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authorMichael Pohoreski <ptolemy@lindenlab.com>2021-04-30 18:00:33 +0000
committerMichael Pohoreski <ptolemy@lindenlab.com>2021-04-30 18:00:33 +0000
commit2d53f5ea859195151bb4bc4d855165ef8b6fc226 (patch)
tree1b5c2dc41735d4aaf440b3b80f5bb9bd7cbea5e9
parent54d4406df7b342c0ecd5f79829ba0bb526b97d8b (diff)
parent4626300493ade1c274b0b0a8f81e31b802eeaa6b (diff)
Merged in SL-14885 (pull request #529)
SL-14885 Allow mousewheel to zoom way out when user has disabled camera constraints Approved-by: Euclid Linden
-rw-r--r--indra/newview/llagentcamera.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index ed6c3c307f..0cf91ba3de 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -2038,6 +2038,13 @@ LLVector3d LLAgentCamera::getFocusOffsetInitial()
F32 LLAgentCamera::getCameraMaxZoomDistance()
{
+ // SL-14706 / SL-14885 TPV have relaxed camera constraints allowing you to mousewheeel zoom WAY out.
+ static LLCachedControl<bool> s_disable_camera_constraints(gSavedSettings, "DisableCameraConstraints", false);
+ if (s_disable_camera_constraints)
+ {
+ return (F32)INT_MAX;
+ }
+
// Ignore "DisableCameraConstraints", we don't want to be out of draw range when we focus onto objects or avatars
return llmin(MAX_CAMERA_DISTANCE_FROM_OBJECT,
mDrawDistance - 1, // convenience, don't hit draw limit when focusing on something