diff options
author | Josh Bell <josh@lindenlab.com> | 2008-07-22 20:55:02 +0000 |
---|---|---|
committer | Josh Bell <josh@lindenlab.com> | 2008-07-22 20:55:02 +0000 |
commit | 35b4a91129bc3da3476e7f9d8d8eb923a621cc3e (patch) | |
tree | 2906124fe8371b6336e6f7231cd890d267a75d6d | |
parent | df4f20d4f51e41355e876f734527b4245543415c (diff) |
svn merge -r92710:92709 svn+ssh://svn.lindenlab.com/svn/linden/release --> release
Undo r92710 (for QAR-698) - went straight into release instead of a side branch for validation.
72 files changed, 1334 insertions, 2001 deletions
diff --git a/indra/llmath/llrect.h b/indra/llmath/llrect.h index 21ca4189ff..17fa981c7c 100644 --- a/indra/llmath/llrect.h +++ b/indra/llmath/llrect.h @@ -183,11 +183,10 @@ public: LLRectBase& setCenterAndSize(Type x, Type y, Type width, Type height) { - // width and height could be odd, so favor top, right with extra pixel mLeft = x - width/2; + mTop = y + height/2; + mRight = x + width/2; mBottom = y - height/2; - mTop = mBottom + height; - mRight = mLeft + width; return *this; } diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 242b0809eb..3b01140e3a 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -104,128 +104,46 @@ BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLV } } -BOOL LLLineSegmentBoxIntersect(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size) +// intersect test between triangle pt1,pt2,pt3 and line from linept to linept+vect +//returns TRUE if intersecting and moves linept to the point of intersection +BOOL LLTriangleLineSegmentIntersect( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, LLVector3& linept, const LLVector3& vect) { - float fAWdU[3]; - LLVector3 dir; - LLVector3 diff; - - for (U32 i = 0; i < 3; i++) - { - dir.mV[i] = 0.5f * (end.mV[i] - start.mV[i]); - diff.mV[i] = (0.5f * (end.mV[i] + start.mV[i])) - center.mV[i]; - fAWdU[i] = fabsf(dir.mV[i]); - if(fabsf(diff.mV[i])>size.mV[i] + fAWdU[i]) return false; - } - - float f; - f = dir.mV[1] * diff.mV[2] - dir.mV[2] * diff.mV[1]; if(fabsf(f)>size.mV[1]*fAWdU[2] + size.mV[2]*fAWdU[1]) return false; - f = dir.mV[2] * diff.mV[0] - dir.mV[0] * diff.mV[2]; if(fabsf(f)>size.mV[0]*fAWdU[2] + size.mV[2]*fAWdU[0]) return false; - f = dir.mV[0] * diff.mV[1] - dir.mV[1] * diff.mV[0]; if(fabsf(f)>size.mV[0]*fAWdU[1] + size.mV[1]*fAWdU[0]) return false; + LLVector3 V1 = pt2-pt1; + LLVector3 V2 = pt3-pt2; - return true; -} - - -// intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir. -// returns TRUE if intersecting and returns barycentric coordinates in intersection_a, intersection_b, -// and returns the intersection point along dir in intersection_t. - -// Moller-Trumbore algorithm -BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, const LLVector3& vert2, const LLVector3& orig, const LLVector3& dir, - F32* intersection_a, F32* intersection_b, F32* intersection_t, BOOL two_sided) -{ - F32 u, v, t; - - /* find vectors for two edges sharing vert0 */ - LLVector3 edge1 = vert1 - vert0; - - LLVector3 edge2 = vert2 - vert0;; - - /* begin calculating determinant - also used to calculate U parameter */ - LLVector3 pvec = dir % edge2; + LLVector3 norm = V1 % V2; - /* if determinant is near zero, ray lies in plane of triangle */ - F32 det = edge1 * pvec; + F32 dotprod = norm * vect; - if (!two_sided) + if(dotprod < 0) { - if (det < F_APPROXIMATELY_ZERO) - { - return FALSE; - } - - /* calculate distance from vert0 to ray origin */ - LLVector3 tvec = orig - vert0; + //Find point of intersect to triangle plane. + //find t to intersect point + F32 t = -(norm * (linept-pt1))/dotprod; - /* calculate U parameter and test bounds */ - u = tvec * pvec; - - if (u < 0.f || u > det) + // if ds is neg line started past triangle so can't hit triangle. + if (t > 0) { return FALSE; } - /* prepare to test V parameter */ - LLVector3 qvec = tvec % edge1; + LLVector3 pt_int = linept + (vect*t); - /* calculate V parameter and test bounds */ - v = dir * qvec; - if (v < 0.f || u + v > det) + if(check_same_clock_dir(pt1, pt2, pt_int, norm)) { - return FALSE; - } - - /* calculate t, scale parameters, ray intersects triangle */ - t = edge2 * qvec; - F32 inv_det = 1.0 / det; - t *= inv_det; - u *= inv_det; - v *= inv_det; - } - - else // two sided + if(check_same_clock_dir(pt2, pt3, pt_int, norm)) { - if (det > -F_APPROXIMATELY_ZERO && det < F_APPROXIMATELY_ZERO) + if(check_same_clock_dir(pt3, pt1, pt_int, norm)) { - return FALSE; + // answer in pt_int is insde triangle + linept.setVec(pt_int); + return TRUE; } - F32 inv_det = 1.0 / det; - - /* calculate distance from vert0 to ray origin */ - LLVector3 tvec = orig - vert0; - - /* calculate U parameter and test bounds */ - u = (tvec * pvec) * inv_det; - if (u < 0.f || u > 1.f) - { - return FALSE; } - - /* prepare to test V parameter */ - LLVector3 qvec = tvec - edge1; - - /* calculate V parameter and test bounds */ - v = (dir * qvec) * inv_det; - - if (v < 0.f || u + v > 1.f) - { - return FALSE; } - - /* calculate t, ray intersects triangle */ - t = (edge2 * qvec) * inv_det; } - if (intersection_a != NULL) - *intersection_a = u; - if (intersection_b != NULL) - *intersection_b = v; - if (intersection_t != NULL) - *intersection_t = t; - - - return TRUE; + return FALSE; } @@ -3487,99 +3405,47 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices, } } -S32 LLVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32 face, - LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal) +S32 LLVolume::lineSegmentIntersect(const LLVector3& start, LLVector3& end) const { - S32 hit_face = -1; - - S32 start_face; - S32 end_face; + S32 ret = -1; - if (face == -1) // ALL_SIDES - { - start_face = 0; - end_face = getNumFaces() - 1; - } - else - { - start_face = face; - end_face = face; - } - - LLVector3 dir = end - start; - - F32 closest_t = 2.f; // must be larger than 1 + LLVector3 vec = end - start; - for (S32 i = start_face; i <= end_face; i++) + for (S32 i = 0; i < getNumFaces(); i++) { - LLVolumeFace face = getVolumeFace((U32)i); - - LLVector3 box_center = (face.mExtents[0] + face.mExtents[1]) / 2.f; - LLVector3 box_size = face.mExtents[1] - face.mExtents[0]; - - if (LLLineSegmentBoxIntersect(start, end, box_center, box_size)) - { - if (bi_normal != NULL) // if the caller wants binormals, we may need to generate them - { - genBinormals(i); - } - - for (U32 tri = 0; tri < face.mIndices.size()/3; tri++) - { - S32 index1 = face.mIndices[tri*3+0]; - S32 index2 = face.mIndices[tri*3+1]; - S32 index3 = face.mIndices[tri*3+2]; + const LLVolumeFace& face = getVolumeFace(i); - F32 a, b, t; - - if (LLTriangleRayIntersect(face.mVertices[index1].mPosition, - face.mVertices[index2].mPosition, - face.mVertices[index3].mPosition, - start, dir, &a, &b, &t, FALSE)) - { - if ((t >= 0.f) && // if hit is after start - (t <= 1.f) && // and before end - (t < closest_t)) // and this hit is closer + for (U32 j = 0; j < face.mIndices.size()/3; j++) { - closest_t = t; - hit_face = i; + //approximate normal + S32 v1 = face.mIndices[j*3+0]; + S32 v2 = face.mIndices[j*3+1]; + S32 v3 = face.mIndices[j*3+2]; - if (intersection != NULL) - { - *intersection = start + dir * closest_t; - } + LLVector3 norm = (face.mVertices[v2].mPosition - face.mVertices[v1].mPosition) % + (face.mVertices[v3].mPosition - face.mVertices[v2].mPosition); - if (tex_coord != NULL) + if (norm.magVecSquared() >= 0.00000001f) { - *tex_coord = ((1.f - a - b) * face.mVertices[index1].mTexCoord + - a * face.mVertices[index2].mTexCoord + - b * face.mVertices[index3].mTexCoord); - - } - - if (normal != NULL) + //get view vector + //LLVector3 view = (start-face.mVertices[v1].mPosition); + //if (view * norm < 0.0f) { - *normal = ((1.f - a - b) * face.mVertices[index1].mNormal + - a * face.mVertices[index2].mNormal + - b * face.mVertices[index3].mNormal); - } - - if (bi_normal != NULL) + if (LLTriangleLineSegmentIntersect( face.mVertices[v1].mPosition, + face.mVertices[v2].mPosition, + face.mVertices[v3].mPosition, + end, + vec)) { - *bi_normal = ((1.f - a - b) * face.mVertices[index1].mBinormal + - a * face.mVertices[index2].mBinormal + - b * face.mVertices[index3].mBinormal); - } - + vec = end-start; + ret = (S32) i; } } } } } - - return hit_face; + return ret; } class LLVertexIndexPair diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 0444a02825..c395ed7378 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -906,13 +906,7 @@ public: //get the face index of the face that intersects with the given line segment at the point //closest to start. Moves end to the point of intersection. Returns -1 if no intersection. //Line segment must be in volume space. - S32 lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32 face = -1, // which face to check, -1 = ALL_SIDES - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point - ); + S32 lineSegmentIntersect(const LLVector3& start, LLVector3& end) const; // The following cleans up vertices and triangles, // getting rid of degenerate triangles and duplicate vertices, @@ -973,10 +967,4 @@ LLVector3 calc_binormal_from_triangle( const LLVector3& pos2, const LLVector2& tex2); -BOOL LLLineSegmentBoxIntersect(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size); -BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, const LLVector3& vert2, const LLVector3& orig, const LLVector3& dir, - F32* intersection_a, F32* intersection_b, F32* intersection_t, BOOL two_sided); - - - #endif diff --git a/indra/llmath/v2math.cpp b/indra/llmath/v2math.cpp index f9e62cbd53..7033048575 100644 --- a/indra/llmath/v2math.cpp +++ b/indra/llmath/v2math.cpp @@ -33,7 +33,6 @@ //#include "vmath.h" #include "v2math.h" -#include "v3math.h" #include "v4math.h" #include "m4math.h" #include "m3math.h" diff --git a/indra/llmath/v2math.h b/indra/llmath/v2math.h index c896b80977..5f46655a07 100644 --- a/indra/llmath/v2math.h +++ b/indra/llmath/v2math.h @@ -33,7 +33,6 @@ #define LL_V2MATH_H #include "llmath.h" -#include "v3math.h" class LLVector4; class LLMatrix3; @@ -50,10 +49,9 @@ class LLVector2 static LLVector2 zero; - LLVector2(); // Initializes LLVector2 to (0, 0) - LLVector2(F32 x, F32 y); // Initializes LLVector2 to (x. y) - LLVector2(const F32 *vec); // Initializes LLVector2 to (vec[0]. vec[1]) - explicit LLVector2(const LLVector3 &vec); // Initializes LLVector2 to (vec[0]. vec[1]) + LLVector2(); // Initializes LLVector2 to (0, 0) + LLVector2(F32 x, F32 y); // Initializes LLVector2 to (x. y) + LLVector2(const F32 *vec); // Initializes LLVector2 to (vec[0]. vec[1]) // Clears LLVector2 to (0, 0). DEPRECATED - prefer zeroVec. void clear(); @@ -139,12 +137,6 @@ inline LLVector2::LLVector2(const F32 *vec) mV[VY] = vec[VY]; } -inline LLVector2::LLVector2(const LLVector3 &vec) -{ - mV[VX] = vec.mV[VX]; - mV[VY] = vec.mV[VY]; -} - // Clear and Assignment Functions diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index 12916b6253..166761e550 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -34,7 +34,6 @@ #include "v3math.h" //#include "vmath.h" -#include "v2math.h" #include "v4math.h" #include "m4math.h" #include "m3math.h" @@ -271,13 +270,6 @@ const LLVector3& LLVector3::setVec(const LLVector4 &vec) return (*this); } -LLVector3::LLVector3(const LLVector2 &vec) -{ - mV[VX] = (F32)vec.mV[VX]; - mV[VY] = (F32)vec.mV[VY]; - mV[VZ] = 0; -} - LLVector3::LLVector3(const LLVector3d &vec) { mV[VX] = (F32)vec.mdV[VX]; diff --git a/indra/llmath/v3math.h b/indra/llmath/v3math.h index 42ca1f88b2..051d5376b7 100644 --- a/indra/llmath/v3math.h +++ b/indra/llmath/v3math.h @@ -36,7 +36,6 @@ #include "llmath.h" #include "llsd.h" -class LLVector2; class LLVector4; class LLMatrix3; class LLVector3d; @@ -63,7 +62,6 @@ class LLVector3 inline LLVector3(); // Initializes LLVector3 to (0, 0, 0) inline LLVector3(const F32 x, const F32 y, const F32 z); // Initializes LLVector3 to (x. y, z) inline explicit LLVector3(const F32 *vec); // Initializes LLVector3 to (vec[0]. vec[1], vec[2]) - explicit LLVector3(const LLVector2 &vec); // Initializes LLVector3 to (vec[0]. vec[1], 0) explicit LLVector3(const LLVector3d &vec); // Initializes LLVector3 to (vec[0]. vec[1], vec[2]) explicit LLVector3(const LLVector4 &vec); // Initializes LLVector4 to (vec[0]. vec[1], vec[2]) LLVector3(const LLSD& sd); diff --git a/indra/llmessage/lltemplatemessagereader.cpp b/indra/llmessage/lltemplatemessagereader.cpp index b5186ad539..b1395b0b70 100644 --- a/indra/llmessage/lltemplatemessagereader.cpp +++ b/indra/llmessage/lltemplatemessagereader.cpp @@ -574,9 +574,7 @@ BOOL LLTemplateMessageReader::decodeData(const U8* buffer, const LLHost& sender // repeat number is a single byte if (decode_pos >= mReceiveSize) { - // commented out - hetgrid says that missing variable blocks - // at end of message are legal - // logRanOffEndOfPacket(sender, decode_pos, 1); + logRanOffEndOfPacket(sender, decode_pos, 1); // default to 0 repeats repeat_number = 0; diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp index dd034904d3..0d537e0575 100644 --- a/indra/llmessage/message_prehash.cpp +++ b/indra/llmessage/message_prehash.cpp @@ -1371,7 +1371,4 @@ char* _PREHASH_OwnerMask = LLMessageStringTable::getInstance()->getString("Owner char* _PREHASH_TransferInventoryAck = LLMessageStringTable::getInstance()->getString("TransferInventoryAck"); char* _PREHASH_RegionDenyAgeUnverified = LLMessageStringTable::getInstance()->getString("RegionDenyAgeUnverified"); char* _PREHASH_AgeVerificationBlock = LLMessageStringTable::getInstance()->getString("AgeVerificationBlock"); -char* _PREHASH_UCoord = LLMessageStringTable::getInstance()->getString("UCoord"); -char* _PREHASH_VCoord = LLMessageStringTable::getInstance()->getString("VCoord"); -char* _PREHASH_FaceIndex = LLMessageStringTable::getInstance()->getString("FaceIndex"); diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h index 9dfb3992ca..287296d1eb 100644 --- a/indra/llmessage/message_prehash.h +++ b/indra/llmessage/message_prehash.h @@ -1371,8 +1371,6 @@ extern char * _PREHASH_OwnerMask; extern char * _PREHASH_TransferInventoryAck; extern char * _PREHASH_RegionDenyAgeUnverified; extern char * _PREHASH_AgeVerificationBlock; -extern char * _PREHASH_UCoord; -extern char * _PREHASH_VCoord; -extern char * _PREHASH_FaceIndex; + #endif diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index c1da6c93fe..c20bfe6ac0 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -63,6 +63,7 @@ BOOL LLView::sDebugKeys = FALSE; S32 LLView::sDepth = 0; BOOL LLView::sDebugMouseHandling = FALSE; std::string LLView::sMouseHandlerMessage; +S32 LLView::sSelectID = GL_NAME_UI_RESERVED; BOOL LLView::sEditingUI = FALSE; BOOL LLView::sForceReshape = FALSE; LLView* LLView::sEditingUIView = NULL; diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index df3fb2e240..65f0a2b7e2 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -1411,11 +1411,6 @@ BOOL LLWindowMacOSX::setCursorPosition(const LLCoordWindow position) // Under certain circumstances, this will trigger us to decouple the cursor. adjustCursorDecouple(true); - // trigger mouse move callback - LLCoordGL gl_pos; - convertCoords(position, &gl_pos); - mCallbacks->handleMouseMove(this, gl_pos, (MASK)0); - return result; } diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 526a6769a0..4a81ddd1fd 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1387,10 +1387,6 @@ BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position) return FALSE; } - LLCoordGL gl_pos; - convertCoords(position, &gl_pos); - mCallbacks->handleMouseMove(this, gl_pos, (MASK)0); - return SetCursorPos(screen_pos.mX, screen_pos.mY); } diff --git a/indra/lscript/lscript_library/lscript_library.cpp b/indra/lscript/lscript_library/lscript_library.cpp index b99bd64f2a..0b357c9182 100644 --- a/indra/lscript/lscript_library/lscript_library.cpp +++ b/indra/lscript/lscript_library/lscript_library.cpp @@ -442,14 +442,6 @@ void LLScriptLibrary::init() addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llGetRegionAgentCount", "i", NULL, "int llGetRegionAgentCount()\nreturns the number of agents in a region")); addFunction(new LLScriptLibraryFunction(10.f, 1.f, dummy_func, "llTextBox", NULL, "ksi", "llTextBox(key avatar, string message, integer chat_channel\nShows a dialog box on the avatar's screen with the message.\nA text box asks for input, and if entered the text is chatted on chat_channel.")); addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llGetAgentLanguage", "s", "k", "string llGetAgentLanguage(key id)\nGets the agents preferred language..")); - addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llDetectedTouchUV", "v", "i", "vector llDetectedTouchUV(integer number)\nreturns the u and v coordinates in the first two components of a vector, for a triggered touch event")); - addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llDetectedTouchFace", "i", "i", "integer llDetectedTouchFace(integer number)\nreturns the index of the face on the object for a triggered touch event")); - addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llDetectedTouchPos", "v", "i", "vector llDetectedTouchPos(integer number)\nreturns the position touched for a triggered touch event")); - addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llDetectedTouchNormal", "v", "i", "vector llDetectedTouchNormal(integer number)\nreturns the surface normal for a triggered touch event")); - addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llDetectedTouchBinormal", "v", "i", "vector llDetectedTouchBinormal(integer number)\nreturns the surface binormal for a triggered touch event")); - addFunction(new LLScriptLibraryFunction(10.f, 0.f, dummy_func, "llDetectedTouchST", "v", "i", "vector llDetectedTouchST(integer number)\nreturns the s and t coordinates in the first two components of a vector, for a triggered touch event")); - - // energy, sleep, dummy_func, name, return type, parameters, help text, gods-only diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 4c47cb45b2..8ca74f6d0f 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -5201,28 +5201,6 @@ <key>Value</key> <string /> </map> - <key>PerFrameHoverPick</key> - <map> - <key>Comment</key> - <string>Detect the object under the mouse continually</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <real>1</real> - </map> - <key>PerFrameHoverPickCount</key> - <map> - <key>Comment</key> - <string>Detect the object under the mouse every n frames</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>S32</string> - <key>Value</key> - <integer>1</integer> - </map> <key>PermissionsCautionEnabled</key> <map> <key>Comment</key> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index cffd4410c3..7fb9e57507 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -133,6 +133,7 @@ // end Ventrella extern LLMenuBarGL* gMenuBarView; +extern U8 gLastPickAlpha; //drone wandering constants const F32 MAX_WANDER_TIME = 20.f; // seconds @@ -329,8 +330,6 @@ LLAgent::LLAgent() mCameraZoomFraction(1.f), // deprecated mThirdPersonHeadOffset(0.f, 0.f, 1.f), mSitCameraEnabled(FALSE), - mHUDTargetZoom(1.f), - mHUDCurZoom(1.f), mFocusOnAvatar(TRUE), mFocusGlobal(), mFocusTargetGlobal(), @@ -531,7 +530,10 @@ void LLAgent::resetView(BOOL reset_camera) setFocusOnAvatar(TRUE, ANIMATE); } - mHUDTargetZoom = 1.f; + if (mAvatarObject.notNull()) + { + mAvatarObject->mHUDTargetZoom = 1.f; + } } // Handle any actions that need to be performed when the main app gains focus @@ -1296,7 +1298,7 @@ LLQuaternion LLAgent::getQuat() const //----------------------------------------------------------------------------- // calcFocusOffset() //----------------------------------------------------------------------------- -LLVector3 LLAgent::calcFocusOffset(LLViewerObject *object, S32 x, S32 y) +LLVector3d LLAgent::calcFocusOffset(LLViewerObject *object, S32 x, S32 y) { // calculate offset based on view direction BOOL is_avatar = object->isAvatar(); @@ -1455,10 +1457,10 @@ LLVector3 LLAgent::calcFocusOffset(LLViewerObject *object, S32 x, S32 y) obj_rel = lerp(focus_delta, obj_rel, bias); - return LLVector3(obj_rel); + return LLVector3d(obj_rel); } - return LLVector3(focus_delta.mV[VX], focus_delta.mV[VY], focus_delta.mV[VZ]); + return LLVector3d(focus_delta.mV[VX], focus_delta.mV[VY], focus_delta.mV[VZ]); } //----------------------------------------------------------------------------- @@ -1648,7 +1650,7 @@ F32 LLAgent::getCameraZoomFraction() if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD) { // already [0,1] - return mHUDTargetZoom; + return mAvatarObject->mHUDTargetZoom; } else if (mFocusOnAvatar && cameraThirdPerson()) { @@ -1696,7 +1698,7 @@ void LLAgent::setCameraZoomFraction(F32 fraction) if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD) { - mHUDTargetZoom = fraction; + mAvatarObject->mHUDTargetZoom = fraction; } else if (mFocusOnAvatar && cameraThirdPerson()) { @@ -1806,7 +1808,7 @@ void LLAgent::cameraZoomIn(const F32 fraction) if (selection->getObjectCount() && selection->getSelectType() == SELECT_TYPE_HUD) { // just update hud zoom level - mHUDTargetZoom /= fraction; + mAvatarObject->mHUDTargetZoom /= fraction; return; } @@ -3755,7 +3757,7 @@ LLVector3d LLAgent::calcCameraPositionTargetGlobal(BOOL *hit_limit) lag_interp *= u; - if (gViewerWindow->getLeftMouseDown() && gViewerWindow->getLastPick().mObjectID == mAvatarObject->getID()) + if (gViewerWindow->getLeftMouseDown() && gLastHitObjectID == mAvatarObject->getID()) { // disable camera lag when using mouse-directed steering target_lag.clearVec(); @@ -4283,12 +4285,6 @@ void LLAgent::setFocusObject(LLViewerObject* object) //----------------------------------------------------------------------------- // setFocusGlobal() //----------------------------------------------------------------------------- -void LLAgent::setFocusGlobal(const LLPickInfo& pick) -{ - setFocusGlobal(pick.mPosGlobal, pick.mObjectID); -} - - void LLAgent::setFocusGlobal(const LLVector3d& focus, const LLUUID &object_id) { setFocusObject(gObjectList.findObject(object_id)); diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index ea9138fdd1..45006fef8d 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -95,7 +95,6 @@ class LLMessageSystem; class LLPermissions; class LLHost; class LLFriendObserver; -class LLPickInfo; struct LLGroupData { @@ -192,7 +191,6 @@ public: void changeCameraToFollow(BOOL animate = TRUE); //end Ventrella - void setFocusGlobal(const LLPickInfo& pick); void setFocusGlobal(const LLVector3d &focus, const LLUUID &object_id = LLUUID::null); void setFocusOnAvatar(BOOL focus, BOOL animate); void setCameraPosAndFocusGlobal(const LLVector3d& pos, const LLVector3d& focus, const LLUUID &object_id); @@ -376,7 +374,7 @@ public: void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request); void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request); - LLVector3 calcFocusOffset(LLViewerObject *object, S32 x, S32 y); + LLVector3d calcFocusOffset(LLViewerObject *object, S32 x, S32 y); BOOL calcCameraMinDistance(F32 &obj_min_distance); void startCameraAnimation(); @@ -713,9 +711,6 @@ public: LLDynamicArray<LLGroupData> mGroups; - F32 mHUDTargetZoom; // target zoom level for HUD objects (used when editing) - F32 mHUDCurZoom; // current animated zoom level for HUD objects - BOOL mInitialized; static BOOL sDebugDisplayTarget; @@ -791,7 +786,6 @@ private: LLVector3 mSitCameraFocus; // root relative camera target when sitting LLVector3d mCameraSmoothingLastPositionGlobal; LLVector3d mCameraSmoothingLastPositionAgent; - //Ventrella LLVector3 mCameraUpVector; // camera's up direction in world coordinates (determines the 'roll' of the view) diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 6d81edd7ca..422c0dc9a8 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -53,6 +53,8 @@ static U32 sBufferUsage = GL_STREAM_DRAW_ARB; static U32 sShaderLevel = 0; static LLGLSLShader* sVertexProgram = NULL; +extern BOOL gUseGLPick; + F32 CLOTHING_GRAVITY_EFFECT = 0.7f; F32 CLOTHING_ACCEL_FORCE_FACTOR = 0.2f; const S32 NUM_TEST_AVATARS = 30; @@ -564,6 +566,11 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) //----------------------------------------------------------------------------- void LLDrawPoolAvatar::renderForSelect() { + if (gUseGLPick) + { + return; + } + if (!gRenderAvatar) { return; @@ -611,7 +618,7 @@ void LLDrawPoolAvatar::renderForSelect() glColor4ubv(color.mV); - if (sShaderLevel > 0) // for hardware blending + if ((sShaderLevel > 0) && !gUseGLPick) // for hardware blending { sRenderingSkinned = TRUE; sVertexProgram->bind(); @@ -621,7 +628,7 @@ void LLDrawPoolAvatar::renderForSelect() avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); // if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done - if (sShaderLevel > 0) + if ((sShaderLevel > 0) && !gUseGLPick) { sRenderingSkinned = FALSE; sVertexProgram->unbind(); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 16668f81e2..b2f5caa57d 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -54,6 +54,8 @@ #define LL_MAX_INDICES_COUNT 1000000 +extern BOOL gPickFaces; + BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE #define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]) @@ -71,15 +73,14 @@ The resulting texture coordinate <u,v> is: u = 2(B dot P) v = 2(T dot P) */ -void planarProjection(LLVector2 &tc, const LLVector3& normal, - const LLVector3 &mCenter, const LLVector3& vec) +void planarProjection(LLVector2 &tc, const LLVolumeFace::VertexData &vd, const LLVector3 &mCenter, const LLVector3& vec) { //DONE! LLVector3 binormal; - float d = normal * LLVector3(1,0,0); + float d = vd.mNormal * LLVector3(1,0,0); if (d >= 0.5f || d <= -0.5f) { binormal = LLVector3(0,1,0); - if (normal.mV[0] < 0) + if (vd.mNormal.mV[0] < 