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author | Graham Linden <graham@lindenlab.com> | 2019-08-22 10:41:55 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-08-22 10:41:55 -0700 |
commit | 440a40c8f9fd35577470aee193a4b7dd128d80bb (patch) | |
tree | 14a1d1e869bbd3455f8735f0ca858d26e36212f0 | |
parent | 01e6839f21becca6ade3fe723cebc26a7f10de8e (diff) |
SL-11406
Restore code to stomp emissive in the absence of a normal map (to avoid fullbright implying full emissive).
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/materialF.glsl | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl index a13c8de43e..023172c844 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl @@ -276,6 +276,10 @@ void main() #endif final_color.a = max(final_color.a, emissive_brightness); +#if !defined(HAS_NORMAL_MAP) + final_color.a = 0.0f; +#endif + vec4 final_specular = spec; final_specular.a = specular_color.a; #ifdef HAS_SPECULAR_MAP |