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authorJames Cook <james@lindenlab.com>2009-11-10 14:00:38 -0800
committerJames Cook <james@lindenlab.com>2009-11-10 14:00:38 -0800
commit0f6242d9fd948cda1abf18885eef320b22d310c5 (patch)
treef8096288974f8b197da4884bf1f9013c69ca87f4
parent06fd32edf63d38db6f3db4a57798570c69ca1a36 (diff)
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect (scaled vs. raw)
Reduces chance of future UI bugs related to UI size. Discussed with Richard.
-rw-r--r--indra/newview/llagent.cpp8
-rw-r--r--indra/newview/llappviewer.cpp2
-rw-r--r--indra/newview/llchannelmanager.cpp2
-rw-r--r--indra/newview/lldebugview.cpp8
-rw-r--r--indra/newview/lldrawable.cpp2
-rw-r--r--indra/newview/lldynamictexture.cpp2
-rw-r--r--indra/newview/llface.cpp2
-rw-r--r--indra/newview/llfasttimerview.cpp4
-rw-r--r--indra/newview/llfloaterauction.cpp4
-rw-r--r--indra/newview/llfloaterpreference.cpp4
-rw-r--r--indra/newview/llfloaterproperties.cpp2
-rw-r--r--indra/newview/llfloatersnapshot.cpp36
-rw-r--r--indra/newview/llfolderview.cpp2
-rw-r--r--indra/newview/llhudicon.cpp8
-rw-r--r--indra/newview/llhudrender.cpp6
-rw-r--r--indra/newview/llhudtext.cpp16
-rw-r--r--indra/newview/llimfloater.cpp2
-rw-r--r--indra/newview/llimhandler.cpp2
-rw-r--r--indra/newview/llmanip.cpp14
-rw-r--r--indra/newview/llmaniprotate.cpp10
-rw-r--r--indra/newview/llmanipscale.cpp6
-rw-r--r--indra/newview/llmaniptranslate.cpp8
-rw-r--r--indra/newview/llmemoryview.cpp4
-rw-r--r--indra/newview/llnearbychat.cpp2
-rw-r--r--indra/newview/llnearbychathandler.cpp4
-rw-r--r--indra/newview/llnotificationalerthandler.cpp2
-rw-r--r--indra/newview/llnotificationgrouphandler.cpp2
-rw-r--r--indra/newview/llnotificationofferhandler.cpp2
-rw-r--r--indra/newview/llnotificationscripthandler.cpp2
-rw-r--r--indra/newview/llnotificationtiphandler.cpp2
-rw-r--r--indra/newview/llpanellogin.cpp2
-rw-r--r--indra/newview/llpanelprimmediacontrols.cpp8
-rw-r--r--indra/newview/llpreview.cpp2
-rw-r--r--indra/newview/llpreviewtexture.cpp4
-rw-r--r--indra/newview/llscreenchannel.cpp6
-rw-r--r--indra/newview/llstartup.cpp4
-rw-r--r--indra/newview/llsyswellwindow.cpp2
-rw-r--r--indra/newview/lltoolbar.cpp2
-rw-r--r--indra/newview/lltoolfocus.cpp6
-rw-r--r--indra/newview/lltoolgrab.cpp14
-rw-r--r--indra/newview/lltoolgun.cpp4
-rw-r--r--indra/newview/llviewercamera.cpp16
-rw-r--r--indra/newview/llviewerdisplay.cpp42
-rw-r--r--indra/newview/llviewermenu.cpp2
-rw-r--r--indra/newview/llviewermenufile.cpp4
-rw-r--r--indra/newview/llviewermessage.cpp2
-rw-r--r--indra/newview/llviewerstats.cpp4
-rw-r--r--indra/newview/llviewerwindow.cpp224
-rw-r--r--indra/newview/llviewerwindow.h40
-rw-r--r--indra/newview/llviewerwindowlistener.cpp4
-rw-r--r--indra/newview/pipeline.cpp28
51 files changed, 296 insertions, 294 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 24bdf66c2a..d2c8558f0b 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -2619,9 +2619,9 @@ void LLAgent::updateLookAt(const S32 mouse_x, const S32 mouse_y)
{
// range from -.5 to .5
F32 x_from_center =
- ((F32) mouse_x / (F32) gViewerWindow->getWindowWidth() ) - 0.5f;
+ ((F32) mouse_x / (F32) gViewerWindow->getWindowWidthScaled() ) - 0.5f;
F32 y_from_center =
- ((F32) mouse_y / (F32) gViewerWindow->getWindowHeight() ) - 0.5f;
+ ((F32) mouse_y / (F32) gViewerWindow->getWindowHeightScaled() ) - 0.5f;
frameCamera.yaw( - x_from_center * gSavedSettings.getF32("YawFromMousePosition") * DEG_TO_RAD);
frameCamera.pitch( - y_from_center * gSavedSettings.getF32("PitchFromMousePosition") * DEG_TO_RAD);
@@ -3436,11 +3436,11 @@ F32 LLAgent::calcCustomizeAvatarUIOffset( const LLVector3d& camera_pos_global )
const LLRect& rect = gFloaterCustomize->getRect();
// Move the camera so that the avatar isn't covered up by this floater.
- F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidth()))));
+ F32 fraction_of_fov = 0.5f - (0.5f * (1.f - llmin(1.f, ((F32)rect.getWidth() / (F32)gViewerWindow->getWindowWidthScaled()))));
F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); // radians
F32 offset = tan(apparent_angle);
- if( rect.mLeft < (gViewerWindow->getWindowWidth() - rect.mRight) )
+ if( rect.mLeft < (gViewerWindow->getWindowWidthScaled() - rect.mRight) )
{
// Move the avatar to the right (camera to the left)
ui_offset = offset;
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 8e6d6b885d..ddb6589b49 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -3282,7 +3282,7 @@ void LLAppViewer::saveFinalSnapshot()
snap_filename += gDirUtilp->getDirDelimiter();
snap_filename += SCREEN_LAST_FILENAME;
// use full pixel dimensions of viewer window (not post-scale dimensions)
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, TRUE);
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, TRUE);
mSavedFinalSnapshot = TRUE;
}
}
diff --git a/indra/newview/llchannelmanager.cpp b/indra/newview/llchannelmanager.cpp
index 6427422572..914435b640 100644
--- a/indra/newview/llchannelmanager.cpp
+++ b/indra/newview/llchannelmanager.cpp
@@ -127,7 +127,7 @@ void LLChannelManager::onLoginCompleted()
gViewerWindow->getRootView()->addChild(mStartUpChannel);
// init channel's position and size
- S32 channel_right_bound = gViewerWindow->getWorldViewRect().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
+ S32 channel_right_bound = gViewerWindow->getWorldViewRectRaw().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
mStartUpChannel->init(channel_right_bound - channel_width, channel_right_bound);
mStartUpChannel->setMouseDownCallback(boost::bind(&LLSysWellWindow::onStartUpToastClick, LLFloaterReg::getTypedInstance<LLSysWellWindow>("syswell_window"), _2, _3, _4));
diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp
index 9057d84f63..04a66784c6 100644
--- a/indra/newview/lldebugview.cpp
+++ b/indra/newview/lldebugview.cpp
@@ -75,16 +75,16 @@ LLDebugView::LLDebugView(const LLDebugView::Params& p)
r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
- r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.75f),
- (S32) (gViewerWindow->getVirtualWindowRect().getHeight() * 0.75f));
+ r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
+ (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
mFastTimerView = new LLFastTimerView(r);
mFastTimerView->setFollowsTop();
mFastTimerView->setFollowsLeft();
mFastTimerView->setVisible(FALSE); // start invisible
addChild(mFastTimerView);
- r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.75f),
- (S32) (gViewerWindow->getVirtualWindowRect().getHeight() * 0.75f));
+ r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
+ (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
LLMemoryView::Params mp;
mp.name("memory");
mp.rect(r);
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 03a3f2b43d..d60330024a 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -89,7 +89,7 @@ LLDynamicArrayPtr<LLPointer<LLDrawable> > LLDrawable::sDeadList;
void LLDrawable::incrementVisible()
{
sCurVisible++;
- sCurPixelAngle = (F32) gViewerWindow->getWindowDisplayHeight()/LLViewerCamera::getInstance()->getView();
+ sCurPixelAngle = (F32) gViewerWindow->getWindowHeightRaw()/LLViewerCamera::getInstance()->getView();
}
void LLDrawable::init()
{
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index e41c4104eb..9bc7221dc8 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -126,7 +126,7 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth)
// force rendering to on-screen portion of frame buffer
LLCoordScreen window_pos;
gViewerWindow->getWindow()->getPosition( &window_pos );
- mOrigin.set(0, gViewerWindow->getWindowDisplayHeight() - mFullHeight); // top left corner
+ mOrigin.set(0, gViewerWindow->getWindowHeightRaw() - mFullHeight); // top left corner
if (window_pos.mX < 0)
{
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index c54b83d865..31f1462a12 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1403,7 +1403,7 @@ F32 LLFace::calcPixelArea(F32& cos_angle_to_view_dir, F32& radius)
//the projection of the face partially overlaps with the screen
F32 LLFace::adjustPartialOverlapPixelArea(F32 cos_angle_to_view_dir, F32 radius )
{
- F32 screen_radius = (F32)llmax(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight()) ;
+ F32 screen_radius = (F32)llmax(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()) ;
F32 center_angle = acosf(cos_angle_to_view_dir) ;
F32 d = center_angle * LLDrawable::sCurPixelAngle ;
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 2ab17d6220..fd1e9e2e35 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -302,8 +302,8 @@ void LLFastTimerView::draw()
F64 iclock_freq = 1000.0 / clock_freq;
S32 margin = 10;
- S32 height = (S32) (gViewerWindow->getVirtualWindowRect().getHeight()*0.75f);
- S32 width = (S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.75f);
+ S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.75f);
+ S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f);
// HACK: casting away const. Should use setRect or some helper function instead.
const_cast<LLRect&>(getRect()).setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height);
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index 262dc1804d..9ba61ba92f 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -188,8 +188,8 @@ void LLFloaterAuction::onClickSnapshot(void* data)
gForceRenderLandFence = self->childGetValue("fence_check").asBoolean();
BOOL success = gViewerWindow->rawSnapshot(raw,
- gViewerWindow->getWindowWidth(),
- gViewerWindow->getWindowHeight(),
+ gViewerWindow->getWindowWidthScaled(),
+ gViewerWindow->getWindowHeightScaled(),
TRUE, FALSE,
FALSE, FALSE);
gForceRenderLandFence = FALSE;
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 2af1313db4..f07f9412a2 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1332,8 +1332,8 @@ void LLFloaterPreference::initWindowSizeControls(LLPanel* panelp)
// Look to see if current window size matches existing window sizes, if so then
// just set the selection value...
- const U32 height = gViewerWindow->getWindowDisplayHeight();
- const U32 width = gViewerWindow->getWindowDisplayWidth();
+ const U32 height = gViewerWindow->getWindowHeightRaw();
+ const U32 width = gViewerWindow->getWindowWidthRaw();
for (S32 i=0; i < ctrl_window_size->getItemCount(); i++)
{
U32 height_test = 0;
diff --git a/indra/newview/llfloaterproperties.cpp b/indra/newview/llfloaterproperties.cpp
index 4375787ea2..928126bff9 100644
--- a/indra/newview/llfloaterproperties.cpp
+++ b/indra/newview/llfloaterproperties.cpp
@@ -900,7 +900,7 @@ LLMultiProperties::LLMultiProperties()
{
// start with a small rect in the top-left corner ; will get resized
LLRect rect;
- rect.setLeftTopAndSize(0, gViewerWindow->getWindowHeight(), 20, 20);
+ rect.setLeftTopAndSize(0, gViewerWindow->getWindowHeightScaled(), 20, 20);
setRect(rect);
}
setTitle(LLTrans::getString("MultiPropertiesTitle"));
diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp
index fd2e7b3487..4ff2141886 100644
--- a/indra/newview/llfloatersnapshot.cpp
+++ b/indra/newview/llfloatersnapshot.cpp
@@ -243,10 +243,10 @@ LLSnapshotLivePreview::LLSnapshotLivePreview (const LLSnapshotLivePreview::Param
// gIdleCallbacks.addFunction( &LLSnapshotLivePreview::onIdle, (void*)this );
sList.insert(this);
setFollowsAll();
- mWidth[0] = gViewerWindow->getWindowDisplayWidth();
- mWidth[1] = gViewerWindow->getWindowDisplayWidth();
- mHeight[0] = gViewerWindow->getWindowDisplayHeight();
- mHeight[1] = gViewerWindow->getWindowDisplayHeight();
+ mWidth[0] = gViewerWindow->getWindowWidthRaw();
+ mWidth[1] = gViewerWindow->getWindowWidthRaw();
+ mHeight[0] = gViewerWindow->getWindowHeightRaw();
+ mHeight[1] = gViewerWindow->getWindowHeightRaw();
mImageScaled[0] = FALSE;
mImageScaled[1] = FALSE;
@@ -492,27 +492,27 @@ void LLSnapshotLivePreview::draw()
LLLocalClipRect clip(getLocalRect());
{
// draw diagonal stripe with gradient that passes over screen
- S32 x1 = gViewerWindow->getWindowWidth() * llround((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f)));
- S32 x2 = x1 + llround(gViewerWindow->getWindowWidth() * SHINE_WIDTH);
- S32 x3 = x2 + llround(gViewerWindow->getWindowWidth() * SHINE_WIDTH);
+ S32 x1 = gViewerWindow->getWindowWidthScaled() * llround((clamp_rescale(shine_interp, 0.f, 1.f, -1.f - SHINE_WIDTH, 1.f)));
+ S32 x2 = x1 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH);
+ S32 x3 = x2 + llround(gViewerWindow->getWindowWidthScaled() * SHINE_WIDTH);
S32 y1 = 0;
- S32 y2 = gViewerWindow->getWindowHeight();
+ S32 y2 = gViewerWindow->getWindowHeightScaled();
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.begin(LLRender::QUADS);
{
gGL.color4f(1.f, 1.f, 1.f, 0.f);
gGL.vertex2i(x1, y1);
- gGL.vertex2i(x1 + gViewerWindow->getWindowWidth(), y2);
+ gGL.vertex2i(x1 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
- gGL.vertex2i(x2 + gViewerWindow->getWindowWidth(), y2);
+ gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.vertex2i(x2, y1);
gGL.color4f(1.f, 1.f, 1.f, SHINE_OPACITY);
gGL.vertex2i(x2, y1);
- gGL.vertex2i(x2 + gViewerWindow->getWindowWidth(), y2);
+ gGL.vertex2i(x2 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.color4f(1.f, 1.f, 1.f, 0.f);
- gGL.vertex2i(x3 + gViewerWindow->getWindowWidth(), y2);
+ gGL.vertex2i(x3 + gViewerWindow->getWindowWidthScaled(), y2);
gGL.vertex2i(x3, y1);
}
gGL.end();
@@ -615,8 +615,8 @@ BOOL LLSnapshotLivePreview::setThumbnailImageSize()
{
return FALSE ;
}
- S32 window_width = gViewerWindow->getWindowDisplayWidth() ;
- S32 window_height = gViewerWindow->getWindowDisplayHeight() ;
+ S32 window_width = gViewerWindow->getWindowWidthRaw() ;
+ S32 window_height = gViewerWindow->getWindowHeightRaw() ;
F32 window_aspect_ratio = ((F32)window_width) / ((F32)window_height);
@@ -1166,7 +1166,7 @@ void LLFloaterSnapshot::Impl::updateLayout(LLFloaterSnapshot* floaterp)
gSavedSettings.setS32("SnapshotLocalLastResolution", 0);
LLSnapshotLivePreview* previewp = getPreviewView(floaterp);
- previewp->setSize(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight());
+ previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
}
bool use_freeze_frame = floaterp->childGetValue("freeze_frame_check").asBoolean();
@@ -1691,7 +1691,7 @@ void LLFloaterSnapshot::Impl::updateResolution(LLUICtrl* ctrl, void* data, BOOL
if (width == 0 || height == 0)
{
// take resolution from current window size
- previewp->setSize(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight());
+ previewp->setSize(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
}
else if (width == -1 || height == -1)
{
@@ -1844,13 +1844,13 @@ BOOL LLFloaterSnapshot::Impl::checkImageSize(LLSnapshotLivePreview* previewp, S3
#endif
if(previewp && previewp->mKeepAspectRatio)
{
- if(gViewerWindow->getWindowDisplayWidth() < 1 || gViewerWindow->getWindowDisplayHeight() < 1)
+ if(gViewerWindow->getWindowWidthRaw() < 1 || gViewerWindow->getWindowHeightRaw() < 1)
{
return FALSE ;
}
//aspect ratio of the current window
- F32 aspect_ratio = (F32)gViewerWindow->getWindowDisplayWidth() / gViewerWindow->getWindowDisplayHeight() ;
+ F32 aspect_ratio = (F32)gViewerWindow->getWindowWidthRaw() / gViewerWindow->getWindowHeightRaw() ;
//change another value proportionally
if(isWidthChanged)
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index 7863c373c6..21458f83cd 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -2174,7 +2174,7 @@ void LLFolderView::updateRenamerPosition()
screenPointToLocal( x, y, &x, &y );
mRenamer->setOrigin( x, y );
- LLRect scroller_rect(0, 0, gViewerWindow->getWindowWidth(), 0);
+ LLRect scroller_rect(0, 0, gViewerWindow->getWindowWidthScaled(), 0);
if (mScrollContainer)
{
scroller_rect = mScrollContainer->getContentWindowRect();
diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp
index eda1d3fc55..040027c70d 100644
--- a/indra/newview/llhudicon.cpp
+++ b/indra/newview/llhudicon.cpp
@@ -145,8 +145,8 @@ void LLHUDIcon::renderIcon(BOOL for_select)
}
F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
- LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec;
- LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec;
+ LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec;
+ LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec;
LLVector3 lower_left = icon_position - (x_scale * 0.5f);
LLVector3 lower_right = icon_position + (x_scale * 0.5f);
@@ -261,8 +261,8 @@ BOOL LLHUDIcon::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
}
F32 image_aspect = (F32)mImagep->getFullWidth() / (F32)mImagep->getFullHeight() ;
- LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * x_pixel_vec;
- LLVector3 y_scale = (F32)gViewerWindow->getWindowHeight() * mScale * scale_factor * y_pixel_vec;
+ LLVector3 x_scale = image_aspect * (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * x_pixel_vec;
+ LLVector3 y_scale = (F32)gViewerWindow->getWindowHeightScaled() * mScale * scale_factor * y_pixel_vec;
LLVector3 lower_left = icon_position - (x_scale * 0.5f);
LLVector3 lower_right = icon_position + (x_scale * 0.5f);
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index 886fe3da07..ab0be90def 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -77,8 +77,8 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
LLVector3 up_axis;
if (orthographic)
{
- right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidth(), 0.f);
- up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeight());
+ right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidthRaw(), 0.f);
+ up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightRaw());
}
else
{
@@ -106,7 +106,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
//get the render_pos in screen space
F64 winX, winY, winZ;
- LLRect world_view_rect = gViewerWindow->getWorldViewRect();
+ LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
S32 viewport[4];
viewport[0] = world_view_rect.mLeft;
viewport[1] = world_view_rect.mBottom;
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 55019f91f8..0b5da40be4 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -156,8 +156,8 @@ BOOL LLHUDText::lineSegmentIntersect(const LLVector3& start, const LLVector3& en
if (mOnHUDAttachment)
{
- x_pixel_vec = LLVector3::y_axis / (F32)gViewerWindow->getWindowWidth();
- y_pixel_vec = LLVector3::z_axis / (F32)gViewerWindow->getWindowHeight();
+ x_pixel_vec = LLVector3::y_axis / (F32)gViewerWindow->getWindowWidthScaled();
+ y_pixel_vec = LLVector3::z_axis / (F32)gViewerWindow->getWindowHeightScaled();
}
else
{
@@ -316,8 +316,8 @@ void LLHUDText::renderText(BOOL for_select)
if (mOnHUDAttachment)
{
- x_pixel_vec = LLVector3::y_axis / (F32)gViewerWindow->getWorldViewWidth();
- y_pixel_vec = LLVector3::z_axis / (F32)gViewerWindow->getWorldViewHeight();
+ x_pixel_vec = LLVector3::y_axis / (F32)gViewerWindow->getWorldViewWidthRaw();