0) { binormal = -binormal; } @@ -87,19 +88,18 @@ void planarProjection(LLVector2 &tc, const LLVector3& normal, else { binormal = LLVector3(1,0,0); - if (normal.mV[1] > 0) + if (vd.mNormal.mV[1] > 0) { binormal = -binormal; } } - LLVector3 tangent = binormal % normal; + LLVector3 tangent = binormal % vd.mNormal; tc.mV[1] = -((tangent*vec)*2 - 0.5f); tc.mV[0] = 1.0f+((binormal*vec)*2 - 0.5f); } -void sphericalProjection(LLVector2 &tc, const LLVector3& normal, - const LLVector3 &mCenter, const LLVector3& vec) +void sphericalProjection(LLVector2 &tc, const LLVolumeFace::VertexData &vd, const LLVector3 &mCenter, const LLVector3& vec) { //BROKEN /*tc.mV[0] = acosf(vd.mNormal * LLVector3(1,0,0))/3.14159f; @@ -110,7 +110,7 @@ void sphericalProjection(LLVector2 &tc, const LLVector3& normal, }*/ } -void cylindricalProjection(LLVector2 &tc, const LLVector3& normal, const LLVector3 &mCenter, const LLVector3& vec) +void cylindricalProjection(LLVector2 &tc, const LLVolumeFace::VertexData &vd, const LLVector3 &mCenter, const LLVector3& vec) { //BROKEN /*LLVector3 binormal; float d = vd.mNormal * LLVector3(1,0,0); @@ -374,7 +374,7 @@ void LLFace::renderForSelect(U32 data_mask) #if !LL_RELEASE_FOR_DOWNLOAD LLGLState::checkClientArrays(data_mask); #endif - if (mTEOffset != -1) + if (gPickFaces && mTEOffset != -1) { // mask off high 4 bits (16 total possible faces) color.mV[0] &= 0x0f; @@ -419,11 +419,12 @@ void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color) if (mGeomCount > 0 && mIndicesCount > 0) { - gGL.color4fv(color.mV); + LLGLSPipelineAlpha gls_pipeline_alpha; + glColor4fv(color.mV); LLViewerImage::bindTexture(imagep); - gGL.pushMatrix(); + glPushMatrix(); if (mDrawablep->isActive()) { glMultMatrixf((GLfloat*)mDrawablep->getRenderMatrix().mMatrix); @@ -433,49 +434,137 @@ void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color) glMultMatrixf((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix); } - mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD); + mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD); #if !LL_RELEASE_FOR_DOWNLOAD - LLGLState::checkClientArrays(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD); + LLGLState::checkClientArrays(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD); #endif mVertexBuffer->draw(LLVertexBuffer::TRIANGLES, mIndicesCount, mIndicesIndex); - gGL.popMatrix(); + glPopMatrix(); } } - -/* removed in lieu of raycast uv detection -void LLFace::renderSelectedUV() +void LLFace::renderSelectedUV(const S32 offset, const S32 count) { +#if 0 LLViewerImage* red_blue_imagep = gImageList.getImageFromFile("uv_test1.j2c", TRUE, TRUE); LLViewerImage* green_imagep = gImageList.getImageFromFile("uv_test2.tga", TRUE, TRUE); - LLGLSUVSelect object_select; + LLGLSObjectSelect object_select; + LLGLEnable blend(GL_BLEND); + + if (!mDrawPoolp || !getIndicesCount() || getIndicesStart() < 0) + { + return; + } + for (S32 pass = 0; pass < 2; pass++) + { + static F32 bias = 0.f; + static F32 factor = -10.f; + if (mGeomCount > 0) + { + gGL.color4fv(LLColor4::white.mV); + + if (pass == 0) + { + LLViewerImage::bindTexture(red_blue_imagep); + red_blue_imagep->setMipFilterNearest (TRUE, TRUE); + } + else // pass == 1 + { + gGL.blendFunc(GL_ONE, GL_ONE); + LLViewerImage::bindTexture(green_imagep); + glMatrixMode(GL_TEXTURE); + glPushMatrix(); + glScalef(256.f, 256.f, 1.f); + green_imagep->setMipFilterNearest (TRUE, TRUE); + } + + + if (!isState(GLOBAL)) + { + // Apply the proper transform for non-global objects. + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glMultMatrixf((float*)getRenderMatrix().mMatrix); + } + + glEnable(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(factor, bias); + if (sSafeRenderSelect) + { + gGL.begin(LLVertexBuffer::TRIANGLES); + if (count) + { + for (S32 i = offset; i < offset + count; i++) + { + LLVector2 tc = mDrawPoolp->getTexCoord(mDrawPoolp->getIndex(getIndicesStart() + i), 0); + gGL.texCoord2fv(tc.mV); + LLVector3 vertex = mDrawPoolp->getVertex(mDrawPoolp->getIndex(getIndicesStart() + i)); + gGL.vertex3fv(vertex.mV); + } + } + else + { + for (U32 i = 0; i < getIndicesCount(); i++) + { + LLVector2 tc = mDrawPoolp->getTexCoord(mDrawPoolp->getIndex(getIndicesStart() + i), 0); + gGL.texCoord2fv(tc.mV); + LLVector3 vertex = mDrawPoolp->getVertex(mDrawPoolp->getIndex(getIndicesStart() + i)); + gGL.vertex3fv(vertex.mV); + } + } + gGL.end(); + } + else + { + llassert(mGeomIndex >= 0); + if (count) + { + if (mIndicesCount > 0) + { + glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, getRawIndices() + offset); + } + else + { + llerrs << "Rendering non-indexed volume face!" << llendl; + glDrawArrays(mPrimType, mGeomIndex, mGeomCount); + } + } + else + { + if (mIndicesCount > 0) + { + glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_SHORT, getRawIndices()); + } + else + { + glDrawArrays(GL_TRIANGLES, mGeomIndex, mGeomCount); + } + } + } - // use red/blue gradient to get coarse UV coordinates - renderSelected(red_blue_imagep, LLColor4::white); + glDisable(GL_POLYGON_OFFSET_FILL); + if (!isState(GLOBAL)) + { + // Restore the tranform for non-global objects + glPopMatrix(); + } + if (pass == 1) + { + glMatrixMode(GL_TEXTURE); + glPopMatrix(); + glMatrixMode(GL_MODELVIEW); + gGL.blendFunc(GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA); + } + } + } - static F32 bias = 0.f; - static F32 factor = -10.f; - glPolygonOffset(factor, bias); - - // add green dither pattern on top of red/blue gradient - gGL.blendFunc(LLRender::BF_ONE, LLRender::BF_ONE); - glMatrixMode(GL_TEXTURE); - glPushMatrix(); - // make green pattern repeat once per texel in red/blue texture - glScalef(256.f, 256.f, 1.f); - glMatrixMode(GL_MODELVIEW); - - renderSelected(green_imagep, LLColor4::white); - - glMatrixMode(GL_TEXTURE); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); + //restore blend func + gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); +#endif } -*/ void LLFace::printDebugInfo() const { @@ -671,69 +760,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, return TRUE; } - - -// convert surface coordinates to texture coordinates, based on -// the values in the texture entry. probably should be -// integrated with getGeometryVolume() for its texture coordinate -// generation - but i'll leave that to someone more familiar -// with the implications. -LLVector2 LLFace::surfaceToTexture(LLVector2 surface_coord, LLVector3 position, LLVector3 normal) -{ - LLVector2 tc = surface_coord; - - const LLTextureEntry *tep = getTextureEntry(); - - if (tep == NULL) - { - // can't do much without the texture entry - return surface_coord; - } - - // see if we have a non-default mapping - U8 texgen = getTextureEntry()->getTexGen(); - if (texgen != LLTextureEntry::TEX_GEN_DEFAULT) - { - LLVector3 center = mDrawablep->getVOVolume()->getVolume()->getVolumeFace(mTEOffset).mCenter; - - LLVector3 scale = (mDrawablep->getVOVolume()->isVolumeGlobal()) ? LLVector3(1,1,1) : mVObjp->getScale(); - LLVector3 vec = position; - vec.scaleVec(scale); - - switch (texgen) - { - case LLTextureEntry::TEX_GEN_PLANAR: - planarProjection(tc, normal, center, vec); - break; - case LLTextureEntry::TEX_GEN_SPHERICAL: - sphericalProjection(tc, normal, center, vec); - break; - case LLTextureEntry::TEX_GEN_CYLINDRICAL: - cylindricalProjection(tc, normal, center, vec); - break; - default: - break; - } - } - - if (mTextureMatrix) // if we have a texture matrix, use it - { - LLVector3 tc3(tc); - tc3 = tc3 * *mTextureMatrix; - tc = LLVector2(tc3); - } - - else // otherwise use the texture entry parameters - { - xform(tc, cos(tep->getRotation()), sin(tep->getRotation()), - tep->mOffsetS, tep->mOffsetT, tep->mScaleS, tep->mScaleT); - } - - - return tc; -} - - BOOL LLFace::getGeometryVolume(const LLVolume& volume, const S32 &f, const LLMatrix4& mat_vert, const LLMatrix3& mat_normal, @@ -1013,13 +1039,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, switch (texgen) { case LLTextureEntry::TEX_GEN_PLANAR: - planarProjection(tc, vf.mVertices[i].mNormal, vf.mCenter, vec); + planarProjection(tc, vf.mVertices[i], vf.mCenter, vec); break; case LLTextureEntry::TEX_GEN_SPHERICAL: - sphericalProjection(tc, vf.mVertices[i].mNormal, vf.mCenter, vec); + sphericalProjection(tc, vf.mVertices[i], vf.mCenter, vec); break; case LLTextureEntry::TEX_GEN_CYLINDRICAL: - cylindricalProjection(tc, vf.mVertices[i].mNormal, vf.mCenter, vec); + cylindricalProjection(tc, vf.mVertices[i], vf.mCenter, vec); break; default: break; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 9e7a33eb7b..0391cda66f 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -91,7 +91,6 @@ public: LLXformMatrix* getXform() const { return mXform; } BOOL hasGeometry() const { return mGeomCount > 0; } LLVector3 getPositionAgent() const; - LLVector2 surfaceToTexture(LLVector2 surface_coord, LLVector3 position, LLVector3 normal); U32 getState() const { return mState; } void setState(U32 state) { mState |= state; } @@ -166,7 +165,7 @@ public: void update(); void updateCenterAgent(); // Update center when xform has changed. - void renderSelectedUV(); + void renderSelectedUV(const S32 offset = 0, const S32 count = 0); void renderForSelect(U32 data_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD); void renderSelected(LLImageGL *image, const LLColor4 &color); diff --git a/indra/newview/llhudobject.h b/indra/newview/llhudobject.h index 12b2eced9b..11d9f43fcc 100644 --- a/indra/newview/llhudobject.h +++ b/indra/newview/llhudobject.h @@ -67,8 +67,6 @@ public: U8 getType() const { return mType; } - LLVector3d getPositionGlobal() const { return mPositionGlobal; } - static LLHUDObject *addHUDObject(const U8 type); static LLHUDEffect *addHUDEffect(const U8 type); static void updateAll(); diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp index 891dd69f84..5e09e69e2b 100644 --- a/indra/newview/llmanip.cpp +++ b/indra/newview/llmanip.cpp @@ -96,8 +96,7 @@ LLManip::LLManip( const std::string& name, LLToolComposite* composite ) : LLTool( name, composite ), mInSnapRegime(FALSE), - mHighlightedPart(LL_NO_PART), - mManipPart(LL_NO_PART) + mHighlightedPart(LL_NO_PART) { } @@ -178,7 +177,7 @@ F32 LLManip::getSubdivisionLevel(const LLVector3 &reference_point, const LLVecto LLVector3 cam_to_reference; if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - cam_to_reference = LLVector3(1.f / gAgent.mHUDCurZoom, 0.f, 0.f); + cam_to_reference = LLVector3(1.f / gAgent.getAvatarObject()->mHUDCurZoom, 0.f, 0.f); } else { @@ -200,8 +199,6 @@ void LLManip::handleSelect() void LLManip::handleDeselect() { - mHighlightedPart = LL_NO_PART; - mManipPart = LL_NO_PART; mObjectSelection = NULL; } @@ -263,8 +260,8 @@ BOOL LLManip::getMousePointOnPlaneGlobal(LLVector3d& point, S32 x, S32 y, LLVect if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { BOOL result = FALSE; - F32 mouse_x = ((F32)x / gViewerWindow->getWindowWidth() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom; - F32 mouse_y = ((F32)y / gViewerWindow->getWindowHeight() - 0.5f) / gAgent.mHUDCurZoom; + F32 mouse_x = ((F32)x / gViewerWindow->getWindowWidth() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.getAvatarObject()->mHUDCurZoom; + F32 mouse_y = ((F32)y / gViewerWindow->getWindowHeight() - 0.5f) / gAgent.getAvatarObject()->mHUDCurZoom; LLVector3 origin_agent = gAgent.getPosAgentFromGlobal(origin); LLVector3 mouse_pos = LLVector3(0.f, -mouse_x, mouse_y); @@ -302,8 +299,8 @@ BOOL LLManip::nearestPointOnLineFromMouse( S32 x, S32 y, const LLVector3& b1, co if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom; - F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.mHUDCurZoom; + F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.getAvatarObject()->mHUDCurZoom; + F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.getAvatarObject()->mHUDCurZoom; a1 = LLVector3(llmin(b1.mV[VX] - 0.1f, b2.mV[VX] - 0.1f, 0.f), -mouse_x, mouse_y); a2 = a1 + LLVector3(1.f, 0.f, 0.f); } @@ -487,7 +484,7 @@ void LLManip::renderTickText(const LLVector3& pos, const std::string& text, cons LLVector3 render_pos = pos; if (hud_selection) { - F32 zoom_amt = gAgent.mHUDCurZoom; + F32 zoom_amt = gAgent.getAvatarObject()->mHUDCurZoom; F32 inv_zoom_amt = 1.f / zoom_amt; // scale text back up to counter-act zoom level render_pos = pos * zoom_amt; @@ -545,7 +542,7 @@ void LLManip::renderTickValue(const LLVector3& pos, F32 value, const std::string LLVector3 render_pos = pos; if (hud_selection) { - F32 zoom_amt = gAgent.mHUDCurZoom; + F32 zoom_amt = gAgent.getAvatarObject()->mHUDCurZoom; F32 inv_zoom_amt = 1.f / zoom_amt; // scale text back up to counter-act zoom level render_pos = pos * zoom_amt; diff --git a/indra/newview/llmanip.h b/indra/newview/llmanip.h index 43d6eaadc8..1313f77c5b 100644 --- a/indra/newview/llmanip.h +++ b/indra/newview/llmanip.h @@ -155,7 +155,6 @@ protected: BOOL mInSnapRegime; LLSafeHandle<LLObjectSelection> mObjectSelection; EManipPart mHighlightedPart; - EManipPart mManipPart; static F32 sHelpTextVisibleTime; static F32 sHelpTextFadeTime; diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index ca0812c8a0..e98ded2a87 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -98,6 +98,7 @@ LLManipRotate::LLManipRotate( LLToolComposite* composite ) mCenterToCamMag(0.f), mCenterToProfilePlane(), mCenterToProfilePlaneMag(0.f), + mManipPart( LL_NO_PART ), mSendUpdateOnMouseUp( FALSE ), mSmoothRotate( FALSE ), mCamEdgeOn(FALSE), @@ -112,6 +113,13 @@ void LLManipRotate::handleSelect() LLManip::handleSelect(); } +void LLManipRotate::handleDeselect() +{ + mHighlightedPart = LL_NO_PART; + mManipPart = LL_NO_PART; + LLManip::handleDeselect(); +} + void LLManipRotate::render() { LLGLSUIDefault gls_ui; @@ -136,7 +144,7 @@ void LLManipRotate::render() glPushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - F32 zoom = gAgent.mHUDCurZoom; + F32 zoom = gAgent.getAvatarObject()->mHUDCurZoom; glScalef(zoom, zoom, zoom); } @@ -355,7 +363,8 @@ BOOL LLManipRotate::handleMouseDown(S32 x, S32 y, MASK mask) LLViewerObject* first_object = mObjectSelection->getFirstMoveableObject(TRUE); if( first_object ) { - if( mHighlightedPart != LL_NO_PART ) + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); + if( hit_obj && mHighlightedPart != LL_NO_PART ) { handled = handleMouseDownOnPart( x, y, mask ); } @@ -1117,18 +1126,18 @@ BOOL LLManipRotate::updateVisiblity() LLVector3 center = gAgent.getPosAgentFromGlobal( mRotationCenter ); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - mCenterToCam = LLVector3(-1.f / gAgent.mHUDCurZoom, 0.f, 0.f); + mCenterToCam = LLVector3(-1.f / gAgent.getAvatarObject()->mHUDCurZoom, 0.f, 0.f); mCenterToCamNorm = mCenterToCam; mCenterToCamMag = mCenterToCamNorm.normVec(); mRadiusMeters = RADIUS_PIXELS / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels(); - mRadiusMeters /= gAgent.mHUDCurZoom; + mRadiusMeters /= gAgent.getAvatarObject()->mHUDCurZoom; mCenterToProfilePlaneMag = mRadiusMeters * mRadiusMeters / mCenterToCamMag; mCenterToProfilePlane = -mCenterToProfilePlaneMag * mCenterToCamNorm; - mCenterScreen.set((S32)((0.5f - mRotationCenter.mdV[VY]) / gAgent.mHUDCurZoom * gViewerWindow->getWindowWidth()), - (S32)((mRotationCenter.mdV[VZ] + 0.5f) / gAgent.mHUDCurZoom * gViewerWindow->getWindowHeight())); + mCenterScreen.set((S32)((0.5f - mRotationCenter.mdV[VY]) / gAgent.getAvatarObject()->mHUDCurZoom * gViewerWindow->getWindowWidth()), + (S32)((mRotationCenter.mdV[VZ] + 0.5f) / gAgent.getAvatarObject()->mHUDCurZoom * gViewerWindow->getWindowHeight())); visible = TRUE; } else @@ -1644,8 +1653,8 @@ void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_ { if (LLSelectMgr::getInstance()->getSelection()->getSelectType() == SELECT_TYPE_HUD) { - F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) / gAgent.mHUDCurZoom; - F32 mouse_y = ((((F32)y) / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.mHUDCurZoom; + F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) / gAgent.getAvatarObject()->mHUDCurZoom; + F32 mouse_y = ((((F32)y) / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.getAvatarObject()->mHUDCurZoom; *ray_pt = LLVector3(-1.f, -mouse_x, mouse_y); *ray_dir = LLVector3(1.f, 0.f, 0.f); diff --git a/indra/newview/llmaniprotate.h b/indra/newview/llmaniprotate.h index f5c815d537..460bd3fcba 100644 --- a/indra/newview/llmaniprotate.h +++ b/indra/newview/llmaniprotate.h @@ -64,6 +64,7 @@ public: virtual void render(); virtual void handleSelect(); + virtual void handleDeselect(); virtual BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask); virtual void highlightManipulators(S32 x, S32 y); @@ -108,6 +109,8 @@ private: LLVector3 mCenterToProfilePlane; F32 mCenterToProfilePlaneMag; + EManipPart mManipPart; + BOOL mSendUpdateOnMouseUp; BOOL mSmoothRotate; diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 5859d4c75f..57c901e9bc 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -166,11 +166,19 @@ void LLManipScale::handleSelect() LLManip::handleSelect(); } +void LLManipScale::handleDeselect() +{ + mHighlightedPart = LL_NO_PART; + mManipPart = LL_NO_PART; + LLManip::handleDeselect(); +} + LLManipScale::LLManipScale( LLToolComposite* composite ) : LLManip( std::string("Scale"), composite ), mBoxHandleSize( 1.f ), mScaledBoxHandleSize( 1.f ), + mManipPart( LL_NO_PART ), mLastMouseX( -1 ), mLastMouseY( -1 ), mSendUpdateOnMouseUp( FALSE ), @@ -208,7 +216,7 @@ void LLManipScale::render() glPushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - F32 zoom = gAgent.mHUDCurZoom; + F32 zoom = gAgent.getAvatarObject()->mHUDCurZoom; glScalef(zoom, zoom, zoom); } @@ -225,7 +233,7 @@ void LLManipScale::render() if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { mBoxHandleSize = BOX_HANDLE_BASE_SIZE * BOX_HANDLE_BASE_FACTOR / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels(); - mBoxHandleSize /= gAgent.mHUDCurZoom; + mBoxHandleSize /= gAgent.getAvatarObject()->mHUDCurZoom; } else { @@ -308,7 +316,9 @@ BOOL LLManipScale::handleMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = FALSE; - if(mHighlightedPart != LL_NO_PART) + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); + if( hit_obj || + (mHighlightedPart != LL_NO_PART) ) { handled = handleMouseDownOnPart( x, y, mask ); } @@ -436,7 +446,7 @@ void LLManipScale::highlightManipulators(S32 x, S32 y) LLMatrix4 cfr(OGL_TO_CFR_ROTATION); transform *= cfr; LLMatrix4 window_scale; - F32 zoom_level = 2.f * gAgent.mHUDCurZoom; + F32 zoom_level = 2.f * gAgent.getAvatarObject()->mHUDCurZoom; window_scale.initAll(LLVector3(zoom_level / LLViewerCamera::getInstance()->getAspect(), zoom_level, 0.f), LLQuaternion::DEFAULT, LLVector3::zero); @@ -1357,7 +1367,7 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox) if(mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - mSnapRegimeOffset = SNAP_GUIDE_SCREEN_OFFSET / gAgent.mHUDCurZoom; + mSnapRegimeOffset = SNAP_GUIDE_SCREEN_OFFSET / gAgent.getAvatarObject()->mHUDCurZoom; } else @@ -1370,7 +1380,7 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox) if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { cam_at_axis.setVec(1.f, 0.f, 0.f); - snap_guide_length = SNAP_GUIDE_SCREEN_LENGTH / gAgent.mHUDCurZoom; + snap_guide_length = SNAP_GUIDE_SCREEN_LENGTH / gAgent.getAvatarObject()->mHUDCurZoom; } else { diff --git a/indra/newview/llmanipscale.h b/indra/newview/llmanipscale.h index 432be2cd3e..c02845e358 100644 --- a/indra/newview/llmanipscale.h +++ b/indra/newview/llmanipscale.h @@ -76,6 +76,7 @@ public: virtual BOOL handleHover( S32 x, S32 y, MASK mask ); virtual void render(); virtual void handleSelect(); + virtual void handleDeselect(); virtual BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask); virtual void highlightManipulators(S32 x, S32 y); // decided which manipulator, if any, should be highlighted by mouse hover @@ -139,6 +140,7 @@ private: F32 mBoxHandleSize; // The size of the handles at the corners of the bounding box F32 mScaledBoxHandleSize; // handle size after scaling for selection feedback + EManipPart mManipPart; LLVector3d mDragStartPointGlobal; LLVector3d mDragStartCenterGlobal; // The center of the bounding box of all selected objects at time of drag start LLVector3d mDragPointGlobal; diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 7785b5a078..f4f3a535de 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -113,6 +113,7 @@ LLManipTranslate::LLManipTranslate( LLToolComposite* composite ) mConeSize(0), mArrowLengthMeters(0.f), mPlaneManipOffsetMeters(0.f), + mManipPart(LL_NO_PART), mUpdateTimer(), mSnapOffsetMeters(0.f), mArrowScales(1.f, 1.f, 1.f), @@ -256,12 +257,21 @@ void LLManipTranslate::handleSelect() LLManip::handleSelect(); } +void LLManipTranslate::handleDeselect() +{ + mHighlightedPart = LL_NO_PART; + mManipPart = LL_NO_PART; + LLManip::handleDeselect(); +} + BOOL LLManipTranslate::handleMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = FALSE; // didn't click in any UI object, so must have clicked in the world - if( (mHighlightedPart == LL_X_ARROW || + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); + if( hit_obj && + (mHighlightedPart == LL_X_ARROW || mHighlightedPart == LL_Y_ARROW || mHighlightedPart == LL_Z_ARROW || mHighlightedPart == LL_YZ_PLANE || @@ -808,7 +818,7 @@ void LLManipTranslate::highlightManipulators(S32 x, S32 y) LLMatrix4 cfr(OGL_TO_CFR_ROTATION); transform *= cfr; LLMatrix4 window_scale; - F32 zoom_level = 2.f * gAgent.mHUDCurZoom; + F32 zoom_level = 2.f * gAgent.getAvatarObject()->mHUDCurZoom; window_scale.initAll(LLVector3(zoom_level / LLViewerCamera::getInstance()->getAspect(), zoom_level, 0.f), LLQuaternion::DEFAULT, LLVector3::zero); @@ -1046,7 +1056,7 @@ void LLManipTranslate::render() gGL.pushMatrix(); if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - F32 zoom = gAgent.mHUDCurZoom; + F32 zoom = gAgent.getAvatarObject()->mHUDCurZoom; glScalef(zoom, zoom, zoom); } { @@ -1210,7 +1220,7 @@ void LLManipTranslate::renderSnapGuides() if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { - guide_size_meters = 1.f / gAgent.mHUDCurZoom; + guide_size_meters = 1.f / gAgent.getAvatarObject()->mHUDCurZoom; mSnapOffsetMeters = mArrowLengthMeters * 1.5f; } else @@ -1793,7 +1803,7 @@ void LLManipTranslate::renderTranslationHandles() if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD) { mArrowLengthMeters = mAxisArrowLength / gViewerWindow->getWindowHeight(); - mArrowLengthMeters /= gAgent.mHUDCurZoom; + mArrowLengthMeters /= gAgent.getAvatarObject()->mHUDCurZoom; } else { diff --git a/indra/newview/llmaniptranslate.h b/indra/newview/llmaniptranslate.h index 8c17dd3d51..c9f98e9c7d 100644 --- a/indra/newview/llmaniptranslate.h +++ b/indra/newview/llmaniptranslate.h @@ -61,6 +61,7 @@ public: virtual BOOL handleHover(S32 x, S32 y, MASK mask); virtual void render(); virtual void handleSelect(); + virtual void handleDeselect(); virtual void highlightManipulators(S32 x, S32 y); virtual BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask); @@ -109,6 +110,7 @@ private: F32 mArrowLengthMeters; // meters F32 mGridSizeMeters; F32 mPlaneManipOffsetMeters; + EManipPart mManipPart; LLVector3 mManipNormal; LLVector3d mDragCursorStartGlobal; LLVector3d mDragSelectionStartGlobal; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 2f11dad010..8ebaeb6758 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -96,6 +96,9 @@ const S32 MAX_ACTION_QUEUE_SIZE = 20; const S32 MAX_SILS_PER_FRAME = 50; const S32 MAX_OBJECTS_PER_PACKET = 254; +extern LLUUID gLastHitObjectID; +extern LLVector3d gLastHitObjectOffset; + // // Globals // @@ -4830,7 +4833,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) { LLBBox hud_bbox = avatar->getHUDBBox(); - F32 cur_zoom = gAgent.mHUDCurZoom; + F32 cur_zoom = avatar->mHUDCurZoom; // set up transform to encompass bounding box of HUD glMatrixMode(GL_PROJECTION); @@ -5277,7 +5280,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) F32 silhouette_thickness; if (is_hud_object && gAgent.getAvatarObject()) { - silhouette_thickness = LLSelectMgr::sHighlightThickness / gAgent.mHUDCurZoom; + silhouette_thickness = LLSelectMgr::sHighlightThickness / gAgent.getAvatarObject()->mHUDCurZoom; } else { @@ -5476,8 +5479,8 @@ void LLSelectMgr::updateSelectionCenter() if (mSelectedObjects->mSelectType != SELECT_TYPE_HUD && gAgent.getAvatarObject()) { // reset hud ZOOM - gAgent.mHUDTargetZoom = 1.f; - gAgent.mHUDCurZoom = 1.f; + gAgent.getAvatarObject()->mHUDTargetZoom = 1.f; + gAgent.getAvatarObject()->mHUDCurZoom = 1.f; } mShowSelection = FALSE; @@ -5561,12 +5564,11 @@ void LLSelectMgr::updatePointAt() if (mSelectedObjects->getObjectCount()) { LLVector3 select_offset; - const LLPickInfo& pick = gViewerWindow->getLastPick(); - LLViewerObject *click_object = pick.getObject(); + LLViewerObject *click_object = gObjectList.findObject(gLastHitObjectID); if (click_object && click_object->isSelected()) { // clicked on another object in our selection group, use that as target - select_offset.setVec(pick.mObjectOffset); + select_offset.setVec(gLastHitObjectOffset); select_offset.rotVec(~click_object->getRenderRotation()); gAgent.setPointAt(POINTAT_TARGET_SELECT, click_object, select_offset); @@ -5764,20 +5766,29 @@ BOOL LLSelectMgr::setForceSelection(BOOL force) void LLSelectMgr::resetAgentHUDZoom() { - gAgent.mHUDTargetZoom = 1.f; - gAgent.mHUDCurZoom = 1.f; + if (gAgent.getAvatarObject()) + { + gAgent.getAvatarObject()->mHUDTargetZoom = 1.f; + gAgent.getAvatarObject()->mHUDCurZoom = 1.f; + } } void LLSelectMgr::getAgentHUDZoom(F32 &target_zoom, F32 ¤t_zoom) const { - target_zoom = gAgent.mHUDTargetZoom; - current_zoom = gAgent.mHUDCurZoom; + if (gAgent.getAvatarObject()) + { + target_zoom = gAgent.getAvatarObject()->mHUDTargetZoom; + current_zoom = gAgent.getAvatarObject()->mHUDCurZoom; + } } void LLSelectMgr::setAgentHUDZoom(F32 target_zoom, F32 current_zoom) { - gAgent.mHUDTargetZoom = target_zoom; - gAgent.mHUDCurZoom = current_zoom; + if (gAgent.getAvatarObject()) + { + gAgent.getAvatarObject()->mHUDTargetZoom = target_zoom; + gAgent.getAvatarObject()->mHUDCurZoom = current_zoom; + } } LLObjectSelection::LLObjectSelection() : diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index e9b09599e2..a62b1ac56a 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -36,7 +36,6 @@ #include "llviewerwindow.h" #include "llviewerobjectlist.h" #include "llvovolume.h" -#include "llvolume.h" #include "llviewercamera.h" #include "llface.h" #include "llviewercontrol.h" @@ -244,6 +243,28 @@ void LLSpatialGroup::buildOcclusion() BOOL earlyFail(LLCamera* camera, LLSpatialGroup* group); +BOOL LLLineSegmentAABB(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size) +{ + float fAWdU[3]; + LLVector3 dir; + LLVector3 diff; + + for (U32 i = 0; i < 3; i++) + { + dir.mV[i] = 0.5f * (end.mV[i] - start.mV[i]); + diff.mV[i] = (0.5f * (end.mV[i] + start.mV[i])) - center.mV[i]; + fAWdU[i] = fabsf(dir.mV[i]); + if(fabsf(diff.mV[i])>size.mV[i] + fAWdU[i]) return false; + } + + float f; + f = dir.mV[1] * diff.mV[2] - dir.mV[2] * diff.mV[1]; if(fabsf(f)>size.mV[1]*fAWdU[2] + size.mV[2]*fAWdU[1]) return false; + f = dir.mV[2] * diff.mV[0] - dir.mV[0] * diff.mV[2]; if(fabsf(f)>size.mV[0]*fAWdU[2] + size.mV[2]*fAWdU[0]) return false; + f = dir.mV[0] * diff.mV[1] - dir.mV[1] * diff.mV[0]; if(fabsf(f)>size.mV[0]*fAWdU[1] + size.mV[1]*fAWdU[0]) return false; + + return true; +} + //returns: // 0 if sphere and AABB are not intersecting // 1 if they are @@ -2284,56 +2305,6 @@ void renderLights(LLDrawable* drawablep) } } - -void renderRaycast(LLDrawable* drawablep) -{ - if (drawablep->getVObj() != gDebugRaycastObject) - { - return; - } - - if (drawablep->getNumFaces()) - { - LLGLEnable blend(GL_BLEND); - gGL.color4f(0,1,1,0.5f); - - for (S32 i = 0; i < drawablep->getNumFaces(); i++) - { - pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX); - } - - // draw intersection point - glPushMatrix(); - glLoadMatrixd(gGLModelView); - LLVector3 translate = gDebugRaycastIntersection; - glTranslatef(translate.mV[0], translate.mV[1], translate.mV[2]); - LLCoordFrame orient; - orient.lookDir(gDebugRaycastNormal, gDebugRaycastBinormal); - LLMatrix4 rotation; - orient.getRotMatrixToParent(rotation); - glMultMatrixf((float*)rotation.mMatrix); - - gGL.color4f(1,0,0,0.5f); - drawBox(LLVector3(0, 0, 0), LLVector3(0.1f, 0.022f, 0.022f)); - gGL.color4f(0,1,0,0.5f); - drawBox(LLVector3(0, 0, 0), LLVector3(0.021f, 0.1f, 0.021f)); - gGL.color4f(0,0,1,0.5f); - drawBox(LLVector3(0, 0, 0), LLVector3(0.02f, 0.02f, 0.1f)); - glPopMatrix(); - - // draw bounding box of prim - const LLVector3* ext = drawablep->getSpatialExtents(); - - LLVector3 pos = (ext[0] + ext[1]) * 0.5f; - LLVector3 size = (ext[1] - ext[0]) * 0.5f; - - LLGLDepthTest depth(GL_FALSE, GL_TRUE); - gGL.color4f(0,0.5f,0.5f,1); - drawBoxOutline(pos, size); - - } -} - class LLOctreeRenderNonOccluded : public LLOctreeTraveler<LLDrawable> { public: @@ -2410,11 +2381,6 @@ public: { renderLights(drawable); } - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST)) - { - renderRaycast(drawable); - } } for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) @@ -2445,8 +2411,7 @@ void LLSpatialPartition::renderDebug() LLPipeline::RENDER_DEBUG_BBOXES | LLPipeline::RENDER_DEBUG_POINTS | LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY | - LLPipeline::RENDER_DEBUG_TEXTURE_ANIM | - LLPipeline::RENDER_DEBUG_RAYCAST)) + LLPipeline::RENDER_DEBUG_TEXTURE_ANIM)) { return; } @@ -2492,37 +2457,17 @@ BOOL LLSpatialPartition::isVisible(const LLVector3& v) return TRUE; } -class LLOctreeIntersect : public LLSpatialGroup::OctreeTraveler +class LLOctreePick : public LLSpatialGroup::OctreeTraveler { public: LLVector3 mStart; LLVector3 mEnd; - S32 *mFaceHit; - LLVector3 *mIntersection; - LLVector2 *mTexCoord; - LLVector3 *mNormal; - LLVector3 *mBinormal; - LLDrawable* mHit; + LLDrawable* mRet; - LLOctreeIntersect(LLVector3 start, LLVector3 end, - S32* face_hit, LLVector3* intersection, LLVector2* tex_coord, LLVector3* normal, LLVector3* binormal) - : mStart(start), - mEnd(end), - mFaceHit(face_hit), - mIntersection(intersection), - mTexCoord(tex_coord), - mNormal(normal), - mBinormal(binormal), - mHit(NULL) + LLOctreePick(LLVector3 start, LLVector3 end) + : mStart(start), mEnd(end) { - } - - virtual void visit(const LLSpatialGroup::OctreeNode* branch) - { - for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getData().begin(); i != branch->getData().end(); ++i) - { - check(*i); - } + mRet = NULL; } virtual LLDrawable* check(const LLSpatialGroup::OctreeNode* node) @@ -2542,73 +2487,41 @@ public: size = group->mBounds[1]; center = group->mBounds[0]; - LLVector3 local_start = mStart; - LLVector3 local_end = mEnd; - - if (group->mSpatialPartition->isBridge()) - { - LLMatrix4 local_matrix = group->mSpatialPartition->asBridge()->mDrawable->getRenderMatrix(); - local_matrix.invert(); - - local_start = mStart * local_matrix; - local_end = mEnd * local_matrix; - } - - if (LLLineSegmentBoxIntersect(local_start, local_end, center, size)) + if (LLLineSegmentAABB(mStart, mEnd, center, size)) { check(child); } } - return mHit; + return mRet; } - virtual bool check(LLDrawable* drawable) + virtual void visit(const LLSpatialGroup::OctreeNode* branch) { - if (drawable->isSpatialBridge()) + for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getData().begin(); i != branch->getData().end(); ++i) { - LLSpatialPartition *part = drawable->asPartition(); - - check(part->mOctree); + check(*i); + } } - else + virtual bool check(LLDrawable* drawable) { LLViewerObject* vobj = drawable->getVObj(); - - if (vobj) - { - LLVector3 intersection; - if (vobj->lineSegmentIntersect(mStart, mEnd, -1, mFaceHit, &intersection, mTexCoord, mNormal, mBinormal)) - { - mEnd = intersection; // shorten ray so we only find CLOSER hits - if (mIntersection) + if (vobj->lineSegmentIntersect(mStart, mEnd)) { - *mIntersection = intersection; - } - - mHit = vobj->mDrawable; - } - } + mRet = vobj->mDrawable; } return false; } }; -LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32* face_hit, // return the face hit - LLVector3* intersection, // return the intersection point - LLVector2* tex_coord, // return the texture coordinates of the intersection point - LLVector3* normal, // return the surface normal at the intersection point - LLVector3* bi_normal // return the surface bi-normal at the intersection point - ) - +LLDrawable* LLSpatialPartition::pickDrawable(const LLVector3& start, const LLVector3& end, LLVector3& collision) { - LLOctreeIntersect intersect(start, end, face_hit, intersection, tex_coord, normal, bi_normal); - LLDrawable* drawable = intersect.check(mOctree); - - return drawable; + LLOctreePick pick(start, end); + LLDrawable* ret = pick.check(mOctree); + collision.setVec(pick.mEnd); + return ret; } LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index d9a81d8b9e..7e872915b9 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -300,14 +300,7 @@ public: LLSpatialGroup *put(LLDrawable *drawablep, BOOL was_visible = FALSE); BOOL remove(LLDrawable *drawablep, LLSpatialGroup *curp); - LLDrawable* lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32* face_hit, // return the face hit - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point - ); - + LLDrawable* pickDrawable(const LLVector3& start, const LLVector3& end, LLVector3& collision); // If the drawable moves, move it here. virtual void move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate = FALSE); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 83b5cdbb66..c522bd0697 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -1452,15 +1452,13 @@ LLToolTexEyedropper::~LLToolTexEyedropper() BOOL LLToolTexEyedropper::handleMouseDown(S32 x, S32 y, MASK mask) { - // this will affect framerate on mouse down - const LLPickInfo& pick = gViewerWindow->pickImmediate(x, y, FALSE); - LLViewerObject* hit_obj = pick.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); if (hit_obj && !hit_obj->isAvatar()) { - if( (0 <= pick.mObjectFace) && (pick.mObjectFace < hit_obj->getNumTEs()) ) + if( (0 <= gLastHitObjectFace) && (gLastHitObjectFace < hit_obj->getNumTEs()) ) { - LLViewerImage* image = hit_obj->getTEImage( pick.mObjectFace ); + LLViewerImage* image = hit_obj->getTEImage( gLastHitObjectFace ); if( image ) { if( mCallback ) diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp index 9fd8044cca..4efc6f74d4 100644 --- a/indra/newview/lltoolcomp.cpp +++ b/indra/newview/lltoolcomp.cpp @@ -145,18 +145,18 @@ LLToolCompInspect::~LLToolCompInspect() BOOL LLToolCompInspect::handleMouseDown(S32 x, S32 y, MASK mask) { mMouseDown = TRUE; - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } -void LLToolCompInspect::pickCallback(const LLPickInfo& pick_info) +void LLToolCompInspect::pickCallback(S32 x, S32 y, MASK mask) { - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); if (!LLToolCompInspect::getInstance()->mMouseDown) { // fast click on object, but mouse is already up...just do select - LLToolCompInspect::getInstance()->mSelectRect->handleObjectSelection(pick_info, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); + LLToolCompInspect::getInstance()->mSelectRect->handleObjectSelection(hit_obj, mask, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); return; } @@ -167,13 +167,13 @@ void LLToolCompInspect::pickCallback(const LLPickInfo& pick_info) LLEditMenuHandler::gEditMenuHandler = LLSelectMgr::getInstance(); } LLToolCompInspect::getInstance()->setCurrentTool( LLToolCompInspect::getInstance()->mSelectRect ); - LLToolCompInspect::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompInspect::getInstance()->mSelectRect->handleMouseDown( x, y, mask ); } else { LLToolCompInspect::getInstance()->setCurrentTool( LLToolCompInspect::getInstance()->mSelectRect ); - LLToolCompInspect::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompInspect::getInstance()->mSelectRect->handleMouseDown( x, y, mask); } } @@ -218,19 +218,19 @@ BOOL LLToolCompTranslate::handleHover(S32 x, S32 y, MASK mask) BOOL LLToolCompTranslate::handleMouseDown(S32 x, S32 y, MASK mask) { mMouseDown = TRUE; - gViewerWindow->pickAsync(x, y, mask, pickCallback, TRUE); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback, TRUE); return TRUE; } -void LLToolCompTranslate::pickCallback(const LLPickInfo& pick_info) +void LLToolCompTranslate::pickCallback(S32 x, S32 y, MASK mask) { - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); - LLToolCompTranslate::getInstance()->mManip->highlightManipulators(pick_info.mMousePt.mX, pick_info.mMousePt.mY); + LLToolCompTranslate::getInstance()->mManip->highlightManipulators(x, y); if (!LLToolCompTranslate::getInstance()->mMouseDown) { // fast click on object, but mouse is already up...just do select - LLToolCompTranslate::getInstance()->mSelectRect->handleObjectSelection(pick_info, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); + LLToolCompTranslate::getInstance()->mSelectRect->handleObjectSelection(hit_obj, mask, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); return; } @@ -246,12 +246,12 @@ void LLToolCompTranslate::pickCallback(const LLPickInfo& pick_info) if( LLManip::LL_NO_PART != LLToolCompTranslate::getInstance()->mManip->getHighlightedPart() && can_move) { LLToolCompTranslate::getInstance()->setCurrentTool( LLToolCompTranslate::getInstance()->mManip ); - LLToolCompTranslate::getInstance()->mManip->handleMouseDownOnPart( pick_info.mMousePt.mX, pick_info.mMousePt.mY, pick_info.mKeyMask ); + LLToolCompTranslate::getInstance()->mManip->handleMouseDownOnPart( x, y, mask ); } else { LLToolCompTranslate::getInstance()->setCurrentTool( LLToolCompTranslate::getInstance()->mSelectRect ); - LLToolCompTranslate::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompTranslate::getInstance()->mSelectRect->handleMouseDown( x, y, mask ); // *TODO: add toggle to trigger old click-drag functionality // LLToolCompTranslate::getInstance()->mManip->handleMouseDownOnPart( XY_part, x, y, mask); @@ -260,7 +260,7 @@ void LLToolCompTranslate::pickCallback(const LLPickInfo& pick_info) else { LLToolCompTranslate::getInstance()->setCurrentTool( LLToolCompTranslate::getInstance()->mSelectRect ); - LLToolCompTranslate::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompTranslate::getInstance()->mSelectRect->handleMouseDown( x, y, mask); } } @@ -342,19 +342,19 @@ BOOL LLToolCompScale::handleHover(S32 x, S32 y, MASK mask) BOOL LLToolCompScale::handleMouseDown(S32 x, S32 y, MASK mask) { mMouseDown = TRUE; - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } -void LLToolCompScale::pickCallback(const LLPickInfo& pick_info) +void LLToolCompScale::pickCallback(S32 x, S32 y, MASK mask) { - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); - LLToolCompScale::getInstance()->mManip->highlightManipulators(pick_info.mMousePt.mX, pick_info.mMousePt.mY); + LLToolCompScale::getInstance()->mManip->highlightManipulators(x, y); if (!LLToolCompScale::getInstance()->mMouseDown) { // fast click on object, but mouse is already up...just do select - LLToolCompScale::getInstance()->mSelectRect->handleObjectSelection(pick_info, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); + LLToolCompScale::getInstance()->mSelectRect->handleObjectSelection(hit_obj, mask, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); return; } @@ -368,18 +368,18 @@ void LLToolCompScale::pickCallback(const LLPickInfo& pick_info) if( LLManip::LL_NO_PART != LLToolCompScale::getInstance()->mManip->getHighlightedPart() ) { LLToolCompScale::getInstance()->setCurrentTool( LLToolCompScale::getInstance()->mManip ); - LLToolCompScale::getInstance()->mManip->handleMouseDownOnPart( pick_info.mMousePt.mX, pick_info.mMousePt.mY, pick_info.mKeyMask ); + LLToolCompScale::getInstance()->mManip->handleMouseDownOnPart( x, y, mask ); } else { LLToolCompScale::getInstance()->setCurrentTool( LLToolCompScale::getInstance()->mSelectRect ); - LLToolCompScale::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompScale::getInstance()->mSelectRect->handleMouseDown( x, y, mask ); } } else { LLToolCompScale::getInstance()->setCurrentTool( LLToolCompScale::getInstance()->mSelectRect ); - LLToolCompScale::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompScale::getInstance()->mCur->handleMouseDown( x, y, mask ); } } @@ -457,15 +457,15 @@ BOOL LLToolCompCreate::handleMouseDown(S32 x, S32 y, MASK mask) BOOL handled = FALSE; mMouseDown = TRUE; - if ( (mask == MASK_SHIFT) || (mask == MASK_CONTROL) ) + if ( !(mask == MASK_SHIFT) && !(mask == MASK_CONTROL) ) { - gViewerWindow->pickAsync(x, y, mask, pickCallback); - handled = TRUE; + setCurrentTool( mPlacer ); + handled = mPlacer->placeObject( x, y, mask ); } else { - setCurrentTool( mPlacer ); - handled = mPlacer->placeObject( x, y, mask ); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); + handled = TRUE; } mObjectPlacedOnMouseDown = TRUE; @@ -473,15 +473,15 @@ BOOL LLToolCompCreate::handleMouseDown(S32 x, S32 y, MASK mask) return TRUE; } -void LLToolCompCreate::pickCallback(const LLPickInfo& pick_info) +void LLToolCompCreate::pickCallback(S32 x, S32 y, MASK mask) { // *NOTE: We mask off shift and control, so you cannot // multi-select multiple objects with the create tool. - MASK mask = (pick_info.mKeyMask & ~MASK_SHIFT); + mask = (mask & ~MASK_SHIFT); mask = (mask & ~MASK_CONTROL); LLToolCompCreate::getInstance()->setCurrentTool( LLToolCompCreate::getInstance()->mSelectRect ); - LLToolCompCreate::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompCreate::getInstance()->mSelectRect->handleMouseDown( x, y, mask); } BOOL LLToolCompCreate::handleDoubleClick(S32 x, S32 y, MASK mask) @@ -543,19 +543,19 @@ BOOL LLToolCompRotate::handleHover(S32 x, S32 y, MASK mask) BOOL LLToolCompRotate::handleMouseDown(S32 x, S32 y, MASK mask) { mMouseDown = TRUE; - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } -void LLToolCompRotate::pickCallback(const LLPickInfo& pick_info) +void LLToolCompRotate::pickCallback(S32 x, S32 y, MASK mask) { - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); - LLToolCompRotate::getInstance()->mManip->highlightManipulators(pick_info.mMousePt.mX, pick_info.mMousePt.mY); + LLToolCompRotate::getInstance()->mManip->highlightManipulators(x, y); if (!LLToolCompRotate::getInstance()->mMouseDown) { // fast click on object, but mouse is already up...just do select - LLToolCompRotate::getInstance()->mSelectRect->handleObjectSelection(pick_info, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); + LLToolCompRotate::getInstance()->mSelectRect->handleObjectSelection(hit_obj, mask, gSavedSettings.getBOOL("EditLinkedParts"), FALSE); return; } @@ -568,18 +568,18 @@ void LLToolCompRotate::pickCallback(const LLPickInfo& pick_info) if( LLManip::LL_NO_PART != LLToolCompRotate::getInstance()->mManip->getHighlightedPart() ) { LLToolCompRotate::getInstance()->setCurrentTool( LLToolCompRotate::getInstance()->mManip ); - LLToolCompRotate::getInstance()->mManip->handleMouseDownOnPart( pick_info.mMousePt.mX, pick_info.mMousePt.mY, pick_info.mKeyMask ); + LLToolCompRotate::getInstance()->mManip->handleMouseDownOnPart( x, y, mask ); } else { LLToolCompRotate::getInstance()->setCurrentTool( LLToolCompRotate::getInstance()->mSelectRect ); - LLToolCompRotate::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompRotate::getInstance()->mSelectRect->handleMouseDown( x, y, mask ); } } else { LLToolCompRotate::getInstance()->setCurrentTool( LLToolCompRotate::getInstance()->mSelectRect ); - LLToolCompRotate::getInstance()->mSelectRect->handlePick( pick_info ); + LLToolCompRotate::getInstance()->mCur->handleMouseDown( x, y, mask ); } } diff --git a/indra/newview/lltoolcomp.h b/indra/newview/lltoolcomp.h index 5547a6d15b..8926cd34d2 100644 --- a/indra/newview/lltoolcomp.h +++ b/indra/newview/lltoolcomp.h @@ -37,7 +37,6 @@ class LLManip; class LLToolSelectRect; class LLToolPlacer; -class LLPickInfo; class LLView; class LLTextBox; @@ -115,7 +114,7 @@ public: virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); }; //----------------------------------------------------------------------- @@ -136,7 +135,7 @@ public: virtual LLTool* getOverrideTool(MASK mask); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); }; //----------------------------------------------------------------------- @@ -157,7 +156,7 @@ public: virtual LLTool* getOverrideTool(MASK mask); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); }; @@ -179,7 +178,7 @@ public: virtual LLTool* getOverrideTool(MASK mask); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); protected: }; @@ -198,7 +197,7 @@ public: virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask); virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); protected: LLToolPlacer* mPlacer; BOOL mObjectPlacedOnMouseDown; diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 109a11755b..940f5ba62d 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -988,37 +988,32 @@ void LLToolDragAndDrop::dragOrDrop3D( S32 x, S32 y, MASK mask, BOOL drop, EAccep mDrop = drop; if (mDrop) { + gPickFaces = TRUE; // don't allow drag and drop onto transparent objects - pickCallback(gViewerWindow->pickImmediate(x, y, FALSE)); + gViewerWindow->hitObjectOrLandGlobalImmediate(x, y, pickCallback, FALSE); } else { + // Don't pick faces during hover. Nothing currently requires per-face + // data. // don't allow drag and drop onto transparent objects - gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback, FALSE); } *acceptance = mLastAccept; } -void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info) +void LLToolDragAndDrop::pickCallback(S32 x, S32 y, MASK mask) { EDropTarget target = DT_NONE; S32 hit_face = -1; - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastNonFloraObjectHit(); LLSelectMgr::getInstance()->unhighlightAll(); // Treat attachments as part of the avatar they are attached to. if (hit_obj) { - // don't allow drag and drop on grass, trees, etc. - if(pick_info.mPickType == LLPickInfo::PICK_FLORA) - { - LLToolDragAndDrop::getInstance()->mCursor = UI_CURSOR_NO; - gViewerWindow->getWindow()->setCursor( LLToolDragAndDrop::getInstance()->mCursor ); - return; - } - if(hit_obj->isAttachment() && !hit_obj->isHUDAttachment()) { LLVOAvatar* avatar = LLVOAvatar::findAvatarFromAttachment( hit_obj ); @@ -1049,12 +1044,12 @@ void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info) else { target = DT_OBJECT; - hit_face = pick_info.mObjectFace; + hit_face = gLastHitNonFloraObjectFace; // if any item being dragged will be applied to the object under our cursor // highlight that object for (S32 i = 0; i < (S32)LLToolDragAndDrop::getInstance()->mCargoIDs.size(); i++) { - if (LLToolDragAndDrop::getInstance()->mCargoTypes[i] != DAD_OBJECT || (pick_info.mKeyMask & MASK_CONTROL)) + if (LLToolDragAndDrop::getInstance()->mCargoTypes[i] != DAD_OBJECT || (mask & MASK_CONTROL)) { LLSelectMgr::getInstance()->highlightObjectAndFamily(hit_obj); break; @@ -1062,7 +1057,7 @@ void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info) } } } - else if(pick_info.mPickType == LLPickInfo::PICK_LAND) + else if(gLastHitLand) { target = DT_LAND; hit_face = -1; @@ -1078,7 +1073,7 @@ void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info) (U32)LLToolDragAndDrop::getInstance()->mLastAccept, (U32)callMemberFunction((*LLToolDragAndDrop::getInstance()), LLToolDragAndDrop::getInstance()->sDragAndDrop3d[LLToolDragAndDrop::getInstance()->mCargoTypes[LLToolDragAndDrop::getInstance()->mCurItemIndex]][target]) - (hit_obj, hit_face, pick_info.mKeyMask, FALSE)); + (hit_obj, hit_face, mask, FALSE)); } if (LLToolDragAndDrop::getInstance()->mDrop && (U32)LLToolDragAndDrop::getInstance()->mLastAccept >= ACCEPT_YES_COPY_SINGLE) @@ -1100,7 +1095,7 @@ void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info) // Call the right implementation function (U32)callMemberFunction((*LLToolDragAndDrop::getInstance()), LLToolDragAndDrop::getInstance()->sDragAndDrop3d[LLToolDragAndDrop::getInstance()->mCargoTypes[LLToolDragAndDrop::getInstance()->mCurItemIndex]][target]) - (hit_obj, hit_face, pick_info.mKeyMask, TRUE); + (hit_obj, hit_face, mask, TRUE); } } @@ -1147,7 +1142,7 @@ void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info) llassert( FALSE ); } - LLToolDragAndDrop::getInstance()->mLastHitPos = pick_info.mPosGlobal; + LLToolDragAndDrop::getInstance()->mLastHitPos = gLastHitPosGlobal + gLastHitObjectOffset; LLToolDragAndDrop::getInstance()->mLastCameraPos = gAgent.getCameraPositionGlobal(); gViewerWindow->getWindow()->setCursor( LLToolDragAndDrop::getInstance()->mCursor ); diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h index 8e2788a173..8f6d1713fa 100644 --- a/indra/newview/lltooldraganddrop.h +++ b/indra/newview/lltooldraganddrop.h @@ -45,7 +45,6 @@ class LLToolDragAndDrop; class LLViewerRegion; class LLVOAvatar; -class LLPickInfo; class LLToolDragAndDrop : public LLTool, public LLSingleton<LLToolDragAndDrop> { @@ -107,7 +106,7 @@ protected: EAcceptance* acceptance); void dragOrDrop3D(S32 x, S32 y, MASK mask, BOOL drop, EAcceptance* acceptance); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); protected: diff --git a/indra/newview/lltoolface.cpp b/indra/newview/lltoolface.cpp index 138fc99606..3248913182 100644 --- a/indra/newview/lltoolface.cpp +++ b/indra/newview/lltoolface.cpp @@ -82,16 +82,17 @@ BOOL LLToolFace::handleDoubleClick(S32 x, S32 y, MASK mask) BOOL LLToolFace::handleMouseDown(S32 x, S32 y, MASK mask) { - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gPickFaces = TRUE; + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } -void LLToolFace::pickCallback(const LLPickInfo& pick_info) +void LLToolFace::pickCallback(S32 x, S32 y, MASK mask) { - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); if (hit_obj) { - S32 hit_face = pick_info.mObjectFace; + S32 hit_face = gLastHitObjectFace; if (hit_obj->isAvatar()) { @@ -101,7 +102,7 @@ void LLToolFace::pickCallback(const LLPickInfo& pick_info) // ...clicked on a world object, try to pick the appropriate face - if (pick_info.mKeyMask & MASK_SHIFT) + if (mask & MASK_SHIFT) { // If object not selected, need to inform sim if ( !hit_obj->isSelected() ) @@ -132,7 +133,7 @@ void LLToolFace::pickCallback(const LLPickInfo& pick_info) } else { - if (!(pick_info.mKeyMask == MASK_SHIFT)) + if (!