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authorRick Pasetto <rick@lindenlab.com>2009-10-13 20:52:04 -0700
committerRick Pasetto <rick@lindenlab.com>2009-10-13 20:52:04 -0700
commit4598a4a621635be9d507534f613d3768edcb62ec (patch)
tree8676809f6e370c92af1fc5e988883c85bfd81f69
parenta20933410a959cecf1b6a2c7c44f5fe4f7c87844 (diff)
Another attempt at fixing unit test, this one is weirder.
Don't schedule the queue timer in the tick() of the retry timer. Instead, schedule it in the RetryTimer's destructor. This is an artifact of how the LLEventTimer's loop is handled.
-rw-r--r--indra/newview/llmediadataclient.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/indra/newview/llmediadataclient.cpp b/indra/newview/llmediadataclient.cpp
index 255f6d1f84..f797f15865 100644
--- a/indra/newview/llmediadataclient.cpp
+++ b/indra/newview/llmediadataclient.cpp
@@ -182,15 +182,20 @@ LLMediaDataClient::Responder::RetryTimer::RetryTimer(F32 time, Responder *mdr)
LLMediaDataClient::Responder::RetryTimer::~RetryTimer()
{
LL_DEBUGS("LLMediaDataClient") << "~RetryTimer" << *(mResponder->getRequest()) << LL_ENDL;
+
+ // XXX This is weird: Instead of doing the work in tick() (which re-schedules
+ // a timer, which might be risky), do it here, in the destructor. Yes, it is very odd.
+ // Instead of retrying, we just put the request back onto the queue
+ LL_INFOS("LLMediaDataClient") << "RetryTimer fired for: " << *(mResponder->getRequest()) << "retrying" << LL_ENDL;
+ mResponder->getRequest()->reEnqueue();
+
+ // Release the ref to the responder.
mResponder = NULL;
}
// virtual
BOOL LLMediaDataClient::Responder::RetryTimer::tick()
{
- // Instead of retrying, we just put the request back onto the queue
- LL_INFOS("LLMediaDataClient") << "RetryTimer fired for: " << *(mResponder->getRequest()) << "retrying" << LL_ENDL;
- mResponder->getRequest()->reEnqueue();
// Don't fire again
return TRUE;
}