diff options
| author | Eli Linden <eli@lindenlab.com> | 2010-05-11 18:17:43 -0700 | 
|---|---|---|
| committer | Eli Linden <eli@lindenlab.com> | 2010-05-11 18:17:43 -0700 | 
| commit | 489a5eb9e20256da64749e85254b9511e0919607 (patch) | |
| tree | 4b99b538ba3986d3eafb7fcc17409188d53cd605 | |
| parent | 188d0dd8741a34de2d660c37204a662dd3c9dfe2 (diff) | |
| parent | 709dd3f862c82e1db56e4a39e236c1d8b546984e (diff) | |
Merge
| -rw-r--r-- | indra/newview/llhudrender.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/llviewermedia.cpp | 6 | 
2 files changed, 5 insertions, 5 deletions
| diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index 5b653638f2..47fe641680 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -78,8 +78,8 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,  	LLVector3 up_axis;  	if (orthographic)  	{ -		right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewHeightRaw(), 0.f); -		up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightRaw()); +		right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewHeightScaled(), 0.f); +		up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightScaled());  	}  	else  	{ diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 1f6687bd83..4db05e8a98 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -1934,13 +1934,13 @@ void LLViewerMediaImpl::updateVolume()  			}  			else if (mProximityCamera > gSavedSettings.getF32("MediaRollOffMin"))  			{ -				// attenuated_volume = v / ( 1 + (roll_off_rate * (d - min))^2 +				// attenuated_volume = 1 / (roll_off_rate * (d - min))^2  				// the +1 is there so that for distance 0 the volume stays the same  				F64 adjusted_distance = mProximityCamera - gSavedSettings.getF32("MediaRollOffMin");  				F64 attenuation = gSavedSettings.getF32("MediaRollOffRate") * adjusted_distance; -				attenuation = attenuation * attenuation; +				attenuation = 1.0 / (attenuation * attenuation);  				// the attenuation multiplier should never be more than one since that would increase volume -				volume = volume * llmin(1.0, 1 /(attenuation + 1)); +				volume = volume * llmin(1.0, attenuation);  			}  		} | 