+ y_pixel_vec = LLVector3::z_axis / (F32)gViewerWindow->getWorldViewHeightRaw();
}
else
{
@@ -351,8 +351,8 @@ void LLHUDText::renderText(BOOL for_select)
//if (mOnHUD)
//{
- // render_position.mV[VY] -= fmodf(render_position.mV[VY], 1.f / (F32)gViewerWindow->getWindowWidth());
- // render_position.mV[VZ] -= fmodf(render_position.mV[VZ], 1.f / (F32)gViewerWindow->getWindowHeight());
+ // render_position.mV[VY] -= fmodf(render_position.mV[VY], 1.f / (F32)gViewerWindow->getWindowWidthScaled());
+ // render_position.mV[VZ] -= fmodf(render_position.mV[VZ], 1.f / (F32)gViewerWindow->getWindowHeightScaled());
//}
//else
//{
@@ -800,7 +800,7 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset)
screen_pos_vec.setVec((F32)screen_pos.mX, (F32)screen_pos.mY);
- LLRect world_rect = gViewerWindow->getVirtualWorldViewRect();
+ LLRect world_rect = gViewerWindow->getWorldViewRectScaled();
S32 bottom = world_rect.mBottom + STATUS_BAR_HEIGHT;
LLVector2 screen_center;
@@ -897,7 +897,7 @@ void LLHUDText::updateAll()
std::sort(sVisibleHUDTextObjects.begin(), sVisibleHUDTextObjects.end(), lltextobject_further_away());
// iterate from front to back, and set LOD based on current screen coverage
- F32 screen_area = (F32)(gViewerWindow->getWindowWidth() * gViewerWindow->getWindowHeight());
+ F32 screen_area = (F32)(gViewerWindow->getWindowWidthScaled() * gViewerWindow->getWindowHeightScaled());
F32 current_screen_area = 0.f;
std::vector<LLPointer<LLHUDText> >::reverse_iterator r_it;
for (r_it = sVisibleTextObjects.rbegin(); r_it != sVisibleTextObjects.rend(); ++r_it)
diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp
index a634a1b0fd..5a2331aa06 100644
--- a/indra/newview/llimfloater.cpp
+++ b/indra/newview/llimfloater.cpp
@@ -363,7 +363,7 @@ LLIMFloater* LLIMFloater::show(const LLUUID& session_id)
void LLIMFloater::getAllowedRect(LLRect& rect)
{
- rect = gViewerWindow->getWorldViewRect();
+ rect = gViewerWindow->getWorldViewRectRaw();
}
void LLIMFloater::setDocked(bool docked, bool pop_on_undock)
diff --git a/indra/newview/llimhandler.cpp b/indra/newview/llimhandler.cpp
index 74971f3fd8..524a889f97 100644
--- a/indra/newview/llimhandler.cpp
+++ b/indra/newview/llimhandler.cpp
@@ -58,7 +58,7 @@ LLIMHandler::~LLIMHandler()
//--------------------------------------------------------------------------
void LLIMHandler::initChannel()
{
- S32 channel_right_bound = gViewerWindow->getWorldViewRect().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
+ S32 channel_right_bound = gViewerWindow->getWorldViewRectRaw().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
mChannel->init(channel_right_bound - channel_width, channel_right_bound);
}
diff --git a/indra/newview/llmanip.cpp b/indra/newview/llmanip.cpp
index f62d7229a3..fa1dbe0603 100644
--- a/indra/newview/llmanip.cpp
+++ b/indra/newview/llmanip.cpp
@@ -265,8 +265,8 @@ BOOL LLManip::getMousePointOnPlaneGlobal(LLVector3d& point, S32 x, S32 y, LLVect
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
BOOL result = FALSE;
- F32 mouse_x = ((F32)x / gViewerWindow->getWindowWidth() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
- F32 mouse_y = ((F32)y / gViewerWindow->getWindowHeight() - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = ((F32)x / gViewerWindow->getWindowWidthScaled() - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
+ F32 mouse_y = ((F32)y / gViewerWindow->getWindowHeightScaled() - 0.5f) / gAgent.mHUDCurZoom;
LLVector3 origin_agent = gAgent.getPosAgentFromGlobal(origin);
LLVector3 mouse_pos = LLVector3(0.f, -mouse_x, mouse_y);
@@ -304,8 +304,8 @@ BOOL LLManip::nearestPointOnLineFromMouse( S32 x, S32 y, const LLVector3& b1, co
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidth()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
- F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeight()) - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = (((F32)x / gViewerWindow->getWindowWidthScaled()) - 0.5f) * LLViewerCamera::getInstance()->getAspect() / gAgent.mHUDCurZoom;
+ F32 mouse_y = (((F32)y / gViewerWindow->getWindowHeightScaled()) - 0.5f) / gAgent.mHUDCurZoom;
a1 = LLVector3(llmin(b1.mV[VX] - 0.1f, b2.mV[VX] - 0.1f, 0.f), -mouse_x, mouse_y);
a2 = a1 + LLVector3(1.f, 0.f, 0.f);
}
@@ -429,9 +429,9 @@ void LLManip::renderXYZ(const LLVector3 &vec)
const S32 PAD = 10;
std::string feedback_string;
LLVector3 camera_pos = LLViewerCamera::getInstance()->getOrigin() + LLViewerCamera::getInstance()->getAtAxis();
- S32 vertical_offset = gViewerWindow->getWindowHeight() / 2 - VERTICAL_OFFSET;
- S32 window_center_x = gViewerWindow->getWindowWidth() / 2;
- S32 window_center_y = gViewerWindow->getWindowHeight() / 2;
+ S32 vertical_offset = gViewerWindow->getWindowHeightScaled() / 2 - VERTICAL_OFFSET;
+ S32 window_center_x = gViewerWindow->getWindowWidthScaled() / 2;
+ S32 window_center_y = gViewerWindow->getWindowHeightScaled() / 2;
glPushMatrix();
{
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index c99e67be3f..bcaebb6bbb 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -1107,8 +1107,8 @@ BOOL LLManipRotate::updateVisiblity()
mCenterToProfilePlaneMag = mRadiusMeters * mRadiusMeters / mCenterToCamMag;
mCenterToProfilePlane = -mCenterToProfilePlaneMag * mCenterToCamNorm;
- mCenterScreen.set((S32)((0.5f - mRotationCenter.mdV[VY]) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewWidth()),
- (S32)((mRotationCenter.mdV[VZ] + 0.5f) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewHeight()));
+ mCenterScreen.set((S32)((0.5f - mRotationCenter.mdV[VY]) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewWidthRaw()),
+ (S32)((mRotationCenter.mdV[VZ] + 0.5f) / gAgent.mHUDCurZoom * gViewerWindow->getWorldViewHeightRaw()));
visible = TRUE;
}
else
@@ -1624,8 +1624,8 @@ void LLManipRotate::mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_
{
if (LLSelectMgr::getInstance()->getSelection()->getSelectType() == SELECT_TYPE_HUD)
{
- F32 mouse_x = (((F32)x / gViewerWindow->getWorldViewWidth()) - 0.5f) / gAgent.mHUDCurZoom;
- F32 mouse_y = ((((F32)y) / gViewerWindow->getWorldViewHeight()) - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_x = (((F32)x / gViewerWindow->getWorldViewWidthRaw()) - 0.5f) / gAgent.mHUDCurZoom;
+ F32 mouse_y = ((((F32)y) / gViewerWindow->getWorldViewHeightRaw()) - 0.5f) / gAgent.mHUDCurZoom;
*ray_pt = LLVector3(-1.f, -mouse_x, mouse_y);
*ray_dir = LLVector3(1.f, 0.f, 0.f);
@@ -1699,7 +1699,7 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y )
F32 dist_y = mouse_dir_y.normVec();
F32 dist_z = mouse_dir_z.normVec();
- F32 distance_threshold = (MAX_MANIP_SELECT_DISTANCE * mRadiusMeters) / gViewerWindow->getWorldViewHeight();
+ F32 distance_threshold = (MAX_MANIP_SELECT_DISTANCE * mRadiusMeters) / gViewerWindow->getWorldViewHeightRaw();
if (llabs(dist_x - mRadiusMeters) * llmax(0.05f, proj_rot_x_axis) < distance_threshold)
{
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index aa385b43a1..84a5eb7352 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -493,7 +493,7 @@ void LLManipScale::highlightManipulators(S32 x, S32 y)
mProjectedManipulators.insert(projManipulator);
}
- LLRect world_view_rect = gViewerWindow->getVirtualWorldViewRect();
+ LLRect world_view_rect = gViewerWindow->getWorldViewRectScaled();
F32 half_width = (F32)world_view_rect.getWidth() / 2.f;
F32 half_height = (F32)world_view_rect.getHeight() / 2.f;
LLVector2 manip2d;
@@ -1369,7 +1369,7 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
else
{
F32 object_distance = dist_vec(mScaleCenter, LLViewerCamera::getInstance()->getOrigin());
- mSnapRegimeOffset = (SNAP_GUIDE_SCREEN_OFFSET * gViewerWindow->getWorldViewWidth() * object_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
+ mSnapRegimeOffset = (SNAP_GUIDE_SCREEN_OFFSET * gViewerWindow->getWorldViewWidthRaw() * object_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
}
LLVector3 cam_at_axis;
F32 snap_guide_length;
@@ -1382,7 +1382,7 @@ void LLManipScale::updateSnapGuides(const LLBBox& bbox)
{
cam_at_axis = LLViewerCamera::getInstance()->getAtAxis();
F32 manipulator_distance = dist_vec(box_corner_agent, LLViewerCamera::getInstance()->getOrigin());
- snap_guide_length = (SNAP_GUIDE_SCREEN_LENGTH * gViewerWindow->getWorldViewWidth() * manipulator_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
+ snap_guide_length = (SNAP_GUIDE_SCREEN_LENGTH * gViewerWindow->getWorldViewWidthRaw() * manipulator_distance) / LLViewerCamera::getInstance()->getPixelMeterRatio();
}
mSnapGuideLength = snap_guide_length / llmax(0.1f, (llmin(mSnapGuideDir1 * cam_at_axis, mSnapGuideDir2 * cam_at_axis)));
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 002b8350f7..932a3d8a83 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -413,7 +413,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
}
// Handle auto-rotation if necessary.