(mask == MASK_SHIFT)) { LLSelectMgr::getInstance()->deselectAll(); } diff --git a/indra/newview/lltoolface.h b/indra/newview/lltoolface.h index 113dcc9fbd..f573bfa9c5 100644 --- a/indra/newview/lltoolface.h +++ b/indra/newview/lltoolface.h @@ -35,7 +35,6 @@ #include "lltool.h" class LLViewerObject; -class LLPickInfo; class LLToolFace : public LLTool, public LLSingleton<LLToolFace> @@ -50,7 +49,7 @@ public: virtual void handleDeselect(); virtual void render(); // draw face highlights - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); }; #endif diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp index 3fdf24bbc3..b46d25583a 100644 --- a/indra/newview/lltoolfocus.cpp +++ b/indra/newview/lltoolfocus.cpp @@ -126,28 +126,28 @@ BOOL LLToolCamera::handleMouseDown(S32 x, S32 y, MASK mask) gViewerWindow->hideCursor(); - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); // don't steal focus from UI return FALSE; } -void LLToolCamera::pickCallback(const LLPickInfo& pick_info) +void LLToolCamera::pickCallback(S32 x, S32 y, MASK mask) { if (!LLToolCamera::getInstance()->hasMouseCapture()) { return; } - LLToolCamera::getInstance()->mMouseDownX = pick_info.mMousePt.mX; - LLToolCamera::getInstance()->mMouseDownY = pick_info.mMousePt.mY; + LLToolCamera::getInstance()->mMouseDownX = x; + LLToolCamera::getInstance()->mMouseDownY = y; gViewerWindow->moveCursorToCenter(); // Potentially recenter if click outside rectangle - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); // Check for hit the sky, or some other invalid point - if (!hit_obj && pick_info.mPosGlobal.isExactlyZero()) + if (!hit_obj && gLastHitPosGlobal.isExactlyZero()) { LLToolCamera::getInstance()->mValidClickPoint = FALSE; return; @@ -195,27 +195,29 @@ void LLToolCamera::pickCallback(const LLPickInfo& pick_info) } } //RN: check to see if this is mouse-driving as opposed to ALT-zoom or Focus tool - else if (pick_info.mKeyMask & MASK_ALT || + else if (mask & MASK_ALT || (LLToolMgr::getInstance()->getCurrentTool()->getName() == "Camera")) { - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); if (hit_obj) { // ...clicked on a world object, so focus at its position + // Use "gLastHitPosGlobal" because it's correct for avatar heads, + // not pelvis. if (!hit_obj->isHUDAttachment()) { gAgent.setFocusOnAvatar(FALSE, ANIMATE); - gAgent.setFocusGlobal(pick_info); + gAgent.setFocusGlobal( gLastHitObjectOffset + gLastHitPosGlobal, gLastHitObjectID); } } - else if (!pick_info.mPosGlobal.isExactlyZero()) + else if (!gLastHitPosGlobal.isExactlyZero()) { // Hit the ground gAgent.setFocusOnAvatar(FALSE, ANIMATE); - gAgent.setFocusGlobal(pick_info); + gAgent.setFocusGlobal( gLastHitPosGlobal, gLastHitObjectID); } - if (!(pick_info.mKeyMask & MASK_ALT) && + if (!(mask & MASK_ALT) && gAgent.cameraThirdPerson() && gViewerWindow->getLeftMouseDown() && !gSavedSettings.getBOOL("FreezeTime") && @@ -236,7 +238,7 @@ void LLToolCamera::pickCallback(const LLPickInfo& pick_info) LLVector3d cam_pos = gAgent.getCameraPositionGlobal(); cam_pos -= LLVector3d(LLViewerCamera::getInstance()->getLeftAxis() * gAgent.calcCustomizeAvatarUIOffset( cam_pos )); - gAgent.setCameraPosAndFocusGlobal( cam_pos, pick_info.mPosGlobal, pick_info.mObjectID); + gAgent.setCameraPosAndFocusGlobal( cam_pos, gLastHitObjectOffset + gLastHitPosGlobal, gLastHitObjectID); } } diff --git a/indra/newview/lltoolfocus.h b/indra/newview/lltoolfocus.h index c8c748a1b0..2ed456b188 100644 --- a/indra/newview/lltoolfocus.h +++ b/indra/newview/lltoolfocus.h @@ -34,8 +34,6 @@ #include "lltool.h" -class LLPickInfo; - class LLToolCamera : public LLTool, public LLSingleton<LLToolCamera> { @@ -54,7 +52,7 @@ public: virtual LLTool* getOverrideTool(MASK mask) { return NULL; } - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); BOOL mouseSteerMode() { return mMouseSteering; } protected: diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp index 13037c6a20..a41e9381f6 100644 --- a/indra/newview/lltoolgrab.cpp +++ b/indra/newview/lltoolgrab.cpp @@ -78,6 +78,16 @@ LLToolGrab::LLToolGrab( LLToolComposite* composite ) : LLTool( std::string("Grab"), composite ), mMode( GRAB_INACTIVE ), mVerticalDragging( FALSE ), + mHitLand(FALSE), + mHitObjectID(), + mGrabObject( NULL ), + mLastMouseX(0), + mLastMouseY(0), + mMouseDownX( -1 ), + mMouseDownY( -1 ), + mMouseMask(0), + mAccumDeltaX(0), + mAccumDeltaY(0), mHasMoved( FALSE ), mOutsideSlop(FALSE), mDeselectedThisClick(FALSE), @@ -128,23 +138,24 @@ BOOL LLToolGrab::handleMouseDown(S32 x, S32 y, MASK mask) llinfos << "LLToolGrab handleMouseDown" << llendl; } + mHitLand = FALSE; + // call the base class to propogate info to sim LLTool::handleMouseDown(x, y, mask); if (!gAgent.leftButtonGrabbed()) { // can grab transparent objects (how touch event propagates, scripters rely on this) - gViewerWindow->pickAsync(x, y, mask, pickCallback, TRUE); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback, TRUE); } return TRUE; } -void LLToolGrab::pickCallback(const LLPickInfo& pick_info) +void LLToolGrab::pickCallback(S32 x, S32 y, MASK mask) { - LLToolGrab::getInstance()->mGrabPick = pick_info; - LLViewerObject *objectp = pick_info.getObject(); + LLViewerObject *objectp = gObjectList.findObject( gLastHitObjectID ); - BOOL extend_select = (pick_info.mKeyMask & MASK_SHIFT); + BOOL extend_select = (mask & MASK_SHIFT); if (!extend_select && !LLSelectMgr::getInstance()->getSelection()->isEmpty()) { @@ -161,22 +172,23 @@ void LLToolGrab::pickCallback(const LLPickInfo& pick_info) { LLToolGrab::getInstance()->setMouseCapture(TRUE); LLToolGrab::getInstance()->mMode = GRAB_NOOBJECT; - LLToolGrab::getInstance()->mGrabPick.mObjectID.setNull(); + LLToolGrab::getInstance()->mHitObjectID.setNull(); } else { - LLToolGrab::getInstance()->handleObjectHit(LLToolGrab::getInstance()->mGrabPick); + LLToolGrab::getInstance()->handleObjectHit(objectp, x, y, mask); } } -BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info) +BOOL LLToolGrab::handleObjectHit(LLViewerObject *objectp, S32 x, S32 y, MASK mask) { - mGrabPick = info; - LLViewerObject* objectp = mGrabPick.getObject(); + mMouseDownX = x; + mMouseDownY = y; + mMouseMask = mask; if (gDebugClicks) { - llinfos << "LLToolGrab handleObjectHit " << info.mMousePt.mX << "," << info.mMousePt.mY << llendl; + llinfos << "LLToolGrab handleObjectHit " << mMouseDownX << "," << mMouseDownY << llendl; } if (NULL == objectp) // unexpected @@ -197,6 +209,8 @@ BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info) setMouseCapture( TRUE ); + mHitObjectID = objectp->getID(); + // Grabs always start from the root // objectp = (LLViewerObject *)objectp->getRoot(); @@ -216,13 +230,13 @@ BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info) if (gAgent.cameraMouselook() && !script_touch) { mMode = GRAB_LOCKED; - gViewerWindow->hideCursor(); - gViewerWindow->moveCursorToCenter(); } else { mMode = GRAB_NONPHYSICAL; } + gViewerWindow->hideCursor(); + gViewerWindow->moveCursorToCenter(); // Don't bail out here, go on and grab so buttons can get // their "touched" event. } @@ -247,18 +261,20 @@ BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info) // Always send "touched" message - mLastMouseX = gViewerWindow->getCurrentMouseX(); - mLastMouseY = gViewerWindow->getCurrentMouseY(); mAccumDeltaX = 0; mAccumDeltaY = 0; mHasMoved = FALSE; mOutsideSlop = FALSE; - mVerticalDragging = (info.mKeyMask == MASK_VERTICAL) || gGrabBtnVertical; + mGrabObject = objectp; - startGrab(); + mGrabOffset.clearVec(); - if ((info.mKeyMask == MASK_SPIN) || gGrabBtnSpin) + mVerticalDragging = (mask == MASK_VERTICAL) || gGrabBtnVertical; + + startGrab(x, y); + + if ((mask == MASK_SPIN) || gGrabBtnSpin) { startSpin(); } @@ -266,10 +282,10 @@ BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info) LLSelectMgr::getInstance()->updateSelectionCenter(); // update selection beam // update point at - LLViewerObject *edit_object = info.getObject(); - if (edit_object && info.mPickType != LLPickInfo::PICK_FLORA) + LLViewerObject *edit_object = gObjectList.findObject(mHitObjectID); + if (edit_object) { - LLVector3 local_edit_point = gAgent.getPosAgentFromGlobal(info.mPosGlobal); + LLVector3 local_edit_point = gAgent.getPosAgentFromGlobal(gLastHitNonFloraPosGlobal); local_edit_point -= edit_object->getPositionAgent(); local_edit_point = local_edit_point * ~edit_object->getRenderRotation(); gAgent.setPointAt(POINTAT_TARGET_GRAB, edit_object, local_edit_point ); @@ -291,15 +307,10 @@ BOOL LLToolGrab::handleObjectHit(const LLPickInfo& info) void LLToolGrab::startSpin() { - LLViewerObject* objectp = mGrabPick.getObject(); - if (!objectp) - { - return; - } mSpinGrabbing = TRUE; // Was saveSelectedObjectTransform() - LLViewerObject *root = (LLViewerObject *)objectp->getRoot(); + LLViewerObject *root = (LLViewerObject *)mGrabObject->getRoot(); mSpinRotation = root->getRotation(); LLMessageSystem *msg = gMessageSystem; @@ -308,8 +319,8 @@ void LLToolGrab::startSpin() msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ObjectID, mGrabPick.mObjectID ); - msg->sendMessage( objectp->getRegion()->getHost() ); + msg->addUUIDFast(_PREHASH_ObjectID, mGrabObject->getID() ); + msg->sendMessage( mGrabObject->getRegion()->getHost() ); } @@ -317,12 +328,6 @@ void LLToolGrab::stopSpin() { mSpinGrabbing = FALSE; - LLViewerObject* objectp = mGrabPick.getObject(); - if (!objectp) - { - return; - } - LLMessageSystem *msg = gMessageSystem; switch(mMode) { @@ -334,8 +339,8 @@ void LLToolGrab::stopSpin() msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() ); - msg->sendMessage( objectp->getRegion()->getHost() ); + msg->addUUIDFast(_PREHASH_ObjectID, mGrabObject->getID() ); + msg->sendMessage( mGrabObject->getRegion()->getHost() ); break; case GRAB_NOOBJECT: @@ -347,17 +352,11 @@ void LLToolGrab::stopSpin() } -void LLToolGrab::startGrab() +void LLToolGrab::startGrab(S32 x, S32 y) { // Compute grab_offset in the OBJECT's root's coordinate frame // (sometimes root == object) - LLViewerObject* objectp = mGrabPick.getObject(); - if (!objectp) - { - return; - } - - LLViewerObject *root = (LLViewerObject *)objectp->getRoot(); + LLViewerObject *root = (LLViewerObject *)mGrabObject->getRoot(); // drag from center LLVector3d grab_start_global = root->getPositionGlobal(); @@ -366,7 +365,7 @@ void LLToolGrab::startGrab() // JC - This code looks wonky, but I believe it does the right thing. // Otherwise, when you grab a linked object set, it "pops" on the start // of the drag. - LLVector3d grab_offsetd = root->getPositionGlobal() - objectp->getPositionGlobal(); + LLVector3d grab_offsetd = root->getPositionGlobal() - mGrabObject->getPositionGlobal(); LLVector3 grab_offset; grab_offset.setVec(grab_offsetd); @@ -385,16 +384,9 @@ void LLToolGrab::startGrab() msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID); + msg->addU32Fast(_PREHASH_LocalID, mGrabObject->mLocalID); msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset ); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace); - msg->addVector3("Position", mGrabPick.mIntersection); - msg->addVector3("Normal", mGrabPick.mNormal); - msg->addVector3("Binormal", mGrabPick.mBinormal); - msg->sendMessage( objectp->getRegion()->getHost()); + msg->sendMessage( mGrabObject->getRegion()->getHost()); mGrabOffsetFromCenterInitial = grab_offset; mGrabHiddenOffsetFromCamera = mDragStartFromCamera; @@ -405,6 +397,9 @@ void LLToolGrab::startGrab() BOOL LLToolGrab::handleHover(S32 x, S32 y, MASK mask) { + mLastMouseX = x; + mLastMouseY = y; + if (!gViewerWindow->getLeftMouseDown()) { gViewerWindow->setCursor(UI_CURSOR_TOOLGRAB); @@ -416,11 +411,8 @@ BOOL LLToolGrab::handleHover(S32 x, S32 y, MASK mask) switch( mMode ) { case GRAB_ACTIVE_CENTER: - handleHoverActive( x, y, mask ); // cursor hidden - break; - case GRAB_NONPHYSICAL: - handleHoverNonPhysical(x, y, mask); + handleHoverActive( x, y, mask ); // cursor hidden break; case GRAB_INACTIVE: @@ -434,24 +426,18 @@ BOOL LLToolGrab::handleHover(S32 x, S32 y, MASK mask) } - mLastMouseX = x; - mLastMouseY = y; - return TRUE; } -const F32 GRAB_SENSITIVITY_X = 0.0075f; -const F32 GRAB_SENSITIVITY_Y = 0.0075f; - // Dragging. void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) { - LLViewerObject* objectp = mGrabPick.getObject(); - if (!objectp || !hasMouseCapture() ) return; - if (objectp->isDead()) + llassert( hasMouseCapture() ); + llassert( mGrabObject ); + if (mGrabObject->isDead()) { // Bail out of drag because object has been killed setMouseCapture(FALSE); @@ -480,7 +466,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) // ...switch to horizontal dragging mVerticalDragging = FALSE; - mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp); + mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, mGrabObject); mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal(); } else if (!mVerticalDragging && (mask == MASK_VERTICAL) ) @@ -488,13 +474,16 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) // ...switch to vertical dragging mVerticalDragging = TRUE; - mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp); + mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, mGrabObject); mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal(); } const F32 RADIANS_PER_PIXEL_X = 0.01f; const F32 RADIANS_PER_PIXEL_Y = 0.01f; + const F32 SENSITIVITY_X = 0.0075f; + const F32 SENSITIVITY_Y = 0.0075f; + S32 dx = x - (gViewerWindow->getWindowWidth() / 2); S32 dy = y - (gViewerWindow->getWindowHeight() / 2); @@ -536,9 +525,9 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() ); + msg->addUUIDFast(_PREHASH_ObjectID, mGrabObject->getID() ); msg->addQuatFast(_PREHASH_Rotation, mSpinRotation ); - msg->sendMessage( objectp->getRegion()->getHost() ); + msg->sendMessage( mGrabObject->getRegion()->getHost() ); } else { @@ -566,8 +555,8 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) } mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera - + (x_part * (-dx * GRAB_SENSITIVITY_X)) - + (y_part * ( dy * GRAB_SENSITIVITY_Y)); + + (x_part * (-dx * SENSITIVITY_X)) + + (y_part * ( dy * SENSITIVITY_Y)); // Send the message to the viewer. @@ -651,7 +640,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) && (grab_center_gl.mY > 24)) { // Transmit update to simulator - LLVector3 grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global ); + LLVector3 grab_pos_region = mGrabObject->getRegion()->getPosRegionFromGlobal( grab_point_global ); LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_ObjectGrabUpdate); @@ -659,19 +648,11 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() ); + msg->addUUIDFast(_PREHASH_ObjectID, mGrabObject->getID() ); msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial ); msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region ); msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds ); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace); - msg->addVector3("Position", mGrabPick.mIntersection); - msg->addVector3("Normal", mGrabPick.mNormal); - msg->addVector3("Binormal", mGrabPick.mBinormal); - - msg->sendMessage( objectp->getRegion()->getHost() ); + msg->sendMessage( mGrabObject->getRegion()->getHost() ); } } @@ -685,8 +666,8 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) if (mHasMoved) { if (!gAgent.cameraMouselook() && - !objectp->isHUDAttachment() && - objectp->getRoot() == gAgent.getAvatarObject()->getRoot()) + !mGrabObject->isHUDAttachment() && + mGrabObject->getRoot() == gAgent.getAvatarObject()->getRoot()) { // force focus to point in space where we were looking previously gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null); @@ -705,134 +686,6 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) } -void LLToolGrab::handleHoverNonPhysical(S32 x, S32 y, MASK mask) -{ - LLViewerObject* objectp = mGrabPick.getObject(); - if (!objectp || !hasMouseCapture() ) return; - if (objectp->isDead()) - { - // Bail out of drag because object has been killed - setMouseCapture(FALSE); - return; - } - - LLPickInfo pick = mGrabPick; - pick.mMousePt = LLCoordGL(x, y); - pick.getSurfaceInfo(); - - // compute elapsed time - F32 dt = mGrabTimer.getElapsedTimeAndResetF32(); - U32 dt_milliseconds = (U32) (1000.f * dt); - - // i'm not a big fan of the following code - it's been culled from the physical grab case. - // ideally these two would be nicely integrated - but the code in that method is a serious - // mess of spaghetti. so here we go: - - LLVector3 grab_pos_region(0,0,0); - - const BOOL SUPPORT_LLDETECTED_GRAB = TRUE; - if (SUPPORT_LLDETECTED_GRAB) - { - //-------------------------------------------------- - // Toggle vertical dragging - //-------------------------------------------------- - if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical) - { - mVerticalDragging = FALSE; - } - - else if (!mVerticalDragging && (mask == MASK_VERTICAL) ) - { - mVerticalDragging = TRUE; - } - - S32 dx = x - mLastMouseX; - S32 dy = y - mLastMouseY; - - if (dx != 0 || dy != 0) - { - mAccumDeltaX += dx; - mAccumDeltaY += dy; - - S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY; - if (dist_sq > SLOP_DIST_SQ) - { - mOutsideSlop = TRUE; - } - - // mouse has moved - mHasMoved = TRUE; - - //------------------------------------------------------ - // Handle grabbing - //------------------------------------------------------ - - LLVector3d x_part; - x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis()); - x_part.mdV[VZ] = 0.0; - x_part.normVec(); - - LLVector3d y_part; - if( mVerticalDragging ) - { - y_part.setVec(LLViewerCamera::getInstance()->getUpAxis()); - // y_part.setVec(0.f, 0.f, 1.f); - } - else - { - // drag toward camera - y_part = x_part % LLVector3d::z_axis; - y_part.mdV[VZ] = 0.0; - y_part.normVec(); - } - - mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera - + (x_part * (-dx * GRAB_SENSITIVITY_X)) - + (y_part * ( dy * GRAB_SENSITIVITY_Y)); - - } - - // need to return offset from mGrabStartPoint - LLVector3d grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera; - grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global ); - } - - LLMessageSystem *msg = gMessageSystem; - msg->newMessageFast(_PREHASH_ObjectGrabUpdate); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() ); - msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial ); - msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region ); - msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds ); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - - msg->sendMessage( objectp->getRegion()->getHost() ); - - // update point-at / look-at - if (pick.mObjectFace != -1) // if the intersection was on the surface of the obejct - { - LLVector3 local_edit_point = pick.mIntersection; - local_edit_point -= objectp->getPositionAgent(); - local_edit_point = local_edit_point * ~objectp->getRenderRotation(); - gAgent.setPointAt(POINTAT_TARGET_GRAB, objectp, local_edit_point ); - gAgent.setLookAt(LOOKAT_TARGET_SELECT, objectp, local_edit_point ); - } - - - - gViewerWindow->setCursor(UI_CURSOR_HAND); -} - - // Not dragging. Just showing affordances void LLToolGrab::handleHoverInactive(S32 x, S32 y, MASK mask) { @@ -873,7 +726,7 @@ void LLToolGrab::handleHoverFailed(S32 x, S32 y, MASK mask) } else { - S32 dist_sq = (x-mGrabPick.mMousePt.mX) * (x-mGrabPick.mMousePt.mX) + (y-mGrabPick.mMousePt.mY) * (y-mGrabPick.mMousePt.mY); + S32 dist_sq = (x-mMouseDownX) * (x-mMouseDownX) + (y-mMouseDownY) * (y-mMouseDownY); if( mOutsideSlop || dist_sq > SLOP_DIST_SQ ) { mOutsideSlop = TRUE; @@ -938,27 +791,23 @@ void LLToolGrab::stopEditing() void LLToolGrab::onMouseCaptureLost() { - LLViewerObject* objectp = mGrabPick.getObject(); - if (!objectp) - { - gViewerWindow->showCursor(); - return; - } // First, fix cursor placement if( !gAgent.cameraMouselook() - && (GRAB_ACTIVE_CENTER == mMode)) + && (GRAB_ACTIVE_CENTER == mMode || GRAB_NONPHYSICAL == mMode)) { - if (objectp->isHUDAttachment()) + llassert( mGrabObject ); + + if (mGrabObject->isHUDAttachment()) { // ...move cursor "naturally", as if it had moved when hidden - S32 x = mGrabPick.mMousePt.mX + mAccumDeltaX; - S32 y = mGrabPick.mMousePt.mY + mAccumDeltaY; + S32 x = mMouseDownX + mAccumDeltaX; + S32 y = mMouseDownY + mAccumDeltaY; LLUI::setCursorPositionScreen(x, y); } else if (mHasMoved) { // ...move cursor back to the center of the object - LLVector3 grab_point_agent = objectp->getRenderPosition(); + LLVector3 grab_point_agent = mGrabObject->getRenderPosition(); LLCoordGL gl_point; if (LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_point_agent, gl_point)) @@ -969,21 +818,19 @@ void LLToolGrab::onMouseCaptureLost() else { // ...move cursor back to click position - LLUI::setCursorPositionScreen(mGrabPick.mMousePt.mX, mGrabPick.mMousePt.mY); + LLUI::setCursorPositionScreen(mMouseDownX, mMouseDownY); } gViewerWindow->showCursor(); } stopGrab(); - if (mSpinGrabbing) stopSpin(); - mMode = GRAB_INACTIVE; mHideBuildHighlight = FALSE; - mGrabPick.mObjectID.setNull(); + mGrabObject = NULL; LLSelectMgr::getInstance()->updateSelectionCenter(); gAgent.setPointAt(POINTAT_TARGET_CLEAR); @@ -995,24 +842,6 @@ void LLToolGrab::onMouseCaptureLost() void LLToolGrab::stopGrab() { - LLViewerObject* objectp = mGrabPick.getObject(); - if (!objectp) - { - return; - } - - LLPickInfo pick = mGrabPick; - - if (mMode == GRAB_NONPHYSICAL) - { - // for non-physical (touch) grabs, - // gather surface info for this degrab (mouse-up) - S32 x = gViewerWindow->getCurrentMouseX(); - S32 y = gViewerWindow->getCurrentMouseY(); - pick.mMousePt = LLCoordGL(x, y); - pick.getSurfaceInfo(); - } - // Next, send messages to simulator LLMessageSystem *msg = gMessageSystem; switch(mMode) @@ -1025,18 +854,11 @@ void LLToolGrab::stopGrab() msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - - msg->sendMessage(objectp->getRegion()->getHost()); + msg->addU32Fast(_PREHASH_LocalID, mGrabObject->mLocalID); + msg->sendMessage(mGrabObject->getRegion()->getHost()); mVerticalDragging = FALSE; + mGrabOffset.clearVec(); break; case GRAB_NOOBJECT: @@ -1058,12 +880,14 @@ void LLToolGrab::render() BOOL LLToolGrab::isEditing() { - return (mGrabPick.getObject().notNull()); + // Can't just compare to null directly due to "smart" pointer. + LLViewerObject *obj = mGrabObject; + return (obj != NULL); } LLViewerObject* LLToolGrab::getEditingObject() { - return mGrabPick.getObject(); + return mGrabObject; } diff --git a/indra/newview/lltoolgrab.h b/indra/newview/lltoolgrab.h index 696ce0742a..d744c495a5 100644 --- a/indra/newview/lltoolgrab.h +++ b/indra/newview/lltoolgrab.h @@ -37,12 +37,10 @@ #include "llquaternion.h" #include "llmemory.h" #include "lluuid.h" -#include "llviewerwindow.h" // for LLPickInfo class LLView; class LLTextBox; class LLViewerObject; -class LLPickInfo; class LLToolGrab : public LLTool, public LLSingleton<LLToolGrab> { @@ -71,15 +69,15 @@ public: LLVector3 getGrabOffset(S32 x, S32 y); // HACK // Capture the mouse and start grabbing. - BOOL handleObjectHit(const LLPickInfo& info); + BOOL handleObjectHit(LLViewerObject *objectp, S32 x, S32 y, MASK mask); // Certain grabs should not highlight the "Build" toolbar button BOOL getHideBuildHighlight() { return mHideBuildHighlight; } - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); private: LLVector3d getGrabPointGlobal(); - void startGrab(); + void startGrab(S32 x, S32 y); void stopGrab(); void startSpin(); @@ -87,7 +85,6 @@ private: void handleHoverSpin(S32 x, S32 y, MASK mask); void handleHoverActive(S32 x, S32 y, MASK mask); - void handleHoverNonPhysical(S32 x, S32 y, MASK mask); void handleHoverInactive(S32 x, S32 y, MASK mask); void handleHoverFailed(S32 x, S32 y, MASK mask); @@ -99,26 +96,29 @@ private: BOOL mVerticalDragging; BOOL mHitLand; + LLUUID mHitObjectID; // if hit something, its ID + LLPointer<LLViewerObject> mGrabObject; // the object currently being grabbed LLTimer mGrabTimer; // send simulator time between hover movements LLVector3 mGrabOffsetFromCenterInitial; // meters from CG of object + LLVector3 mGrabOffset; // how far cursor currently is from grab start point, meters LLVector3d mGrabHiddenOffsetFromCamera; // in cursor hidden drag, how far is grab offset from camera LLVector3d mDragStartPointGlobal; // projected into world LLVector3d mDragStartFromCamera; // drag start relative to camera - LLPickInfo mGrabPick; - S32 mLastMouseX; S32 mLastMouseY; + S32 mMouseDownX; + S32 mMouseDownY; + MASK mMouseMask; S32 mAccumDeltaX; // since cursor hidden, how far have you moved? S32 mAccumDeltaY; BOOL mHasMoved; // has mouse moved off center at all? BOOL mOutsideSlop; // has mouse moved outside center 5 pixels? BOOL mDeselectedThisClick; - BOOL mSpinGrabbing; LLQuaternion mSpinRotation; @@ -131,4 +131,3 @@ extern LLTool* gGrabTransientTool; #endif // LL_TOOLGRAB_H - diff --git a/indra/newview/lltoolindividual.cpp b/indra/newview/lltoolindividual.cpp index 0e0524daa6..3fa96cd84a 100644 --- a/indra/newview/lltoolindividual.cpp +++ b/indra/newview/lltoolindividual.cpp @@ -72,13 +72,13 @@ LLToolIndividual::~LLToolIndividual() BOOL LLToolIndividual::handleMouseDown(S32 x, S32 y, MASK mask) { - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } -void LLToolIndividual::pickCallback(const LLPickInfo& pick_info) +void LLToolIndividual::pickCallback(S32 x, S32 y, MASK mask) { - LLViewerObject* obj = pick_info.getObject(); + LLViewerObject* obj = gViewerWindow->lastObjectHit(); LLSelectMgr::getInstance()->deselectAll(); if(obj) { diff --git a/indra/newview/lltoolindividual.h b/indra/newview/lltoolindividual.h index 913e4ff2b8..48a2365363 100644 --- a/indra/newview/lltoolindividual.h +++ b/indra/newview/lltoolindividual.h @@ -34,8 +34,6 @@ #include "lltool.h" -class LLPickInfo; - //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class lltoolindividual // @@ -54,7 +52,7 @@ public: //virtual void handleDeselect(); //virtual void render(); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); protected: diff --git a/indra/newview/lltoolobjpicker.cpp b/indra/newview/lltoolobjpicker.cpp index ee9c24f269..67e0db962f 100644 --- a/indra/newview/lltoolobjpicker.cpp +++ b/indra/newview/lltoolobjpicker.cpp @@ -69,7 +69,7 @@ BOOL LLToolObjPicker::handleMouseDown(S32 x, S32 y, MASK mask) if (! handled) { // didn't click in any UI object, so must have clicked in the world - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); handled = TRUE; } else @@ -90,10 +90,16 @@ BOOL LLToolObjPicker::handleMouseDown(S32 x, S32 y, MASK mask) return handled; } -void LLToolObjPicker::pickCallback(const LLPickInfo& pick_info) +void LLToolObjPicker::pickCallback(S32 x, S32 y, MASK mask) { - LLToolObjPicker::getInstance()->mHitObjectID = pick_info.mObjectID; - LLToolObjPicker::getInstance()->mPicked = pick_info.mObjectID.notNull(); + // You must hit the body