diff options
| author | Todd Stinson <stinson@lindenlab.com> | 2011-12-20 17:10:09 -0800 | 
|---|---|---|
| committer | Todd Stinson <stinson@lindenlab.com> | 2011-12-20 17:10:09 -0800 | 
| commit | 114509270ef592900a0df73390257537a0866e76 (patch) | |
| tree | 797e36126b2c91bd5432e5836300eb17917ff1d3 | |
| parent | 28ca7a76cd1290ce8d83ef56feb1dfadc0fd0d37 (diff) | |
Parameter name change.
| -rw-r--r-- | indra/newview/llfloaterpathfindingconsole.cpp | 33 | ||||
| -rw-r--r-- | indra/newview/llfloaterpathfindingconsole.h | 16 | 
2 files changed, 25 insertions, 24 deletions
| diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp index 7ee9ac4d1b..abb8844544 100644 --- a/indra/newview/llfloaterpathfindingconsole.cpp +++ b/indra/newview/llfloaterpathfindingconsole.cpp @@ -139,11 +139,11 @@ LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::  	return regionOverlayDisplay;
  }
 -void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay regionOverlayDisplay)
 +void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)
  {
  	LLSD radioGroupValue;
 -	switch (regionOverlayDisplay)
 +	switch (pRegionOverlayDisplay)
  	{
  	case kRenderOverlayOnFixedPhysicsGeometry :
  		radioGroupValue = XUI_RENDER_OVERLAY_ON_FIXED_PHYSICS_GEOMETRY;
 @@ -180,11 +180,11 @@ LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::ge  	return pathSelectionState;
  }
 -void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pathSelectionState)
 +void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPathSelectionState)
  {
  	LLSD radioGroupValue;
 -	switch (pathSelectionState)
 +	switch (pPathSelectionState)
  	{
  	case kPathSelectStartPoint :
  		radioGroupValue = XUI_PATH_SELECT_START_POINT;
 @@ -205,9 +205,9 @@ F32 LLFloaterPathfindingConsole::getCharacterWidth() const  	return mCharacterWidthSlider->getValueF32();
  }
 -void LLFloaterPathfindingConsole::setCharacterWidth(F32 characterWidth)
 +void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth)
  {
 -	mCharacterWidthSlider->setValue(LLSD(characterWidth));
 +	mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));
  }
  LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const
 @@ -237,11 +237,11 @@ LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getChar  	return characterType;
  }
 -void LLFloaterPathfindingConsole::setCharacterType(ECharacterType characterType)
 +void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType)
  {
  	LLSD radioGroupValue;
 -	switch (characterType)
 +	switch (pCharacterType)
  	{
  	case kCharacterTypeA :
  		radioGroupValue = XUI_CHARACTER_TYPE_A;
 @@ -269,9 +269,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialA() const  	return mTerrainMaterialA->getValue().asReal();
  }
 -void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 terrainMaterial)
 +void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 pTerrainMaterial)
  {
 -	mTerrainMaterialA->setValue(LLSD(terrainMaterial));
 +	mTerrainMaterialA->setValue(LLSD(pTerrainMaterial));
  }
  F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const
 @@ -279,9 +279,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const  	return mTerrainMaterialB->getValue().asReal();
  }
 -void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 terrainMaterial)
 +void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 pTerrainMaterial)
  {
 -	mTerrainMaterialB->setValue(LLSD(terrainMaterial));
 +	mTerrainMaterialB->setValue(LLSD(pTerrainMaterial));
  }
  F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const
 @@ -289,9 +289,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const  	return mTerrainMaterialC->getValue().asReal();
  }
 -void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 terrainMaterial)
 +void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 pTerrainMaterial)
  {
 -	mTerrainMaterialC->setValue(LLSD(terrainMaterial));
 +	mTerrainMaterialC->setValue(LLSD(pTerrainMaterial));
  }
  F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const
 @@ -299,9 +299,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const  	return mTerrainMaterialD->getValue().asReal();
  }
 -void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 terrainMaterial)
 +void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 pTerrainMaterial)
  {
 -	mTerrainMaterialD->setValue(LLSD(terrainMaterial));
 +	mTerrainMaterialD->setValue(LLSD(pTerrainMaterial));
  }
  LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
 @@ -535,6 +535,7 @@ void LLFloaterPathfindingConsole::onTerrainMaterialDSet()  	llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName()
  		<< "' to value (" << terrainMaterial << ")" << llendl;
  }
 +
  BOOL LLFloaterPathfindingConsole::allowAllRenderables()
  {
  	return getRegionOverlayDisplay() == kRenderOverlayOnAllRenderableGeometry ? true : false;
 diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h index a5e8a48263..4a2fcf8668 100644 --- a/indra/newview/llfloaterpathfindingconsole.h +++ b/indra/newview/llfloaterpathfindingconsole.h @@ -68,28 +68,28 @@ public:  	BOOL allowAllRenderables();
  	ERegionOverlayDisplay getRegionOverlayDisplay() const;
 -	void                  setRegionOverlayDisplay(ERegionOverlayDisplay regionOverlayDisplay);
 +	void                  setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay);
  	EPathSelectionState   getPathSelectionState() const;
 -	void                  setPathSelectionState(EPathSelectionState pathSelectionState);
 +	void                  setPathSelectionState(EPathSelectionState pPathSelectionState);
  	F32                   getCharacterWidth() const;
 -	void                  setCharacterWidth(F32 characterWidth);
 +	void                  setCharacterWidth(F32 pCharacterWidth);
  	ECharacterType        getCharacterType() const;
 -	void                  setCharacterType(ECharacterType characterType);
 +	void                  setCharacterType(ECharacterType pCharacterType);
  	F32                   getTerrainMaterialA() const;
 -	void                  setTerrainMaterialA(F32 terrainMaterial);
 +	void                  setTerrainMaterialA(F32 pTerrainMaterial);
  	F32                   getTerrainMaterialB() const;
 -	void                  setTerrainMaterialB(F32 terrainMaterial);
 +	void                  setTerrainMaterialB(F32 pTerrainMaterial);
  	F32                   getTerrainMaterialC() const;
 -	void                  setTerrainMaterialC(F32 terrainMaterial);
 +	void                  setTerrainMaterialC(F32 pTerrainMaterial);
  	F32                   getTerrainMaterialD() const;
 -	void                  setTerrainMaterialD(F32 terrainMaterial);
 +	void                  setTerrainMaterialD(F32 pTerrainMaterial);
  protected:
 | 