- LLRect world_rect = gViewerWindow->getVirtualWorldViewRect();
+ LLRect world_rect = gViewerWindow->getWorldViewRectScaled();
const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
const S32 ROTATE_H_MARGIN = world_rect.getWidth() / 20;
const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
@@ -961,7 +961,7 @@ void LLManipTranslate::highlightManipulators(S32 x, S32 y)
LLVector2 manip_start_2d;
LLVector2 manip_end_2d;
LLVector2 manip_dir;
- LLRect world_view_rect = gViewerWindow->getVirtualWorldViewRect();
+ LLRect world_view_rect = gViewerWindow->getWorldViewRectScaled();
F32 half_width = (F32)world_view_rect.getWidth() / 2.f;
F32 half_height = (F32)world_view_rect.getHeight() / 2.f;
LLVector2 mousePos((F32)x - half_width, (F32)y - half_height);
@@ -1227,7 +1227,7 @@ void LLManipTranslate::renderSnapGuides()
{
LLVector3 cam_to_selection = getPivotPoint() - LLViewerCamera::getInstance()->getOrigin();
F32 current_range = cam_to_selection.normVec();
- guide_size_meters = SNAP_GUIDE_SCREEN_SIZE * gViewerWindow->getWorldViewHeight() * current_range / LLViewerCamera::getInstance()->getPixelMeterRatio();
+ guide_size_meters = SNAP_GUIDE_SCREEN_SIZE * gViewerWindow->getWorldViewHeightRaw() * current_range / LLViewerCamera::getInstance()->getPixelMeterRatio();
F32 fraction_of_fov = mAxisArrowLength / (F32) LLViewerCamera::getInstance()->getViewHeightInPixels();
F32 apparent_angle = fraction_of_fov * LLViewerCamera::getInstance()->getView(); // radians
@@ -1802,7 +1802,7 @@ void LLManipTranslate::renderTranslationHandles()
// Drag handles
if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
{
- mArrowLengthMeters = mAxisArrowLength / gViewerWindow->getWorldViewHeight();
+ mArrowLengthMeters = mAxisArrowLength / gViewerWindow->getWorldViewHeightRaw();
mArrowLengthMeters /= gAgent.mHUDCurZoom;
}
else
diff --git a/indra/newview/llmemoryview.cpp b/indra/newview/llmemoryview.cpp
index b3aa67733b..cbe4cef12f 100644
--- a/indra/newview/llmemoryview.cpp
+++ b/indra/newview/llmemoryview.cpp
@@ -130,8 +130,8 @@ void LLMemoryView::draw()
curUpdate++;
// setup window properly
- S32 height = (S32) (gViewerWindow->getVirtualWindowRect().getHeight()*0.75f);
- S32 width = (S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.9f);
+ S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.75f);
+ S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.9f);
setRect(LLRect().setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height));
// setup window color
diff --git a/indra/newview/llnearbychat.cpp b/indra/newview/llnearbychat.cpp
index 974291a54e..ac806d7106 100644
--- a/indra/newview/llnearbychat.cpp
+++ b/indra/newview/llnearbychat.cpp
@@ -290,7 +290,7 @@ void LLNearbyChat::setRect (const LLRect &rect)
void LLNearbyChat::getAllowedRect(LLRect& rect)
{
- rect = gViewerWindow->getWorldViewRect();
+ rect = gViewerWindow->getWorldViewRectRaw();
}
diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp
index 8a8ad9d073..e10c506f08 100644
--- a/indra/newview/llnearbychathandler.cpp
+++ b/indra/newview/llnearbychathandler.cpp
@@ -122,8 +122,8 @@ protected:
void LLNearbyChatScreenChannel::init(S32 channel_left, S32 channel_right)
{
- S32 channel_top = gViewerWindow->getWorldViewRect().getHeight();
- S32 channel_bottom = gViewerWindow->getWorldViewRect().mBottom;
+ S32 channel_top = gViewerWindow->getWorldViewRectRaw().getHeight();
+ S32 channel_bottom = gViewerWindow->getWorldViewRectRaw().mBottom;
setRect(LLRect(channel_left, channel_top, channel_right, channel_bottom));
setVisible(TRUE);
}
diff --git a/indra/newview/llnotificationalerthandler.cpp b/indra/newview/llnotificationalerthandler.cpp
index 1be03cef0b..1f68c76bfc 100644
--- a/indra/newview/llnotificationalerthandler.cpp
+++ b/indra/newview/llnotificationalerthandler.cpp
@@ -66,7 +66,7 @@ LLAlertHandler::~LLAlertHandler()
//--------------------------------------------------------------------------
void LLAlertHandler::initChannel()
{
- S32 channel_right_bound = gViewerWindow->getWorldViewRect().getWidth() / 2;
+ S32 channel_right_bound = gViewerWindow->getWorldViewRectRaw().getWidth() / 2;
mChannel->init(channel_right_bound, channel_right_bound);
}
diff --git a/indra/newview/llnotificationgrouphandler.cpp b/indra/newview/llnotificationgrouphandler.cpp
index ffa92b543c..fc6fb25644 100644
--- a/indra/newview/llnotificationgrouphandler.cpp
+++ b/indra/newview/llnotificationgrouphandler.cpp
@@ -57,7 +57,7 @@ LLGroupHandler::~LLGroupHandler()
//--------------------------------------------------------------------------
void LLGroupHandler::initChannel()
{
- S32 channel_right_bound = gViewerWindow->getWorldViewRect().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
+ S32 channel_right_bound = gViewerWindow->getWorldViewRectRaw().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
mChannel->init(channel_right_bound - channel_width, channel_right_bound);
}
diff --git a/indra/newview/llnotificationofferhandler.cpp b/indra/newview/llnotificationofferhandler.cpp
index 75ef5208e7..1bf7be1c4e 100644
--- a/indra/newview/llnotificationofferhandler.cpp
+++ b/indra/newview/llnotificationofferhandler.cpp
@@ -65,7 +65,7 @@ LLOfferHandler::~LLOfferHandler()
//--------------------------------------------------------------------------
void LLOfferHandler::initChannel()
{
- S32 channel_right_bound = gViewerWindow->getWorldViewRect().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
+ S32 channel_right_bound = gViewerWindow->getWorldViewRectRaw().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
mChannel->init(channel_right_bound - channel_width, channel_right_bound);
}
diff --git a/indra/newview/llnotificationscripthandler.cpp b/indra/newview/llnotificationscripthandler.cpp
index dac7a4ca3a..70b86e8b97 100644
--- a/indra/newview/llnotificationscripthandler.cpp
+++ b/indra/newview/llnotificationscripthandler.cpp
@@ -64,7 +64,7 @@ LLScriptHandler::~LLScriptHandler()
//--------------------------------------------------------------------------
void LLScriptHandler::initChannel()
{
- S32 channel_right_bound = gViewerWindow->getWorldViewRect().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
+ S32 channel_right_bound = gViewerWindow->getWorldViewRectRaw().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
mChannel->init(channel_right_bound - channel_width, channel_right_bound);
}
diff --git a/indra/newview/llnotificationtiphandler.cpp b/indra/newview/llnotificationtiphandler.cpp
index 543198c1d2..823c92a94e 100644
--- a/indra/newview/llnotificationtiphandler.cpp
+++ b/indra/newview/llnotificationtiphandler.cpp
@@ -60,7 +60,7 @@ LLTipHandler::~LLTipHandler()
//--------------------------------------------------------------------------
void LLTipHandler::initChannel()
{
- S32 channel_right_bound = gViewerWindow->getWorldViewRect().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
+ S32 channel_right_bound = gViewerWindow->getWorldViewRectRaw().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
mChannel->init(channel_right_bound - channel_width, channel_right_bound);
}
diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp
index 5d826f0a56..b3e14eb2fb 100644
--- a/indra/newview/llpanellogin.cpp
+++ b/indra/newview/llpanellogin.cpp
@@ -310,7 +310,7 @@ LLPanelLogin::LLPanelLogin(const LLRect &rect,
void LLPanelLogin::reshapeBrowser()
{
LLMediaCtrl* web_browser = getChild<LLMediaCtrl>("login_html");
- LLRect rect = gViewerWindow->getVirtualWindowRect();
+ LLRect rect = gViewerWindow->getWindowRectScaled();
