREGION"] = layer_set->getBodyRegionName();
- args["RESOLUTION"] = lod_str;
- LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
- LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
- }
- }
- else
- {
- // The read back and validate operation failed. Remove the uploaded file.
- mUploadPending = FALSE;
- LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
- file.remove();
- llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl;
- }
- }
- }
- else
- {
- // The VFS write file operation failed.
- mUploadPending = FALSE;
- llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl;
- }
-
- delete [] baked_color_data;
-}
-
// Mostly bookkeeping; don't need to actually "do" anything since
// render() will actually do the update.
void LLViewerTexLayerSetBuffer::doUpdate()
@@ -548,82 +252,6 @@ void LLViewerTexLayerSetBuffer::doUpdate()
}
}
-// static
-void LLViewerTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
- void* userdata,
- S32 result,
- LLExtStat ext_status) // StoreAssetData callback (not fixed)
-{
- LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata;
-
- if (isAgentAvatarValid() &&
- !gAgentAvatarp->isDead() &&
- (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures.
- (baked_upload_data->mTexLayerSet->hasComposite()))
- {
- LLViewerTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getViewerComposite();
- S32 failures = layerset_buffer->mUploadFailCount;
- layerset_buffer->mUploadFailCount = 0;
-
- if (layerset_buffer->mUploadID.isNull())
- {
- // The upload got canceled, we should be in the
- // process of baking a new texture so request an
- // upload with the new data
-
- // BAP: does this really belong in this callback, as
- // opposed to where the cancellation takes place?
- // suspect this does nothing.
- layerset_buffer->requestUpload();
- }
- else if (baked_upload_data->mID == layerset_buffer->mUploadID)
- {
- // This is the upload we're currently waiting for.
- layerset_buffer->mUploadID.setNull();
- const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName());
- const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res ";
- if (result >= 0)
- {
- layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later
- LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->getViewerTexLayerSet());
- // Update baked texture info with the new UUID
- U64 now = LLFrameTimer::getTotalTime(); // Record starting time
- llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl;
- gAgentAvatarp->setNewBakedTexture(baked_te, uuid);
- }
- else
- {
- ++failures;
- S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes
- llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl;
- if (failures < max_attempts)
- {
- layerset_buffer->mUploadFailCount = failures;
- layerset_buffer->mUploadRetryTimer.start();
- layerset_buffer->requestUpload();
- }
- }
- }
- else
- {
- llinfos << "Received baked texture out of date, ignored." << llendl;
- }
-
- gAgentAvatarp->dirtyMesh();
- }
- else
- {
- // Baked texture failed to upload (in which case since we
- // didn't set the new baked texture, it means that they'll try
- // and rebake it at some point in the future (after login?)),
- // or this response to upload is out of date, in which case a
- // current response should be on the way or already processed.
- llwarns << "Baked upload failed" << llendl;
- }
-
- delete baked_upload_data;
-}
-
//-----------------------------------------------------------------------------
// LLViewerTexLayerSet
// An ordered set of texture layers that get composited into a single texture.
@@ -665,20 +293,6 @@ void LLViewerTexLayerSet::requestUpdate()
}
}
-void LLViewerTexLayerSet::requestUpload()
-{
- createComposite();
- getViewerComposite()->requestUpload();
-}
-
-void LLViewerTexLayerSet::cancelUpload()
-{
- if(mComposite)
- {
- getViewerComposite()->cancelUpload();
- }
-}
-
void LLViewerTexLayerSet::updateComposite()
{
createComposite();
@@ -727,18 +341,17 @@ const LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() const
}
+// SUNSHINE CLEANUP - this used to have a bunch of upload related stuff, doesn't really serve a purpose now.
const std::string LLViewerTexLayerSetBuffer::dumpTextureInfo() const
{
if (!isAgentAvatarValid()) return "";
- const BOOL is_high_res = !mNeedsUpload;
- const U32 num_low_res = mNumLowresUploads;
- const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
+ const BOOL is_high_res = TRUE;
+ const U32 num_low_res = 0;
+ const U32 upload_time = 0;
const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(getViewerTexLayerSet());
- std::string status = "CREATING ";
- if (!uploadNeeded()) status = "DONE ";
- if (uploadInProgress()) status = "UPLOADING";
+ std::string status = "DONE ";
std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s",
status.c_str(),
diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h
index aa4bad3422..027ae255ec 100755
--- a/indra/newview/llviewertexlayer.h
+++ b/indra/newview/llviewertexlayer.h
@@ -47,8 +47,6 @@ public:
virtual ~LLViewerTexLayerSet();
/*virtual*/void requestUpdate();
- void requestUpload();
- void cancelUpload();
BOOL isLocalTextureDataAvailable() const;
BOOL isLocalTextureDataFinal() const;
void updateComposite();
@@ -116,47 +114,6 @@ protected:
virtual BOOL render() { return renderTexLayerSet(); }
//--------------------------------------------------------------------
- // Uploads
- //--------------------------------------------------------------------
-public:
- // SUNSHINE CLEANUP no upload
- void requestUpload();
- // SUNSHINE CLEANUP no upload
- void cancelUpload();
- // SUNSHINE CLEANUP no upload
- BOOL uploadNeeded() const; // We need to upload a new texture
- // SUNSHINE CLEANUP no upload
- BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result
- // SUNSHINE CLEANUP no upload
- BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point
- // SUNSHINE CLEANUP no upload
- static void onTextureUploadComplete(const LLUUID& uuid,
- void* userdata,
- S32 result, LLExtStat ext_status);
-protected:
- // SUNSHINE CLEANUP no upload
- BOOL isReadyToUpload() const;
- // SUNSHINE CLEANUP no upload
- void doUpload(); // Does a read back and upload.
- // SUNSHINE CLEANUP no upload
- void conditionalRestartUploadTimer();
-private:
- // SUNSHINE CLEANUP no upload
- BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
- // SUNSHINE CLEANUP no upload
- U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
- // SUNSHINE CLEANUP no upload
- BOOL mUploadPending; // Whether we have received back the new baked textures
- // SUNSHINE CLEANUP no upload
- LLUUID mUploadID; // The current upload process (null if none).
- // SUNSHINE CLEANUP no upload
- LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed.
- // SUNSHINE CLEANUP no upload
- S32 mUploadFailCount; // Number of consecutive upload failures
- // SUNSHINE CLEANUP no upload
- LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure.
-
- //--------------------------------------------------------------------
// Updates
//--------------------------------------------------------------------
public:
@@ -172,26 +129,5 @@ private:
LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLBakedUploadData
-//
-// Used by LLTexLayerSetBuffer for a callback.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// SUNSHINE CLEANUP no upload
-struct LLBakedUploadData
-{
- LLBakedUploadData(const LLVOAvatarSelf* avatar,
- LLViewerTexLayerSet* layerset,
- const LLUUID& id,
- bool highest_res);
- ~LLBakedUploadData() {}
- const LLUUID mID;
- const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer
- LLViewerTexLayerSet* mTexLayerSet;
- const U64 mStartTime; // for measuring baked texture upload time
- const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res
-};
-
#endif // LL_VIEWER_TEXLAYER_H
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 4c568c9bed..4cea3d3f58 100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -673,7 +673,6 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
return LLVOAvatar::getJoint(name);
}
// virtual
-// SUNSHINE CLEANUP no upload_bake
BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight)
{
if (!which_param)
@@ -685,7 +684,6 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32
}
// virtual
-// SUNSHINE CLEANUP no upload_bake
BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight)
{
if (!param_name)
@@ -697,14 +695,12 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight)
}
// virtual
-// SUNSHINE CLEANUP no upload_bake
BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight)
{
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index);
return setParamWeight(param,weight);
}
-// SUNSHINE CLEANUP no upload_bake
BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight)
{
if (!param)
@@ -893,10 +889,6 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
invalidateComposite(layerset);
}
updateMeshTextures();
- if (getRegion() && !getRegion()->getCentralBakeVersion())
- {
- requestLayerSetUploads();
- }
}
}
@@ -1512,15 +1504,6 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
return TRUE;
}
-BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const
-{
- const LLViewerTexLayerSet *layerset = getLayerSet(index);
- if (!layerset) return FALSE;
- const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
- if (!layerset_buffer) return FALSE;
- return !layerset_buffer->uploadNeeded();
-}
-
BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
@@ -1578,49 +1561,11 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex t
return isTextureVisible(type,index);
}
-
-//-----------------------------------------------------------------------------
-// requestLayerSetUploads()
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::requestLayerSetUploads()
-{
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- requestLayerSetUpload((EBakedTextureIndex)i);
- }
-}
-
-void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i)
-{
- ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
- const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- LLViewerTexLayerSet *layerset = getLayerSet(i);
- if (!layer_baked && layerset)
- {
- layerset->requestUpload();
- }
-}
-
bool LLVOAvatarSelf::areTexturesCurrent() const
{
- return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded();
-}
-
-// virtual
-bool LLVOAvatarSelf::hasPendingBakedUploads() const
-{
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- LLViewerTexLayerSet* layerset = getTexLayerSet(i);
- if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending())
- {
- return true;
- }
- }
- return false;
+ return gAgentWearables.areWearablesLoaded();
}
-// SUNSHINE CLEANUP no upload_bake
void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset)
{
LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset);
@@ -2694,7 +2639,9 @@ void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTexture
void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
{
// SUNSHINE CLEANUP
+ // If we reinstate processUpdateMessage(), this needs to be updated for server-bake textures.
