diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2016-12-20 09:33:40 -0500 |
---|---|---|
committer | Nat Goodspeed <nat@lindenlab.com> | 2016-12-20 09:33:40 -0500 |
commit | 42b8895c54a1ab9aa019d4e60b5cf432506aff44 (patch) | |
tree | 784121134b5e3f7e0879d566afa35a63547278e1 | |
parent | c992a6df9f5c8751c6f4811009e3b1ada09f208e (diff) |
DRTVWR-418: Untangle LLWLParamKey, LLWLAnimator circularity.
LLWLAnimator stores a std::map<F32, LLWLParamKey>. But llwlanimator.h only
forward-declared LLWLParamKey, begging the question of how this ever compiled
on any previous platform.
LLWLParamKey was declared for real in llwlparammanager.h, so the obvious fix
is to #include "llwlparammanager.h" in llwlanimator.h. Unfortunately this
doesn't work because llwlparammanager.h already #includes "llwlanimator.h".
As the dependency is specifically on LLWLParamKey, which isa LLEnvKey, which
is declared in llenvmanager.h, move LLWLParamKey to llenvmanager.h. Then we
can #include "llenvmanager.h" in llwlanimator.h instead of merely forward-
declaring LLWLParamKey.
This migration compiles LLWLParamKey in a context in which LLTrans isn't
visible. It's not really clear why all LLWLParamKey's methods are inline, but
toString() -- the method that requires LLTrans -- isn't going to be fast in
any case. Break toString() out to llenvmanager.cpp, and #include "lltrans.h"
there.
-rw-r--r-- | indra/newview/llenvmanager.cpp | 16 | ||||
-rw-r--r-- | indra/newview/llenvmanager.h | 81 | ||||
-rw-r--r-- | indra/newview/llwlanimator.h | 3 | ||||
-rw-r--r-- | indra/newview/llwlparammanager.h | 94 |
4 files changed, 98 insertions, 96 deletions
diff --git a/indra/newview/llenvmanager.cpp b/indra/newview/llenvmanager.cpp index a626ad1bff..4cbeba083b 100644 --- a/indra/newview/llenvmanager.cpp +++ b/indra/newview/llenvmanager.cpp @@ -35,6 +35,22 @@ #include "llwaterparammanager.h" #include "llwlhandlers.h" #include "llwlparammanager.h" +#include "lltrans.h" + +std::string LLWLParamKey::toString() const +{ + switch (scope) + { + case SCOPE_LOCAL: + return name + std::string(" (") + LLTrans::getString("Local") + std::string(")"); + break; + case SCOPE_REGION: + return name + std::string(" (") + LLTrans::getString("Region") + std::string(")"); + break; + default: + return name + " (?)"; + } +} std::string LLEnvPrefs::getWaterPresetName() const { diff --git a/indra/newview/llenvmanager.h b/indra/newview/llenvmanager.h index c7877303fc..2e1b06dceb 100644 --- a/indra/newview/llenvmanager.h +++ b/indra/newview/llenvmanager.h @@ -48,6 +48,87 @@ public: } EScope; }; +struct LLWLParamKey : LLEnvKey +{ +public: + // scope and source of a param set (WL sky preset) + std::string name; + EScope scope; + + // for conversion from LLSD + static const int NAME_IDX = 0; + static const int SCOPE_IDX = 1; + + inline LLWLParamKey(const std::string& n, EScope s) + : name(n), scope(s) + { + } + + inline LLWLParamKey(LLSD llsd) + : name(llsd[NAME_IDX].asString()), scope(EScope(llsd[SCOPE_IDX].asInteger())) + { + } + + inline LLWLParamKey() // NOT really valid, just so std::maps can return a default of some sort + : name(""), scope(SCOPE_LOCAL) + { + } + + inline LLWLParamKey(std::string& stringVal) + { + size_t len = stringVal.length(); + if (len > 0) + { + name = stringVal.substr(0, len - 1); + scope = (EScope) atoi(stringVal.substr(len - 1, len).c_str()); + } + } + + inline std::string toStringVal() const + { + std::stringstream str; + str << name << scope; + return str.str(); + } + + inline LLSD toLLSD() const + { + LLSD llsd = LLSD::emptyArray(); + llsd.append(LLSD(name)); + llsd.append(LLSD(scope)); + return llsd; + } + + inline void fromLLSD(const LLSD& llsd) + { + name = llsd[NAME_IDX].asString(); + scope = EScope(llsd[SCOPE_IDX].asInteger()); + } + + inline bool operator <(const LLWLParamKey other) const + { + if (name < other.name) + { + return true; + } + else if (name > other.name) + { + return false; + } + else + { + return scope < other.scope; + } + } + + inline bool operator ==(const LLWLParamKey other) const + { + return (name == other.name) && (scope == other.scope); + } + + std::string toString() const; +}; + class LLEnvironmentSettings { public: diff --git a/indra/newview/llwlanimator.h b/indra/newview/llwlanimator.h index 810f4cf7e5..e2e49c7305 100644 --- a/indra/newview/llwlanimator.h +++ b/indra/newview/llwlanimator.h @@ -28,12 +28,11 @@ #define LL_WL_ANIMATOR_H #include "llwlparamset.h" +#include "llenvmanager.h" #include "llwaterparamset.h" #include <string> #include <map> -struct LLWLParamKey; - class LLWLAnimator { public: typedef enum e_time diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h index e13aed98ed..29826e32ba 100644 --- a/indra/newview/llwlparammanager.h +++ b/indra/newview/llwlparammanager.h @@ -116,100 +116,6 @@ struct WLFloatControl { } }; -struct LLWLParamKey : LLEnvKey -{ -public: - // scope and source of a param set (WL sky preset) - std::string name; - EScope scope; - - // for conversion from LLSD - static const int NAME_IDX = 0; - static const int SCOPE_IDX = 1; - - inline LLWLParamKey(const std::string& n, EScope s) - : name(n), scope(s) - { - } - - inline LLWLParamKey(LLSD llsd) - : name(llsd[NAME_IDX].asString()), scope(EScope(llsd[SCOPE_IDX].asInteger())) - { - } - - inline LLWLParamKey() // NOT really valid, just so std::maps can return a default of some sort - : name(""), scope(SCOPE_LOCAL) - { - } - - inline LLWLParamKey(std::string& stringVal) - { - size_t len = stringVal.length(); - if (len > 0) - { - name = stringVal.substr(0, len - 1); - scope = (EScope) atoi(stringVal.substr(len - 1, len).c_str()); - } - } - - inline std::string toStringVal() const - { - std::stringstream str; - str << name << scope; - return str.str(); - } - - inline LLSD toLLSD() const - { - LLSD llsd = LLSD::emptyArray(); - llsd.append(LLSD(name)); - llsd.append(LLSD(scope)); - return llsd; - } - - inline void fromLLSD(const LLSD& llsd) - { - name = llsd[NAME_IDX].asString(); - scope = EScope(llsd[SCOPE_IDX].asInteger()); - } - - inline bool operator <(const LLWLParamKey other) const - { - if (name < other.name) - { - return true; - } - else if (name > other.name) - { - return false; - } - else - { - return scope < other.scope; - } - } - - inline bool operator ==(const LLWLParamKey other) const - { - return (name == other.name) && (scope == other.scope); - } - - inline std::string toString() const - { - switch (scope) - { - case SCOPE_LOCAL: - return name + std::string(" (") + LLTrans::getString("Local") + std::string(")"); - break; - case SCOPE_REGION: - return name + std::string(" (") + LLTrans::getString("Region") + std::string(")"); - break; - default: - return name + " (?)"; - } - } -}; - /// WindLight parameter manager class - what controls all the wind light shaders class LLWLParamManager : public LLSingleton<LLWLParamManager> { |