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authorDave Parks <davep@lindenlab.com>2012-09-20 09:48:57 -0400
committerDave Parks <davep@lindenlab.com>2012-09-20 09:48:57 -0400
commit28b43b783232eb54b01d1d918457b0865ddac093 (patch)
treeecb2d4cff158aa5af0c9f4e5bb1c6676730d99e3
parent6a09bc187c59645e647adaa3c70e55efa979b5ec (diff)
reapply b895285ab0de: MAINT-646 Don't spend so much time fetching avatar physics params.
-rw-r--r--indra/newview/llphysicsmotion.cpp77
1 files changed, 62 insertions, 15 deletions
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index e124916c48..cb6989c9dd 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -67,6 +67,19 @@ inline F64 llsgn(const F64 a)
class LLPhysicsMotion
{
public:
+ typedef enum
+ {
+ SMOOTHING = 0,
+ MASS,
+ GRAVITY,
+ SPRING,
+ GAIN,
+ DAMPING,
+ DRAG,
+ MAX_EFFECT,
+ NUM_PARAMS
+ } eParamName;
+
/*
param_driver_name: The param that controls the params that are being affected by the physics.
joint_name: The joint that the body part is attached to. The joint is
@@ -98,6 +111,11 @@ public:
mPositionLastUpdate_local(0)
{
mJointState = new LLJointState;
+
+ for (U32 i = 0; i < NUM_PARAMS; ++i)
+ {
+ mParamCache[i] = NULL;
+ }
}
BOOL initialize();
@@ -111,16 +129,43 @@ public:
return mJointState;
}
protected:
- F32 getParamValue(const std::string& controller_key)
- {
- const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
+
+ F32 getParamValue(eParamName param)
+ {
+ static std::string controller_key[] =
+ {
+ "Smoothing",
+ "Mass",
+ "Gravity",
+ "Spring",
+ "Gain",
+ "Damping",
+ "Drag",
+ "MaxEffect"
+ };
+
+ if (!mParamCache[param])
+ {
+ const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key[param]);
if (entry == mParamControllers.end())
{
- return sDefaultController[controller_key];
+ return sDefaultController[controller_key[param]];
}
const std::string& param_name = (*entry).second.c_str();
- return mCharacter->getVisualParamWeight(param_name.c_str());
- }
+ mParamCache[param] = mCharacter->getVisualParam(param_name.c_str());
+ }
+
+ if (mParamCache[param])
+ {
+ return mParamCache[param]->getWeight();
+ }
+ else
+ {
+ return sDefaultController[controller_key[param]];
+ }
+ }
+
+
void setParamValue(LLViewerVisualParam *param,
const F32 new_value_local,
F32 behavior_maxeffect);
@@ -150,6 +195,8 @@ private:
F32 mLastTime;
+ LLVisualParam* mParamCache[NUM_PARAMS];
+
static default_controller_map_t sDefaultController;
};
@@ -427,7 +474,6 @@ BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
return TRUE;
}
-
// Return TRUE if character has to update visual params.
BOOL LLPhysicsMotion::onUpdate(F32 time)
{
@@ -471,15 +517,16 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
LLJoint *joint = mJointState->getJoint();
- const F32 behavior_mass = getParamValue("Mass");
- const F32 behavior_gravity = getParamValue("Gravity");
- const F32 behavior_spring = getParamValue("Spring");
- const F32 behavior_gain = getParamValue("Gain");
- const F32 behavior_damping = getParamValue("Damping");
- const F32 behavior_drag = getParamValue("Drag");
- const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts.
+ const F32 behavior_mass = getParamValue(MASS);
+ const F32 behavior_gravity = getParamValue(GRAVITY);
+ const F32 behavior_spring = getParamValue(SPRING);
+ const F32 behavior_gain = getParamValue(GAIN);
+ const F32 behavior_damping = getParamValue(DAMPING);
+ const F32 behavior_drag = getParamValue(DRAG);
+ F32 behavior_maxeffect = getParamValue(MAX_EFFECT);
+
+ const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts.
- F32 behavior_maxeffect = getParamValue("MaxEffect");
if (physics_test)
behavior_maxeffect = 1.0f;