diff options
author | Dave Parks <davep@lindenlab.com> | 2012-09-20 09:48:57 -0400 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-09-20 09:48:57 -0400 |
commit | 28b43b783232eb54b01d1d918457b0865ddac093 (patch) | |
tree | ecb2d4cff158aa5af0c9f4e5bb1c6676730d99e3 | |
parent | 6a09bc187c59645e647adaa3c70e55efa979b5ec (diff) |
reapply b895285ab0de: MAINT-646 Don't spend so much time fetching avatar physics params.
-rw-r--r-- | indra/newview/llphysicsmotion.cpp | 77 |
1 files changed, 62 insertions, 15 deletions
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index e124916c48..cb6989c9dd 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -67,6 +67,19 @@ inline F64 llsgn(const F64 a) class LLPhysicsMotion { public: + typedef enum + { + SMOOTHING = 0, + MASS, + GRAVITY, + SPRING, + GAIN, + DAMPING, + DRAG, + MAX_EFFECT, + NUM_PARAMS + } eParamName; + /* param_driver_name: The param that controls the params that are being affected by the physics. joint_name: The joint that the body part is attached to. The joint is @@ -98,6 +111,11 @@ public: mPositionLastUpdate_local(0) { mJointState = new LLJointState; + + for (U32 i = 0; i < NUM_PARAMS; ++i) + { + mParamCache[i] = NULL; + } } BOOL initialize(); @@ -111,16 +129,43 @@ public: return mJointState; } protected: - F32 getParamValue(const std::string& controller_key) - { - const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key); + + F32 getParamValue(eParamName param) + { + static std::string controller_key[] = + { + "Smoothing", + "Mass", + "Gravity", + "Spring", + "Gain", + "Damping", + "Drag", + "MaxEffect" + }; + + if (!mParamCache[param]) + { + const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key[param]); if (entry == mParamControllers.end()) { - return sDefaultController[controller_key]; + return sDefaultController[controller_key[param]]; } const std::string& param_name = (*entry).second.c_str(); - return mCharacter->getVisualParamWeight(param_name.c_str()); - } + mParamCache[param] = mCharacter->getVisualParam(param_name.c_str()); + } + + if (mParamCache[param]) + { + return mParamCache[param]->getWeight(); + } + else + { + return sDefaultController[controller_key[param]]; + } + } + + void setParamValue(LLViewerVisualParam *param, const F32 new_value_local, F32 behavior_maxeffect); @@ -150,6 +195,8 @@ private: F32 mLastTime; + LLVisualParam* mParamCache[NUM_PARAMS]; + static default_controller_map_t sDefaultController; }; @@ -427,7 +474,6 @@ BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask) return TRUE; } - // Return TRUE if character has to update visual params. BOOL LLPhysicsMotion::onUpdate(F32 time) { @@ -471,15 +517,16 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) LLJoint *joint = mJointState->getJoint(); - const F32 behavior_mass = getParamValue("Mass"); - const F32 behavior_gravity = getParamValue("Gravity"); - const F32 behavior_spring = getParamValue("Spring"); - const F32 behavior_gain = getParamValue("Gain"); - const F32 behavior_damping = getParamValue("Damping"); - const F32 behavior_drag = getParamValue("Drag"); - const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts. + const F32 behavior_mass = getParamValue(MASS); + const F32 behavior_gravity = getParamValue(GRAVITY); + const F32 behavior_spring = getParamValue(SPRING); + const F32 behavior_gain = getParamValue(GAIN); + const F32 behavior_damping = getParamValue(DAMPING); + const F32 behavior_drag = getParamValue(DRAG); + F32 behavior_maxeffect = getParamValue(MAX_EFFECT); + + const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts. - F32 behavior_maxeffect = getParamValue("MaxEffect"); if (physics_test) behavior_maxeffect = 1.0f; |