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authorCosmic Linden <cosmic@lindenlab.com>2022-04-20 16:19:42 -0700
committerCosmic Linden <cosmic@lindenlab.com>2022-06-21 12:33:33 -0700
commit1d3b85356f516fa2f5a5d49572743dc2a03ac86a (patch)
tree72df6fdfba94150a7f070f9f37b873e234b91156
parent0a08645eb6a86a3279beb925ebba88393bb89936 (diff)
SL-17021: Only calculate the octree for a skinned mesh if intersection falls inside an on-the-fly calculated bounding box.
Technically not a broadphase check, but better than calculating an octree for a bunch of meshes.
-rw-r--r--indra/newview/llvovolume.cpp17
-rw-r--r--indra/newview/llvovolume.h7
2 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index fce233969b..6a53e704c3 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4660,7 +4660,9 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
continue;
}
- updateRiggedVolume(true, i);
+ // This calculates the bounding box of the skinned mesh from scratch. It's actually quite expensive, but not nearly as expensive as building a full octree.
+ // rebuild_face_octrees = false because an octree for this face will be built later only if needed for narrow phase picking.
+ updateRiggedVolume(true, i, false);
face_hit = volume->lineSegmentIntersect(local_start, local_end, i,
&p, &tc, &n, &tn);
@@ -4784,7 +4786,7 @@ void LLVOVolume::clearRiggedVolume()
}
}
-void LLVOVolume::updateRiggedVolume(bool force_update, LLRiggedVolume::FaceIndex face_index)
+void LLVOVolume::updateRiggedVolume(bool force_update, LLRiggedVolume::FaceIndex face_index, bool rebuild_face_octrees)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
//Update mRiggedVolume to match current animation frame of avatar.
@@ -4819,10 +4821,10 @@ void LLVOVolume::updateRiggedVolume(bool force_update, LLRiggedVolume::FaceIndex
updateRelativeXform();
}
- mRiggedVolume->update(skin, avatar, volume, face_index);
+ mRiggedVolume->update(skin, avatar, volume, face_index, rebuild_face_octrees);
}
-void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume, FaceIndex face_index)
+void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume, FaceIndex face_index, bool rebuild_face_octrees)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
bool copy = false;
@@ -4974,15 +4976,12 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
+ if (rebuild_face_octrees)
{
delete dst_face.mOctree;
dst_face.mOctree = NULL;
- LLVector4a size;
- size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]);
- size.splat(size.getLength3().getF32()*0.5f);
-
- dst_face.createOctree(1.f);
+ dst_face.createOctree();
}
}
}
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index 00a0a1dfd0..f0213848c6 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -68,7 +68,7 @@ public:
using FaceIndex = S32;
static const FaceIndex UPDATE_ALL_FACES = -1;
static const FaceIndex DO_NOT_UPDATE_FACES = -2;
- void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume, FaceIndex face_index = UPDATE_ALL_FACES);
+ void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume, FaceIndex face_index = UPDATE_ALL_FACES, bool rebuild_face_octrees = true);
std::string mExtraDebugText;
};
@@ -365,8 +365,9 @@ public:
S32 getMDCImplCount() { return mMDCImplCount; }
- //rigged volume update (for raycasting)
- void updateRiggedVolume(bool force_update = false, LLRiggedVolume::FaceIndex face_index = LLRiggedVolume::UPDATE_ALL_FACES);
+ // Rigged volume update (for raycasting)
+ // By default, this updates the bounding boxes of all the faces and builds an octree for precise per-triangle raycasting
+ void updateRiggedVolume(bool force_update = false, LLRiggedVolume::FaceIndex face_index = LLRiggedVolume::UPDATE_ALL_FACES, bool rebuild_face_octrees = true);
LLRiggedVolume* getRiggedVolume();
//returns true if volume should be treated as a rigged volume