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authorDave Parks <davep@lindenlab.com>2013-02-13 11:25:51 -0600
committerDave Parks <davep@lindenlab.com>2013-02-13 11:25:51 -0600
commit33016d36e8033aba17abef5202b6da162771f979 (patch)
tree99454dba1610a9d1a0273d71c40ad92a96ca8fda
parentf7c57fe1715368f23b716c5591afe6cb7feb34bf (diff)
MAINT-2355 Fix for corrupt rigged attachments on Intel HD Graphics
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index 43ed41a205..2745d5fd95 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -26,7 +26,7 @@
ATTRIBUTE vec4 weight4;
-uniform mat4 matrixPalette[32];
+uniform mat4 matrixPalette[64];
mat4 getObjectSkinnedTransform()
{