LLRect html_rect;
#if USE_VIEWER_AUTH
html_rect.setCenterAndSize(
diff --git a/indra/newview/llpanelprimmediacontrols.cpp b/indra/newview/llpanelprimmediacontrols.cpp
index 73e19b3b2a..53493b71b2 100644
--- a/indra/newview/llpanelprimmediacontrols.cpp
+++ b/indra/newview/llpanelprimmediacontrols.cpp
@@ -561,12 +561,12 @@ void LLPanelPrimMediaControls::updateShape()
}
LLCoordGL screen_min;
- screen_min.mX = llround((F32)gViewerWindow->getWorldViewWidth() * (min.mV[VX] + 1.f) * 0.5f);
- screen_min.mY = llround((F32)gViewerWindow->getWorldViewHeight() * (min.mV[VY] + 1.f) * 0.5f);
+ screen_min.mX = llround((F32)gViewerWindow->getWorldViewWidthRaw() * (min.mV[VX] + 1.f) * 0.5f);
+ screen_min.mY = llround((F32)gViewerWindow->getWorldViewHeightRaw() * (min.mV[VY] + 1.f) * 0.5f);
LLCoordGL screen_max;
- screen_max.mX = llround((F32)gViewerWindow->getWorldViewWidth() * (max.mV[VX] + 1.f) * 0.5f);
- screen_max.mY = llround((F32)gViewerWindow->getWorldViewHeight() * (max.mV[VY] + 1.f) * 0.5f);
+ screen_max.mX = llround((F32)gViewerWindow->getWorldViewWidthRaw() * (max.mV[VX] + 1.f) * 0.5f);
+ screen_max.mY = llround((F32)gViewerWindow->getWorldViewHeightRaw() * (max.mV[VY] + 1.f) * 0.5f);
// grow panel so that screenspace bounding box fits inside "media_region" element of HUD
LLRect media_controls_rect;
diff --git a/indra/newview/llpreview.cpp b/indra/newview/llpreview.cpp
index 34e78b5c46..c95882931b 100644
--- a/indra/newview/llpreview.cpp
+++ b/indra/newview/llpreview.cpp
@@ -454,7 +454,7 @@ LLMultiPreview::LLMultiPreview()
{
// start with a rect in the top-left corner ; will get resized
LLRect rect;
- rect.setLeftTopAndSize(0, gViewerWindow->getWindowHeight(), 200, 200);
+ rect.setLeftTopAndSize(0, gViewerWindow->getWindowHeightScaled(), 200, 200);
setRect(rect);
}
setTitle(LLTrans::getString("MultiPreviewTitle"));
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp
index 3eab13fc4a..13d02b7dec 100644
--- a/indra/newview/llpreviewtexture.cpp
+++ b/indra/newview/llpreviewtexture.cpp
@@ -394,8 +394,8 @@ void LLPreviewTexture::updateDimensions()
S32 client_height = image_height;
S32 horiz_pad = 2 * (LLPANEL_BORDER_WIDTH + PREVIEW_PAD) + PREVIEW_RESIZE_HANDLE_SIZE;
S32 vert_pad = PREVIEW_HEADER_SIZE + 2 * CLIENT_RECT_VPAD + LLPANEL_BORDER_WIDTH;
- S32 max_client_width = gViewerWindow->getWindowWidth() - horiz_pad;
- S32 max_client_height = gViewerWindow->getWindowHeight() - vert_pad;
+ S32 max_client_width = gViewerWindow->getWindowWidthScaled() - horiz_pad;
+ S32 max_client_height = gViewerWindow->getWindowHeightScaled() - vert_pad;
if (mAspectRatio > 0.f)
{
diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp
index e4dbcbd219..b667fbf5fd 100644
--- a/indra/newview/llscreenchannel.cpp
+++ b/indra/newview/llscreenchannel.cpp
@@ -103,8 +103,8 @@ void LLScreenChannelBase::updatePositionAndSize(LLRect old_world_rect, LLRect ne
void LLScreenChannelBase::init(S32 channel_left, S32 channel_right)
{
- S32 channel_top = gViewerWindow->getWorldViewRect().getHeight();
- S32 channel_bottom = gViewerWindow->getWorldViewRect().mBottom + gSavedSettings.getS32("ChannelBottomPanelMargin");
+ S32 channel_top = gViewerWindow->getWorldViewRectRaw().getHeight();
+ S32 channel_bottom = gViewerWindow->getWorldViewRectRaw().mBottom + gSavedSettings.getS32("ChannelBottomPanelMargin");
setRect(LLRect(channel_left, channel_top, channel_right, channel_bottom));
setVisible(TRUE);
}
@@ -706,7 +706,7 @@ void LLScreenChannel::updateShowToastsState()
// for Message Well floater showed in a docked state - adjust channel's height
if(dynamic_cast<LLSysWellWindow*>(floater))
{
- S32 channel_bottom = gViewerWindow->getWorldViewRect().mBottom + gSavedSettings.getS32("ChannelBottomPanelMargin");;
+ S32 channel_bottom = gViewerWindow->getWorldViewRectRaw().mBottom + gSavedSettings.getS32("ChannelBottomPanelMargin");;
LLRect this_rect = getRect();
if(floater->getVisible() && floater->isDocked())
{
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 2c1f468f77..25729c91e6 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1386,7 +1386,7 @@ bool idle_startup()
// Make sure agent knows correct aspect ratio
// FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
- LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeight());
+ LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
// Initialize FOV
LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
@@ -2122,7 +2122,7 @@ void login_show()
BOOL bUseDebugLogin = TRUE;
#endif
- LLPanelLogin::show( gViewerWindow->getVirtualWindowRect(),
+ LLPanelLogin::show( gViewerWindow->getWindowRectScaled(),
bUseDebugLogin,
login_callback, NULL );
diff --git a/indra/newview/llsyswellwindow.cpp b/indra/newview/llsyswellwindow.cpp
index 723ac0fc33..4422c4b672 100644
--- a/indra/newview/llsyswellwindow.cpp
+++ b/indra/newview/llsyswellwindow.cpp
@@ -238,7 +238,7 @@ void LLSysWellWindow::initChannel()
//---------------------------------------------------------------------------------
void LLSysWellWindow::getAllowedRect(LLRect& rect)
{
- rect = gViewerWindow->getWorldViewRect();
+ rect = gViewerWindow->getWorldViewRectRaw();
}
//---------------------------------------------------------------------------------
diff --git a/indra/newview/lltoolbar.cpp b/indra/newview/lltoolbar.cpp
index 0572f9a698..268a18d2a2 100644
--- a/indra/newview/lltoolbar.cpp
+++ b/indra/newview/lltoolbar.cpp
@@ -206,7 +206,7 @@ void LLToolBar::layoutButtons()
{
#if LL_DARWIN
const S32 FUDGE_WIDTH_OF_SCREEN = 4;
- S32 width = gViewerWindow->getWindowWidth() + FUDGE_WIDTH_OF_SCREEN;
+ S32 width = gViewerWindow->getWindowWidthScaled() + FUDGE_WIDTH_OF_SCREEN;
S32 pad = 2;
// this function may be called before postBuild(), in which case mResizeHandle won't have been set up yet.
diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp
index 9400840bdf..e2ccc05e30 100644
--- a/indra/newview/lltoolfocus.cpp
+++ b/indra/newview/lltoolfocus.cpp
@@ -365,7 +365,7 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
// Orbit tool
if (hasMouseCapture())
{
- const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidth();
+ const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthRaw();
if (dx != 0)
{
@@ -393,7 +393,7 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
F32 dist = (F32) camera_to_focus.normVec();
// Fudge factor for pan
- F32 meters_per_pixel = 3.f * dist / gViewerWindow->getWorldViewWidth();
+ F32 meters_per_pixel = 3.f * dist / gViewerWindow->getWorldViewWidthRaw();
if (dx != 0)
{
@@ -415,7 +415,7 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
if (hasMouseCapture())
{
- const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidth();
+ const F32 RADIANS_PER_PIXEL = 360.f * DEG_TO_RAD / gViewerWindow->getWorldViewWidthRaw();
if (dx != 0)
{
diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp
index b7a97562bd..44fb6e9271 100644
--- a/indra/newview/lltoolgrab.cpp
+++ b/indra/newview/lltoolgrab.cpp
@@ -510,8 +510,8 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
const F32 RADIANS_PER_PIXEL_X = 0.01f;
const F32 RADIANS_PER_PIXEL_Y = 0.01f;
- S32 dx = x - (gViewerWindow->getWorldViewWidth() / 2);
- S32 dy = y - (gViewerWindow->getWorldViewHeight() / 2);
+ S32 dx = x - (gViewerWindow->getWorldViewWidthRaw() / 2);
+ S32 dy = y - (gViewerWindow->getWorldViewHeightRaw() / 2);
if (dx != 0 || dy != 0)
{
@@ -631,10 +631,10 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
// Handle auto-rotation at screen edge.
