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author | Geenz <geenz@geenzo.com> | 2019-04-01 12:12:33 -0700 |
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committer | Geenz <geenz@geenzo.com> | 2019-04-01 12:12:33 -0700 |
commit | 233f3310aaf790b4cf12bcb9f42dd193467d25f3 (patch) | |
tree | 0bba58b3988a816b07a80968093f3fe8bcac7b3e | |
parent | 9d03722479a282592f3c339bdc267bfb84c78137 (diff) |
Whoops, forgot a shader!
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 93b55ab9c1..a9482ea54c 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -82,7 +82,6 @@ vec4 correctWithGamma(vec4 col) vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); @@ -102,7 +101,6 @@ vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); @@ -120,7 +118,6 @@ vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) { vec4 ret = texture2DLod(projectionMap, tc, lod); - ret = correctWithGamma(ret); vec2 dist = tc-vec2(0.5); |