for this tool to think you hit the object. + LLViewerObject* objectp = NULL; + objectp = gObjectList.findObject( gLastHitObjectID ); + if (objectp) + { + LLToolObjPicker::getInstance()->mHitObjectID = objectp->mID; + LLToolObjPicker::getInstance()->mPicked = TRUE; + } } @@ -175,4 +181,3 @@ void LLToolObjPicker::handleDeselect() } - diff --git a/indra/newview/lltoolobjpicker.h b/indra/newview/lltoolobjpicker.h index 8d0c87c8ae..794d035a83 100644 --- a/indra/newview/lltoolobjpicker.h +++ b/indra/newview/lltoolobjpicker.h @@ -36,8 +36,6 @@ #include "v3math.h" #include "lluuid.h" -class LLPickInfo; - class LLToolObjPicker : public LLTool, public LLSingleton<LLToolObjPicker> { public: @@ -56,7 +54,7 @@ public: LLUUID getObjectID() const { return mHitObjectID; } - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); protected: BOOL mPicked; diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index b444cb8ce6..b6bcf9544d 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -84,48 +84,50 @@ LLToolPie::LLToolPie() : LLTool(std::string("Select")), mPieMouseButtonDown( FALSE ), mGrabMouseButtonDown( FALSE ), + mHitLand( FALSE ), + mHitObjectID(), mMouseOutsideSlop( FALSE ) { } BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) { + gPickFaces = TRUE; //left mouse down always picks transparent - gViewerWindow->pickAsync(x, y, mask, leftMouseCallback, TRUE, TRUE); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, leftMouseCallback, + TRUE, TRUE); mGrabMouseButtonDown = TRUE; return TRUE; } // static -void LLToolPie::leftMouseCallback(const LLPickInfo& pick_info) +void LLToolPie::leftMouseCallback(S32 x, S32 y, MASK mask) { - LLToolPie::getInstance()->mPick = pick_info; - LLToolPie::getInstance()->pickAndShowMenu(FALSE); + LLToolPie::getInstance()->pickAndShowMenu(x, y, mask, FALSE); } BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask) { + // Pick faces in case they select "Copy Texture" and need that info. + gPickFaces = TRUE; // don't pick transparent so users can't "pay" transparent objects - gViewerWindow->pickAsync(x, y, mask, rightMouseCallback, FALSE); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, rightMouseCallback, + FALSE, TRUE); mPieMouseButtonDown = TRUE; // don't steal focus from UI return FALSE; } // static -void LLToolPie::rightMouseCallback(const LLPickInfo& pick_info) +void LLToolPie::rightMouseCallback(S32 x, S32 y, MASK mask) { - LLToolPie::getInstance()->mPick = pick_info; - LLToolPie::getInstance()->pickAndShowMenu(TRUE); + LLToolPie::getInstance()->pickAndShowMenu(x, y, mask, TRUE); } // True if you selected an object. -BOOL LLToolPie::pickAndShowMenu(BOOL always_show) +BOOL LLToolPie::pickAndShowMenu(S32 x, S32 y, MASK mask, BOOL always_show) { - S32 x = mPick.mMousePt.mX; - S32 y = mPick.mMousePt.mY; - MASK mask = mPick.mKeyMask; - if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL) + if (!always_show && gLastHitParcelWall) { LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel(); if (parcel) @@ -149,18 +151,25 @@ BOOL LLToolPie::pickAndShowMenu(BOOL always_show) } // didn't click in any UI object, so must have clicked in the world - LLViewerObject *object = mPick.getObject(); + LLViewerObject *object = gViewerWindow->lastObjectHit(); LLViewerObject *parent = NULL; - if (mPick.mPickType != LLPickInfo::PICK_LAND) + mHitLand = !object && !gLastHitPosGlobal.isExactlyZero(); + if (!mHitLand) { LLViewerParcelMgr::getInstance()->deselectLand(); } if (object) { + mHitObjectID = object->mID; + parent = object->getRootEdit(); } + else + { + mHitObjectID.setNull(); + } BOOL touchable = (object && object->flagHandleTouch()) || (parent && parent->flagHandleTouch()); @@ -197,19 +206,19 @@ BOOL LLToolPie::pickAndShowMenu(BOOL always_show) { // pay event goes to object actually clicked on sClickActionObject = object; - sLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); + sLeftClickSelection = LLToolSelect::handleObjectSelection(object, MASK_NONE, FALSE, TRUE); return TRUE; } break; case CLICK_ACTION_BUY: sClickActionObject = parent; - sLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); + sLeftClickSelection = LLToolSelect::handleObjectSelection(parent, MASK_NONE, FALSE, TRUE); return TRUE; case CLICK_ACTION_OPEN: if (parent && parent->allowOpen()) { sClickActionObject = parent; - sLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE); + sLeftClickSelection = LLToolSelect::handleObjectSelection(parent, MASK_NONE, FALSE, TRUE); } return TRUE; case CLICK_ACTION_PLAY: @@ -230,13 +239,12 @@ BOOL LLToolPie::pickAndShowMenu(BOOL always_show) { gGrabTransientTool = this; LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() ); - return LLToolGrab::getInstance()->handleObjectHit( mPick ); + return LLToolGrab::getInstance()->handleObjectHit( object, x, y, mask); } - LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon; - if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject()) + if (!object && gLastHitHUDIcon && gLastHitHUDIcon->getSourceObject()) { - LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID()); + LLFloaterScriptDebug::show(gLastHitHUDIcon->getSourceObject()->getID()); } // If left-click never selects or spawns a menu @@ -265,7 +273,7 @@ BOOL LLToolPie::pickAndShowMenu(BOOL always_show) LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance()); gViewerWindow->hideCursor(); LLToolCamera::getInstance()->setMouseCapture(TRUE); - LLToolCamera::getInstance()->pickCallback(mPick); + LLToolCamera::getInstance()->pickCallback(gViewerWindow->getCurrentMouseX(), gViewerWindow->getCurrentMouseY(), mask); gAgent.setFocusOnAvatar(TRUE, TRUE); return TRUE; @@ -284,22 +292,22 @@ BOOL LLToolPie::pickAndShowMenu(BOOL always_show) } // Can't ignore children here. - LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE); + LLToolSelect::handleObjectSelection(object, mask, FALSE, TRUE); // Spawn pie menu - if (mPick.mPickType == LLPickInfo::PICK_LAND) + if (mHitLand) { - LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal ); + LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( gLastHitPosGlobal ); gMenuHolder->setParcelSelection(selection); gPieLand->show(x, y, mPieMouseButtonDown); // VEFFECT: ShowPie LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE); - effectp->setPositionGlobal(mPick.mPosGlobal); + effectp->setPositionGlobal(gLastHitPosGlobal); effectp->setColor(LLColor4U(gAgent.getEffectColor())); effectp->setDuration(0.25f); } - else if (mPick.mObjectID == gAgent.getID() ) + else if (mHitObjectID == gAgent.getID() ) { if(!gPieSelf) { @@ -369,7 +377,7 @@ BOOL LLToolPie::pickAndShowMenu(BOOL always_show) // Don't show when you click on someone else, it freaks them // out. LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE); - effectp->setPositionGlobal(mPick.mPosGlobal); + effectp->setPositionGlobal(gLastHitPosGlobal); effectp->setColor(LLColor4U(gAgent.getEffectColor())); effectp->setDuration(0.25f); } @@ -536,7 +544,7 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask) LLViewerObject *parent = NULL; if (gHoverView) { - object = gViewerWindow->getHoverPick().getObject(); + object = gHoverView->getLastHoverObject(); } if (object) @@ -573,7 +581,7 @@ BOOL LLToolPie::handleHover(S32 x, S32 y, MASK mask) BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask) { - LLViewerObject* obj = mPick.getObject(); + LLViewerObject* obj = gViewerWindow->lastObjectHit(); U8 click_action = final_click_action(obj); if (click_action != CLICK_ACTION_NONE) { @@ -618,18 +626,18 @@ BOOL LLToolPie::handleDoubleClick(S32 x, S32 y, MASK mask) if (gSavedSettings.getBOOL("DoubleClickAutoPilot")) { - if (mPick.mPickType == LLPickInfo::PICK_LAND - && !mPick.mPosGlobal.isExactlyZero()) + if (gLastHitLand + && !gLastHitPosGlobal.isExactlyZero()) { handle_go_to(); return TRUE; } - else if (mPick.mObjectID.notNull() - && !mPick.mPosGlobal.isExactlyZero()) + else if (gLastHitObjectID.notNull() + && !gLastHitPosGlobal.isExactlyZero()) { // Hit an object // HACK: Call the last hit position the point we hit on the object - //gLastHitPosGlobal += gLastHitObjectOffset; + gLastHitPosGlobal += gLastHitObjectOffset; handle_go_to(); return TRUE; } @@ -641,7 +649,7 @@ BOOL LLToolPie::handleDoubleClick(S32 x, S32 y, MASK mask) objects gets you into trouble. // If double-click on object or land, go there. - LLViewerObject *object = gViewerWindow->getLastPick().getObject(); + LLViewerObject *object = gViewerWindow->lastObjectHit(); if (object) { if (object->isAvatar()) @@ -748,11 +756,10 @@ static void handle_click_action_open_media(LLPointer<LLViewerObject> objectp) if (objectp.isNull()) return; // did we hit a valid face on the object? - S32 face = LLToolPie::getInstance()->getPick().mObjectFace; - if( face < 0 || face >= objectp->getNumTEs() ) return; + if( gLastHitObjectFace < 0 || gLastHitObjectFace >= objectp->getNumTEs() ) return; // is media playing on this face? - if (!LLViewerMedia::isActiveMediaTexture(objectp->getTE(face)->getID())) + if (!LLViewerMedia::isActiveMediaTexture(objectp->getTE(gLastHitObjectFace)->getID())) { handle_click_action_play(); return; diff --git a/indra/newview/lltoolpie.h b/indra/newview/lltoolpie.h index a8103f23a0..4963940840 100644 --- a/indra/newview/lltoolpie.h +++ b/indra/newview/lltoolpie.h @@ -34,7 +34,6 @@ #include "lltool.h" #include "lluuid.h" -#include "llviewerwindow.h" // for LLPickInfo class LLViewerObject; class LLObjectSelection; @@ -59,25 +58,23 @@ public: virtual void handleDeselect(); virtual LLTool* getOverrideTool(MASK mask); - LLPickInfo& getPick() { return mPick; } - - static void leftMouseCallback(const LLPickInfo& pick_info); - static void rightMouseCallback(const LLPickInfo& pick_info); + static void leftMouseCallback(S32 x, S32 y, MASK mask); + static void rightMouseCallback(S32 x, S32 y, MASK mask); static void selectionPropertiesReceived(); - protected: BOOL outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y); - BOOL pickAndShowMenu(BOOL edit_menu); + BOOL pickAndShowMenu(S32 x, S32 y, MASK mask, BOOL edit_menu); BOOL useClickAction(BOOL always_show, MASK mask, LLViewerObject* object, LLViewerObject* parent); protected: BOOL mPieMouseButtonDown; BOOL mGrabMouseButtonDown; + BOOL mHitLand; + LLUUID mHitObjectID; BOOL mMouseOutsideSlop; // for this drag, has mouse moved outside slop region - LLPickInfo mPick; static LLPointer<LLViewerObject> sClickActionObject; static U8 sClickAction; static LLSafeHandle<LLObjectSelection> sLeftClickSelection; diff --git a/indra/newview/lltoolpipette.cpp b/indra/newview/lltoolpipette.cpp index 9456cd4472..a565e4361b 100644 --- a/indra/newview/lltoolpipette.cpp +++ b/indra/newview/lltoolpipette.cpp @@ -67,8 +67,9 @@ BOOL LLToolPipette::handleMouseDown(S32 x, S32 y, MASK mask) { mSuccess = TRUE; mTooltipMsg.clear(); + gPickFaces = TRUE; setMouseCapture(TRUE); - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } @@ -87,7 +88,8 @@ BOOL LLToolPipette::handleHover(S32 x, S32 y, MASK mask) gViewerWindow->setCursor(mSuccess ? UI_CURSOR_PIPETTE : UI_CURSOR_NO); if (hasMouseCapture()) // mouse button is down { - gViewerWindow->pickAsync(x, y, mask, pickCallback); + gPickFaces = TRUE; + gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } return FALSE; @@ -105,19 +107,19 @@ BOOL LLToolPipette::handleToolTip(S32 x, S32 y, std::string& msg, LLRect *sticky return TRUE; } -void LLToolPipette::pickCallback(const LLPickInfo& pick_info) +void LLToolPipette::pickCallback(S32 x, S32 y, MASK mask) { - LLViewerObject* hit_obj = pick_info.getObject(); + LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); LLSelectMgr::getInstance()->unhighlightAll(); // if we clicked on a face of a valid prim, save off texture entry data if (hit_obj && hit_obj->getPCode() == LL_PCODE_VOLUME && - pick_info.mObjectFace != -1) + gLastHitObjectFace != -1) { //TODO: this should highlight the selected face only LLSelectMgr::getInstance()->highlightObjectOnly(hit_obj); - LLToolPipette::getInstance()->mTextureEntry = *hit_obj->getTE(pick_info.mObjectFace); + LLToolPipette::getInstance()->mTextureEntry = *hit_obj->getTE(gLastHitObjectFace); if (LLToolPipette::getInstance()->mSelectCallback) { LLToolPipette::getInstance()->mSelectCallback(LLToolPipette::getInstance()->mTextureEntry, LLToolPipette::getInstance()->mUserData); diff --git a/indra/newview/lltoolpipette.h b/indra/newview/lltoolpipette.h index 5d5b27f964..b88a6eebc8 100644 --- a/indra/newview/lltoolpipette.h +++ b/indra/newview/lltoolpipette.h @@ -41,7 +41,6 @@ #include "lltextureentry.h" class LLViewerObject; -class LLPickInfo; class LLToolPipette : public LLTool, public LLSingleton<LLToolPipette> @@ -59,7 +58,7 @@ public: void setSelectCallback(select_callback callback, void* user_data); void setResult(BOOL success, const std::string& msg); - static void pickCallback(const LLPickInfo& pick_info); + static void pickCallback(S32 x, S32 y, MASK mask); protected: LLTextureEntry mTextureEntry; diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp index 8806d1465a..7d4d0397cc 100644 --- a/indra/newview/lltoolplacer.cpp +++ b/indra/newview/lltoolplacer.cpp @@ -81,22 +81,14 @@ BOOL LLToolPlacer::raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, // Viewer-side pick to find the right sim to create the object on. // First find the surface the object will be created on. - LLPickInfo pick = gViewerWindow->pickImmediate(x, y, FALSE); + gViewerWindow->hitObjectOrLandGlobalImmediate(x, y, NULL, FALSE); // Note: use the frontmost non-flora version because (a) plants usually have lots of alpha and (b) pants' Havok // representations (if any) are NOT the same as their viewer representation. - if (pick.mPickType == LLPickInfo::PICK_FLORA) - { - *hit_obj = NULL; - *hit_face = -1; - } - else - { - *hit_obj = pick.getObject(); - *hit_face = pick.mObjectFace; - } - *b_hit_land = !(*hit_obj) && !pick.mPosGlobal.isExactlyZero(); - LLVector3d land_pos_global = pick.mPosGlobal; + *hit_obj = gObjectList.findObject( gLastHitNonFloraObjectID ); + *hit_face = gLastHitNonFloraObjectFace; + *b_hit_land = !(*hit_obj) && !gLastHitNonFloraPosGlobal.isExactlyZero(); + LLVector3d land_pos_global = gLastHitNonFloraPosGlobal; // Make sure there's a surface to place the new object on. BOOL bypass_sim_raycast = FALSE; diff --git a/indra/newview/lltoolselect.cpp b/indra/newview/lltoolselect.cpp index e74cd58924..8f84013a26 100644 --- a/indra/newview/lltoolselect.cpp +++ b/indra/newview/lltoolselect.cpp @@ -64,24 +64,39 @@ LLToolSelect::LLToolSelect( LLToolComposite* composite ) // True if you selected an object. BOOL LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask) { - // do immediate pick query - mPick = gViewerWindow->pickImmediate(x, y, TRUE); + BOOL handled = FALSE; + + // didn't click in any UI object, so must have clicked in the world + LLViewerObject* object = NULL; + + // You must hit the body for this tool to think you hit the object. + object = gObjectList.findObject( gLastHitObjectID ); + + if (object) + { + mSelectObjectID = object->getID(); + handled = TRUE; + } + else + { + mSelectObjectID.setNull(); + } // Pass mousedown to agent LLTool::handleMouseDown(x, y, mask); - return mPick.getObject().notNull(); + return handled; } +BOOL LLToolSelect::handleDoubleClick(S32 x, S32 y, MASK mask) +{ + //RN: double click to toggle individual/linked picking??? + return LLTool::handleDoubleClick(x, y, mask); +} // static -LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pick, BOOL ignore_group, BOOL temp_select, BOOL select_root) +LLSafeHandle<LLObjectSelection> LLToolSelect::handleObjectSelection(LLViewerObject *object, MASK mask, BOOL ignore_group, BOOL temp_select) { - LLViewerObject* object = pick.getObject(); - if (select_root) - { - object = object->getRootEdit(); - } BOOL select_owned = gSavedSettings.getBOOL("SelectOwnedOnly"); BOOL select_movable = gSavedSettings.getBOOL("SelectMovableOnly"); @@ -93,16 +108,14 @@ LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pi LLSelectMgr::getInstance()->setForceSelection(TRUE); } - BOOL extend_select = (pick.mKeyMask == MASK_SHIFT) || (pick.mKeyMask == MASK_CONTROL); + BOOL extend_select = (mask == MASK_SHIFT) || (mask == MASK_CONTROL); // If no object, check for icon, then just deselect if (!object) { - LLHUDIcon* last_hit_hud_icon = pick.mHUDIcon; - - if (last_hit_hud_icon && last_hit_hud_icon->getSourceObject()) + if (gLastHitHUDIcon && gLastHitHUDIcon->getSourceObject()) { - LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID()); + LLFloaterScriptDebug::show(gLastHitHUDIcon->getSourceObject()->getID()); } else if (!extend_select) { @@ -227,7 +240,8 @@ BOOL LLToolSelect::handleMouseUp(S32 x, S32 y, MASK mask) { mIgnoreGroup = gSavedSettings.getBOOL("EditLinkedParts"); - handleObjectSelection(mPick, mIgnoreGroup, FALSE); + LLViewerObject* object = gObjectList.findObject(mSelectObjectID); + LLToolSelect::handleObjectSelection(object, mask, mIgnoreGroup, FALSE); return LLTool::handleMouseUp(x, y, mask); } @@ -261,4 +275,3 @@ void LLToolSelect::onMouseCaptureLost() - diff --git a/indra/newview/lltoolselect.h b/indra/newview/lltoolselect.h index f6359863a8..c3d10424b1 100644 --- a/indra/newview/lltoolselect.h +++ b/indra/newview/lltoolselect.h @@ -35,7 +35,6 @@ #include "lltool.h" #include "v3math.h" #include "lluuid.h" -#include "llviewerwindow.h" // for LLPickInfo class LLObjectSelection; @@ -46,10 +45,11 @@ public: virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); + virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask); virtual void stopEditing(); - static LLSafeHandle<LLObjectSelection> handleObjectSelection(const LLPickInfo& pick, BOOL ignore_group, BOOL temp_select, BOOL select_root = FALSE); + static LLSafeHandle<LLObjectSelection> handleObjectSelection(LLViewerObject *object, MASK mask, BOOL ignore_group, BOOL temp_select); virtual void onMouseCaptureLost(); virtual void handleDeselect(); @@ -57,7 +57,6 @@ public: protected: BOOL mIgnoreGroup; LLUUID mSelectObjectID; - LLPickInfo mPick; }; diff --git a/indra/newview/lltoolselectrect.cpp b/indra/newview/lltoolselectrect.cpp index 0d403bbb28..67d9e2da65 100644 --- a/indra/newview/lltoolselectrect.cpp +++ b/indra/newview/lltoolselectrect.cpp @@ -78,26 +78,18 @@ void dialog_refresh_all(void); BOOL LLToolSelectRect::handleMouseDown(S32 x, S32 y, MASK mask) { - handlePick(gViewerWindow->pickImmediate(x, y, TRUE)); - - LLTool::handleMouseDown(x, y, mask); - - return mPick.getObject().notNull(); -} - -void LLToolSelectRect::handlePick(const LLPickInfo& pick) -{ - mPick = pick; - // start dragging rectangle setMouseCapture( TRUE ); - mDragStartX = pick.mMousePt.mX; - mDragStartY = pick.mMousePt.mY; - mDragEndX = pick.mMousePt.mX; - mDragEndY = pick.mMousePt.mY; + mDragStartX = x; + mDragStartY = y; + mDragEndX = x; + mDragEndY = y; mMouseOutsideSlop = FALSE; + + LLToolSelect::handleMouseDown(x, y, mask); + return TRUE; } diff --git a/indra/newview/lltoolselectrect.h b/indra/newview/lltoolselectrect.h index 63b8d26e24..d45f0a433c 100644 --- a/indra/newview/lltoolselectrect.h +++ b/indra/newview/lltoolselectrect.h @@ -46,8 +46,6 @@ public: virtual BOOL handleHover(S32 x, S32 y, MASK mask); virtual void draw(); // draw the select rectangle - void handlePick(const LLPickInfo& pick); - protected: void handleRectangleSelection(S32 x, S32 y, MASK mask); // true if you selected one BOOL outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 0e83ba1123..b2cf873a21 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -798,12 +798,7 @@ void render_hud_attachments() glh::matrix4f current_proj = glh_get_current_projection(); glh::matrix4f current_mod = glh_get_current_modelview(); - // clamp target zoom level to reasonable values - gAgent.mHUDTargetZoom = llclamp(gAgent.mHUDTargetZoom, 0.1f, 1.f); - // smoothly interpolate current zoom level - gAgent.mHUDCurZoom = lerp(gAgent.mHUDCurZoom, gAgent.mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f)); - - if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices()) + if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices(FALSE)) { LLCamera hud_cam = *LLViewerCamera::getInstance(); LLVector3 origin = hud_cam.getOrigin(); @@ -861,53 +856,52 @@ void render_hud_attachments() glh_set_current_modelview(current_mod); } -BOOL setup_hud_matrices() -{ - LLRect whole_screen = gViewerWindow->getVirtualWindowRect(); - - // apply camera zoom transform (for high res screenshots) - F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); - S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); - if (zoom_factor > 1.f) - { - S32 num_horizontal_tiles = llceil(zoom_factor); - S32 tile_width = llround((F32)gViewerWindow->getWindowWidth() / zoom_factor); - S32 tile_height = llround((F32)gViewerWindow->getWindowHeight() / zoom_factor); - int tile_y = sub_region / num_horizontal_tiles; - int tile_x = sub_region - (tile_y * num_horizontal_tiles); - glh::matrix4f mat; - - whole_screen.setLeftTopAndSize(tile_x * tile_width, gViewerWindow->getWindowHeight() - (tile_y * tile_height), tile_width, tile_height); - } - - return setup_hud_matrices(whole_screen); -} - -BOOL setup_hud_matrices(const LLRect& screen_region) +BOOL setup_hud_matrices(BOOL for_select) { LLVOAvatar* my_avatarp = gAgent.getAvatarObject(); if (my_avatarp && my_avatarp->hasHUDAttachment()) { - F32 zoom_level = gAgent.mHUDCurZoom; + if (!for_select) + { + // clamp target zoom level to reasonable values + my_avatarp->mHUDTargetZoom = llclamp(my_avatarp->mHUDTargetZoom, 0.1f, 1.f); + // smoothly interpolate current zoom level + my_avatarp->mHUDCurZoom = lerp(my_avatarp->mHUDCurZoom, my_avatarp->mHUDTargetZoom, LLCriticalDamp::getInterpolant(0.03f)); + } + + F32 zoom_level = my_avatarp->mHUDCurZoom; + // clear z buffer and set up transform for hud + if (!for_select) + { + //glClear(GL_DEPTH_BUFFER_BIT); + } LLBBox hud_bbox = my_avatarp->getHUDBBox(); - // set up transform to keep HUD objects in front of camera + + // set up transform to encompass bounding box of HUD glMatrixMode(GL_PROJECTION); F32 hud_depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f); + if (for_select) + { + //RN: reset viewport to window extents so ortho screen is calculated with proper reference frame + gViewerWindow->setupViewport(); + } glh::matrix4f proj = gl_ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, hud_depth); proj.element(2,2) = -0.01f; - F32 aspect_ratio = LLViewerCamera::getInstance()->getAspect(); - - glh::matrix4f mat; - F32 scale_x = (F32)gViewerWindow->getWindowWidth() / (F32)screen_region.getWidth(); - F32 scale_y = (F32)gViewerWindow->getWindowHeight() / (F32)screen_region.getHeight(); - mat.set_scale(glh::vec3f(scale_x, scale_y, 1.f)); - mat.set_translate( - glh::vec3f(clamp_rescale((F32)screen_region.getCenterX(), 0.f, (F32)gViewerWindow->getWindowWidth(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio), - clamp_rescale((F32)screen_region.getCenterY(), 0.f, (F32)gViewerWindow->getWindowHeight(), 0.5f * scale_y, -0.5f * scale_y), - 0.f)); - proj *= mat; + // apply camera zoom transform (for high res screenshots) + F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); + S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); + if (zoom_factor > 1.f) + { + float offset = zoom_factor - 1.f; + int pos_y = sub_region / llceil(zoom_factor); + int pos_x = sub_region - (pos_y*llceil(zoom_factor)); + glh::matrix4f mat; + mat.set_scale(glh::vec3f(zoom_factor, zoom_factor, 1.f)); + mat.set_translate(glh::vec3f(LLViewerCamera::getInstance()->getAspect() * 0.5f * (offset - (F32)pos_x * 2.f), 0.5f * (offset - (F32)pos_y * 2.f), 0.f)); + proj *= mat; + } glLoadMatrixf(proj.m); glh_set_current_projection(proj); @@ -915,8 +909,9 @@ BOOL setup_hud_matrices(const LLRect& screen_region) glMatrixMode(GL_MODELVIEW); glh::matrix4f model((GLfloat*) OGL_TO_CFR_ROTATION); - mat.set_scale(glh::vec3f(zoom_level, zoom_level, zoom_level)); + glh::matrix4f mat; mat.set_translate(glh::vec3f(-hud_bbox.getCenterLocal().mV[VX] + (hud_depth * 0.5f), 0.f, 0.f)); + mat.set_scale(glh::vec3f(zoom_level, zoom_level, zoom_level)); model *= mat; glLoadMatrixf(model.m); @@ -1132,14 +1127,14 @@ void render_ui_2d() gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); // render outline for HUD - if (gAgent.getAvatarObject() && gAgent.mHUDCurZoom < 0.98f) + if (gAgent.getAvatarObject() && gAgent.getAvatarObject()->mHUDCurZoom < 0.98f) { glPushMatrix(); S32 half_width = (gViewerWindow->getWindowWidth() / 2); S32 half_height = (gViewerWindow->getWindowHeight() / 2); glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f); glTranslatef((F32)half_width, (F32)half_height, 0.f); - F32 zoom = gAgent.mHUDCurZoom; + F32 zoom = gAgent.getAvatarObject()->mHUDCurZoom; glScalef(zoom,zoom,1.f); gGL.color4fv(LLColor4::white.mV); gl_rect_2d(-half_width, half_height, half_width, -half_height, FALSE); diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 3f57b26fec..1586f8dc75 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -694,3 +694,5 @@ void LLViewerMedia::setMimeType(std::string mime_type) { sViewerMediaImpl.mMimeType = mime_type; } + + diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index a095c9e159..347ddac797 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -1359,9 +1359,6 @@ void init_debug_rendering_menu(LLMenuGL* menu) sub_menu->append(new LLMenuItemCheckGL("Glow",&LLPipeline::toggleRenderDebug, NULL, &LLPipeline::toggleRenderDebugControl, (void*)LLPipeline::RENDER_DEBUG_GLOW)); - sub_menu->append(new LLMenuItemCheckGL("Raycasting", &LLPipeline::toggleRenderDebug, NULL, - &LLPipeline::toggleRenderDebugControl, - (void*)LLPipeline::RENDER_DEBUG_RAYCAST)); sub_menu->append(new LLMenuItemCheckGL("Show Depth Buffer", &menu_toggle_control, @@ -1631,11 +1628,7 @@ class LLObjectReportAbuse : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); - if (objectp) - { - LLFloaterReporter::showFromObject(objectp->getID()); - } + LLFloaterReporter::showFromObject(gLastHitObjectID); return true; } }; @@ -1645,7 +1638,7 @@ class LLObjectEnableReportAbuse : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0; + bool new_value = !gLastHitObjectID.isNull(); gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value); return true; } @@ -1655,7 +1648,7 @@ class LLObjectTouch : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* object = gObjectList.findObject(gLastHitObjectID); if (!object) return true; LLMessageSystem *msg = gMessageSystem; @@ -1690,7 +1683,7 @@ class LLObjectEnableTouch : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID); bool new_value = obj && obj->flagHandleTouch(); gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value); @@ -1724,7 +1717,7 @@ void label_touch(std::string& label, void*) bool handle_object_open() { - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID); if(!obj) return true; LLFloaterOpenObject::show(); @@ -1745,7 +1738,7 @@ class LLObjectEnableOpen : public view_listener_t { // Look for contents in root object, which is all the LLFloaterOpenObject // understands. - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* obj = gObjectList.findObject(gLastHitObjectID); bool new_value = (obj != NULL); if (new_value) { @@ -1845,14 +1838,14 @@ class LLObjectBuild : public view_listener_t { // zoom in if we're looking at the avatar gAgent.setFocusOnAvatar(FALSE, ANIMATE); - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gAgent.cameraZoomIn(0.666f); gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gViewerWindow->moveCursorToCenter(); } @@ -1885,17 +1878,13 @@ class LLObjectEdit : public view_listener_t else { gAgent.setFocusOnAvatar(FALSE, ANIMATE); - LLViewerObject* selected_objectp = selection->getFirstRootObject(); - if (selected_objectp) - { // zoom in on object center instead of where we clicked, as we need to see the manipulator handles - gAgent.