LLVector3 grab_pos_agent = gAgent.getPosAgentFromGlobal( grab_point_global );
- LLCoordGL grab_center_gl( gViewerWindow->getWorldViewWidth() / 2, gViewerWindow->getWorldViewHeight() / 2);
+ LLCoordGL grab_center_gl( gViewerWindow->getWorldViewWidthRaw() / 2, gViewerWindow->getWorldViewHeightRaw() / 2);
LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_pos_agent, grab_center_gl);
- const S32 ROTATE_H_MARGIN = gViewerWindow->getWorldViewWidth() / 20;
+ const S32 ROTATE_H_MARGIN = gViewerWindow->getWorldViewWidthRaw() / 20;
const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
// ...build mode moves camera about focus point
@@ -649,7 +649,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
gAgent.cameraOrbitAround(rotate_angle);
}
}
- else if (grab_center_gl.mX > gViewerWindow->getWorldViewWidth() - ROTATE_H_MARGIN)
+ else if (grab_center_gl.mX > gViewerWindow->getWorldViewWidthRaw() - ROTATE_H_MARGIN)
{
if (gAgent.getFocusOnAvatar())
{
@@ -662,7 +662,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
}
// Don't move above top of screen or below bottom
- if ((grab_center_gl.mY < gViewerWindow->getWorldViewHeight() - 6)
+ if ((grab_center_gl.mY < gViewerWindow->getWorldViewHeightRaw() - 6)
&& (grab_center_gl.mY > 24))
{
// Transmit update to simulator
@@ -893,7 +893,7 @@ void LLToolGrab::handleHoverInactive(S32 x, S32 y, MASK mask)
gAgent.yaw(rotate_angle);
//gAgent.setControlFlags(AGENT_CONTROL_YAW_POS);
}
- else if (x == (gViewerWindow->getWorldViewWidth() - 1) )
+ else if (x == (gViewerWindow->getWorldViewWidthRaw() - 1) )
{
gAgent.yaw(-rotate_angle);
//gAgent.setControlFlags(AGENT_CONTROL_YAW_NEG);
diff --git a/indra/newview/lltoolgun.cpp b/indra/newview/lltoolgun.cpp
index 53d71a42cf..a441d653c7 100644
--- a/indra/newview/lltoolgun.cpp
+++ b/indra/newview/lltoolgun.cpp
@@ -140,7 +140,7 @@ void LLToolGun::draw()
{
LLUIImagePtr crosshair = LLUI::getUIImage("crosshairs.tga");
crosshair->draw(
- ( gViewerWindow->getVirtualWorldViewRect().getWidth() - crosshair->getWidth() ) / 2,
- ( gViewerWindow->getVirtualWorldViewRect().getHeight() - crosshair->getHeight() ) / 2);
+ ( gViewerWindow->getWorldViewRectScaled().getWidth() - crosshair->getWidth() ) / 2,
+ ( gViewerWindow->getWorldViewRectScaled().getHeight() - crosshair->getHeight() ) / 2);
}
}
diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp
index b5709fa102..5566fea89f 100644
--- a/indra/newview/llviewercamera.cpp
+++ b/indra/newview/llviewercamera.cpp
@@ -401,10 +401,10 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
if (for_selection && (width > 1 || height > 1))
{
- calculateFrustumPlanesFromWindow((F32)(x - width / 2) / (F32)gViewerWindow->getWindowWidth() - 0.5f,
- (F32)(y_from_bot - height / 2) / (F32)gViewerWindow->getWindowHeight() - 0.5f,
- (F32)(x + width / 2) / (F32)gViewerWindow->getWindowWidth() - 0.5f,
- (F32)(y_from_bot + height / 2) / (F32)gViewerWindow->getWindowHeight() - 0.5f);
+ calculateFrustumPlanesFromWindow((F32)(x - width / 2) / (F32)gViewerWindow->getWindowWidthScaled() - 0.5f,
+ (F32)(y_from_bot - height / 2) / (F32)gViewerWindow->getWindowHeightScaled() - 0.5f,
+ (F32)(x + width / 2) / (F32)gViewerWindow->getWindowWidthScaled() - 0.5f,
+ (F32)(y_from_bot + height / 2) / (F32)gViewerWindow->getWindowHeightScaled() - 0.5f);
}
@@ -469,7 +469,7 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord
}
}
- LLRect world_view_rect = gViewerWindow->getWorldViewRect();
+ LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
S32 viewport[4];
viewport[0] = world_view_rect.mLeft;
viewport[1] = world_view_rect.mBottom;
@@ -485,7 +485,7 @@ BOOL LLViewerCamera::projectPosAgentToScreen(const LLVector3 &pos_agent, LLCoord
y /= gViewerWindow->getDisplayScale().mV[VY];
// should now have the x,y coords of grab_point in screen space
- LLRect world_view_rect = gViewerWindow->getVirtualWorldViewRect();
+ LLRect world_view_rect = gViewerWindow->getWorldViewRectScaled();
// convert to pixel coordinates
S32 int_x = lltrunc(x);
@@ -572,7 +572,7 @@ BOOL LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent,
in_front = FALSE;
}
- LLRect world_view_rect = gViewerWindow->getWorldViewRect();
+ LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
S32 viewport[4];
viewport[0] = world_view_rect.mLeft;
viewport[1] = world_view_rect.mBottom;
@@ -587,7 +587,7 @@ BOOL LLViewerCamera::projectPosAgentToScreenEdge(const LLVector3 &pos_agent,
x /= gViewerWindow->getDisplayScale().mV[VX];
y /= gViewerWindow->getDisplayScale().mV[VY];
// should now have the x,y coords of grab_point in screen space
- const LLRect& world_rect = gViewerWindow->getVirtualWorldViewRect();
+ const LLRect& world_rect = gViewerWindow->getWorldViewRectScaled();
// ...sanity check
S32 int_x = lltrunc(x);
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index e0bb8fedeb..5b733ed817 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -782,10 +782,10 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// LLRect floater_rect = frontmost_floaterp->calcScreenRect();
// // deflate by one pixel so rounding errors don't occlude outside of floater extents
// floater_rect.stretch(-1);
- // LLRectf floater_3d_rect((F32)floater_rect.mLeft / (F32)gViewerWindow->getWindowWidth(),
- // (F32)floater_rect.mTop / (F32)gViewerWindow->getWindowHeight(),
- // (F32)floater_rect.mRight / (F32)gViewerWindow->getWindowWidth(),
- // (F32)floater_rect.mBottom / (F32)gViewerWindow->getWindowHeight());
+ // LLRectf floater_3d_rect((F32)floater_rect.mLeft / (F32)gViewerWindow->getWindowWidthScaled(),
+ // (F32)floater_rect.mTop / (F32)gViewerWindow->getWindowHeightScaled(),
+ // (F32)floater_rect.mRight / (F32)gViewerWindow->getWindowWidthScaled(),
+ // (F32)floater_rect.mBottom / (F32)gViewerWindow->getWindowHeightScaled());
// floater_3d_rect.translate(-0.5f, -0.5f);
// glTranslatef(0.f, 0.f, -LLViewerCamera::getInstance()->getNear());
// glScalef(LLViewerCamera::getInstance()->getNear() * LLViewerCamera::getInstance()->getAspect() / sinf(LLViewerCamera::getInstance()->getView()), LLViewerCamera::getInstance()->getNear() / sinf(LLViewerCamera::getInstance()->getView()), 1.f);
@@ -874,7 +874,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
/// and then display it again with compositor effects.
/// Using render to texture would be faster/better, but I don't have a
/// grasp of their full display stack just yet.
