diff options
author | andreykproductengine <andreykproductengine@lindenlab.com> | 2018-10-02 14:17:27 +0300 |
---|---|---|
committer | andreykproductengine <andreykproductengine@lindenlab.com> | 2018-10-02 14:17:27 +0300 |
commit | 13126a27f1acc482f3f05e2c4f2a41df8b3bc69a (patch) | |
tree | 10e9e2f56a0fa15d9a27ced34b11a43ef016e498 | |
parent | b030d7036f87d30babb4a8df8d256113f46182e9 (diff) |
SL-9733 Perfomance trweak. Should be incompatible with normal filters but far faster.
-rw-r--r-- | indra/newview/llinventorypanel.cpp | 408 | ||||
-rw-r--r-- | indra/newview/llinventorypanel.h | 4 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_my_environments.xml | 5 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_settings_picker.xml | 5 |
4 files changed, 258 insertions, 164 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 002c7a3215..d8c2de649e 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -46,12 +46,18 @@ #include "llnotificationsutil.h" #include "llpreview.h" #include "llsidepanelinventory.h" +#include "llstartup.h" #include "lltrans.h" #include "llviewerattachmenu.h" #include "llviewerfoldertype.h" #include "llvoavatarself.h" +class LLInventoryRecentItemsPanel; +class LLAssetFilteredInventoryPanel; + static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); +static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel"); +static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel"); const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); @@ -271,9 +277,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this)); mInventory->addObserver(mCompletionObserver); - // Build view of inventory if we need default full hierarchy and inventory ready, - // otherwise wait for idle callback. - if (mInventory->isInventoryUsable() && !mViewsInitialized) + // Build view of inventory if we need default full hierarchy and inventory ready, otherwise do in onIdle. + // Initializing views takes a while so always do it onIdle if viewer already loaded. + if (mInventory->isInventoryUsable() && !mViewsInitialized && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT) { initializeViews(); } @@ -451,198 +457,204 @@ LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() return getFilter().getShowFolderState(); } -// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849) -static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh"); -void LLInventoryPanel::modelChanged(U32 mask) +void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item) { - LL_RECORD_BLOCK_TIME(FTM_REFRESH); + LLFolderViewItem* view_item = getItemByID(item_id); + LLFolderViewModelItemInventory* viewmodel_item = + static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL); - if (!mViewsInitialized) return; - - const LLInventoryModel* model = getModel(); - if (!model) return; + // LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item + // to folder is the fast way to get a folder without searching through folders tree. + LLFolderViewFolder* view_folder = NULL; - const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs(); - if (changed_items.empty()) return; + // Check requires as this item might have already been deleted + // as a child of its deleted parent. + if (model_item && view_item) + { + view_folder = dynamic_cast<LLFolderViewFolder*>(view_item); + } - for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); - items_iter != changed_items.end(); - ++items_iter) + ////////////////////////////// + // LABEL Operation + // Empty out the display name for relabel. + if (mask & LLInventoryObserver::LABEL) { - const LLUUID& item_id = (*items_iter); - const LLInventoryObject* model_item = model->getObject(item_id); - LLFolderViewItem* view_item = getItemByID(item_id); - LLFolderViewModelItemInventory* viewmodel_item = - static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL); + if (view_item) + { + // Request refresh on this item (also flags for filtering) + LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem(); + if(bridge) + { + // Clear the display name first, so it gets properly re-built during refresh() + bridge->clearDisplayName(); - // LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item - // to folder is the fast way to get a folder without searching through folders tree. - LLFolderViewFolder* view_folder = NULL; + view_item->refresh(); + } + LLFolderViewFolder* parent = view_item->getParentFolder(); + if(parent) + { + parent->getViewModelItem()->dirtyDescendantsFilter(); + } + } + } - // Check requires as this item might have already been deleted - // as a child of its deleted parent. - if (model_item && view_item) + ////////////////////////////// + // REBUILD Operation + // Destroy and regenerate the UI. + if (mask & LLInventoryObserver::REBUILD) + { + if (model_item && view_item && viewmodel_item) { - view_folder = dynamic_cast<LLFolderViewFolder*>(view_item); + const LLUUID& idp = viewmodel_item->getUUID(); + view_item->destroyView(); + removeItemID(idp); } + view_item = buildNewViews(item_id); + viewmodel_item = + static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL); + view_folder = dynamic_cast<LLFolderViewFolder *>(view_item); + } - ////////////////////////////// - // LABEL Operation - // Empty out the display name for relabel. - if (mask & LLInventoryObserver::LABEL) + ////////////////////////////// + // INTERNAL Operation + // This could be anything. For now, just refresh the item. + if (mask & LLInventoryObserver::INTERNAL) + { + if (view_item) { - if (view_item) - { - // Request refresh on this item (also flags for filtering) - LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem(); - if(bridge) - { // Clear the display name first, so it gets properly re-built during refresh() - bridge->clearDisplayName(); - - view_item->refresh(); - } - LLFolderViewFolder* parent = view_item->getParentFolder(); - if(parent) - { - parent->getViewModelItem()->dirtyDescendantsFilter(); - } - } + view_item->refresh(); } + } - ////////////////////////////// - // REBUILD Operation - // Destroy and regenerate the UI. - if (mask & LLInventoryObserver::REBUILD) + ////////////////////////////// + // SORT Operation + // Sort the folder. + if (mask & LLInventoryObserver::SORT) + { + if (view_folder) { - if (model_item && view_item && viewmodel_item) - { - const LLUUID& idp = viewmodel_item->getUUID(); - view_item->destroyView(); - removeItemID(idp); - } - view_item = buildNewViews(item_id); - viewmodel_item = - static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL); - view_folder = dynamic_cast<LLFolderViewFolder *>(view_item); + view_folder->getViewModelItem()->requestSort(); } + } + // We don't typically care which of these masks the item is actually flagged with, since the masks + // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into + // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks + // panel). What's relevant is that the item and UI are probably out of sync and thus need to be + // resynchronized. + if (mask & (LLInventoryObserver::STRUCTURE | + LLInventoryObserver::ADD | + LLInventoryObserver::REMOVE)) + { ////////////////////////////// - // INTERNAL Operation - // This could be anything. For now, just refresh the item. - if (mask & LLInventoryObserver::INTERNAL) + // ADD Operation + // Item exists in memory but a UI element hasn't been created for it. + if (model_item && !view_item) { - if (view_item) + // Add the UI element for this item. + buildNewViews(item_id); + // Select any newly created object that has the auto rename at top of folder root set. + if(mFolderRoot.get()->getRoot()->needsAutoRename()) { - view_item->refresh(); + setSelection(item_id, FALSE); } + updateFolderLabel(model_item->getParentUUID()); } ////////////////////////////// - // SORT Operation - // Sort the folder. - if (mask & LLInventoryObserver::SORT) + // STRUCTURE Operation + // This item already exists in both memory and UI. It was probably reparented. + else if (model_item && view_item) { - if (view_folder) + LLFolderViewFolder* old_parent = view_item->getParentFolder(); + // Don't process the item if it is the root + if (old_parent) { - view_folder->getViewModelItem()->requestSort(); - } - } - - // We don't typically care which of these masks the item is actually flagged with, since the masks - // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into - // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks - // panel). What's relevant is that the item and UI are probably out of sync and thus need to be - // resynchronized. - if (mask & (LLInventoryObserver::STRUCTURE | - LLInventoryObserver::ADD | - LLInventoryObserver::REMOVE)) - { - ////////////////////////////// - // ADD Operation - // Item exists in memory but a UI element hasn't been created for it. - if (model_item && !view_item) - { - // Add the UI element for this item. - buildNewViews(item_id); - // Select any newly created object that has the auto rename at top of folder root set. - if(mFolderRoot.get()->getRoot()->needsAutoRename()) + LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem()); + LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID()); + // Item has been moved. + if (old_parent != new_parent) { - setSelection(item_id, FALSE); - } - updateFolderLabel(model_item->getParentUUID()); - } - - ////////////////////////////// - // STRUCTURE Operation - // This item already exists in both memory and UI. It was probably reparented. - else if (model_item && view_item) - { - LLFolderViewFolder* old_parent = view_item->getParentFolder(); - // Don't process the item if it is the root - if (old_parent) - { - LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem()); - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID()); - // Item has been moved. - if (old_parent != new_parent) + if (new_parent != NULL) { - if (new_parent != NULL) + // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI. + view_item->addToFolder(new_parent); + addItemID(viewmodel_item->getUUID(), view_item); + if (mInventory) { - // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI. - view_item->addToFolder(new_parent); - addItemID(viewmodel_item->getUUID(), view_item); - if (mInventory) + const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen()) { - const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH); - if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen()) - { - setSelection(item_id, FALSE); - } + setSelection(item_id, FALSE); } - updateFolderLabel(model_item->getParentUUID()); } - else - { - // Remove the item ID before destroying the view because the view-model-item gets - // destroyed when the view is destroyed - removeItemID(viewmodel_item->getUUID()); + updateFolderLabel(model_item->getParentUUID()); + } + else + { + // Remove the item ID before destroying the view because the view-model-item gets + // destroyed when the view is destroyed + removeItemID(viewmodel_item->getUUID()); - // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that - // doesn't include trash). Just remove the item's UI. - view_item->destroyView(); - } - if(viewmodel_folder) - { - updateFolderLabel(viewmodel_folder->getUUID()); - } - old_parent->getViewModelItem()->dirtyDescendantsFilter(); + // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that + // doesn't include trash). Just remove the item's UI. + view_item->destroyView(); } - } - } - - ////////////////////////////// - // REMOVE Operation - // This item has been removed from memory, but its associated UI element still exists. - else if (!model_item && view_item && viewmodel_item) - { - // Remove the item's UI. - LLFolderViewFolder* parent = view_item->getParentFolder(); - removeItemID(viewmodel_item->getUUID()); - view_item->destroyView(); - if(parent) - { - parent->getViewModelItem()->dirtyDescendantsFilter(); - LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem()); if(viewmodel_folder) { updateFolderLabel(viewmodel_folder->getUUID()); } + old_parent->getViewModelItem()->dirtyDescendantsFilter(); + } + } + } + + ////////////////////////////// + // REMOVE Operation + // This item has been removed from memory, but its associated UI element still exists. + else if (!model_item && view_item && viewmodel_item) + { + // Remove the item's UI. + LLFolderViewFolder* parent = view_item->getParentFolder(); + removeItemID(viewmodel_item->getUUID()); + view_item->destroyView(); + if(parent) + { + parent->getViewModelItem()->dirtyDescendantsFilter(); + LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem()); + if(viewmodel_folder) + { + updateFolderLabel(viewmodel_folder->getUUID()); } } } } } +// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849) +static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh"); +void LLInventoryPanel::modelChanged(U32 mask) +{ + LL_RECORD_BLOCK_TIME(FTM_REFRESH); + + if (!mViewsInitialized) return; + + const LLInventoryModel* model = getModel(); + if (!model) return; + + const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs(); + if (changed_items.empty()) return; + + for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin(); + items_iter != changed_items.end(); + ++items_iter) + { + const LLUUID& item_id = (*items_iter); + const LLInventoryObject* model_item = model->getObject(item_id); + itemChanged(item_id, mask, model_item); + } +} + LLUUID LLInventoryPanel::getRootFolderID() { LLUUID root_id; @@ -837,14 +849,17 @@ LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id) { - LLInventoryObject const* objectp = gInventory.getObject(id); - - if (!objectp) + LLInventoryObject const* objectp = gInventory.getObject(id); + return buildNewViews(id, objectp); +} + +LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp) +{ + if (!objectp) { return NULL; } - - LLFolderViewItem* folder_view_item = getItemByID(id); + LLFolderViewItem* folder_view_item = getItemByID(id); const LLUUID &parent_id = objectp->getParentUUID(); LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id); @@ -973,6 +988,7 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id) ++item_iter) { const LLViewerInventoryItem* item = (*item_iter); + if (item->getType() == LLAssetType::AT_SETTINGS) buildNewViews(item->getUUID()); } } @@ -1700,8 +1716,6 @@ bool LLInventoryPanel::isSelectionRemovable() /************************************************************************/ /* Recent Inventory Panel related class */ /************************************************************************/ -class LLInventoryRecentItemsPanel; -static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel"); static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER; class LLInventoryRecentItemsPanel : public LLInventoryPanel @@ -1731,6 +1745,82 @@ LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params) mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER; } +/************************************************************************/ +/* Asset Pre-Filtered Inventory Panel related class */ +/* Exchanges filter's flexibility for speed of generation and */ +/* improved performance */ +/************************************************************************/ +class LLAssetFilteredInventoryPanel : public LLInventoryPanel +{ +public: + struct Params + : public LLInitParam::Block<Params, LLInventoryPanel::Params> + { + Mandatory<std::string> filter_asset_type; + + Params() : filter_asset_type("filter_asset_type") {} + }; + + void initFromParams(const Params& p); +protected: + LLAssetFilteredInventoryPanel(const Params& p) : LLInventoryPanel(p) { mAcceptsDragAndDrop = false; } + friend class LLUICtrlFactory; +public: + ~LLAssetFilteredInventoryPanel() {} + +protected: + /*virtual*/ LLFolderViewItem* buildNewViews(const LLUUID& id); + /*virtual*/ void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item); + +private: + LLAssetType::EType mAssetType; +}; + + +void LLAssetFilteredInventoryPanel::initFromParams(const Params& p) +{ + mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue()); + LLInventoryPanel::initFromParams(p); + U64 filter_cats = getFilter().getFilterCategoryTypes(); + filter_cats &= ~(1ULL << LLFolderType::FT_TRASH); + filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS); + getFilter().setFilterCategoryTypes(filter_cats); + // turn off marketplace for recent items + getFilter().setFilterNoMarketplaceFolder(); +} + +LLFolderViewItem* LLAssetFilteredInventoryPanel::buildNewViews(const LLUUID& id) +{ + LLInventoryObject const* objectp = gInventory.getObject(id); + + if (!objectp) + { + return NULL; + } + + if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY) + { + return NULL; + } + + return LLInventoryPanel::buildNewViews(id, objectp); +} + +void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item) +{ + if (!model_item) + { + return; + } + + if (model_item->getType() != mAssetType && model_item->getType() != LLAssetType::AT_CATEGORY) + { + return; + } + + LLInventoryPanel::itemChanged(id, mask, model_item); +} + namespace LLInitParam { void TypeValues<LLFolderType::EType>::declareValues() diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h index 90fd659522..b968b19d9a 100644 --- a/indra/newview/llinventorypanel.h +++ b/indra/newview/llinventorypanel.h @@ -319,7 +319,9 @@ protected: static LLUIColor sLibraryColor; static LLUIColor sLinkColor; - LLFolderViewItem* buildNewViews(const LLUUID& id); + virtual LLFolderViewItem* buildNewViews(const LLUUID& id); + LLFolderViewItem* buildNewViews(const LLUUID& id, LLInventoryObject const* objectp); + virtual void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item); BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const; virtual LLFolderView * createFolderRoot(LLUUID root_id ); diff --git a/indra/newview/skins/default/xui/en/floater_my_environments.xml b/indra/newview/skins/default/xui/en/floater_my_environments.xml index a11a2c1200..4384c01033 100644 --- a/indra/newview/skins/default/xui/en/floater_my_environments.xml +++ b/indra/newview/skins/default/xui/en/floater_my_environments.xml @@ -102,7 +102,7 @@ background_visible="true" bg_alpha_color="DkGray2" border="true"> - <inventory_panel + <asset_filtered_inv_panel left="0" top="0" right="-1" @@ -110,7 +110,8 @@ allow_multi_select="false" follows="all" layout="topleft" - name="pnl_settings"/> + name="pnl_settings" + filter_asset_type="settings"/> </panel> </layout_panel> <layout_panel diff --git a/indra/newview/skins/default/xui/en/floater_settings_picker.xml b/indra/newview/skins/default/xui/en/floater_settings_picker.xml index 2862d1ae37..7cc2c517ca 100644 --- a/indra/newview/skins/default/xui/en/floater_settings_picker.xml +++ b/indra/newview/skins/default/xui/en/floater_settings_picker.xml @@ -57,7 +57,7 @@ bottom="-2" background_visible="true" bg_alpha_color="DkGray2"> - <inventory_panel + <asset_filtered_inv_panel allow_multi_select="false" suppress_folder_menu="true" bg_visible="true" @@ -68,7 +68,8 @@ name="pnl_inventory" top="1" right="-4" - bottom="-1" /> + bottom="-1" + filter_asset_type="settings" /> </panel> </layout_panel> <layout_panel name="temp" |