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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2016-04-29 16:20:52 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2016-04-29 16:20:52 -0400
commit24e1a20609de80e69e478d98d36a9c8ee020cccf (patch)
tree58edbd6efc77d6ea08784ae0b5373a196853a586
parentec471497f5dba41e74afc6864ab0f7100659e1d9 (diff)
SL-368 - removed enhanced skeleton option from preference dialog. Underlying code is still there but may or may not work with the current skeleton (spine joints?)
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_preferences_graphics1.xml13
1 files changed, 0 insertions, 13 deletions
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 923e1f1b06..5725a5095a 100755
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -813,19 +813,6 @@
function="Pref.VertexShaderEnable" />
</check_box>
<check_box
- control_name="RenderAvatarEnhancedSkeleton"
- height="16"
- initial_value="true"
- label="Enhanced skeleton"
- layout="topleft"
- left_delta="0"
- name="AvatarEnhancedSkeleton"
- top_pad="1"
- width="256">
- <check_box.commit_callback
- function="Pref.EnhancedSkeletonEnable" />
- </check_box>
- <check_box
control_name="RenderAvatarCloth"
height="16"
initial_value="true"