diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-03-30 17:39:16 -0400 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2010-03-30 17:39:16 -0400 |
commit | 2e05cc588f1ba2a5977d4d9c66c5d82c163fa156 (patch) | |
tree | 992039c357eeaa277da7f85ed52c4c50ae6ad4ac | |
parent | d7002c0695927f2135e86a837d4472886ea42eb6 (diff) |
EXT-5916 : INFRASTRUCTURE: Move autopopulation code into its own separate class
Moved LLLibraryOutfitsFetch and LLInitialWearablesFetch
-rw-r--r-- | indra/newview/CMakeLists.txt | 2 | ||||
-rw-r--r-- | indra/newview/llagentwearables.cpp | 535 | ||||
-rw-r--r-- | indra/newview/llagentwearablesfetch.cpp | 516 | ||||
-rw-r--r-- | indra/newview/llagentwearablesfetch.h | 118 |
4 files changed, 638 insertions, 533 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 5c7e9c8db2..bc838e20e4 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -74,6 +74,7 @@ set(viewer_SOURCE_FILES llagentpilot.cpp llagentui.cpp llagentwearables.cpp + llagentwearablesfetch.cpp llanimstatelabels.cpp llappearancemgr.cpp llappviewer.cpp @@ -574,6 +575,7 @@ set(viewer_HEADER_FILES llagentpilot.h llagentui.h llagentwearables.h + llagentwearablesfetch.h llanimstatelabels.h llappearance.h llappearancemgr.h diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 36c03aca57..b63fec7600 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -36,6 +36,7 @@ #include "llaccordionctrltab.h" #include "llagent.h" #include "llagentcamera.h" +#include "llagentwearablesfetch.h" #include "llappearancemgr.h" #include "llcallbacklist.h" #include "llfloatercustomize.h" @@ -56,77 +57,6 @@ #include <boost/scoped_ptr.hpp> -//-------------------------------------------------------------------- -// Classes for fetching initial wearables data -//-------------------------------------------------------------------- -// Outfit folder fetching callback structure. -class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver -{ -public: - LLInitialWearablesFetch() {} - ~LLInitialWearablesFetch(); - virtual void done(); - - struct InitialWearableData - { - EWearableType mType; - LLUUID mItemID; - LLUUID mAssetID; - InitialWearableData(EWearableType type, LLUUID& itemID, LLUUID& assetID) : - mType(type), - mItemID(itemID), - mAssetID(assetID) - {} - }; - - typedef std::vector<InitialWearableData> initial_wearable_data_vec_t; - initial_wearable_data_vec_t mCOFInitialWearables; // Wearables from the Current Outfit Folder - initial_wearable_data_vec_t mAgentInitialWearables; // Wearables from the old agent wearables msg - -protected: - void processWearablesMessage(); - void processContents(); -}; - -class LLLibraryOutfitsFetch : public LLInventoryFetchDescendentsObserver -{ -public: - enum ELibraryOutfitFetchStep { - LOFS_FOLDER = 0, - LOFS_OUTFITS, - LOFS_LIBRARY, - LOFS_IMPORTED, - LOFS_CONTENTS - }; - LLLibraryOutfitsFetch() : mCurrFetchStep(LOFS_FOLDER), mOutfitsPopulated(false) - { - mMyOutfitsID = LLUUID::null; - mClothingID = LLUUID::null; - mLibraryClothingID = LLUUID::null; - mImportedClothingID = LLUUID::null; - mImportedClothingName = "Imported Library Clothing"; - } - ~LLLibraryOutfitsFetch() {} - virtual void done(); - void doneIdle(); - LLUUID mMyOutfitsID; - void importedFolderFetch(); -protected: - void folderDone(void); - void outfitsDone(void); - void libraryDone(void); - void importedFolderDone(void); - void contentsDone(void); - enum ELibraryOutfitFetchStep mCurrFetchStep; - uuid_vec_t mLibraryClothingFolders; - uuid_vec_t mImportedClothingFolders; - bool mOutfitsPopulated; - LLUUID mClothingID; - LLUUID mLibraryClothingID; - LLUUID mImportedClothingID; - std::string mImportedClothingName; -}; - LLAgentWearables gAgentWearables; BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; @@ -1013,8 +943,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs // Store initial wearables data until we know whether we have the current outfit folder or need to use the data. LLInitialWearablesFetch::InitialWearableData wearable_data(type, item_id, asset_id); // MULTI-WEARABLE: update - outfit->mAgentInitialWearables.push_back(wearable_data); - + outfit->add(wearable_data); } lldebugs << " " << LLWearableDictionary::getTypeLabel(type) << llendl; @@ -2189,463 +2118,3 @@ void LLAgentWearables::populateMyOutfitsFolder(void) outfits->done(); } } - -void LLLibraryOutfitsFetch::done() -{ - // Delay this until idle() routine, since it's a heavy operation and - // we also can't have it run within notifyObservers. - doOnIdle(boost::bind(&LLLibraryOutfitsFetch::doneIdle,this)); - gInventory.removeObserver(this); // Prevent doOnIdle from being added twice. -} - -void LLLibraryOutfitsFetch::doneIdle() -{ - gInventory.addObserver(this); // Add this back in since it was taken out during ::done() - - switch (mCurrFetchStep) - { - case LOFS_FOLDER: - folderDone(); - mCurrFetchStep = LOFS_OUTFITS; - break; - case LOFS_OUTFITS: - outfitsDone(); - mCurrFetchStep = LOFS_LIBRARY; - break; - case LOFS_LIBRARY: - libraryDone(); - mCurrFetchStep = LOFS_IMPORTED; - break; - case LOFS_IMPORTED: - importedFolderDone(); - mCurrFetchStep = LOFS_CONTENTS; - break; - case LOFS_CONTENTS: - contentsDone(); - break; - default: - llwarns << "Got invalid state for outfit fetch: " << mCurrFetchStep << llendl; - mOutfitsPopulated = TRUE; - break; - } - - // We're completely done. Cleanup. - if (mOutfitsPopulated) - { - gInventory.removeObserver(this); - delete this; - return; - } -} - -void LLLibraryOutfitsFetch::folderDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - // Early out if we already have items in My Outfits. - if (cat_array.count() > 0 || wearable_array.count() > 0) - { - mOutfitsPopulated = true; - return; - } - - mClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); - mLibraryClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING, false, true); - - // If Library->Clothing->Initial Outfits exists, use that. - LLNameCategoryCollector matchFolderFunctor("Initial Outfits"); - gInventory.collectDescendentsIf(mLibraryClothingID, - cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, - matchFolderFunctor); - if (cat_array.count() > 0) - { - const LLViewerInventoryCategory *cat = cat_array.get(0); - mLibraryClothingID = cat->getUUID(); - } - - mCompleteFolders.clear(); - - // Get the complete information on the items in the inventory. - uuid_vec_t folders; - folders.push_back(mClothingID); - folders.push_back(mLibraryClothingID); - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::outfitsDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - uuid_vec_t folders; - - // Collect the contents of the Library's Clothing folder - gInventory.collectDescendents(mLibraryClothingID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - llassert(cat_array.count() > 0); - for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); - iter != cat_array.end(); - ++iter) - { - const LLViewerInventoryCategory *cat = iter->get(); - - // Get the names and id's of every outfit in the library, skip "Ruth" - // because it's a low quality legacy outfit - if (cat->getName() != "Ruth") - { - // Get the name of every outfit in the library - folders.push_back(cat->getUUID()); - mLibraryClothingFolders.push_back(cat->getUUID()); - } - } - cat_array.clear(); - wearable_array.clear(); - - // Check if you already have an "Imported Library Clothing" folder - LLNameCategoryCollector matchFolderFunctor(mImportedClothingName); - gInventory.collectDescendentsIf(mClothingID, - cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, - matchFolderFunctor); - if (cat_array.size() > 0) - { - const LLViewerInventoryCategory *cat = cat_array.get(0); - mImportedClothingID = cat->getUUID(); - } - - mCompleteFolders.clear(); - - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -class LLLibraryOutfitsCopyDone: public LLInventoryCallback -{ -public: - LLLibraryOutfitsCopyDone(LLLibraryOutfitsFetch * fetcher): - mFireCount(0), mLibraryOutfitsFetcher(fetcher) - { - } - - virtual ~LLLibraryOutfitsCopyDone() - { - if (!LLApp::isExiting() && mLibraryOutfitsFetcher) - { - gInventory.addObserver(mLibraryOutfitsFetcher); - mLibraryOutfitsFetcher->done(); - } - } - - /* virtual */ void fire(const