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authorTodd Stinson <stinson@lindenlab.com>2011-12-20 17:10:09 -0800
committerTodd Stinson <stinson@lindenlab.com>2011-12-20 17:10:09 -0800
commit114509270ef592900a0df73390257537a0866e76 (patch)
tree797e36126b2c91bd5432e5836300eb17917ff1d3
parent28ca7a76cd1290ce8d83ef56feb1dfadc0fd0d37 (diff)
Parameter name change.
-rw-r--r--indra/newview/llfloaterpathfindingconsole.cpp33
-rw-r--r--indra/newview/llfloaterpathfindingconsole.h16
2 files changed, 25 insertions, 24 deletions
diff --git a/indra/newview/llfloaterpathfindingconsole.cpp b/indra/newview/llfloaterpathfindingconsole.cpp
index 7ee9ac4d1b..abb8844544 100644
--- a/indra/newview/llfloaterpathfindingconsole.cpp
+++ b/indra/newview/llfloaterpathfindingconsole.cpp
@@ -139,11 +139,11 @@ LLFloaterPathfindingConsole::ERegionOverlayDisplay LLFloaterPathfindingConsole::
return regionOverlayDisplay;
}
-void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay regionOverlayDisplay)
+void LLFloaterPathfindingConsole::setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay)
{
LLSD radioGroupValue;
- switch (regionOverlayDisplay)
+ switch (pRegionOverlayDisplay)
{
case kRenderOverlayOnFixedPhysicsGeometry :
radioGroupValue = XUI_RENDER_OVERLAY_ON_FIXED_PHYSICS_GEOMETRY;
@@ -180,11 +180,11 @@ LLFloaterPathfindingConsole::EPathSelectionState LLFloaterPathfindingConsole::ge
return pathSelectionState;
}
-void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pathSelectionState)
+void LLFloaterPathfindingConsole::setPathSelectionState(EPathSelectionState pPathSelectionState)
{
LLSD radioGroupValue;
- switch (pathSelectionState)
+ switch (pPathSelectionState)
{
case kPathSelectStartPoint :
radioGroupValue = XUI_PATH_SELECT_START_POINT;
@@ -205,9 +205,9 @@ F32 LLFloaterPathfindingConsole::getCharacterWidth() const
return mCharacterWidthSlider->getValueF32();
}
-void LLFloaterPathfindingConsole::setCharacterWidth(F32 characterWidth)
+void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth)
{
- mCharacterWidthSlider->setValue(LLSD(characterWidth));
+ mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));
}
LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const
@@ -237,11 +237,11 @@ LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getChar
return characterType;
}
-void LLFloaterPathfindingConsole::setCharacterType(ECharacterType characterType)
+void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType)
{
LLSD radioGroupValue;
- switch (characterType)
+ switch (pCharacterType)
{
case kCharacterTypeA :
radioGroupValue = XUI_CHARACTER_TYPE_A;
@@ -269,9 +269,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialA() const
return mTerrainMaterialA->getValue().asReal();
}
-void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 terrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialA(F32 pTerrainMaterial)
{
- mTerrainMaterialA->setValue(LLSD(terrainMaterial));
+ mTerrainMaterialA->setValue(LLSD(pTerrainMaterial));
}
F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const
@@ -279,9 +279,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialB() const
return mTerrainMaterialB->getValue().asReal();
}
-void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 terrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialB(F32 pTerrainMaterial)
{
- mTerrainMaterialB->setValue(LLSD(terrainMaterial));
+ mTerrainMaterialB->setValue(LLSD(pTerrainMaterial));
}
F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const
@@ -289,9 +289,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialC() const
return mTerrainMaterialC->getValue().asReal();
}
-void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 terrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialC(F32 pTerrainMaterial)
{
- mTerrainMaterialC->setValue(LLSD(terrainMaterial));
+ mTerrainMaterialC->setValue(LLSD(pTerrainMaterial));
}
F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const
@@ -299,9 +299,9 @@ F32 LLFloaterPathfindingConsole::getTerrainMaterialD() const
return mTerrainMaterialD->getValue().asReal();
}
-void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 terrainMaterial)
+void LLFloaterPathfindingConsole::setTerrainMaterialD(F32 pTerrainMaterial)
{
- mTerrainMaterialD->setValue(LLSD(terrainMaterial));
+ mTerrainMaterialD->setValue(LLSD(pTerrainMaterial));
}
LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
@@ -535,6 +535,7 @@ void LLFloaterPathfindingConsole::onTerrainMaterialDSet()
llwarns << "functionality has not yet been implemented to setting '" << mTerrainMaterialD->getName()
<< "' to value (" << terrainMaterial << ")" << llendl;
}
+
BOOL LLFloaterPathfindingConsole::allowAllRenderables()
{
return getRegionOverlayDisplay() == kRenderOverlayOnAllRenderableGeometry ? true : false;
diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h
index a5e8a48263..4a2fcf8668 100644
--- a/indra/newview/llfloaterpathfindingconsole.h
+++ b/indra/newview/llfloaterpathfindingconsole.h
@@ -68,28 +68,28 @@ public:
BOOL allowAllRenderables();
ERegionOverlayDisplay getRegionOverlayDisplay() const;
- void setRegionOverlayDisplay(ERegionOverlayDisplay regionOverlayDisplay);
+ void setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay);
EPathSelectionState getPathSelectionState() const;
- void setPathSelectionState(EPathSelectionState pathSelectionState);
+ void setPathSelectionState(EPathSelectionState pPathSelectionState);
F32 getCharacterWidth() const;
- void setCharacterWidth(F32 characterWidth);
+ void setCharacterWidth(F32 pCharacterWidth);
ECharacterType getCharacterType() const;
- void setCharacterType(ECharacterType characterType);
+ void setCharacterType(ECharacterType pCharacterType);
F32 getTerrainMaterialA() const;
- void setTerrainMaterialA(F32 terrainMaterial);
+ void setTerrainMaterialA(F32 pTerrainMaterial);
F32 getTerrainMaterialB() const;
- void setTerrainMaterialB(F32 terrainMaterial);
+ void setTerrainMaterialB(F32 pTerrainMaterial);
F32 getTerrainMaterialC() const;
- void setTerrainMaterialC(F32 terrainMaterial);
+ void setTerrainMaterialC(F32 pTerrainMaterial);
F32 getTerrainMaterialD() const;
- void setTerrainMaterialD(F32 terrainMaterial);
+ void setTerrainMaterialD(F32 pTerrainMaterial);
protected: