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authorRoxie Linden <roxie@lindenlab.com>2011-01-28 16:37:27 -0800
committerRoxie Linden <roxie@lindenlab.com>2011-01-28 16:37:27 -0800
commit159afd141d1a4de595084c70f2025e783e3defa8 (patch)
tree44dede0181c3203e692138380324db7ca9ff2cfb
parent92018853e2c9d6151e342c0b483a02fd0599a41f (diff)
SH-753 - Ghost meshes
Fix the case where the silhouette shown when editing a mesh in an adjacent region was showing up in the wrong place. The silhouette was not being translated by the avs view with respect to the region.
-rw-r--r--indra/newview/llselectmgr.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 44ccbe22f7..8ffbd5510d 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -5490,13 +5490,15 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color)
glMatrixMode(GL_MODELVIEW);
gGL.pushMatrix();
-
+
BOOL is_hud_object = objectp->isHUDAttachment();
if (!is_hud_object)
{
glLoadIdentity();
glMultMatrixd(gGLModelView);
+ LLVector3 trans = objectp->getRegion()->getOriginAgent();
+ glTranslatef(trans.mV[0], trans.mV[1], trans.mV[2]);
}
if (drawable->isActive())