LLUUID& inv_item) - { - mFireCount++; - } -private: - U32 mFireCount; - LLLibraryOutfitsFetch * mLibraryOutfitsFetcher; -}; - -// Copy the clothing folders from the library into the imported clothing folder -void LLLibraryOutfitsFetch::libraryDone(void) -{ - if (mImportedClothingID != LLUUID::null) - { - // Skip straight to fetching the contents of the imported folder - importedFolderFetch(); - return; - } - - // Remove observer; next autopopulation step will be triggered externally by LLLibraryOutfitsCopyDone. - gInventory.removeObserver(this); - - LLPointer<LLInventoryCallback> copy_waiter = new LLLibraryOutfitsCopyDone(this); - mImportedClothingID = gInventory.createNewCategory(mClothingID, - LLFolderType::FT_NONE, - mImportedClothingName); - // Copy each folder from library into clothing unless it already exists. - for (uuid_vec_t::const_iterator iter = mLibraryClothingFolders.begin(); - iter != mLibraryClothingFolders.end(); - ++iter) - { - const LLUUID& src_folder_id = (*iter); // Library clothing folder ID - const LLViewerInventoryCategory *cat = gInventory.getCategory(src_folder_id); - if (!cat) - { - llwarns << "Library folder import for uuid:" << src_folder_id << " failed to find folder." << llendl; - continue; - } - - if (!LLAppearanceMgr::getInstance()->getCanMakeFolderIntoOutfit(src_folder_id)) - { - llinfos << "Skipping non-outfit folder name:" << cat->getName() << llendl; - continue; - } - - // Don't copy the category if it already exists. - LLNameCategoryCollector matchFolderFunctor(cat->getName()); - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - gInventory.collectDescendentsIf(mImportedClothingID, - cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, - matchFolderFunctor); - if (cat_array.size() > 0) - { - continue; - } - - LLUUID dst_folder_id = gInventory.createNewCategory(mImportedClothingID, - LLFolderType::FT_NONE, - cat->getName()); - LLAppearanceMgr::getInstance()->shallowCopyCategoryContents(src_folder_id, dst_folder_id, copy_waiter); - } -} - -void LLLibraryOutfitsFetch::importedFolderFetch(void) -{ - // Fetch the contents of the Imported Clothing Folder - uuid_vec_t folders; - folders.push_back(mImportedClothingID); - - mCompleteFolders.clear(); - - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::importedFolderDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - uuid_vec_t folders; - - // Collect the contents of the Imported Clothing folder - gInventory.collectDescendents(mImportedClothingID, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); - iter != cat_array.end(); - ++iter) - { - const LLViewerInventoryCategory *cat = iter->get(); - - // Get the name of every imported outfit - folders.push_back(cat->getUUID()); - mImportedClothingFolders.push_back(cat->getUUID()); - } - - mCompleteFolders.clear(); - fetchDescendents(folders); - if (isEverythingComplete()) - { - done(); - } -} - -void LLLibraryOutfitsFetch::contentsDone(void) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - - for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); - folder_iter != mImportedClothingFolders.end(); - ++folder_iter) - { - const LLUUID &folder_id = (*folder_iter); - const LLViewerInventoryCategory *cat = gInventory.getCategory(folder_id); - if (!cat) - { - llwarns << "Library folder import for uuid:" << folder_id << " failed to find folder." << llendl; - continue; - } - - // First, make a folder in the My Outfits directory. - LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, cat->getName()); - - cat_array.clear(); - wearable_array.clear(); - // Collect the contents of each imported clothing folder, so we can create new outfit links for it - gInventory.collectDescendents(folder_id, cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH); - - for (LLInventoryModel::item_array_t::const_iterator wearable_iter = wearable_array.begin(); - wearable_iter != wearable_array.end(); - ++wearable_iter) - { - const LLViewerInventoryItem *item = wearable_iter->get(); - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - new_outfit_folder_id, - item->getName(), - LLAssetType::AT_LINK, - NULL); - } - } - - mOutfitsPopulated = true; -} - -//-------------------------------------------------------------------- -// InitialWearablesFetch -// -// This grabs contents from the COF and processes them. -// The processing is handled in idle(), i.e. outside of done(), -// to avoid gInventory.notifyObservers recursion. -//-------------------------------------------------------------------- - -LLInitialWearablesFetch::~LLInitialWearablesFetch() -{ -} - -// virtual -void LLInitialWearablesFetch::done() -{ - // Delay processing the actual results of this so it's not handled within - // gInventory.notifyObservers. The results will be handled in the next - // idle tick instead. - gInventory.removeObserver(this); - doOnIdle(boost::bind(&LLInitialWearablesFetch::processContents,this)); -} - -void LLInitialWearablesFetch::processContents() -{ - // Fetch the wearable items from the Current Outfit Folder - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t wearable_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(mCompleteFolders.front(), cat_array, wearable_array, - LLInventoryModel::EXCLUDE_TRASH, is_wearable); - - LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); - if (wearable_array.count() > 0) - { - LLAppearanceMgr::instance().updateAppearanceFromCOF(); - } - else - { - // if we're constructing the COF from the wearables message, we don't have a proper outfit link - LLAppearanceMgr::instance().setOutfitDirty(true); - processWearablesMessage(); - } - delete this; -} - -class LLFetchAndLinkObserver: public LLInventoryFetchObserver -{ -public: - LLFetchAndLinkObserver(LLInventoryFetchObserver::item_ref_t& ids): - m_ids(ids), - LLInventoryFetchObserver(true) // retry for missing items - { - } - ~LLFetchAndLinkObserver() - { - } - virtual void done() - { - gInventory.removeObserver(this); - - // Link to all fetched items in COF. - LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; - for (LLInventoryFetchObserver::item_ref_t::iterator it = m_ids.begin(); - it != m_ids.end(); - ++it) - { - LLUUID id = *it; - LLViewerInventoryItem *item = gInventory.getItem(*it); - if (!item) - { - llwarns << "fetch failed!" << llendl; - continue; - } - - link_inventory_item(gAgent.getID(), - item->getLinkedUUID(), - LLAppearanceMgr::instance().getCOF(), - item->getName(), - LLAssetType::AT_LINK, - link_waiter); - } - } -private: - LLInventoryFetchObserver::item_ref_t m_ids; -}; - -void LLInitialWearablesFetch::processWearablesMessage() -{ - if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead. - { - const LLUUID current_outfit_id = LLAppearanceMgr::instance().getCOF(); - LLInventoryFetchObserver::item_ref_t ids; - for (U8 i = 0; i < mAgentInitialWearables.size(); ++i) - { - // Populate the current outfit folder with links to the wearables passed in the message - InitialWearableData *wearable_data = new InitialWearableData(mAgentInitialWearables[i]); // This will be deleted in the callback. - - if (wearable_data->mAssetID.notNull()) - { - ids.push_back(wearable_data->mItemID); - } - else - { - llinfos << "Invalid wearable, type " << wearable_data->mType << " itemID " - << wearable_data->mItemID << " assetID " << wearable_data->mAssetID << llendl; - delete wearable_data; - } - } - - // Add all current attachments to the requested items as well. - if (isAgentAvatarValid()) - { - for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); - iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (!attachment) continue; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) - { - LLViewerObject* attached_object = (*attachment_iter); - if (!attached_object) continue; - const LLUUID& item_id = attached_object->getItemID(); - if (item_id.isNull()) continue; - ids.push_back(item_id); - } - } - } - - // Need to fetch the inventory items for ids, then create links to them after they arrive. - LLFetchAndLinkObserver *fetcher = new LLFetchAndLinkObserver(ids); - fetcher->fetchItems(ids); - // If no items to be fetched, done will never be triggered. - // TODO: Change LLInventoryFetchObserver::fetchItems to trigger done() on this condition. - if (fetcher->isEverythingComplete()) - { - fetcher->done(); - } - else - { - gInventory.addObserver(fetcher); - } - } - else - { - LL_WARNS("Wearables") << "No current outfit folder items found and no initial wearables fallback message received." << LL_ENDL; - } -} - - diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp new file mode 100644 index 0000000000..45274a8e2c --- /dev/null +++ b/indra/newview/llagentwearablesfetch.cpp @@ -0,0 +1,516 @@ +/** + * @file llagentwearablesfetch.cpp + * @brief LLAgentWearblesFetch class implementation + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llagentwearablesfetch.h" + +#include "llagent.h" +#include "llagentwearables.h" +#include "llappearancemgr.h" +#include "llinventoryfunctions.h" +#include "llvoavatarself.h" + +LLInitialWearablesFetch::LLInitialWearablesFetch() +{ +} + +LLInitialWearablesFetch::~LLInitialWearablesFetch() +{ +} + +// virtual +void LLInitialWearablesFetch::done() +{ + // Delay processing the actual results of this so it's not handled within + // gInventory.notifyObservers. The results will be handled in the next + // idle tick instead. + gInventory.removeObserver(this); + doOnIdle(boost::bind(&LLInitialWearablesFetch::processContents,this)); +} + +void LLInitialWearablesFetch::add(InitialWearableData &data) + +{ + mAgentInitialWearables.push_back(data); +} + +void LLInitialWearablesFetch::processContents() +{ + // Fetch the wearable items from the Current Outfit Folder + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + LLFindWearables is_wearable; + gInventory.collectDescendentsIf(mCompleteFolders.front(), cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH, is_wearable); + + LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true); + if (wearable_array.count() > 0) + { + LLAppearanceMgr::instance().updateAppearanceFromCOF(); + } + else + { + // if we're constructing the COF from the wearables message, we don't have a proper outfit link + LLAppearanceMgr::instance().setOutfitDirty(true); + processWearablesMessage(); + } + delete this; +} + +class LLFetchAndLinkObserver: public LLInventoryFetchObserver +{ +public: + LLFetchAndLinkObserver(LLInventoryFetchObserver::item_ref_t& ids): + m_ids(ids), + LLInventoryFetchObserver(true) // retry for missing items + { + } + ~LLFetchAndLinkObserver() + { + } + virtual void done() + { + gInventory.removeObserver(this); + + // Link to all fetched items in COF. + LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy; + for (LLInventoryFetchObserver::item_ref_t::iterator it = m_ids.begin(); + it != m_ids.end(); + ++it) + { + LLUUID id = *it; + LLViewerInventoryItem *item = gInventory.getItem(*it); + if (!item) + { + llwarns << "fetch failed!" << llendl; + continue; + } + + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + LLAppearanceMgr::instance().getCOF(), + item->getName(), + LLAssetType::AT_LINK, + link_waiter); + } + } +private: + LLInventoryFetchObserver::item_ref_t m_ids; +}; + +void LLInitialWearablesFetch::processWearablesMessage() +{ + if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead. + { + const LLUUID current_outfit_id = LLAppearanceMgr::instance().getCOF(); + LLInventoryFetchObserver::item_ref_t ids; + for (U8 i = 0; i < mAgentInitialWearables.size(); ++i) + { + // Populate the current outfit folder with links to the wearables passed in the message + InitialWearableData *wearable_data = new InitialWearableData(mAgentInitialWearables[i]); // This will be deleted in the callback. + + if (wearable_data->mAssetID.notNull()) + { + ids.push_back(wearable_data->mItemID); + } + else + { + llinfos << "Invalid wearable, type " << wearable_data->mType << " itemID " + << wearable_data->mItemID << " assetID " << wearable_data->mAssetID << llendl; + delete wearable_data; + } + } + + // Add all current attachments to the requested items as well. + if (isAgentAvatarValid()) + { + for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); + iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (!attachment) continue; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + if (!attached_object) continue; + const LLUUID& item_id = attached_object->getItemID(); + if (item_id.isNull()) continue; + ids.push_back(item_id); + } + } + } + + // Need to fetch the inventory items for ids, then create links to them after they arrive. + LLFetchAndLinkObserver *fetcher = new LLFetchAndLinkObserver(ids); + fetcher->fetchItems(ids); + // If no items to be fetched, done will never be triggered. + // TODO: Change LLInventoryFetchObserver::fetchItems to trigger done() on this condition. + if (fetcher->isEverythingComplete()) + { + fetcher->done(); + } + else + { + gInventory.addObserver(fetcher); + } + } + else + { + LL_WARNS("Wearables") << "No current outfit folder items found and no initial wearables fallback message received." << LL_ENDL; + } +} + +LLLibraryOutfitsFetch::LLLibraryOutfitsFetch() : + mCurrFetchStep(LOFS_FOLDER), + mOutfitsPopulated(false) +{ + mMyOutfitsID = LLUUID::null; + mClothingID = LLUUID::null; + mLibraryClothingID = LLUUID::null; + mImportedClothingID = LLUUID::null; + mImportedClothingName = "Imported Library Clothing"; +} + +LLLibraryOutfitsFetch::~LLLibraryOutfitsFetch() +{ +} + +void LLLibraryOutfitsFetch::done() +{ + // Delay this until idle() routine, since it's a heavy operation and + // we also can't have it run within notifyObservers. + doOnIdle(boost::bind(&LLLibraryOutfitsFetch::doneIdle,this)); + gInventory.removeObserver(this); // Prevent doOnIdle from being added twice. +} + +void LLLibraryOutfitsFetch::doneIdle() +{ + gInventory.addObserver(this); // Add this back in since it was taken out during ::done() + + switch (mCurrFetchStep) + { + case LOFS_FOLDER: + folderDone(); + mCurrFetchStep = LOFS_OUTFITS; + break; + case LOFS_OUTFITS: + outfitsDone(); + mCurrFetchStep = LOFS_LIBRARY; + break; + case LOFS_LIBRARY: + libraryDone(); + mCurrFetchStep = LOFS_IMPORTED; + break; + case LOFS_IMPORTED: + importedFolderDone(); + mCurrFetchStep = LOFS_CONTENTS; + break; + case LOFS_CONTENTS: + contentsDone(); + break; + default: + llwarns << "Got invalid state for outfit fetch: " << mCurrFetchStep << llendl; + mOutfitsPopulated = TRUE; + break; + } + + // We're completely done. Cleanup. + if (mOutfitsPopulated) + { + gInventory.removeObserver(this); + delete this; + return; + } +} + +void LLLibraryOutfitsFetch::folderDone(void) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + gInventory.collectDescendents(mMyOutfitsID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + // Early out if we already have items in My Outfits. + if (cat_array.count() > 0 || wearable_array.count() > 0) + { + mOutfitsPopulated = true; + return; + } + + mClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING); + mLibraryClothingID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING, false, true); + + // If Library->Clothing->Initial Outfits exists, use that. + LLNameCategoryCollector matchFolderFunctor("Initial Outfits"); + gInventory.collectDescendentsIf(mLibraryClothingID, + cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH, + matchFolderFunctor); + if (cat_array.count() > 0) + { + const LLViewerInventoryCategory *cat = cat_array.get(0); + mLibraryClothingID = cat->getUUID(); + } + + mCompleteFolders.clear(); + + // Get the complete information on the items in the inventory. + uuid_vec_t folders; + folders.push_back(mClothingID); + folders.push_back(mLibraryClothingID); + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} + +void LLLibraryOutfitsFetch::outfitsDone(void) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + uuid_vec_t folders; + + // Collect the contents of the Library's Clothing folder + gInventory.collectDescendents(mLibraryClothingID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + llassert(cat_array.count() > 0); + for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); + iter != cat_array.end(); + ++iter) + { + const LLViewerInventoryCategory *cat = iter->get(); + + // Get the names and id's of every outfit in the library, skip "Ruth" + // because it's a low quality legacy outfit + if (cat->getName() != "Ruth") + { + // Get the name of every outfit in the library + folders.push_back(cat->getUUID()); + mLibraryClothingFolders.push_back(cat->getUUID()); + } + } + cat_array.clear(); + wearable_array.clear(); + + // Check if you already have an "Imported Library Clothing" folder + LLNameCategoryCollector matchFolderFunctor(mImportedClothingName); + gInventory.collectDescendentsIf(mClothingID, + cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH, + matchFolderFunctor); + if (cat_array.size() > 0) + { + const LLViewerInventoryCategory *cat = cat_array.get(0); + mImportedClothingID = cat->getUUID(); + } + + mCompleteFolders.clear(); + + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} + +class LLLibraryOutfitsCopyDone: public LLInventoryCallback +{ +public: + LLLibraryOutfitsCopyDone(LLLibraryOutfitsFetch * fetcher): + mFireCount(0), mLibraryOutfitsFetcher(fetcher) + { + } + + virtual ~LLLibraryOutfitsCopyDone() + { + if (!LLApp::isExiting() && mLibraryOutfitsFetcher) + { + gInventory.addObserver(mLibraryOutfitsFetcher); + mLibraryOutfitsFetcher->done(); + } + } + + /* virtual */ void fire(const LLUUID& inv_item) + { + mFireCount++; + } +private: + U32 mFireCount; + LLLibraryOutfitsFetch * mLibraryOutfitsFetcher; +}; + +// Copy the clothing folders from the library into the imported clothing folder +void LLLibraryOutfitsFetch::libraryDone(void) +{ + if (mImportedClothingID != LLUUID::null) + { + // Skip straight to fetching the contents of the imported folder + importedFolderFetch(); + return; + } + + // Remove observer; next autopopulation step will be triggered externally by LLLibraryOutfitsCopyDone. + gInventory.removeObserver(this); + + LLPointer<LLInventoryCallback> copy_waiter = new LLLibraryOutfitsCopyDone(this); + mImportedClothingID = gInventory.createNewCategory(mClothingID, + LLFolderType::FT_NONE, + mImportedClothingName); + // Copy each folder from library into clothing unless it already exists. + for (uuid_vec_t::const_iterator iter = mLibraryClothingFolders.begin(); + iter != mLibraryClothingFolders.end(); + ++iter) + { + const LLUUID& src_folder_id = (*iter); // Library clothing folder ID + const LLViewerInventoryCategory *cat = gInventory.getCategory(src_folder_id); + if (!cat) + { + llwarns << "Library folder import for uuid:" << src_folder_id << " failed to find folder." << llendl; + continue; + } + + if (!LLAppearanceMgr::getInstance()->getCanMakeFolderIntoOutfit(src_folder_id)) + { + llinfos << "Skipping non-outfit folder name:" << cat->getName() << llendl; + continue; + } + + // Don't copy the category if it already exists. + LLNameCategoryCollector matchFolderFunctor(cat->getName()); + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + gInventory.collectDescendentsIf(mImportedClothingID, + cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH, + matchFolderFunctor); + if (cat_array.size() > 0) + { + continue; + } + + LLUUID dst_folder_id = gInventory.createNewCategory(mImportedClothingID, + LLFolderType::FT_NONE, + cat->getName()); + LLAppearanceMgr::getInstance()->shallowCopyCategoryContents(src_folder_id, dst_folder_id, copy_waiter); + } +} + +void LLLibraryOutfitsFetch::importedFolderFetch(void) +{ + // Fetch the contents of the Imported Clothing Folder + uuid_vec_t folders; + folders.push_back(mImportedClothingID); + + mCompleteFolders.clear(); + + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} + +void LLLibraryOutfitsFetch::importedFolderDone(void) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + uuid_vec_t folders; + + // Collect the contents of the Imported Clothing folder + gInventory.collectDescendents(mImportedClothingID, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin(); + iter != cat_array.end(); + ++iter) + { + const LLViewerInventoryCategory *cat = iter->get(); + + // Get the name of every imported outfit + folders.push_back(cat->getUUID()); + mImportedClothingFolders.push_back(cat->getUUID()); + } + + mCompleteFolders.clear(); + fetchDescendents(folders); + if (isEverythingComplete()) + { + done(); + } +} + +void LLLibraryOutfitsFetch::contentsDone(void) +{ + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t wearable_array; + + for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin(); + folder_iter != mImportedClothingFolders.end(); + ++folder_iter) + { + const LLUUID &folder_id = (*folder_iter); + const LLViewerInventoryCategory *cat = gInventory.getCategory(folder_id); + if (!cat) + { + llwarns << "Library folder import for uuid:" << folder_id << " failed to find folder." << llendl; + continue; + } + + // First, make a folder in the My Outfits directory. + LLUUID new_outfit_folder_id = gInventory.createNewCategory(mMyOutfitsID, LLFolderType::FT_OUTFIT, cat->getName()); + + cat_array.clear(); + wearable_array.clear(); + // Collect the contents of each imported clothing folder, so we can create new outfit links for it + gInventory.collectDescendents(folder_id, cat_array, wearable_array, + LLInventoryModel::EXCLUDE_TRASH); + + for (LLInventoryModel::item_array_t::const_iterator wearable_iter = wearable_array.begin(); + wearable_iter != wearable_array.end(); + ++wearable_iter) + { + const LLViewerInventoryItem *item = wearable_iter->get(); + link_inventory_item(gAgent.getID(), + item->getLinkedUUID(), + new_outfit_folder_id, + item->getName(), + LLAssetType::AT_LINK, + NULL); + } + } + + mOutfitsPopulated = true; +} + diff --git a/indra/newview/llagentwearablesfetch.h b/indra/newview/llagentwearablesfetch.h new file mode 100644 index 0000000000..72063114b8 --- /dev/null +++ b/indra/newview/llagentwearablesfetch.h @@ -0,0 +1,118 @@ +/** + * @file llagentwearablesinitialfetch.h + * @brief LLAgentWearablesInitialFetch class header file + * + * $LicenseInfo:firstyear=2000&license=viewergpl$ + * + * Copyright (c) 2000-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLAGENTWEARABLESINITIALFETCH_H +#define LL_LLAGENTWEARABLESINITIALFETCH_H + +#include "llinventoryobserver.h" +#include "llwearabledictionary.h" +#include "lluuid.h" + +//-------------------------------------------------------------------- +// InitialWearablesFetch +// +// This grabs contents from the COF and processes them. +// The processing is handled in idle(), i.e. outside of done(), +// to avoid gInventory.notifyObservers recursion. +//-------------------------------------------------------------------- +class LLInitialWearablesFetch : public LLInventoryFetchDescendentsObserver +{ +public: + LLInitialWearablesFetch(); + ~LLInitialWearablesFetch(); + virtual void done(); + + struct InitialWearableData + { + EWearableType mType; + LLUUID mItemID; + LLUUID mAssetID; + InitialWearableData(EWearableType type, LLUUID& itemID, LLUUID& assetID) : + mType(type), + mItemID(itemID), + mAssetID(assetID) + {} + }; + + void add(InitialWearableData &data); + +protected: + void processWearablesMessage(); + void processContents(); + +private: + typedef std::vector<InitialWearableData> initial_wearable_data_vec_t; + initial_wearable_data_vec_t mAgentInitialWearables; // Wearables from the old agent wearables msg +}; + +//-------------------------------------------------------------------- +// InitialWearablesFetch +// +// This grabs outfits from the Library and copies those over to the user's +// outfits folder, typically during first-ever login. +//-------------------------------------------------------------------- +class LLLibraryOutfitsFetch : public LLInventoryFetchDescendentsObserver +{ +public: + enum ELibraryOutfitFetchStep + { + LOFS_FOLDER = 0, + LOFS_OUTFITS, + LOFS_LIBRARY, + LOFS_IMPORTED, + LOFS_CONTENTS + }; + + LLLibraryOutfitsFetch(); + ~LLLibraryOutfitsFetch(); + + virtual void done(); + void doneIdle(); + LLUUID mMyOutfitsID; + void importedFolderFetch(); +protected: + void folderDone(void); + void outfitsDone(void); + void libraryDone(void); + void importedFolderDone(void); + void contentsDone(void); + enum ELibraryOutfitFetchStep mCurrFetchStep; + uuid_vec_t mLibraryClothingFolders; + uuid_vec_t mImportedClothingFolders; + bool mOutfitsPopulated; + LLUUID mClothingID; + LLUUID mLibraryClothingID; + LLUUID mImportedClothingID; + std::string mImportedClothingName; +}; + +#endif // LL_AGENTWEARABLESINITIALFETCH_H |