llassert(false);
+
// Baked textures live on other sims.
LLHost target_host = getObjectHost();
setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, FTT_HOST_BAKE, target_host ) );
@@ -2719,40 +2666,37 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
// dumpAvatarTEs( "setNewBakedTexture() send" );
// RN: throttle uploads
- if (!hasPendingBakedUploads())
- {
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32());
+ if (isAllLocalTextureDataFinal())
+ {
+ LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args);
+ LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
+ << "sec ]"
+ << avString()
+ << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
+ << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
+ << " Notification " << "AvatarRezSelfBakedDoneNotification"
+ << llendl;
+ }
+ else
{
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
- args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32());
- if (isAllLocalTextureDataFinal())
- {
- LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args);
- LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
- << "sec ]"
- << avString()
- << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
- << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
- << " Notification " << "AvatarRezSelfBakedDoneNotification"
- << llendl;
- }
- else
- {
- args["STATUS"] = debugDumpAllLocalTextureDataInfo();
- LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args);
- LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
- << "sec ]"
- << avString()
- << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
- << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
- << " Notification " << "AvatarRezSelfBakedUpdateNotification"
- << llendl;
- }
+ args["STATUS"] = debugDumpAllLocalTextureDataInfo();
+ LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args);
+ LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
+ << "sec ]"
+ << avString()
+ << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
+ << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
+ << " Notification " << "AvatarRezSelfBakedUpdateNotification"
+ << llendl;
}
-
- outputRezDiagnostics();
}
+
+ outputRezDiagnostics();
}
// FIXME: This is not called consistently. Something may be broken.
@@ -2830,40 +2774,6 @@ void LLVOAvatarSelf::reportAvatarRezTime() const
// TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
}
-//-----------------------------------------------------------------------------
-// setCachedBakedTexture()
-// A baked texture id was received from a cache query, make it active
-//-----------------------------------------------------------------------------
-void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid )
-{
- setTETexture( te, uuid );
-
- /* switch(te)
- case TEX_HEAD_BAKED:
- if( mHeadLayerSet )
- mHeadLayerSet->cancelUpload(); */
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- LLViewerTexLayerSet *layerset = getTexLayerSet(i);
- if ( mBakedTextureDatas[i].mTextureIndex == te && layerset)
- {
- if (mInitialBakeIDs[i] != LLUUID::null)
- {
- if (mInitialBakeIDs[i] == uuid)
- {
- llinfos << "baked texture correctly loaded at login! " << i << llendl;
- }
- else
- {
- llwarns << "baked texture does not match id loaded at login!" << i << llendl;
- }
- mInitialBakeIDs[i] = LLUUID::null;
- }
- layerset->cancelUpload();
- }
- }
-}
-
// static
void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
{
@@ -2926,7 +2836,6 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
if (slam_for_debug)
{
layer_set->setUpdatesEnabled(TRUE);
- layer_set->cancelUpload();
}
invalidateComposite(layer_set);
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 32d9012862..6ed3640e9e 100755
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -197,12 +197,10 @@ public:
//--------------------------------------------------------------------
public:
// SUNSHINE CLEANUP
- /*virtual*/ bool hasPendingBakedUploads() const;
S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
bool areTexturesCurrent() const;
BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const;
BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const;
- BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const;
// If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
/*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
/*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
@@ -237,9 +235,9 @@ private:
//--------------------------------------------------------------------
public:
LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const;
+ // SUNSHINE CLEANUP - dead?
void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid);
void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
- void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
void forceBakeAllTextures(bool slam_for_debug = false);
static void processRebakeAvatarTextures(LLMessageSystem* msg, void**);
protected:
@@ -249,9 +247,6 @@ protected:
// Layers
//--------------------------------------------------------------------
public:
- // SUNSHINE CLEANUP
- void requestLayerSetUploads();
- void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i);
void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i);
LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const;