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authorprep <prep@lindenlab.com>2012-03-07 17:48:17 -0500
committerprep <prep@lindenlab.com>2012-03-07 17:48:17 -0500
commit41e095deb8f40de24c26ef10dda03951566e03c6 (patch)
tree491fb928353f0274541c3a5366e262d04d1154b2
parentce4f86c35b45fdae3b6cdfa7440664fe2b3169a5 (diff)
Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering fixes. Code cleanup
-rw-r--r--indra/llrender/llrendernavprim.cpp16
-rw-r--r--indra/newview/pipeline.cpp16
2 files changed, 13 insertions, 19 deletions
diff --git a/indra/llrender/llrendernavprim.cpp b/indra/llrender/llrendernavprim.cpp
index b697946a1d..ebc453a32c 100644
--- a/indra/llrender/llrendernavprim.cpp
+++ b/indra/llrender/llrendernavprim.cpp
@@ -38,7 +38,6 @@ LLRenderNavPrim gRenderNav;
void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& end, int color, bool overlayMode ) const
{
LLColor4 colorA( color );
- //glLineWidth(1.5f);
gGL.color3fv( colorA.mV );
gGL.begin(LLRender::LINES);
@@ -47,7 +46,6 @@ void LLRenderNavPrim::renderSegment( const LLVector3& start, const LLVector3& en
gGL.vertex3fv( end.mV );
}
gGL.end();
- //glLineWidth(1.0f);
}
//=============================================================================
void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, int color, bool overlayMode ) const
@@ -65,21 +63,9 @@ void LLRenderNavPrim::renderTri( const LLVector3& a, const LLVector3& b, const L
}
//=============================================================================
void LLRenderNavPrim::renderNavMeshVB( LLVertexBuffer* pVBO, int vertCnt )
-{
- LLGLEnable blend( GL_BLEND );
- LLGLEnable cull( GL_CULL_FACE );
- glLineWidth(1.5f);
- bool ff = LLGLSLShader::sNoFixedFunction;
- LLGLSLShader::sNoFixedFunction = false;
- //pass 1 filled
+{
pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL );
pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt );
- glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
- //pass 2 outlined
- pVBO->drawArrays( LLRender::TRIANGLES, 0, vertCnt );
- LLGLSLShader::sNoFixedFunction = ff;
- glLineWidth(1.0f);
- glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
}
//=============================================================================
void LLRenderNavPrim::renderStar( const LLVector3& center, const float scale, int color ) const
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 9068151435..9548263843 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -4334,8 +4334,8 @@ void LLPipeline::renderDebug()
gUIProgram.bind();
}
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gPipeline.disableLights();
//Render any navmesh geometry
@@ -4368,8 +4368,16 @@ void LLPipeline::renderDebug()
}
//physics/exclusion shapes
if ( pathfindingConsole->isRenderAnyShapes() )
- {
- llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() );
+ {
+ LLGLEnable blend(GL_BLEND);
+ glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+ llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() );
+ gGL.flush();
+ LLGLDisable blendOut(GL_BLEND);
+ glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
+ llPathingLibInstance->renderNavMeshShapesVBO( pathfindingConsole->getRenderShapeFlags() );
+ gGL.flush();
+ glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
}
//User designated path
if ( pathfindingConsole->isRenderPath() )