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authorAndreyL ProductEngine <alihatskiy@productengine.com>2018-09-24 17:44:32 +0300
committerAndreyL ProductEngine <alihatskiy@productengine.com>2018-09-24 17:44:32 +0300
commit46481b25cd07e837049837cdba6cb9a347ae067f (patch)
tree0683d1069afb942fa51bda213404768a751d3d0b
parentd0b214fec699cac8b0851e69a87bedb36c895a85 (diff)
line endings fix
-rw-r--r--indra/newview/lldrawpoolwater.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 56f3b75792..7a25e62651 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -721,7 +721,7 @@ void LLDrawPoolWater::shade()
// using squash clip for deferred rendering makes the horizon lines match
// between ALM and non-ALM rendering (SL-1655), but introduces an ugly seem between
// near and far water(SL-9696)...we're going to live with the former and not cause the latter
- else if (gGLManager.mHasDepthClamp || deferred_render)
+ else if (gGLManager.mHasDepthClamp || deferred_render)
{
face->renderIndexed();
}