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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2015-04-16 15:28:35 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2015-04-16 15:28:35 -0400
commit326b9d111ec101e3a8945c57f2eed317c8e2745b (patch)
tree0e87aaa3516ff55836854d7b7b95528c2c32afee
parentc6af736035513581c36a65da3a0adec1546c8264 (diff)
MAINT-5082 WIP, MAINT-5083 WIP - consolidate COF link creation calls during mass add of wearables/objects
-rwxr-xr-xindra/newview/llappearancemgr.cpp178
-rwxr-xr-xindra/newview/llappearancemgr.h7
2 files changed, 102 insertions, 83 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 2c166b6001..45f57d2c82 100755
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -1338,90 +1338,113 @@ void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false)
}
}
-bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear,
- bool do_update,
- bool replace,
- LLPointer<LLInventoryCallback> cb)
+void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
+ bool do_update,
+ bool replace,
+ LLPointer<LLInventoryCallback> cb)
{
+ bool first = true;
- if (item_id_to_wear.isNull()) return false;
+ LLInventoryObject::const_object_list_t items_to_link;
- // *TODO: issue with multi-wearable should be fixed:
- // in this case this method will be called N times - loading started for each item
- // and than N times will be called - loading completed for each item.
- // That means subscribers will be notified that loading is done after first item in a batch is worn.
- // (loading indicator disappears for example before all selected items are worn)
- // Have not fix this issue for 2.1 because of stability reason. EXT-7777.
+ for (uuid_vec_t::const_iterator it = item_ids_to_wear.begin();
+ it != item_ids_to_wear.end();
+ ++it)
+ {
+ replace = first && replace;
+ first = false;
- // Disabled for now because it is *not* acceptable to call updateAppearanceFromCOF() multiple times
-// gAgentWearables.notifyLoadingStarted();
+ const LLUUID& item_id_to_wear = *it;
- LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
- if (!item_to_wear) return false;
+ if (item_id_to_wear.isNull()) continue;
- if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
- {
- LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace));
- copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(), cb);
- return false;
- }
- else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID()))
- {
- return false; // not in library and not in agent's inventory
- }
- else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)))
- {
- LLNotificationsUtil::add("CannotWearTrash");
- return false;
- }
- else if (isLinkedInCOF(item_to_wear->getUUID())) // EXT-84911
- {
- return false;
- }
+ LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
+ if (!item_to_wear) continue;
- switch (item_to_wear->getType())
- {
- case LLAssetType::AT_CLOTHING:
- if (gAgentWearables.areWearablesLoaded())
- {
- if (!cb && do_update)
- {
- cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear);
- }
- LLWearableType::EType type = item_to_wear->getWearableType();
- S32 wearable_count = gAgentWearables.getWearableCount(type);
- if ((replace && wearable_count != 0) || !gAgentWearables.canAddWearable(type))
- {
- LLUUID item_id = gAgentWearables.getWearableItemID(item_to_wear->getWearableType(),
- wearable_count-1);
- removeCOFItemLinks(item_id, cb);
- }
+ if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
+ {
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace));
+ copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(), cb);
+ continue;
+ }
+ else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID()))
+ {
+ continue; // not in library and not in agent's inventory
+ }
+ else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)))
+ {
+ LLNotificationsUtil::add("CannotWearTrash");
+ continue;
+ }
+ else if (isLinkedInCOF(item_to_wear->getUUID())) // EXT-84911
+ {
+ continue;
+ }
- addCOFItemLink(item_to_wear, cb);
- }
- break;
+ switch (item_to_wear->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ {
+ if (gAgentWearables.areWearablesLoaded())
+ {
+ if (!cb && do_update)
+ {
+ cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear);
+ }
+ LLWearableType::EType type = item_to_wear->getWearableType();
+ S32 wearable_count = gAgentWearables.getWearableCount(type);
+ if ((replace && wearable_count != 0) || !gAgentWearables.canAddWearable(type))
+ {
+ LLUUID item_id = gAgentWearables.getWearableItemID(item_to_wear->getWearableType(),
+ wearable_count-1);
+ removeCOFItemLinks(item_id, cb);
+ }
+
+ items_to_link.push_back(item_to_wear);
+ }
+ }
+ break;
- case LLAssetType::AT_BODYPART:
- // TODO: investigate wearables may not be loaded at this point EXT-8231
-
- // Remove the existing wearables of the same type.
- // Remove existing body parts anyway because we must not be able to wear e.g. two skins.
- removeCOFLinksOfType(item_to_wear->getWearableType());
- if (!cb && do_update)
- {
- cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear);
- }
- addCOFItemLink(item_to_wear, cb);
- break;
+ case LLAssetType::AT_BODYPART:
+ {
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
+
+ // Remove the existing wearables of the same type.
+ // Remove existing body parts anyway because we must not be able to wear e.g. two skins.
+ removeCOFLinksOfType(item_to_wear->getWearableType());
+ if (!cb && do_update)
+ {
+ cb = new LLUpdateAppearanceAndEditWearableOnDestroy(item_id_to_wear);
+ }
+ items_to_link.push_back(item_to_wear);
+ }
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ {
+ rez_attachment(item_to_wear, NULL, replace);
+ }
+ break;
- case LLAssetType::AT_OBJECT:
- rez_attachment(item_to_wear, NULL, replace);
- break;
+ default: continue;
+ }
+ }
- default: return false;;
- }
+ // Batch up COF link creation - more efficient if using AIS.
+ if (items_to_link.size())
+ {
+ link_inventory_array(getCOF(), items_to_link, cb);
+ }
+}
- return true;
+void LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear,
+ bool do_update,
+ bool replace,
+ LLPointer<LLInventoryCallback> cb)
+{
+ uuid_vec_t ids;
+ ids.push_back(item_id_to_wear);
+ wearItemsOnAvatar(ids, do_update, replace, cb);
}
// Update appearance from outfit folder.
@@ -4127,16 +4150,7 @@ void callAfterCategoryFetch(const LLUUID& cat_id, nullary_func_t cb)
void wear_multiple(const uuid_vec_t& ids, bool replace)
{
LLPointer<LLInventoryCallback> cb = new LLUpdateAppearanceOnDestroy;
-
- bool first = true;
- uuid_vec_t::const_iterator it;
- for (it = ids.begin(); it != ids.end(); ++it)
- {
- // if replace is requested, the first item worn will replace the current top
- // item, and others will be added.
- LLAppearanceMgr::instance().wearItemOnAvatar(*it,false,first && replace,cb);
- first = false;
- }
+ LLAppearanceMgr::instance().wearItemsOnAvatar(ids, false, replace, cb);
}
// SLapp for easy-wearing of a stock (library) avatar
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index 10d97bb8cb..0e9967175b 100755
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -121,8 +121,13 @@ public:
// find the UUID of the currently worn outfit (Base Outfit)
const LLUUID getBaseOutfitUUID();
+ void LLAppearanceMgr::wearItemsOnAvatar(const uuid_vec_t& item_ids_to_wear,
+ bool do_update,
+ bool replace,
+ LLPointer<LLInventoryCallback> cb = NULL);
+
// Wear/attach an item (from a user's inventory) on the agent
- bool wearItemOnAvatar(const LLUUID& item_to_wear, bool do_update, bool replace = false,
+ void wearItemOnAvatar(const LLUUID& item_to_wear, bool do_update, bool replace = false,
LLPointer<LLInventoryCallback> cb = NULL);
// Update the displayed outfit name in UI.