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author | Geenz <geenz@geenzo.com> | 2013-02-04 13:08:37 -0500 |
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committer | Geenz <geenz@geenzo.com> | 2013-02-04 13:08:37 -0500 |
commit | 170ecf5e8a771c8dd629cae0715ab243edea1171 (patch) | |
tree | 4efee9aa727cd718b0e4364debfcb062d70e854b | |
parent | a91b231bfeb07fbfb123ce11e863941e311fc0f3 (diff) |
Whoops! Normal maps don't belong here...
-rw-r--r-- | indra/newview/lldrawpoolmaterials.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp index 5eb3cb9629..e775346563 100644 --- a/indra/newview/lldrawpoolmaterials.cpp +++ b/indra/newview/lldrawpoolmaterials.cpp @@ -90,7 +90,7 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass) bindNormalMap(params.mNormalMap); params.mSpecularMap->addTextureStats(params.mVSize); - bindSpecularMap(params.mNormalMap); + bindSpecularMap(params.mSpecularMap); diffuse_channel = mShader->enableTexture(LLShaderMgr::DIFFUSE_MAP); pushBatch(params, VERTEX_DATA_MASK, TRUE); |