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID()); + gAgent.setFocusGlobal(gLastHitPosGlobal /*+ gLastHitObjectOffset*/, gLastHitObjectID); gAgent.cameraZoomIn(0.666f); gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); } } - } gFloaterTools->open(); /* Flawfinder: ignore */ @@ -1934,7 +1923,7 @@ class LLLandBuild : public view_listener_t { // zoom in if we're looking at the avatar gAgent.setFocusOnAvatar(FALSE, ANIMATE); - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gAgent.cameraZoomIn(0.666f); gAgent.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); @@ -1942,7 +1931,7 @@ class LLLandBuild : public view_listener_t else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { // otherwise just move focus - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gViewerWindow->moveCursorToCenter(); } @@ -2060,19 +2049,15 @@ BOOL enable_has_attachments(void*) //--------------------------------------------------------------------------- void handle_follow(void *userdata) { - // follow a given avatar by ID - LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); - if (objectp) - { - gAgent.startFollowPilot(objectp->getID()); - } + // follow a given avatar, ID in gLastHitObjectID + gAgent.startFollowPilot(gLastHitObjectID); } class LLObjectEnableMute : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* object = gViewerWindow->lastObjectHit(); bool new_value = (object != NULL); if (new_value) { @@ -2095,7 +2080,7 @@ class LLObjectMute : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* object = gViewerWindow->lastObjectHit(); if (!object) return true; LLUUID id; @@ -2151,12 +2136,11 @@ bool handle_go_to() // JAMESDEBUG try simulator autopilot std::vector<std::string> strings; std::string val; - LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal; - val = llformat("%g", pos.mdV[VX]); + val = llformat("%g", gLastHitPosGlobal.mdV[VX]); strings.push_back(val); - val = llformat("%g", pos.mdV[VY]); + val = llformat("%g", gLastHitPosGlobal.mdV[VY]); strings.push_back(val); - val = llformat("%g", pos.mdV[VZ]); + val = llformat("%g", gLastHitPosGlobal.mdV[VZ]); strings.push_back(val); send_generic_message("autopilot", strings); @@ -2225,7 +2209,7 @@ class LLAvatarFreeze : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getFirstObject() ); + LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() ); if( avatar ) { LLUUID* avatar_id = new LLUUID( avatar->getID() ); @@ -2275,7 +2259,7 @@ class LLAvatarDebug : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getFirstObject() ); + LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() ); if( avatar ) { avatar->dumpLocalTextures(); @@ -2327,7 +2311,7 @@ class LLAvatarEject : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getFirstObject() ); + LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() ); if( avatar ) { LLUUID* avatar_id = new LLUUID( avatar->getID() ); @@ -2357,7 +2341,7 @@ class LLAvatarEnableFreezeEject : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getFirstObject() ); + LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() ); bool new_value = (avatar != NULL); if (new_value) @@ -2382,7 +2366,7 @@ class LLAvatarGiveCard : public view_listener_t bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { llinfos << "handle_give_card()" << llendl; - LLViewerObject* dest = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* dest = gViewerWindow->lastObjectHit(); if(dest && dest->isAvatar()) { bool found_name = false; @@ -2621,9 +2605,9 @@ void handle_dump_region_object_cache(void*) void handle_dump_focus(void *) { - LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus()); - - llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl; + LLView *view = gFocusMgr.getKeyboardFocus(); + std::string name = view ? view->getName() : "(none)"; + llinfos << "Keyboard focus " << name << llendl; } class LLSelfStandUp : public view_listener_t @@ -2839,7 +2823,7 @@ class LLAvatarEnableAddFriend : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getFirstObject()); + LLVOAvatar* avatar = find_avatar_from_object(gViewerWindow->lastObjectHit()); bool new_value = avatar && !is_agent_friend(avatar->getID()); gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value); return true; @@ -2886,12 +2870,10 @@ class LLEditEnableCustomizeAvatar : public view_listener_t } }; -// only works on pie menu bool handle_sit_or_stand() { - LLPickInfo pick = LLToolPie::getInstance()->getPick(); - LLViewerObject *object = pick.getObject();; - if (!object || pick.mPickType == LLPickInfo::PICK_FLORA) + LLViewerObject *object = gObjectList.findObject(gLastHitNonFloraObjectID); + if (!object) { return true; } @@ -2906,13 +2888,17 @@ bool handle_sit_or_stand() if (object && object->getPCode() == LL_PCODE_VOLUME) { + LLVector3d offset_double = gViewerWindow->lastNonFloraObjectHitOffset(); + LLVector3 offset_single; + offset_single.setVec(offset_double); + gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); gMessageSystem->nextBlockFast(_PREHASH_AgentData); gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gMessageSystem->nextBlockFast(_PREHASH_TargetObject); gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); - gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset); + gMessageSystem->addVector3Fast(_PREHASH_Offset, offset_single); object->getRegion()->sendReliableMessage(); } @@ -2946,7 +2932,7 @@ class LLLandSit : public view_listener_t gAgent.setControlFlags(AGENT_CONTROL_STAND_UP); LLViewerParcelMgr::getInstance()->deselectLand(); - LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal; + LLVector3d posGlobal = gLastHitPosGlobal; LLQuaternion target_rot; if (gAgent.getAvatarObject()) @@ -5042,7 +5028,7 @@ class LLAvatarInviteToGroup : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getFirstObject() ); + LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() ); if(avatar) { invite_to_group(avatar->getID()); @@ -5055,7 +5041,7 @@ class LLAvatarAddFriend : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getFirstObject() ); + LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() ); if(avatar && !is_agent_friend(avatar->getID())) { request_friendship(avatar->getID()); @@ -5128,11 +5114,11 @@ class LLEnablePayObject : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getFirstObject()); + LLVOAvatar* avatar = find_avatar_from_object(gViewerWindow->lastObjectHit()); bool new_value = (avatar != NULL); if (!new_value) { - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* object = gViewerWindow->lastObjectHit(); if( object ) { LLViewerObject *parent = (LLViewerObject *)object->getParent(); @@ -5152,9 +5138,8 @@ class LLObjectEnableSitOrStand : public view_listener_t bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { bool new_value = false; - LLViewerObject* dest_object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); - - if(dest_object) + LLViewerObject* dest_object = NULL; + if((dest_object = gObjectList.findObject(gLastHitObjectID))) { if(dest_object->getPCode() == LL_PCODE_VOLUME) { @@ -5517,11 +5502,7 @@ class LLShowAgentProfile : public view_listener_t } else if (userdata.asString() == "hit object") { - LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); - if (objectp) - { - agent_id = objectp->getID(); - } + agent_id = gLastHitObjectID; } else { @@ -5557,12 +5538,12 @@ void handle_focus(void *) { // zoom in if we're looking at the avatar gAgent.setFocusOnAvatar(FALSE, ANIMATE); - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gAgent.cameraZoomIn(0.666f); } else { - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); } gViewerWindow->moveCursorToCenter(); @@ -5580,19 +5561,19 @@ class LLLandEdit : public view_listener_t { // zoom in if we're looking at the avatar gAgent.setFocusOnAvatar(FALSE, ANIMATE); - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gAgent.cameraOrbitOver( F_PI * 0.25f ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gViewerWindow->moveCursorToCenter(); } - LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal ); + LLViewerParcelMgr::getInstance()->selectParcelAt( gLastHitPosGlobal ); gFloaterTools->showMore(TRUE); gFloaterView->bringToFront( gFloaterTools ); @@ -5630,13 +5611,13 @@ void handle_move(void*) { // zoom in if we're looking at the avatar gAgent.setFocusOnAvatar(FALSE, ANIMATE); - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); gAgent.cameraZoomIn(0.666f); } else { - gAgent.setFocusGlobal(LLToolPie::getInstance()->getPick()); + gAgent.setFocusGlobal(gLastHitPosGlobal + gLastHitObjectOffset, gLastHitObjectID); } gViewerWindow->moveCursorToCenter(); @@ -5738,7 +5719,7 @@ class LLAttachmentDrop : public view_listener_t { // Called when the user clicked on an object attached to them // and selected "Drop". - LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject *object = gViewerWindow->lastObjectHit(); if (!object) { llwarns << "handle_drop_attachment() - no object to drop" << llendl; @@ -5838,7 +5819,7 @@ class LLAttachmentDetach : public view_listener_t { // Called when the user clicked on an object attached to them // and selected "Detach". - LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject *object = gViewerWindow->lastObjectHit(); if (!object) { llwarns << "handle_detach() - no object to detach" << llendl; @@ -5918,7 +5899,7 @@ class LLAttachmentEnableDrop : public view_listener_t // in your inventory. Therefore, we disable the drop option until the // item is in your inventory - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* object = gViewerWindow->lastObjectHit(); LLViewerJointAttachment* attachment_pt = NULL; LLInventoryItem* item = NULL; @@ -5960,7 +5941,7 @@ class LLAttachmentEnableDrop : public view_listener_t BOOL enable_detach(void*) { - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); + LLViewerObject* object = gViewerWindow->lastObjectHit(); if (!object) return FALSE; if (!object->isAttachment()) return FALSE; @@ -6064,7 +6045,7 @@ class LLAvatarSendIM : public view_listener_t { bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) { - LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getFirstObject() ); + LLVOAvatar* avatar = find_avatar_from_object( gViewerWindow->lastObjectHit() ); if(avatar) { std::string name("IM"); @@ -6840,11 +6821,7 @@ void handle_dump_avatar_local_textures(void*) void handle_debug_avatar_textures(void*) { - LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); - if (objectp) - { - LLFloaterAvatarTextures::show(objectp->getID()); - } + LLFloaterAvatarTextures::show(gLastHitObjectID); } void handle_grab_texture(void* data) diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 1aa7d2c3ff..19025b34a4 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -3039,7 +3039,7 @@ void LLViewerObject::updatePositionCaches() const const LLVector3d LLViewerObject::getPositionGlobal() const { - LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion()); + LLVector3d position_global = mRegionp->getPosGlobalFromRegion(getPositionRegion());; if (isAttachment()) { @@ -3365,19 +3365,6 @@ LLViewerObject* LLViewerObject::getRootEdit() const return (LLViewerObject*)root; } - -BOOL LLViewerObject::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32 face, - S32* face_hit, - LLVector3* intersection, - LLVector2* tex_coord, - LLVector3* normal, - LLVector3* bi_normal) -{ - return false; -} - - U8 LLViewerObject::getMediaType() const { if (mMedia) @@ -4849,6 +4836,11 @@ BOOL LLViewerObject::setFlags(U32 flags, BOOL state) return setit; } +BOOL LLViewerObject::lineSegmentIntersect(const LLVector3& start, LLVector3& end) const +{ + return FALSE; +} + void LLViewerObject::applyAngularVelocity(F32 dt) { //do target omega here diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index a143589ee9..0f0fa62ea1 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -242,15 +242,9 @@ public: //detect if given line segment (in agent space) intersects with this viewer object. - //returns TRUE if intersection detected and returns information about intersection - virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32 face = -1, // which face to check, -1 = ALL_SIDES - S32* face_hit = NULL, // which face was hit - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point - ); + //returns TRUE if intersection detected and moves end to the point of intersection + //closest to start. + virtual BOOL lineSegmentIntersect(const LLVector3& start, LLVector3& end) const; virtual const LLVector3d getPositionGlobal() const; virtual const LLVector3 &getPositionRegion() const; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index a37120451e..8cd295b8a8 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1078,14 +1078,14 @@ void LLViewerObjectList::renderObjectBounds(const LLVector3 ¢er) { } -void LLViewerObjectList::renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent) -{ - generatePickList(camera); - renderPickList(screen_rect, pick_parcel_wall, render_transparent); -} -void LLViewerObjectList::generatePickList(LLCamera &camera) +U32 LLViewerObjectList::renderObjectsForSelect(LLCamera &camera, BOOL pick_parcel_wall, BOOL keep_pick_list) { + gRenderForSelect = TRUE; + + // LLTimer pick_timer; + if (!keep_pick_list) + { LLViewerObject *objectp; S32 i; // Reset all of the GL names to zero. @@ -1199,14 +1199,11 @@ void LLViewerObjectList::generatePickList(LLCamera &camera) } LLHUDIcon::generatePickIDs(i * step, step); - } -} - -void LLViewerObjectList::renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent) -{ - gRenderForSelect = TRUE; - gPipeline.renderForSelect(mSelectPickList, render_transparent, screen_rect); + // At this point, we should only have live drawables/viewer objects + gPipeline.renderForSelect(mSelectPickList); + } + } // // Render pass for selected objects @@ -1223,6 +1220,7 @@ void LLViewerObjectList::renderPickList(const LLRect& screen_rect, BOOL pick_par //llinfos << "Rendered " << count << " for select" << llendl; //llinfos << "Took " << pick_timer.getElapsedTimeF32()*1000.f << "ms to pick" << llendl; + return 0; } LLViewerObject *LLViewerObjectList::getSelectedObject(const U32 object_id) @@ -1528,4 +1526,3 @@ bool LLViewerObjectList::OrphanInfo::operator!=(const OrphanInfo &rhs) const return !operator==(rhs); } - diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index a5285930b2..b9b6ff243f 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -108,10 +108,7 @@ public: void updateAvatarVisibility(); // Selection related stuff - void renderObjectsForSelect(LLCamera &camera, const LLRect& screen_rect, BOOL pick_parcel_wall = FALSE, BOOL render_transparent = TRUE); - void generatePickList(LLCamera &camera); - void renderPickList(const LLRect& screen_rect, BOOL pick_parcel_wall, BOOL render_transparent); - + U32 renderObjectsForSelect(LLCamera &camera, BOOL pick_parcel_wall = FALSE, BOOL keep_pick_list = FALSE); LLViewerObject *getSelectedObject(const U32 object_id); inline S32 getNumObjects() { return mObjects.count(); } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 4c575ff139..0296aee8ca 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -203,8 +203,32 @@ extern S32 gJamesInt; LLViewerWindow *gViewerWindow = NULL; LLVelocityBar *gVelocityBar = NULL; +LLVector3d gLastHitPosGlobal; +LLVector3d gLastHitObjectOffset; +LLUUID gLastHitObjectID; +S32 gLastHitObjectFace = -1; +BOOL gLastHitLand = FALSE; +F32 gLastHitUCoord; +F32 gLastHitVCoord; + + +LLVector3d gLastHitNonFloraPosGlobal; +LLVector3d gLastHitNonFloraObjectOffset; +LLUUID gLastHitNonFloraObjectID; +S32 gLastHitNonFloraObjectFace = -1; +BOOL gLastHitParcelWall = FALSE; + +S32 gLastHitUIElement = 0; +LLHUDIcon* gLastHitHUDIcon = NULL; BOOL gDebugSelect = FALSE; +U8 gLastPickAlpha = 255; +BOOL gUseGLPick = FALSE; + +// On the next pick pass (whenever that happens) +// should we try to pick individual faces? +// Cleared to FALSE every time a pick happens. +BOOL gPickFaces = FALSE; LLFrameTimer gMouseIdleTimer; LLFrameTimer gAwayTimer; @@ -215,11 +239,6 @@ BOOL gShowOverlayTitle = FALSE; BOOL gPickTransparent = TRUE; BOOL gDebugFastUIRender = FALSE; -LLViewerObject* gDebugRaycastObject = NULL; -LLVector3 gDebugRaycastIntersection; -LLVector2 gDebugRaycastTexCoord; -LLVector3 gDebugRaycastNormal; -LLVector3 gDebugRaycastBinormal; // HUD display lines in lower right BOOL gDisplayWindInfo = FALSE; @@ -237,6 +256,9 @@ const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before co const F32 MAX_FAST_FRAME_TIME = 0.5f; const F32 FAST_FRAME_INCREMENT = 0.1f; +const S32 PICK_HALF_WIDTH = 5; +const S32 PICK_DIAMETER = 2 * PICK_HALF_WIDTH+1; + const F32 MIN_DISPLAY_SCALE = 0.85f; const S32 CONSOLE_BOTTOM_PAD = 40; @@ -1487,8 +1509,8 @@ LLViewerWindow::LLViewerWindow( mToolStored( NULL ), mSuppressToolbox( FALSE ), mHideCursorPermanent( FALSE ), - mIgnoreActivate( FALSE ), - mHoverPick() + mPickPending(FALSE), + mIgnoreActivate( FALSE ) { // Default to application directory. LLViewerWindow::sSnapshotBaseName = "Snapshot"; @@ -1596,6 +1618,8 @@ LLViewerWindow::LLViewerWindow( mCurrentMousePoint.mX = getWindowWidth() / 2; mCurrentMousePoint.mY = getWindowHeight() / 2; + mPickBuffer = new U8[PICK_DIAMETER * PICK_DIAMETER * 4]; + gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle"); mOverlayTitle = gSavedSettings.getString("OverlayTitle"); // Can't have spaces in settings.ini strings, so use underscores instead and convert them. @@ -2008,6 +2032,9 @@ LLViewerWindow::~LLViewerWindow() LLViewerImage::cleanupClass(); + delete[] mPickBuffer; + mPickBuffer = NULL; + llinfos << "Cleaning up select manager" << llendl; LLSelectMgr::getInstance()->cleanup(); @@ -2706,10 +2733,6 @@ BOOL LLViewerWindow::handlePerFrameHover() LLView::sMouseHandlerMessage.clear(); - S32 x = mCurrentMousePoint.mX; - S32 y = mCurrentMousePoint.mY; - MASK mask = gKeyboard->currentMask(TRUE); - //RN: fix for asynchronous notification of mouse leaving window not working LLCoordWindow mouse_pos; mWindow->getCursorPosition(&mouse_pos); @@ -2725,7 +2748,6 @@ BOOL LLViewerWindow::handlePerFrameHover() mMouseInWindow = TRUE; } - S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]); S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]); @@ -2756,6 +2778,10 @@ BOOL LLViewerWindow::handlePerFrameHover() return TRUE; } + S32 x = mCurrentMousePoint.mX; + S32 y = mCurrentMousePoint.mY; + MASK mask = gKeyboard->currentMask(TRUE); + // clean up current focus LLUICtrl* cur_focus = gFocusMgr.getKeyboardFocus(); if (cur_focus) @@ -3097,41 +3123,10 @@ BOOL LLViewerWindow::handlePerFrameHover() LLSelectMgr::getInstance()->deselectUnused(); } - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST)) - { - gDebugRaycastObject = cursorIntersect(-1, -1, 512.f, NULL, -1, - NULL, - &gDebugRaycastIntersection, - &gDebugRaycastTexCoord, - &gDebugRaycastNormal, - &gDebugRaycastBinormal); - } - - static U16 frame_counter = 0; - static S32 previous_x = -1; - static S32 previous_y = -1; - - if (((previous_x != x) || (previous_y != y)) || - ((gSavedSettings.getBOOL("PerFrameHoverPick")) - && ((frame_counter % gSavedSettings.getS32("PerFrameHoverPickCount")) == 0))) - { - pickAsync(getCurrentMouseX(), getCurrentMouseY(), mask, hoverPickCallback, TRUE); - } - frame_counter++; - previous_x = x; - previous_y = y; - return handled; } -/* static */ -void LLViewerWindow::hoverPickCallback(const LLPickInfo& pick_info) -{ - gViewerWindow->mHoverPick = pick_info; -} - - void LLViewerWindow::saveLastMouse(const LLCoordGL &point) { // Store last mouse location. @@ -3225,7 +3220,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, glPushMatrix(); if (selection->getSelectType() == SELECT_TYPE_HUD) { - F32 zoom = gAgent.mHUDCurZoom; + F32 zoom = gAgent.getAvatarObject()->mHUDCurZoom; glScalef(zoom, zoom, zoom); } @@ -3377,14 +3372,19 @@ BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewe return intersect; } -void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent, BOOL get_surface_info) +void LLViewerWindow::hitObjectOrLandGlobalAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(S32 x, S32 y, MASK mask), BOOL pick_transparent, BOOL pick_parcel_walls) { if (gNoRender) { return; } - // push back pick info object + glClear(GL_DEPTH_BUFFER_BIT); + gDepthDirty = TRUE; + + S32 scaled_x = llround((F32)x * mDisplayScale.mV[VX]); + S32 scaled_y = llround((F32)y_from_bot * mDisplayScale.mV[VY]); + BOOL in_build_mode = gFloaterTools && gFloaterTools->getVisible(); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) { @@ -3392,44 +3392,29 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback // "Show Debug Alpha" means no object actually transparent pick_transparent = TRUE; } + gPickTransparent = pick_transparent; - // center initial pick frame buffer region under mouse cursor - // since that area is guaranteed to be onscreen and hence a valid - // part of the framebuffer - if (mPicks.empty()) - { - mPickScreenRegion.setCenterAndSize(x, y_from_bot, PICK_DIAMETER, PICK_DIAMETER); - - if (mPickScreenRegion.mLeft < 0) mPickScreenRegion.translate(-mPickScreenRegion.mLeft, 0); - if (mPickScreenRegion.mBottom < 0) mPickScreenRegion.translate(0, -mPickScreenRegion.mBottom); - if (mPickScreenRegion.mRight > mWindowRect.getWidth() ) mPickScreenRegion.translate(mWindowRect.getWidth() - mPickScreenRegion.mRight, 0); - if (mPickScreenRegion.mTop > mWindowRect.getHeight() ) mPickScreenRegion.translate(0, mWindowRect.getHeight() - mPickScreenRegion.mTop); - } + gUseGLPick = FALSE; + mPickCallback = callback; - // set frame buffer region for picking results - // stack multiple picks left to right - LLRect screen_region = mPickScreenRegion; - screen_region.translate(mPicks.size() * PICK_DIAMETER, 0); - - LLPickInfo pick(LLCoordGL(x, y_from_bot), screen_region, mask, pick_transparent, get_surface_info, callback); + // Default to not hitting anything + gLastHitPosGlobal.zeroVec(); + gLastHitObjectOffset.zeroVec(); + gLastHitObjectID.setNull(); + gLastHitObjectFace = -1; - schedulePick(pick); -} + gLastHitNonFloraPosGlobal.zeroVec(); + gLastHitNonFloraObjectOffset.zeroVec(); + gLastHitNonFloraObjectID.setNull(); + gLastHitNonFloraObjectFace = -1; -void LLViewerWindow::schedulePick(LLPickInfo& pick_info) -{ - llassert_always(pick_info.mScreenRegion.notNull()); - mPicks.push_back(pick_info); - - S32 scaled_x = llround((F32)pick_info.mMousePt.mX * mDisplayScale.mV[VX]); - S32 scaled_y = llround((F32)pick_info.mMousePt.mY * mDisplayScale.mV[VY]); + gLastHitParcelWall = FALSE; - // Default to not hitting anything LLCamera pick_camera; pick_camera.setOrigin(LLViewerCamera::getInstance()->getOrigin()); pick_camera.setOriginAndLookAt(LLViewerCamera::getInstance()->getOrigin(), LLViewerCamera::getInstance()->getUpAxis(), - LLViewerCamera::getInstance()->getOrigin() + mouseDirectionGlobal(pick_info.mMousePt.mX, pick_info.mMousePt.mY)); + LLViewerCamera::getInstance()->getOrigin() + mouseDirectionGlobal(x, y_from_bot)); pick_camera.setView(0.5f*DEG_TO_RAD); pick_camera.setNear(LLViewerCamera::getInstance()->getNear()); pick_camera.setFar(LLViewerCamera::getInstance()->getFar()); @@ -3446,38 +3431,117 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info) glPushMatrix(); glLoadIdentity(); - // clear work area - { - LLGLState scissor_state(GL_SCISSOR_TEST); - scissor_state.enable(); - glScissor(pick_info.mScreenRegion.mLeft, pick_info.mScreenRegion.mBottom, pick_info.mScreenRegion.getWidth(), pick_info.mScreenRegion.getHeight()); + // build perspective transform and picking viewport + // Perform pick on a PICK_DIAMETER x PICK_DIAMETER pixel region around cursor point. + // Don't limit the select distance for this pick. + LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - (PICK_HALF_WIDTH + 2), scaled_y - (PICK_HALF_WIDTH + 2), PICK_DIAMETER + 4, PICK_DIAMETER + 4, FALSE); + // make viewport big enough to handle antialiased frame buffers + gGLViewport[0] = scaled_x - (PICK_HALF_WIDTH + 2); + gGLViewport[1] = scaled_y - (PICK_HALF_WIDTH + 2); + gGLViewport[2] = PICK_DIAMETER + 4; + gGLViewport[3] = PICK_DIAMETER + 4; + glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); + LLViewerCamera::updateFrustumPlanes(pick_camera); + stop_glerror(); + glClearColor(0.f, 0.f, 0.f, 0.f); glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); //glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); + + // Draw the objects so the user can select them. + // The starting ID is 1, since land is zero. + gObjectList.renderObjectsForSelect(pick_camera, pick_parcel_walls); + + stop_glerror(); + + // restore drawing state + glMatrixMode(GL_PROJECTION); + glPopMatrix(); + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); + + setupViewport(); + + mPickPoint.set(x, y_from_bot); + mPickOffset.set(0, 0); + mPickMask = mask; + mPickPending = TRUE; + + // delay further event processing until we receive results of pick + mWindow->delayInputProcessing(); +} + +void LLViewerWindow::hitUIElementImmediate(S32 x, S32 y, void (*callback)(S32 x, S32 y, MASK mask)) +{ + // Performs the GL UI pick. + // Stores its results in global, gLastHitUIElement + if (gNoRender) + { + return; } - // build perspective transform and picking viewport + hitUIElementAsync(x, y, gKeyboard->currentMask(TRUE), NULL); + performPick(); + if (callback) + { + callback(x, y, gKeyboard->currentMask(TRUE)); + } +} + +//RN: this currently doesn't do anything +void LLViewerWindow::hitUIElementAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(S32 x, S32 y, MASK mask)) +{ + if (gNoRender) + { + return; + } + +// F32 delta_time = gAlphaFadeTimer.getElapsedTimeAndResetF32(); + + gUseGLPick = FALSE; + mPickCallback = callback; + + // Default to not hitting anything + gLastHitUIElement = 0; + + LLCamera pick_camera; + pick_camera.setOrigin(LLViewerCamera::getInstance()->getOrigin()); + pick_camera.setOriginAndLookAt(LLViewerCamera::getInstance()->getOrigin(), + LLViewerCamera::getInstance()->getUpAxis(), + LLViewerCamera::getInstance()->getOrigin() + mouseDirectionGlobal(x, y_from_bot)); + pick_camera.setView(0.5f*DEG_TO_RAD); + pick_camera.setNear(LLViewerCamera::getInstance()->getNear()); + pick_camera.setFar(LLViewerCamera::getInstance()->getFar()); + pick_camera.setAspect(1.f); + + // save our drawing state + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glLoadIdentity(); + + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + + // build orthogonal transform and picking viewport // Perform pick on a PICK_DIAMETER x PICK_DIAMETER pixel region around cursor point. // Don't limit the select distance for this pick. - LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - PICK_HALF_WIDTH, scaled_y - PICK_HALF_WIDTH, PICK_DIAMETER, PICK_DIAMETER, FALSE); + setup2DRender(); + const LLVector2& display_scale = getDisplayScale(); + glScalef(display_scale.mV[VX], display_scale.mV[VY], 1.f); - // render for object picking + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); // make viewport big enough to handle antialiased frame buffers - gGLViewport[0] = pick_info.mScreenRegion.mLeft; - gGLViewport[1] = pick_info.mScreenRegion.mBottom; - gGLViewport[2] = pick_info.mScreenRegion.getWidth(); - gGLViewport[3] = pick_info.mScreenRegion.getHeight(); - - glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); - LLViewerCamera::updateFrustumPlanes(pick_camera); + glViewport(x - (PICK_HALF_WIDTH + 2), y_from_bot - (PICK_HALF_WIDTH + 2), PICK_DIAMETER + 4, PICK_DIAMETER + 4); stop_glerror(); + glClearColor(0.f, 0.f, 0.f, 0.f); + glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); + // Draw the objects so the user can select them. // The starting ID is 1, since land is zero. - LLRect pick_region; - pick_region.setOriginAndSize(scaled_x - PICK_HALF_WIDTH, scaled_y - PICK_HALF_WIDTH, PICK_DIAMETER, PICK_DIAMETER); - gObjectList.renderObjectsForSelect(pick_camera, pick_region, FALSE, pick_info.mPickTransparent); + //drawForSelect(); stop_glerror(); @@ -3487,121 +3551,309 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info) glMatrixMode(GL_MODELVIEW); glPopMatrix(); - setup3DRender(); - setup2DRender(); setupViewport(); - // delay further event processing until we receive results of pick - mWindow->delayInputProcessing(); + mPickPoint.set(x, y_from_bot); + mPickOffset.set(0, 0); + mPickMask = mask; + mPickPending = TRUE; } - void LLViewerWindow::performPick() { - if (gNoRender) + if (gNoRender || !mPickPending) { return; } - if (!mPicks.empty()) + mPickPending = FALSE; + U32 te_offset = NO_FACE; + + // find pick region that is fully onscreen + LLCoordGL scaled_pick_point = mPickPoint; + scaled_pick_point.mX = llclamp(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX]), PICK_HALF_WIDTH, getWindowDisplayWidth() - PICK_HALF_WIDTH); + scaled_pick_point.mY = llclamp(llround((F32)mPickPoint.mY * mDisplayScale.mV[VY]), PICK_HALF_WIDTH, getWindowDisplayHeight() - PICK_HALF_WIDTH); + + glReadPixels(scaled_pick_point.mX - PICK_HALF_WIDTH, scaled_pick_point.mY - PICK_HALF_WIDTH, PICK_DIAMETER, PICK_DIAMETER, GL_RGBA, GL_UNSIGNED_BYTE, mPickBuffer); + + S32 pixel_index = PICK_HALF_WIDTH * PICK_DIAMETER + PICK_HALF_WIDTH; + S32 name = (U32)mPickBuffer[(pixel_index * 4) + 0] << 16 | (U32)mPickBuffer[(pixel_index * 4) + 1] << 8 | (U32)mPickBuffer[(pixel_index * 4) + 2]; + gLastPickAlpha = mPickBuffer[(pixel_index * 4) + 3]; + + if (name >= (S32)GL_NAME_UI_RESERVED && name < (S32)GL_NAME_INDEX_OFFSET) + { + // hit a UI element + gLastHitUIElement = name; + if (mPickCallback) + { + mPickCallback(mPickPoint.mX, mPickPoint.mY, mPickMask); + } + } + + //imdebug("rgba rbga=bbba b=8 w=%d h=%d %p", PICK_DIAMETER, PICK_DIAMETER, mPickBuffer); + + S32 x_offset = mPickPoint.mX - llround((F32)scaled_pick_point.mX / mDisplayScale.mV[VX]); + S32 y_offset = mPickPoint.mY - llround((F32)scaled_pick_point.mY / mDisplayScale.mV[VY]); + + + // we hit nothing, scan surrounding pixels for something useful + if (!name) { - std::vector<LLPickInfo>::iterator pick_it; - for (pick_it = mPicks.begin(); pick_it != mPicks.end(); ++pick_it) + S32 closest_distance = 10000; + //S32 closest_pick_name = 0; + for (S32 col = 0; col < PICK_DIAMETER; col++) { - pick_it->fetchResults(); + for (S32 row = 0; row < PICK_DIAMETER; row++) + { + S32 distance_squared = (llabs(col - x_offset - PICK_HALF_WIDTH) * llabs(col - x_offset - PICK_HALF_WIDTH)) + (llabs(row - y_offset - PICK_HALF_WIDTH) * llabs(row - y_offset - PICK_HALF_WIDTH)); + pixel_index = row * PICK_DIAMETER + col; + S32 test_name = (U32)mPickBuffer[(pixel_index * 4) + 0] << 16 | (U32)mPickBuffer[(pixel_index * 4) + 1] << 8 | (U32)mPickBuffer[(pixel_index * 4) + 2]; + gLastPickAlpha = mPickBuffer[(pixel_index * 4) + 3]; + if (test_name && distance_squared < closest_distance) + { + closest_distance = distance_squared; + name = test_name; + gLastPickAlpha = mPickBuffer[(pixel_index * 4) + 3]; + mPickOffset.mX = col - PICK_HALF_WIDTH; + mPickOffset.mY = row - PICK_HALF_WIDTH; + } + } } + } - mLastPick = mPicks.back(); - mPicks.clear(); + if (name) + { + mPickPoint.mX += llround((F32)mPickOffset.mX * mDisplayScale.mV[VX]); + mPickPoint.mY += llround((F32)mPickOffset.mY * mDisplayScale.mV[VY]); } -} + if (gPickFaces) + { + te_offset = ((U32)name >> 20); + name &= 0x000fffff; + // don't clear gPickFaces, as we still need to check for UV coordinates + } -// Performs the GL object/land pick. -LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) -{ - if (gNoRender) + LLViewerObject *objectp = NULL; + + // Frontmost non-foreground object that isn't trees or grass + LLViewerObject* nonflora_objectp = NULL; + S32 nonflora_name = -1; + S32 nonflora_te_offset = NO_FACE; + + if (name == (S32)GL_NAME_PARCEL_WALL) { - return LLPickInfo(); + gLastHitParcelWall = TRUE; } - pickAsync(x, y_from_bot, gKeyboard->currentMask(TRUE), NULL, pick_transparent); - // assume that pickAsync put the results in the back of the mPicks list - mLastPick = mPicks.back(); - mLastPick.fetchResults(); - mPicks.pop_back(); + gLastHitHUDIcon = NULL; - return mLastPick; + objectp = gObjectList.getSelectedObject(name); + if (objectp) + { + LLViewerObject* parent = (LLViewerObject*)(objectp->getParent()); + if (NULL == parent) { + // if you are the parent + parent = objectp; + } + if (objectp->mbCanSelect) + { + te_offset = (te_offset == 16) ? NO_FACE : te_offset; + + // If the hit object isn't a plant, store it as the frontmost non-flora object. + LLPCode pcode = objectp->getPCode(); + if( (LL_PCODE_LEGACY_GRASS != pcode) && + (LL_PCODE_LEGACY_TREE != pcode) && + (LL_PCODE_TREE_NEW != pcode)) + { + nonflora_objectp = objectp; + nonflora_name = name; + nonflora_te_offset = te_offset; + } + } + else + { + //llinfos << "Hit object you can't select" << llendl; + } + } + else + { + // was this name referring to a hud icon? + gLastHitHUDIcon = LLHUDIcon::handlePick(name); + } + + analyzeHit( + mPickPoint.mX, mPickPoint.mY, objectp, te_offset, + &gLastHitObjectID, &gLastHitObjectFace, &gLastHitPosGlobal, &gLastHitLand, &gLastHitUCoord, &gLastHitVCoord ); + + if (objectp && !gLastHitObjectID.isNull()) + { + gLastHitObjectOffset = gAgent.calcFocusOffset(objectp, mPickPoint.mX, mPickPoint.mY); + } + + if( objectp == nonflora_objectp ) + { + gLastHitNonFloraObjectID = gLastHitObjectID; + gLastHitNonFloraObjectFace = gLastHitObjectFace; + gLastHitNonFloraPosGlobal = gLastHitPosGlobal; + gLastHitNonFloraObjectOffset= gLastHitObjectOffset; + } + else + { + analyzeHit( mPickPoint.mX, mPickPoint.mY, nonflora_objectp, nonflora_te_offset, + &gLastHitNonFloraObjectID, &gLastHitNonFloraObjectFace, &gLastHitNonFloraPosGlobal, + &gLastHitLand, &gLastHitUCoord, &gLastHitVCoord); + + if( nonflora_objectp ) + { + gLastHitNonFloraObjectOffset = gAgent.calcFocusOffset(nonflora_objectp, mPickPoint.mX, mPickPoint.mY); + } + } + + if (mPickCallback) + { + mPickCallback(mPickPoint.mX, mPickPoint.mY, mPickMask); + } + + gPickFaces = FALSE; } -LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth, - LLViewerObject *this_object, - S32 this_face, - S32* face_hit, - LLVector3 *intersection, - LLVector2 *uv, - LLVector3 *normal, - LLVector3 *binormal) +// Performs the GL object/land pick. +// Stores its results in globals, gHit* +void LLViewerWindow::hitObjectOrLandGlobalImmediate(S32 x, S32 y_from_bot, void (*callback)(S32 x, S32 y, MASK mask), BOOL pick_transparent) { - S32 x = mouse_x; - S32 y = mouse_y; - - if ((mouse_x == -1) && (mouse_y == -1)) // use current mouse position + if (gNoRender) { - x = getCurrentMouseX(); - y = getCurrentMouseY(); + return; } + + hitObjectOrLandGlobalAsync(x, y_from_bot, gKeyboard->currentMask(TRUE), NULL, pick_transparent); + performPick(); + if (callback) + { + callback(x, y_from_bot, gKeyboard->currentMask(TRUE)); + } +} - // HUD coordinates of mouse - LLVector3 mouse_point_hud = mousePointHUD(x, y); - LLVector3 mouse_hud_start = mouse_point_hud - LLVector3(depth, 0, 0); - LLVector3 mouse_hud_end = mouse_point_hud + LLVector3(depth, 0, 0); +LLViewerObject* LLViewerWindow::getObjectUnderCursor(const F32 depth) +{ + S32 x = getCurrentMouseX(); + S32 y = getCurrentMouseY(); - // world coordinates of mouse LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y); - LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin(); - LLVector3 mouse_world_start = mouse_point_global; - LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth; - + LLVector3 camera_pos_global = LLViewerCamera::getInstance()->getOrigin(); + LLVector3 pick_end = camera_pos_global + mouse_direction_global * depth; + LLVector3 collision_point; + return gPipeline.pickObject(camera_pos_global, pick_end, collision_point); +} + +void LLViewerWindow::analyzeHit( + S32 x, // input + S32 y_from_bot, // input + LLViewerObject* objectp, // input + U32 te_offset, // input + LLUUID* hit_object_id_p,// output + S32* hit_face_p, // output + LLVector3d* hit_pos_p, // output + BOOL* hit_land, // output + F32* hit_u_coord, // output + F32* hit_v_coord) // output +{ + // Clean up inputs + S32 face = -1; - LLViewerObject* found = NULL; + if (te_offset != NO_FACE ) + { + face = te_offset; + } - if (this_object) // check only this object + *hit_land = FALSE; + + if (objectp) { - if (this_object->isHUDAttachment()) // is a HUD object? + if( objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH ) { - if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, - face_hit, intersection, uv, normal, binormal)) + // Hit land + *hit_land = TRUE; + + // put global position into land_pos + LLVector3d land_pos; + if (mousePointOnLandGlobal(x, y_from_bot, &land_pos)) { - found = this_object; + *hit_object_id_p = LLUUID::null; + *hit_face_p = -1; + + // Fudge the land focus a little bit above ground. + *hit_pos_p = land_pos + LLVector3d(0.f, 0.f, 0.1f); + //llinfos << "DEBUG Hit Land " << *hit_pos_p << llendl; + return; } + else + { + //llinfos << "Hit land but couldn't find position" << llendl; + // Fall through to "Didn't hit anything" } - - else // is a world object + } + else { - if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, - face_hit, intersection, uv, normal, binormal)) + *hit_object_id_p = objectp->mID; + *hit_face_p = face; + + // Hit an object + if (objectp->isAvatar()) { - found = this_object; + *hit_pos_p = gAgent.getPosGlobalFromAgent(((LLVOAvatar*)objectp)->mPelvisp->getWorldPosition()); } + else if (objectp->mDrawable.notNull()) + { + *hit_pos_p = gAgent.getPosGlobalFromAgent(objectp->getRenderPosition()); } + else + { + // regular object + *hit_pos_p = objectp->getPositionGlobal(); } - else // check ALL objects + if (gPickFaces && face > -1 && + objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME && + face < objectp->mDrawable->getNumFaces()) { - found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, - face_hit, intersection, uv, normal, binormal); - - if (!found) // if not found in HUD, look in world: - + // render red-blue gradient to get 1/256 precision + // then render green grid to get final 1/4096 precision + S32 scaled_x = llround((F32)x * mDisplayScale.mV[VX]); + S32 scaled_y = llround((F32)y_from_bot * mDisplayScale.mV[VY]); + const S32 UV_PICK_WIDTH = 41; + const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2; + U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4]; + S32 pick_face = face; + LLFace* facep = objectp->mDrawable->getFace(pick_face); + LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE); + glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH); + gPipeline.renderFaceForUVSelect(facep); + + glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer); + U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)]; + *hit_u_coord = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f; + *hit_v_coord = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f; + } + else { - found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, - face_hit, intersection, uv, normal, binormal); + *hit_u_coord = 0.f; + *hit_v_coord = 0.f; } + //llinfos << "DEBUG Hit Object " << *hit_pos_p << llendl; + return; + } } - return found; + // Didn't hit anything. + *hit_object_id_p = LLUUID::null; + *hit_face_p = -1; + *hit_pos_p = LLVector3d::zero; + *hit_u_coord = 0.f; + *hit_v_coord = 0.f; + //llinfos << "DEBUG Hit Nothing " << llendl; } // Returns unit vector relative to camera @@ -3632,18 +3884,6 @@ LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const return mouse_vector; } -LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const -{ - // find screen resolution - S32 height = getWindowHeight(); - S32 width = getWindowWidth(); - - // remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5 - F32 hud_x = -((F32)x - (F32)width/2.f) / height; - F32 hud_y = ((F32)y - (F32)height/2.f) / height; - - return LLVector3(0.f, hud_x, hud_y); -} // Returns unit vector relative to camera in camera space // indicating direction of point on screen x,y @@ -4009,7 +4249,8 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p LLHUDText::setDisplayText(FALSE) ; if (type == SNAPSHOT_TYPE_OBJECT_ID) { - gObjectList.renderPickList(gViewerWindow->getVirtualWindowRect(), FALSE, FALSE); + gPickTransparent = FALSE; + gObjectList.renderObjectsForSelect(*LLViewerCamera::getInstance(), FALSE, FALSE); } else { @@ -4211,8 +4452,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei F32 depth_conversion_factor_1 = (LLViewerCamera::getInstance()->getFar() + LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear()); F32 depth_conversion_factor_2 = (LLViewerCamera::getInstance()->getFar() - LLViewerCamera::getInstance()->getNear()) / (2.f * LLViewerCamera::getInstance()->getFar() * LLViewerCamera::getInstance()->getNear()); - gObjectList.generatePickList(*LLViewerCamera::getInstance()); - for (int subimage_y = 0; subimage_y < scale_factor; ++subimage_y) { S32 subimage_y_offset = llclamp(buffer_y_offset - (subimage_y * window_height), 0, window_height);; @@ -4233,7 +4472,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor))); setup3DRender(); setupViewport(); - gObjectList.renderPickList(gViewerWindow->getVirtualWindowRect(), FALSE, FALSE); + BOOL first_time_through = (subimage_x + subimage_y == 0); + gPickTransparent = FALSE; + gObjectList.renderObjectsForSelect(*LLViewerCamera::getInstance(), FALSE, !first_time_through); } else { @@ -4482,6 +4723,27 @@ void LLViewerWindow::setup2DRender() gl_state_for_2d(mWindowRect.getWidth(), mWindowRect.getHeight()); } +// Could cache the pointer from the last hitObjectOrLand here. +LLViewerObject *LLViewerWindow::lastObjectHit() +{ + return gObjectList.findObject( gLastHitObjectID ); +} + +const LLVector3d& LLViewerWindow::lastObjectHitOffset() +{ + return gLastHitObjectOffset; +} + +// Could cache the pointer from the last hitObjectOrLand here. +LLViewerObject *LLViewerWindow::lastNonFloraObjectHit() +{ + return gObjectList.findObject( gLastHitNonFloraObjectID ); +} + +const LLVector3d& LLViewerWindow::lastNonFloraObjectHitOffset() +{ + return gLastHitNonFloraObjectOffset; +} void LLViewerWindow::setShowProgress(const BOOL show) @@ -4904,7 +5166,46 @@ F32 LLViewerWindow::getDisplayAspectRatio() const void LLViewerWindow::drawPickBuffer() const { - mHoverPick.drawPickBuffer(); + if (mPickBuffer) + { + gGL.color4f(1,1,1,1); + gGL.pushMatrix(); + LLGLDisable no_blend(GL_BLEND); + LLGLDisable no_alpha_test(GL_ALPHA_TEST); + LLGLSNoTexture no_texture; + glPixelZoom(10.f, 10.f); + glRasterPos2f(((F32)mPickPoint.mX * mDisplayScale.mV[VX] + 10.f), + ((F32)mPickPoint.mY * mDisplayScale.mV[VY] + 10.f)); + glDrawPixels(PICK_DIAMETER, PICK_DIAMETER, GL_RGBA, GL_UNSIGNED_BYTE, mPickBuffer); + glPixelZoom(1.f, 1.f); + gGL.color4fv(LLColor4::white.mV); + gl_rect_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] - (F32)(PICK_HALF_WIDTH)), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH)), + llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH)), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] - (F32)(PICK_HALF_WIDTH)), + FALSE); + gl_line_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] - (F32)(PICK_HALF_WIDTH)), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH)), + llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + 10.f), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_DIAMETER) * 10.f + 10.f)); + gl_line_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH)), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] - (F32)(PICK_HALF_WIDTH)), + llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_DIAMETER) * 10.f + 10.f), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + 10.f)); + gGL.translatef(10.f, 10.f, 0.f); + gl_rect_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX]), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_DIAMETER) * 10.f), + llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_DIAMETER) * 10.f), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY]), + FALSE); + gl_rect_2d(llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH + mPickOffset.mX)* 10.f), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH + mPickOffset.mY + 1) * 10.f), + llround((F32)mPickPoint.mX * mDisplayScale.mV[VX] + (F32)(PICK_HALF_WIDTH + mPickOffset.mX + 1) * 10.f), + llround((F32)mPickPoint.mY * mDisplayScale.mV[VY] + (F32)(PICK_HALF_WIDTH + mPickOffset.mY) * 10.f), + FALSE); + gGL.popMatrix(); + gGL.flush(); + } } void LLViewerWindow::calcDisplayScale() @@ -5093,342 +5394,3 @@ void* LLBottomPanel::createToolBar(void* data) gToolBar = new LLToolBar(); return gToolBar; } - -// -// LLPickInfo -// -LLPickInfo::LLPickInfo() - : mKeyMask(MASK_NONE), - mPickCallback(NULL), - mPickType(PICK_INVALID), - mWantSurfaceInfo(FALSE), - mObjectFace(-1), - mUVCoords(-1.f, -1.f), - mSTCoords(-1.f, -1.f), - mXYCoords(-1, -1), - mIntersection(), - mNormal(), - mBinormal(), - mHUDIcon(NULL), - mPickTransparent(FALSE) -{ -} - -LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, - const LLRect& screen_region, - MASK keyboard_mask, - BOOL pick_transparent, - BOOL pick_uv_coords, - void (*pick_callback)(const LLPickInfo& pick_info)) - : mMousePt(mouse_pos), - mScreenRegion(screen_region), - mKeyMask(keyboard_mask), - mPickCallback(pick_callback), - mPickType(PICK_INVALID), - mWantSurfaceInfo(pick_uv_coords), - mObjectFace(-1), - mUVCoords(-1.f, -1.f), - mSTCoords(-1.f, -1.f), - mXYCoords(-1, -1), - mNormal(), - mBinormal(), - mHUDIcon(NULL), - mPickTransparent(pick_transparent) -{ -} - -LLPickInfo::~LLPickInfo() -{ -} - -void LLPickInfo::fetchResults() -{ - // read back colors and depth values from buffer - glReadPixels(mScreenRegion.mLeft, mScreenRegion.mBottom, mScreenRegion.getWidth(), mScreenRegion.getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, mPickBuffer); - glReadPixels(mScreenRegion.mLeft, mScreenRegion.mBottom, mScreenRegion.getWidth(), mScreenRegion.getHeight(), GL_DEPTH_COMPONENT, GL_FLOAT, mPickDepthBuffer ); - - // find pick region that is fully onscreen - LLCoordGL scaled_pick_point;; - scaled_pick_point.mX = llclamp(llround((F32)mMousePt.mX * gViewerWindow->getDisplayScale().mV[VX]), PICK_HALF_WIDTH, gViewerWindow->getWindowDisplayWidth() - PICK_HALF_WIDTH); - scaled_pick_point.mY = llclamp(llround((F32)mMousePt.mY * gViewerWindow->getDisplayScale().mV[VY]), PICK_HALF_WIDTH, gViewerWindow->getWindowDisplayHeight() - PICK_HALF_WIDTH); - S32 pixel_index = PICK_HALF_WIDTH * PICK_DIAMETER + PICK_HALF_WIDTH; - S32 pick_id = (U32)mPickBuffer[(pixel_index * 4) + 0] << 16 | (U32)mPickBuffer[(pixel_index * 4) + 1] << 8 | (U32)mPickBuffer[(pixel_index * 4) + 2]; - F32 depth = mPickDepthBuffer[pixel_index]; - - S32 x_offset = mMousePt.mX - llround((F32)scaled_pick_point.mX / gViewerWindow->getDisplayScale().mV[VX]); - S32 y_offset = mMousePt.mY - llround((F32)scaled_pick_point.mY / gViewerWindow->getDisplayScale().mV[VY]); - - mPickPt = mMousePt; - - // we hit nothing, scan surrounding pixels for something useful - if (!pick_id) - { - S32 closest_distance = 10000; - //S32 closest_pick_name = 0; - for (S32 col = 0; col < PICK_DIAMETER; col++) - { - for (S32 row = 0; row < PICK_DIAMETER; row++) - { - S32 distance_squared = (llabs(col - x_offset - PICK_HALF_WIDTH) * llabs(col - x_offset - PICK_HALF_WIDTH)) + (llabs(row - y_offset - PICK_HALF_WIDTH) * llabs(row - y_offset - PICK_HALF_WIDTH)); - pixel_index = row * PICK_DIAMETER + col; - S32 test_name = (U32)mPickBuffer[(pixel_index * 4) + 0] << 16 | (U32)mPickBuffer[(pixel_index * 4) + 1] << 8 | (U32)mPickBuffer[(pixel_index * 4) + 2]; - if (test_name && distance_squared < closest_distance) - { - closest_distance = distance_squared; - pick_id = test_name; - depth = mPickDepthBuffer[pixel_index]; - mPickPt.mX = mMousePt.mX + (col - PICK_HALF_WIDTH); - mPickPt.mY = mMousePt.mY + (row - PICK_HALF_WIDTH); - } - } - } - } - - U32 te_offset = ((U32)pick_id >> 20); - pick_id &= 0x000fffff; - - //unproject relative clicked coordinate from window coordinate using GL - GLint viewport[4]; - GLdouble modelview[16]; - GLdouble projection[16]; - GLfloat winX, winY; - GLdouble posX, posY, posZ; - - LLViewerObject* objectp = gObjectList.getSelectedObject(pick_id); - - if (pick_id == (S32)GL_NAME_PARCEL_WALL) - { - mPickType = PICK_PARCEL_WALL; - } - else if (objectp) - { - if( objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH ) - { - // Hit land - mPickType = PICK_LAND; - mObjectID.setNull(); // land has no id - - // put global position into land_pos - LLVector3d land_pos; - if (gViewerWindow->mousePointOnLandGlobal(mPickPt.mX, mPickPt.mY, &land_pos)) - { - // Fudge the land focus a little bit above ground. - mPosGlobal = land_pos + LLVector3d::z_axis * 0.1f; - } - } - else - { - if(isFlora(objectp)) - { - mPickType = PICK_FLORA; - } - else - { - mPickType = PICK_OBJECT; - } - mObjectOffset = gAgent.calcFocusOffset(objectp, mPickPt.mX, mPickPt.mY); - mObjectID = objectp->mID; - mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset; - - glh::matrix4f newModel((F32*)LLViewerCamera::getInstance()->getModelview().mMatrix); - - for(U32 i = 0; i < 16; ++i) - { - modelview[i] = newModel.m[i]; - projection[i] = LLViewerCamera::getInstance()->getProjection().mMatrix[i/4][i%4]; - } - glGetIntegerv( GL_VIEWPORT, viewport ); - - winX = ((F32)mPickPt.mX) * gViewerWindow->getDisplayScale().mV[VX]; - winY = ((F32)mPickPt.mY) * gViewerWindow->getDisplayScale().mV[VY]; - - gluUnProject( winX, winY, depth, modelview, projection, viewport, &posX, &posY, &posZ); - - mPosGlobal = gAgent.getPosGlobalFromAgent(LLVector3(posX, posY, posZ)); - - if (mWantSurfaceInfo) - { - getSurfaceInfo(); - } - } - } - else - { - // was this name referring to a hud icon? - mHUDIcon = LLHUDIcon::handlePick(pick_id); - if (mHUDIcon) - { - mPickType = PICK_ICON; - mPosGlobal = mHUDIcon->getPositionGlobal(); - } - } - - if (mPickCallback) - { - mPickCallback(*this); - } -} - -LLPointer<LLViewerObject> LLPickInfo::getObject() const -{ - return gObjectList.findObject( mObjectID ); -} - -void LLPickInfo::updateXYCoords() -{ - const LLTextureEntry* tep = getObject()->getTE(mObjectFace); - LLPointer<LLViewerImage> imagep = gImageList.getImage(tep->getID()); - if(mUVCoords.mV[VX] >= 0.f && mUVCoords.mV[VY] >= 0.f && imagep.notNull()) - { - LLCoordGL coords; - - coords.mX = llround(mUVCoords.mV[VX] * (F32)imagep->getWidth()); - coords.mY = llround(mUVCoords.mV[VY] * (F32)imagep->getHeight()); - - gViewerWindow->getWindow()->convertCoords(coords, &mXYCoords); - } -} - -void LLPickInfo::drawPickBuffer() const -{ - if (mPickBuffer) - { - gGL.pushMatrix(); - LLGLDisable no_blend(GL_BLEND); - LLGLDisable no_alpha_test(GL_ALPHA_TEST); - LLGLSNoTexture no_texture; - glPixelZoom(10.f, 10.f); - LLVector2 display_scale = gViewerWindow->getDisplayScale(); - glRasterPos2f(((F32)mMousePt.mX * display_scale.mV[VX] + 10.f), - ((F32)mMousePt.mY * display_scale.mV[VY] + 10.f)); - glDrawPixels(PICK_DIAMETER, PICK_DIAMETER, GL_RGBA, GL_UNSIGNED_BYTE, mPickBuffer); - glPixelZoom(1.f, 1.f); - gGL.color4fv(LLColor4::white.mV); - gl_rect_2d(llround((F32)mMousePt.mX * display_scale.mV[VX] - (F32)(PICK_HALF_WIDTH)), - llround((F32)mMousePt.mY * display_scale.mV[VY] + (F32)(PICK_HALF_WIDTH)), - llround((F32)mMousePt.mX * display_scale.mV[VX] + (F32)(PICK_HALF_WIDTH)), - llround((F32)mMousePt.mY * display_scale.mV[VY] - (F32)(PICK_HALF_WIDTH)), - FALSE); - gl_line_2d(llround((F32)mMousePt.mX * display_scale.mV[VX] - (F32)(PICK_HALF_WIDTH)), - llround((F32)mMousePt.mY * display_scale.mV[VY] + (F32)(PICK_HALF_WIDTH)), - llround((F32)mMousePt.mX * display_scale.mV[VX] + 10.f), - llround((F32)mMousePt.mY * display_scale.mV[VY] + (F32)(PICK_DIAMETER) * 10.f + 10.f)); - gl_line_2d(llround((F32)mMousePt.mX * display_scale.mV[VX] + (F32)(PICK_HALF_WIDTH)), - llround((F32)mMousePt.mY * display_scale.mV[VY] - (F32)(PICK_HALF_WIDTH)), - llround((F32)mMousePt.mX * display_scale.mV[VX] + (F32)(PICK_DIAMETER) * 10.f + 10.f), - llround((F32)mMousePt.mY * display_scale.mV[VY] + 10.f)); - gGL.translatef(10.f, 10.f, 0.f); - gl_rect_2d(llround((F32)mPickPt.mX * display_scale.mV[VX]), - llround((F32)mPickPt.mY * display_scale.mV[VY] + (F32)(PICK_DIAMETER) * 10.f), - llround((F32)mPickPt.mX * display_scale.mV[VX] + (F32)(PICK_DIAMETER) * 10.f), - llround((F32)mPickPt.mY * display_scale.mV[VY]), - FALSE); - gl_rect_2d(llround((F32)mPickPt.mX * display_scale.mV[VX]), - llround((F32)mPickPt.mY * display_scale.mV[VY] + 10.f), - llround((F32)mPickPt.mX * display_scale.mV[VX] + 10.f), - llround((F32)mPickPt.mY * display_scale.mV[VY]), - FALSE); - gGL.popMatrix(); - } -} - -void LLPickInfo::getSurfaceInfo() -{ - // set values to uninitialized - this is what we return if no intersection is found - mObjectFace = -1; - mUVCoords = LLVector2(-1, -1); - mSTCoords = LLVector2(-1, -1); - mXYCoords = LLCoordScreen(-1, -1); - mIntersection = LLVector3(0,0,0); - mNormal = LLVector3(0,0,0); - mBinormal = LLVector3(0,0,0); - - LLViewerObject* objectp = getObject(); - - if (objectp) - { - if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f, - objectp, -1, - &mObjectFace, - &mIntersection, - &mSTCoords, - &mNormal, - &mBinormal)) - { - // if we succeeded with the intersect above, compute the texture coordinates: - - if (objectp->mDrawable.notNull()) - { - LLFace* facep = objectp->mDrawable->getFace(mObjectFace); - - mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal); - } - - // and XY coords: - updateXYCoords(); - - } - } -} - - -/* code to get UV via a special UV render - removed in lieu of raycast method -LLVector2 LLPickInfo::pickUV() -{ - LLVector2 result(-1.f, -1.f); - - LLViewerObject* objectp = getObject(); - if (!objectp) - { - return result; - } - - if (mObjectFace > -1 && - objectp->mDrawable.notNull() && objectp->getPCode() == LL_PCODE_VOLUME && - mObjectFace < objectp->mDrawable->getNumFaces()) - { - S32 scaled_x = llround((F32)mPickPt.mX * gViewerWindow->getDisplayScale().mV[VX]); - S32 scaled_y = llround((F32)mPickPt.mY * gViewerWindow->getDisplayScale().mV[VY]); - const S32 UV_PICK_WIDTH = 5; - const S32 UV_PICK_HALF_WIDTH = (UV_PICK_WIDTH - 1) / 2; - U8 uv_pick_buffer[UV_PICK_WIDTH * UV_PICK_WIDTH * 4]; - LLFace* facep = objectp->mDrawable->getFace(mObjectFace); - if (facep) - { - LLGLState scissor_state(GL_SCISSOR_TEST); - scissor_state.enable(); - LLViewerCamera::getInstance()->setPerspective(FOR_SELECTION, scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, FALSE); - //glViewport(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH); - glScissor(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH); - - glClear(GL_DEPTH_BUFFER_BIT); - - facep->renderSelectedUV(); - - glReadPixels(scaled_x - UV_PICK_HALF_WIDTH, scaled_y - UV_PICK_HALF_WIDTH, UV_PICK_WIDTH, UV_PICK_WIDTH, GL_RGBA, GL_UNSIGNED_BYTE, uv_pick_buffer); - U8* center_pixel = &uv_pick_buffer[4 * ((UV_PICK_WIDTH * UV_PICK_HALF_WIDTH) + UV_PICK_HALF_WIDTH + 1)]; - - result.mV[VX] = (F32)((center_pixel[VGREEN] & 0xf) + (16.f * center_pixel[VRED])) / 4095.f; - result.mV[VY] = (F32)((center_pixel[VGREEN] >> 4) + (16.f * center_pixel[VBLUE])) / 4095.f; - } - } - - return result; -} */ - - -//static -bool LLPickInfo::isFlora(LLViewerObject* object) -{ - if (!object) return false; - - LLPCode pcode = object->getPCode(); - - if( (LL_PCODE_LEGACY_GRASS == pcode) - || (LL_PCODE_LEGACY_TREE == pcode) - || (LL_PCODE_TREE_NEW == pcode)) - { - return true; - } - return false; -} diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index c7d02cb720..5c0eae61be 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -60,70 +60,6 @@ class LLTextBox; class LLImageRaw; class LLHUDIcon; -#define PICK_HALF_WIDTH 5 -#define PICK_DIAMETER (2 * PICK_HALF_WIDTH + 1) - -class LLPickInfo -{ -public: - LLPickInfo(); - LLPickInfo(const LLCoordGL& mouse_pos, - const LLRect& screen_region, - MASK keyboard_mask, - BOOL pick_transparent, - BOOL pick_surface_info, - void (*pick_callback)(const LLPickInfo& pick_info)); - ~LLPickInfo(); - - void fetchResults(); - LLPointer<LLViewerObject> getObject() const; - LLUUID getObjectID() const { return mObjectID; } - void drawPickBuffer() const; - - static bool isFlora(LLViewerObject* object); - - typedef enum e_pick_type - { - PICK_OBJECT, - PICK_FLORA, - PICK_LAND, - PICK_ICON, - PICK_PARCEL_WALL, - PICK_INVALID - } EPickType; - -public: - LLCoordGL mMousePt; - MASK mKeyMask; - void (*mPickCallback)(const LLPickInfo& pick_info); - - EPickType mPickType; - LLCoordGL mPickPt; - LLVector3d mPosGlobal; - LLVector3 mObjectOffset; - LLUUID mObjectID; - S32 mObjectFace; - LLHUDIcon* mHUDIcon; - LLVector3 mIntersection; - LLVector2 mUVCoords; - LLVector2 mSTCoords; - LLCoordScreen mXYCoords; - LLVector3 mNormal; - LLVector3 mBinormal; - BOOL mPickTransparent; - LLRect mScreenRegion; - void getSurfaceInfo(); - -private: - void updateXYCoords(); - - BOOL mWantSurfaceInfo; // do we populate mUVCoord, mNormal, mBinormal? - U8 mPickBuffer[PICK_DIAMETER * PICK_DIAMETER * 4]; - F32 mPickDepthBuffer[PICK_DIAMETER * PICK_DIAMETER]; - BOOL mPickParcelWall; - -}; - #define MAX_IMAGE_SIZE 6144 //6 * 1024, max snapshot image size 6144 * 6144 class LLViewerWindow : public LLWindowCallbacks @@ -207,9 +143,6 @@ public: BOOL getLeftMouseDown() const { return mLeftMouseDown; } BOOL getRightMouseDown() const { return mRightMouseDown; } - const LLPickInfo& getLastPick() const { return mLastPick; } - const LLPickInfo& getHoverPick() const { return mHoverPick; } - LLUICtrl* getTopCtrl() const; BOOL hasTopCtrl(LLView* view) const; @@ -217,10 +150,10 @@ public: void setup3DRender(); void setup2DRender(); + BOOL isPickPending() { return mPickPending; } + LLVector3 mouseDirectionGlobal(const S32 x, const S32 y) const; LLVector3 mouseDirectionCamera(const S32 x, const S32 y) const; - LLVector3 mousePointHUD(const S32 x, const S32 y) const; - // Is window of our application frontmost? BOOL getActive() const { return mActive; } @@ -311,27 +244,20 @@ public: void renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, BOOL for_hud ); void performPick(); - void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), - BOOL pick_transparent = FALSE, BOOL get_surface_info = FALSE); - LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent); - static void hoverPickCallback(const LLPickInfo& pick_info); - - LLViewerObject* cursorIntersect(S32 mouse_x = -1, S32 mouse_y = -1, F32 depth = 512.f, - LLViewerObject *this_object = NULL, - S32 this_face = -1, - S32* face_hit = NULL, - LLVector3 *intersection = NULL, - LLVector2 *uv = NULL, - LLVector3 *normal = NULL, - LLVector3 *binormal = NULL); + void hitObjectOrLandGlobalAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(S32 x, S32 y, MASK mask), BOOL pick_transparent = FALSE, BOOL pick_parcel_walls = FALSE); + void hitObjectOrLandGlobalImmediate(S32 x, S32 y, void (*callback)(S32 x, S32 y, MASK mask), BOOL pick_transparent); + void hitUIElementAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(S32 x, S32 y, MASK mask)); + void hitUIElementImmediate(S32 x, S32 y, void (*callback)(S32 x, S32 y, MASK mask)); + + LLViewerObject* getObjectUnderCursor(const F32 depth = 16.0f); // Returns a pointer to the last object hit - //LLViewerObject *getObject(); - //LLViewerObject *lastNonFloraObjectHit(); + LLViewerObject *lastObjectHit(); + LLViewerObject *lastNonFloraObjectHit(); - //const LLVector3d& getObjectOffset(); - //const LLVector3d& lastNonFloraObjectHitOffset(); + const LLVector3d& lastObjectHitOffset(); + const LLVector3d& lastNonFloraObjectHitOffset(); // mousePointOnLand() returns true if found point BOOL mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d *land_pos_global); @@ -380,7 +306,19 @@ private: void stopGL(BOOL save_state = TRUE); void restoreGL(const std::string& progress_message = LLStringUtil::null); void initFonts(F32 zoom_factor = 1.f); - void schedulePick(LLPickInfo& pick_info); + + void analyzeHit( + S32 x, // input + S32 y_from_bot, // input + LLViewerObject* objectp, // input + U32 te_offset, // input + LLUUID* hit_object_id_p,// output + S32* hit_face_p, // output + LLVector3d* hit_pos_p, // output + BOOL* hit_land, // output + F32* hit_u_coord, // output + F32* hit_v_coord); // output + public: LLWindow* mWindow; // graphical window object @@ -416,14 +354,16 @@ protected: BOOL mSuppressToolbox; // sometimes hide the toolbox, despite // having a camera tool selected BOOL mHideCursorPermanent; // true during drags, mouselook - LLPickInfo mLastPick; - LLPickInfo mHoverPick; - std::vector<LLPickInfo> mPicks; - LLRect mPickScreenRegion; // area of frame buffer for rendering pick frames (generally follows mouse to avoid going offscreen) + LLCoordGL mPickPoint; + LLCoordGL mPickOffset; + MASK mPickMask; + BOOL mPickPending; + void (*mPickCallback)(S32 x, S32 y, MASK mask); std::string mOverlayTitle; // Used for special titles such as "Second Life - Special E3 2003 Beta" BOOL mIgnoreActivate; + U8* mPickBuffer; std::string mInitAlert; // Window / GL initialization requires an alert @@ -458,7 +398,9 @@ void toggle_first_person(); void toggle_build(void*); void reset_viewer_state_on_sim(void); void update_saved_window_size(const std::string& control,S32 delta_width, S32 delta_height); - +// +// Constants +// // @@ -472,15 +414,28 @@ extern LLFrameTimer gMouseIdleTimer; // how long has it been since the mouse l extern LLFrameTimer gAwayTimer; // tracks time before setting the avatar away state to true extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away +extern LLVector3d gLastHitPosGlobal; +extern LLVector3d gLastHitObjectOffset; +extern LLUUID gLastHitObjectID; +extern S32 gLastHitObjectFace; +extern BOOL gLastHitLand; +extern F32 gLastHitUCoord; +extern F32 gLastHitVCoord; + + +extern LLVector3d gLastHitNonFloraPosGlobal; +extern LLVector3d gLastHitNonFloraObjectOffset; +extern LLUUID gLastHitNonFloraObjectID; +extern S32 gLastHitNonFloraObjectFace; + +extern S32 gLastHitUIElement; +extern LLHUDIcon* gLastHitHUDIcon; +extern BOOL gLastHitParcelWall; extern BOOL gDebugSelect; +extern BOOL gPickFaces; +extern BOOL gPickTransparent; extern BOOL gDebugFastUIRender; -extern LLViewerObject* gDebugRaycastObject; -extern LLVector3 gDebugRaycastIntersection; -extern LLVector2 gDebugRaycastTexCoord; -extern LLVector3 gDebugRaycastNormal; -extern LLVector3 gDebugRaycastBinormal; - extern S32 CHAT_BAR_HEIGHT; extern BOOL gDisplayCameraPos; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 47090d5c65..287f063757 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -622,6 +622,8 @@ LLVOAvatar::LLVOAvatar( LLViewerRegion* regionp) : LLViewerObject(id, pcode, regionp), + mHUDTargetZoom(1.f), + mHUDCurZoom(1.f), mLastHeadBakedID( IMG_DEFAULT_AVATAR ), mLastUpperBodyBakedID( IMG_DEFAULT_AVATAR ), mLastLowerBodyBakedID( IMG_DEFAULT_AVATAR ), @@ -3248,8 +3250,7 @@ void LLVOAvatar::idleUpdateTractorBeam() } else { - const LLPickInfo& pick = gViewerWindow->getLastPick(); - mBeam->setPositionGlobal(pick.mPosGlobal); + mBeam->setPositionGlobal(gLastHitNonFloraPosGlobal + gLastHitNonFloraObjectOffset); } } diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index ff846c8d83..54fd7d370f 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -636,6 +636,8 @@ public: // special purpose joint for HUD attachments //-------------------------------------------------------------------- LLViewerJoint *mScreenp; + F32 mHUDTargetZoom; + F32 mHUDCurZoom; //-------------------------------------------------------------------- // mesh objects for skinned avatar diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 1e1f8be859..b84f8d8e4b 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1893,42 +1893,26 @@ LLVector3 LLVOVolume::agentPositionToVolume(const LLVector3& pos) const LLVector3 LLVOVolume::agentDirectionToVolume(const LLVector3& dir) const { - LLVector3 ret = dir * ~getRenderRotation(); - - LLVector3 objScale = isVolumeGlobal() ? LLVector3(1,1,1) : getScale(); - ret.scaleVec(objScale); - - return ret; + return dir * ~getRenderRotation(); } LLVector3 LLVOVolume::volumePositionToAgent(const LLVector3& dir) const { LLVector3 ret = dir; - LLVector3 objScale = isVolumeGlobal() ? LLVector3(1,1,1) : getScale(); - ret.scaleVec(objScale); + ret.scaleVec(getScale()); ret = ret * getRenderRotation(); ret += getRenderPosition(); return ret; } -LLVector3 LLVOVolume::volumeDirectionToAgent(const LLVector3& dir) const +BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, LLVector3& end) const { - LLVector3 ret = dir; - LLVector3 objScale = isVolumeGlobal() ? LLVector3(1,1,1) : getScale(); - LLVector3 invObjScale(1.f / objScale.mV[VX], 1.f / objScale.mV[VY], 1.f / objScale.mV[VZ]); - ret.scaleVec(invObjScale); - ret = ret * getRenderRotation(); - - return ret; -} - - -BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face, S32 *face_hitp, - LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal) + return FALSE; -{ +#if 0 // needs to be rewritten to use face extents instead of volume bounds LLVolume* volume = getVolume(); + BOOL ret = FALSE; if (volume) { LLVector3 v_start, v_end, v_dir; @@ -1936,38 +1920,17 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e v_start = agentPositionToVolume(start); v_end = agentPositionToVolume(end); - S32 face_hit = volume->lineSegmentIntersect(v_start, v_end, face, - intersection, tex_coord, normal, bi_normal); - if (face_hit >= 0) + if (LLLineSegmentAABB(v_start, v_end, volume->mBounds[0], volume->mBounds[1])) { - if (face_hitp != NULL) - { - *face_hitp = face_hit; - } - - if (intersection != NULL) - { - *intersection = volumePositionToAgent(*intersection); // must map back to agent space - } - - if (normal != NULL) - { - *normal = volumeDirectionToAgent(*normal); - (*normal).normVec(); - } - - if (bi_normal != NULL) + if (volume->lineSegmentIntersect(v_start, v_end) >= 0) { - *bi_normal = volumeDirectionToAgent(*bi_normal); - (*bi_normal).normVec(); + end = volumePositionToAgent(v_end); + ret = TRUE; } - - - return TRUE; } } - - return FALSE; + return ret; +#endif } U32 LLVOVolume::getPartitionType() const diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 262d4ecc8d..d7b72f7a18 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -111,20 +111,10 @@ public: const LLMatrix3& getRelativeXformInvTrans() const { return mRelativeXformInvTrans; } /*virtual*/ const LLMatrix4 getRenderMatrix() const; - - /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, - S32 face = -1, // which face to check, -1 = ALL_SIDES - S32* face_hit = NULL, // which face was hit - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point - ); - + /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, LLVector3& end) const; LLVector3 agentPositionToVolume(const LLVector3& pos) const; LLVector3 agentDirectionToVolume(const LLVector3& dir) const; LLVector3 volumePositionToAgent(const LLVector3& dir) const; - LLVector3 volumeDirectionToAgent(const LLVector3& dir) const; BOOL getVolumeChanged() const { return mVolumeChanged; } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c24d1b882a..f9a18bf192 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2188,7 +2188,6 @@ void LLPipeline::renderHighlights() // Draw 3D UI elements here (before we clear the Z buffer in POOL_HUD) // Render highlighted faces. - LLGLSPipelineAlpha gls_pipeline_alpha; LLColor4 color(1.f, 1.f, 1.f, 0.5f); LLGLEnable color_mat(GL_COLOR_MATERIAL); disableLights(); @@ -2342,7 +2341,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING)) { - gObjectList.renderObjectsForSelect(camera, gViewerWindow->getVirtualWindowRect()); + gObjectList.renderObjectsForSelect(camera); } else if (gSavedSettings.getBOOL("RenderDeferred")) { @@ -2592,7 +2591,7 @@ void LLPipeline::renderDebug() gGL.flush(); } -void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render_transparent, const LLRect& screen_rect) +void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects) { assertInitialized(); @@ -2645,7 +2644,7 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render } LLGLEnable alpha_test(GL_ALPHA_TEST); - if (render_transparent) + if (gPickTransparent) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.f); } @@ -2690,7 +2689,14 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render glh::matrix4f save_proj(glh_get_current_projection()); glh::matrix4f save_model(glh_get_current_modelview()); - setup_hud_matrices(screen_rect); + U32 viewport[4]; + + for (U32 i = 0; i < 4; i++) + { + viewport[i] = gGLViewport[i]; + } + + setup_hud_matrices(TRUE); for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); iter != avatarp->mAttachmentPoints.end(); ) { @@ -2742,6 +2748,11 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render glh_set_current_modelview(save_model); + for (U32 i = 0; i < 4; i++) + { + gGLViewport[i] = viewport[i]; + } + glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); } gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); @@ -2751,6 +2762,11 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects, BOOL render gGL.setColorMask(true, true); } +void LLPipeline::renderFaceForUVSelect(LLFace* facep) +{ + if (facep) facep->renderSelectedUV(); +} + void LLPipeline::rebuildPools() { LLMemType mt(LLMemType::MTYPE_PIPELINE); @@ -3943,13 +3959,7 @@ BOOL LLPipeline::getProcessBeacons(void* data) return sRenderProcessBeacons; } -LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end, - S32* face_hit, - LLVector3* intersection, // return the intersection point - LLVector2* tex_coord, // return the texture coordinates of the intersection point - LLVector3* normal, // return the surface normal at the intersection point - LLVector3* bi_normal // return the surface bi-normal at the intersection point - ) +LLViewerObject* LLPipeline::pickObject(const LLVector3 &start, const LLVector3 &end, LLVector3 &collision) { LLDrawable* drawable = NULL; @@ -3957,45 +3967,10 @@ LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion* region = *iter; - - for (U32 j = 0; j < LLViewerRegion::NUM_PARTITIONS; j++) - { - if ((j == LLViewerRegion::PARTITION_VOLUME) || (j == LLViewerRegion::PARTITION_BRIDGE)) // only check these partitions for now - { - LLSpatialPartition* part = region->getSpatialPartition(j); - if (part) - { - LLDrawable* hit = part->lineSegmentIntersect(start, end, face_hit, intersection, tex_coord, normal, bi_normal); - if (hit) - { - drawable = hit; - } - } - } - } - } - return drawable ? drawable->getVObj().get() : NULL; -} - -LLViewerObject* LLPipeline::lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end, - S32* face_hit, - LLVector3* intersection, // return the intersection point - LLVector2* tex_coord, // return the texture coordinates of the intersection point - LLVector3* normal, // return the surface normal at the intersection point - LLVector3* bi_normal // return the surface bi-normal at the intersection point - ) -{ - LLDrawable* drawable = NULL; - - for (LLWorld::region_list_t::iterator iter = LLWorld::getInstance()->getRegionList().begin(); - iter != LLWorld::getInstance()->getRegionList().end(); ++iter) - { - LLViewerRegion* region = *iter; - - LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_HUD); + LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_VOLUME); if (part) { - LLDrawable* hit = part->lineSegmentIntersect(start, end, face_hit, intersection, tex_coord, normal, bi_normal); + LLDrawable* hit = part->pickDrawable(start, end, collision); if (hit) { drawable = hit; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index ac2c32fedd..e98be79120 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -65,8 +65,8 @@ typedef enum e_avatar_skinning_method BOOL compute_min_max(LLMatrix4& box, LLVector2& min, LLVector2& max); // Shouldn't be defined here! bool LLRayAABB(const LLVector3 ¢er, const LLVector3 &size, const LLVector3& origin, const LLVector3& dir, LLVector3 &coord, F32 epsilon = 0); -BOOL setup_hud_matrices(); // use whole screen to render hud -BOOL setup_hud_matrices(const LLRect& screen_region); // specify portion of screen (in pixels) to render hud attachments from (for picking) +BOOL LLLineSegmentAABB(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size); +BOOL setup_hud_matrices(BOOL for_select); glh::matrix4f glh_copy_matrix(GLdouble* src); glh::matrix4f glh_get_current_modelview(); void glh_set_current_modelview(const glh::matrix4f& mat); @@ -129,21 +129,8 @@ public: void markTextured(LLDrawable *drawablep); void markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag = LLDrawable::REBUILD_ALL, BOOL priority = FALSE); - //get the object between start and end that's closest to start. - LLViewerObject* lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end, - S32* face_hit, // return the face hit - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point - ); - LLViewerObject* lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end, - S32* face_hit, // return the face hit - LLVector3* intersection = NULL, // return the intersection point - LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point - LLVector3* normal = NULL, // return the surface normal at the intersection point - LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point - ); + //get the object between start and end that's closest to start. Return the point of collision in collision. + LLViewerObject* pickObject(const LLVector3 &start, const LLVector3 &end, LLVector3 &collision); // Something about these textures has changed. Dirty them. void dirtyPoolObjectTextures(const std::set<LLViewerImage*>& textures); @@ -198,7 +185,8 @@ public: void renderHighlights(); void renderDebug(); - void renderForSelect(std::set<LLViewerObject*>& objects, BOOL render_transparent, const LLRect& screen_rect); + void renderForSelect(std::set<LLViewerObject*>& objects); + void renderFaceForUVSelect(LLFace* facep); void rebuildPools(); // Rebuild pools void findReferences(LLDrawable *drawablep); // Find the lists which have references to this object @@ -341,8 +329,7 @@ public: RENDER_DEBUG_TEXTURE_ANIM = 0x080000, RENDER_DEBUG_LIGHTS = 0x100000, RENDER_DEBUG_BATCH_SIZE = 0x200000, - RENDER_DEBUG_RAYCAST = 0x400000, - RENDER_DEBUG_SHAME = 0x800000 + RENDER_DEBUG_SHAME = 0x400000, }; public: diff --git a/scripts/messages/message_template.msg b/scripts/messages/message_template.msg index 6f49ef25b5..7761283239 100644 --- a/scripts/messages/message_template.msg +++ b/scripts/messages/message_template.msg @@ -2436,15 +2436,6 @@ version 2.0 { LocalID U32 } { GrabOffset LLVector3 } } - { - SurfaceInfo Variable - { UVCoord LLVector3 } - { STCoord LLVector3 } - { FaceIndex S32 } - { Position LLVector3 } - { Normal LLVector3 } - { Binormal LLVector3 } - } } @@ -2466,16 +2457,6 @@ version 2.0 { GrabPosition LLVector3 } // LLVector3, region local { TimeSinceLast U32 } } - { - SurfaceInfo Variable - { UVCoord LLVector3 } - { STCoord LLVector3 } - { FaceIndex S32 } - { Position LLVector3 } - { Normal LLVector3 } - { Binormal LLVector3 } - } - } @@ -2491,15 +2472,6 @@ version 2.0 ObjectData Single { LocalID U32 } } - { - SurfaceInfo Variable - { UVCoord LLVector3 } - { STCoord LLVector3 } - { FaceIndex S32 } - { Position LLVector3 } - { Normal LLVector3 } - { Binormal LLVector3 } - } } |