- // gPostProcess->apply(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight());
+ // gPostProcess->apply(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender)
{
@@ -1011,7 +1011,7 @@ void render_hud_attachments()
BOOL setup_hud_matrices()
{
- LLRect whole_screen = gViewerWindow->getVirtualWindowRect();
+ LLRect whole_screen = gViewerWindow->getWindowRectScaled();
// apply camera zoom transform (for high res screenshots)
F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
@@ -1019,13 +1019,13 @@ BOOL setup_hud_matrices()
if (zoom_factor > 1.f)
{
S32 num_horizontal_tiles = llceil(zoom_factor);
- S32 tile_width = llround((F32)gViewerWindow->getWindowWidth() / zoom_factor);
- S32 tile_height = llround((F32)gViewerWindow->getWindowHeight() / zoom_factor);
+ S32 tile_width = llround((F32)gViewerWindow->getWindowWidthScaled() / zoom_factor);
+ S32 tile_height = llround((F32)gViewerWindow->getWindowHeightScaled() / zoom_factor);
int tile_y = sub_region / num_horizontal_tiles;
int tile_x = sub_region - (tile_y * num_horizontal_tiles);
glh::matrix4f mat;
- whole_screen.setLeftTopAndSize(tile_x * tile_width, gViewerWindow->getWindowHeight() - (tile_y * tile_height), tile_width, tile_height);
+ whole_screen.setLeftTopAndSize(tile_x * tile_width, gViewerWindow->getWindowHeightScaled() - (tile_y * tile_height), tile_width, tile_height);
}
return setup_hud_matrices(whole_screen);
@@ -1048,12 +1048,12 @@ BOOL setup_hud_matrices(const LLRect& screen_region)
F32 aspect_ratio = LLViewerCamera::getInstance()->getAspect();
glh::matrix4f mat;
- F32 scale_x = (F32)gViewerWindow->getWindowWidth() / (F32)screen_region.getWidth();
- F32 scale_y = (F32)gViewerWindow->getWindowHeight() / (F32)screen_region.getHeight();
+ F32 scale_x = (F32)gViewerWindow->getWindowWidthScaled() / (F32)screen_region.getWidth();
+ F32 scale_y = (F32)gViewerWindow->getWindowHeightScaled() / (F32)screen_region.getHeight();
mat.set_scale(glh::vec3f(scale_x, scale_y, 1.f));
mat.set_translate(
- glh::vec3f(clamp_rescale((F32)screen_region.getCenterX(), 0.f, (F32)gViewerWindow->getWindowWidth(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio),
- clamp_rescale((F32)screen_region.getCenterY(), 0.f, (F32)gViewerWindow->getWindowHeight(), 0.5f * scale_y, -0.5f * scale_y),
+ glh::vec3f(clamp_rescale((F32)screen_region.getCenterX(), 0.f, (F32)gViewerWindow->getWindowWidthScaled(), 0.5f * scale_x * aspect_ratio, -0.5f * scale_x * aspect_ratio),
+ clamp_rescale((F32)screen_region.getCenterY(), 0.f, (F32)gViewerWindow->getWindowHeightScaled(), 0.5f * scale_y, -0.5f * scale_y),
0.f));
proj *= mat;
@@ -1269,8 +1269,8 @@ void render_ui_2d()
int pos_y = sub_region / llceil(zoom_factor);
int pos_x = sub_region - (pos_y*llceil(zoom_factor));
// offset for this tile
- LLFontGL::sCurOrigin.mX -= llround((F32)gViewerWindow->getWindowWidth() * (F32)pos_x / zoom_factor);
- LLFontGL::sCurOrigin.mY -= llround((F32)gViewerWindow->getWindowHeight() * (F32)pos_y / zoom_factor);
+ LLFontGL::sCurOrigin.mX -= llround((F32)gViewerWindow->getWindowWidthScaled() * (F32)pos_x / zoom_factor);
+ LLFontGL::sCurOrigin.mY -= llround((F32)gViewerWindow->getWindowHeightScaled() * (F32)pos_y / zoom_factor);
}
stop_glerror();
@@ -1280,8 +1280,8 @@ void render_ui_2d()
if (gAgent.getAvatarObject() && gAgent.mHUDCurZoom < 0.98f)
{
glPushMatrix();
- S32 half_width = (gViewerWindow->getWindowWidth() / 2);
- S32 half_height = (gViewerWindow->getWindowHeight() / 2);
+ S32 half_width = (gViewerWindow->getWindowWidthScaled() / 2);
+ S32 half_height = (gViewerWindow->getWindowHeightScaled() / 2);
glScalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
glTranslatef((F32)half_width, (F32)half_height, 0.f);
F32 zoom = gAgent.mHUDCurZoom;
@@ -1341,8 +1341,8 @@ void render_ui_2d()
LLGLDisable cull(GL_CULL_FACE);
LLGLDisable blend(GL_BLEND);
- S32 width = gViewerWindow->getWindowWidth();
- S32 height = gViewerWindow->getWindowHeight();
+ S32 width = gViewerWindow->getWindowWidthScaled();
+ S32 height = gViewerWindow->getWindowHeightScaled();
gGL.getTexUnit(0)->bind(&gPipeline.mUIScreen);
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.color4f(1,1,1,1);
@@ -1411,8 +1411,8 @@ void render_disconnected_background()
}
// Make sure the progress view always fills the entire window.
- S32 width = gViewerWindow->getWindowWidth();
- S32 height = gViewerWindow->getWindowHeight();
+ S32 width = gViewerWindow->getWindowWidthScaled();
+ S32 height = gViewerWindow->getWindowHeightScaled();
if (gDisconnectedImagep)
{
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 4d4ad1c022..14ccb837c1 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -3807,7 +3807,7 @@ class LLViewDefaultUISize : public view_listener_t
{
gSavedSettings.setF32("UIScaleFactor", 1.0f);
gSavedSettings.setBOOL("UIAutoScale", FALSE);
- gViewerWindow->reshape(gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight());
+ gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
return true;
}
};
diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp
index d17c7e486f..753acab172 100644
--- a/indra/newview/llviewermenufile.cpp
+++ b/indra/newview/llviewermenufile.cpp
@@ -404,8 +404,8 @@ class LLFileTakeSnapshotToDisk : public view_listener_t
{
LLPointer<LLImageRaw> raw = new LLImageRaw;
- S32 width = gViewerWindow->getWindowDisplayWidth();
- S32 height = gViewerWindow->getWindowDisplayHeight();
+ S32 width = gViewerWindow->getWindowWidthRaw();
+ S32 height = gViewerWindow->getWindowHeightRaw();
if (gSavedSettings.getBOOL("HighResSnapshot"))
{
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index ea1097c477..a90790c59a 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -4338,7 +4338,7 @@ void process_alert_core(const std::string& message, BOOL modal)
std::string snap_filename = gDirUtilp->getLindenUserDir();
snap_filename += gDirUtilp->getDirDelimiter();
snap_filename += SCREEN_HOME_FILENAME;
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowDisplayWidth(), gViewerWindow->getWindowDisplayHeight(), FALSE, FALSE);
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
}
const std::string ALERT_PREFIX("ALERT: ");
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index caa94dba38..939d5e3970 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -822,8 +822,8 @@ void send_stats()
// Screen size so the UI team can figure out how big the widgets
// appear and use a "typical" size for end user tests.
- S32 window_width = gViewerWindow->getWindowDisplayWidth();
- S32 window_height = gViewerWindow->getWindowDisplayHeight();
+ S32 window_width = gViewerWindow->getWindowWidthRaw();
+ S32 window_height = gViewerWindow->getWindowHeightRaw();
S32 window_size = (window_width * window_height) / 1024;
misc["string_1"] = llformat("%d", window_size);
// misc["string_2"] =
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 2c2670563e..23dff5469a 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -315,7 +315,7 @@ public:
mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
// Draw stuff growing up from right lower corner of screen
- U32 xpos = mWindow->getWindowWidth() - 350;
+ U32 xpos = mWindow->getWindowWidthScaled() - 350;
U32 ypos = 64;
const U32 y_inc = 20;
@@ -1196,9 +1196,9 @@ LLViewerWindow::LLViewerWindow(
mActive(TRUE),
mWantFullscreen(fullscreen),
mShowFullscreenProgress(FALSE),
- mWindowRect(0, height, width, 0),
- mVirtualWindowRect(0, height, width, 0),
- mWorldViewRect(0, height, width, 0),
+ mWindowRectRaw(0, height, width, 0),
+ mWindowRectScaled(0, height, width, 0),
+ mWorldViewRectRaw(0, height, width, 0),
mLeftMouseDown(FALSE),
mMiddleMouseDown(FALSE),
mRightMouseDown(FALSE),
@@ -1267,8 +1267,8 @@ LLViewerWindow::LLViewerWindow(
{
LLCoordWindow size;
mWindow->getSize(&size);
- mWindowRect.set(0, size.mY, size.mX, 0);
- mVirtualWindowRect.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0);
+ mWindowRectRaw.set(0, size.mY, size.mX, 0);
+ mWindowRectScaled.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0);
}
LLFontManager::initClass();
@@ -1324,15 +1324,15 @@ LLViewerWindow::LLViewerWindow(
// Create container for all sub-views
LLView::Params rvp;
rvp.name("root");
- rvp.rect(mVirtualWindowRect);
+ rvp.rect(mWindowRectScaled);
rvp.mouse_opaque(false);
rvp.follows.flags(FOLLOWS_NONE);
mRootView = LLUICtrlFactory::create<LLRootView>(rvp);
LLUI::setRootView(mRootView);
// Make avatar head look forward at start
- mCurrentMousePoint.mX = getWindowWidth() / 2;
- mCurrentMousePoint.mY = getWindowHeight() / 2;
+ mCurrentMousePoint.mX = getWindowWidthScaled() / 2;
+ mCurrentMousePoint.mY = getWindowHeightScaled() / 2;
gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle");
mOverlayTitle = gSavedSettings.getString("OverlayTitle");
@@ -1379,8 +1379,8 @@ void LLViewerWindow::initGLDefaults()
void LLViewerWindow::initBase()
{
- S32 height = getWindowHeight();
- S32 width = getWindowWidth();
+ S32 height = getWindowHeightScaled();
+ S32 width = getWindowWidthScaled();
LLRect full_window(0, height, width, 0);
@@ -1747,8 +1747,8 @@ void LLViewerWindow::sendShapeToSim()
msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode);
msg->nextBlockFast(_PREHASH_HeightWidthBlock);
msg->addU32Fast(_PREHASH_GenCounter, 0);
- U16 height16 = (U16) mWorldViewRect.getHeight();
- U16 width16 = (U16) mWorldViewRect.getWidth();
+ U16 height16 = (U16) mWorldViewRectRaw.getHeight();
+ U16 width16 = (U16) mWorldViewRectRaw.getWidth();
msg->addU16Fast(_PREHASH_Height, height16);
msg->addU16Fast(_PREHASH_Width, width16);
gAgent.sendReliableMessage();
@@ -1770,14 +1770,14 @@ void LLViewerWindow::reshape(S32 width, S32 height)
}
// update our window rectangle
- mWindowRect.mRight = mWindowRect.mLeft + width;
- mWindowRect.mTop = mWindowRect.mBottom + height;
+ mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width;
+ mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height;
//glViewport(0, 0, width, height );
if (height > 0)
{
- LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRect.getHeight() );
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
}
@@ -1787,8 +1787,8 @@ void LLViewerWindow::reshape(S32 width, S32 height)
LLUI::setScaleFactor(mDisplayScale);
// update our window rectangle
- mVirtualWindowRect.mRight = mVirtualWindowRect.mLeft + llround((F32)width / mDisplayScale.mV[VX]);
- mVirtualWindowRect.mTop = mVirtualWindowRect.mBottom + llround((F32)height / mDisplayScale.mV[VY]);
+ mWindowRectScaled.mRight = mWindowRectScaled.mLeft + llround((F32)width / mDisplayScale.mV[VX]);
+ mWindowRectScaled.mTop = mWindowRectScaled.mBottom + llround((F32)height / mDisplayScale.mV[VY]);
setup2DViewport();
@@ -1930,7 +1930,7 @@ void LLViewerWindow::draw()
if (!gSavedSettings.getBOOL("RenderUIBuffer"))
{
- LLUI::sDirtyRect = this->getWindowRect();
+ LLUI::sDirtyRect = this->getWindowRectRaw();
}
// HACK for timecode debugging
@@ -1944,8 +1944,8 @@ void LLViewerWindow::draw()
microsecondsToTimecodeString(gFrameTime,text);
const LLFontGL* font = LLFontGL::getFontSansSerif();
font->renderUTF8(text, 0,
- llround((getWindowWidth()/2)-100.f),
- llround((getWindowHeight()-60.f)),
+ llround((getWindowWidthScaled()/2)-100.f),
+ llround((getWindowHeightScaled()-60.f)),
LLColor4( 1.f, 1.f, 1.f, 1.f ),
LLFontGL::LEFT, LLFontGL::TOP);
}
@@ -1968,8 +1968,8 @@ void LLViewerWindow::draw()
int pos_y = sub_region / llceil(zoom_factor);
int pos_x = sub_region - (pos_y*llceil(zoom_factor));
// offset for this tile
- glTranslatef((F32)getWindowWidth() * -(F32)pos_x,
- (F32)getWindowHeight() * -(F32)pos_y,
+ glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x,
+ (F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
glScalef(zoom_factor, zoom_factor, 1.f);
LLUI::sGLScaleFactor *= zoom_factor;
@@ -2014,8 +2014,8 @@ void LLViewerWindow::draw()
const S32 DIST_FROM_TOP = 20;
LLFontGL::getFontSansSerifBig()->renderUTF8(
mOverlayTitle, 0,
- llround( getWindowWidth() * 0.5f),
- getWindowHeight() - DIST_FROM_TOP,
+ llround( getWindowWidthScaled() * 0.5f),
+ getWindowHeightScaled() - DIST_FROM_TOP,
LLColor4(1, 1, 1, 0.4f),
LLFontGL::HCENTER, LLFontGL::TOP);
}
@@ -2315,7 +2315,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks)
// Zoom the camera in and out behavior
- if(top_ctrl == 0 && mWorldViewRect.pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) )
+ if(top_ctrl == 0 && mWorldViewRectRaw.pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) )
gAgent.handleScrollWheel(clicks);
return;
@@ -2323,8 +2323,8 @@ void LLViewerWindow::handleScrollWheel(S32 clicks)
void LLViewerWindow::moveCursorToCenter()
{
- S32 x = mWorldViewRect.getWidth() / 2;
- S32 y = mWorldViewRect.getHeight() / 2;
+ S32 x = mWorldViewRectRaw.getWidth() / 2;
+ S32 y = mWorldViewRectRaw.getHeight() / 2;
//on a forced move, all deltas get zeroed out to prevent jumping
mCurrentMousePoint.set(x,y);
@@ -2345,7 +2345,7 @@ void LLViewerWindow::updateBottomTrayRect()
}
LLBottomTray* bottom_tray = LLBottomTray::getInstance();
- S32 right = llround((F32)mWindowRect.mRight / mDisplayScale.mV[VX]) - side_tray_width;
+ S32 right = llround((F32)mWindowRectRaw.mRight / mDisplayScale.mV[VX]) - side_tray_width;
LLRect rc = bottom_tray->getRect();
if (right != rc.mRight)
@@ -2784,8 +2784,8 @@ void LLViewerWindow::updateMouseDelta()
mWindow->getCursorPosition(&mouse_pos);
if (mouse_pos.mX < 0 ||
mouse_pos.mY < 0 ||
- mouse_pos.mX > mWindowRect.getWidth() ||
- mouse_pos.mY > mWindowRect.getHeight())
+ mouse_pos.mX > mWindowRectRaw.getWidth() ||
+ mouse_pos.mY > mWindowRectRaw.getHeight())
{
mMouseInWindow = FALSE;
}
@@ -2905,7 +2905,7 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window)
if (!LLSideTray::instanceCreated()) return;
// start off using whole window to render world
- LLRect new_world_rect = mWindowRect;
+ LLRect new_world_rect = mWindowRectRaw;
if (use_full_window == false)
{
@@ -2928,14 +2928,14 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window)
}
}
- if (mWorldViewRect != new_world_rect)
+ if (mWorldViewRectRaw != new_world_rect)
{
// sending a signal with a new WorldView rect
- mOnWorldViewRectUpdated(mWorldViewRect, new_world_rect);
+ mOnWorldViewRectUpdated(mWorldViewRectRaw, new_world_rect);
- mWorldViewRect = new_world_rect;
+ mWorldViewRectRaw = new_world_rect;
gResizeScreenTexture = TRUE;
- LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRect.getHeight() );
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
}
}
@@ -2948,9 +2948,9 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
{
mCurrentMousePoint.mX = 0;
}
- else if (point.mX > getWindowWidth())
+ else if (point.mX > getWindowWidthScaled())
{
- mCurrentMousePoint.mX = getWindowWidth();
+ mCurrentMousePoint.mX = getWindowWidthScaled();
}
else
{
@@ -2961,9 +2961,9 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point)
{
mCurrentMousePoint.mY = 0;
}
- else if (point.mY > getWindowHeight() )
+ else if (point.mY > getWindowHeightScaled() )
{
- mCurrentMousePoint.mY = getWindowHeight();
+ mCurrentMousePoint.mY = getWindowHeightScaled();
}
else
{
@@ -3208,10 +3208,10 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback
{
mPickScreenRegion.setCenterAndSize(x, y_from_bot, PICK_DIAMETER, PICK_DIAMETER);
- if (mPickScreenRegion.mLeft < mWorldViewRect.mLeft) mPickScreenRegion.translate(mWorldViewRect.mLeft - mPickScreenRegion.mLeft, 0);
- if (mPickScreenRegion.mBottom < mWorldViewRect.mBottom) mPickScreenRegion.translate(0, mWorldViewRect.mBottom - mPickScreenRegion.mBottom);
- if (mPickScreenRegion.mRight > mWorldViewRect.mRight ) mPickScreenRegion.translate(mWorldViewRect.mRight - mPickScreenRegion.mRight, 0);
- if (mPickScreenRegion.mTop > mWorldViewRect.mTop ) mPickScreenRegion.translate(0, mWorldViewRect.mTop - mPickScreenRegion.mTop);
+ if (mPickScreenRegion.mLeft < mWorldViewRectRaw.mLeft) mPickScreenRegion.translate(mWorldViewRectRaw.mLeft - mPickScreenRegion.mLeft, 0);
+ if (mPickScreenRegion.mBottom < mWorldViewRectRaw.mBottom) mPickScreenRegion.translate(0, mWorldViewRectRaw.mBottom - mPickScreenRegion.mBottom);
+ if (mPickScreenRegion.mRight > mWorldViewRectRaw.mRight ) mPickScreenRegion.translate(mWorldViewRectRaw.mRight - mPickScreenRegion.mRight, 0);
+ if (mPickScreenRegion.mTop > mWorldViewRectRaw.mTop ) mPickScreenRegion.translate(0, mWorldViewRectRaw.mTop - mPickScreenRegion.mTop);
}
// set frame buffer region for picking results
@@ -3417,11 +3417,11 @@ LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const
F32 fov = LLViewerCamera::getInstance()->getView();
// find world view center in scaled ui coordinates
- F32 center_x = (F32)getWorldViewRect().getCenterX() / mDisplayScale.mV[VX];
- F32 center_y = (F32)getWorldViewRect().getCenterY() / mDisplayScale.mV[VY];
+ F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX];
+ F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY];
// calculate pixel distance to screen
- F32 distance = ((F32)getWorldViewHeight() / (mDisplayScale.mV[VY] * 2.f)) / (tan(fov / 2.f));
+ F32 distance = ((F32)getWorldViewHeightRaw() / (mDisplayScale.mV[VY] * 2.f)) / (tan(fov / 2.f));
// calculate click point relative to middle of screen
F32 click_x = x - center_x;
@@ -3440,11 +3440,11 @@ LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const
LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const
{
// find screen resolution
- S32 height = llround((F32)getWorldViewHeight() / mDisplayScale.mV[VY]);
+ S32 height = llround((F32)getWorldViewHeightRaw() / mDisplayScale.mV[VY]);
// find world view center
- F32 center_x = (F32)getWorldViewRect().getCenterX() / mDisplayScale.mV[VX];
- F32 center_y = (F32)getWorldViewRect().getCenterY() / mDisplayScale.mV[VY];
+ F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX];
+ F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY];
// remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5
F32 hud_x = -((F32)x - center_x) / height;
@@ -3462,12 +3462,12 @@ LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const
F32 fov_width = fov_height * LLViewerCamera::getInstance()->getAspect();
// find screen resolution
- S32 height = llround((F32)getWorldViewHeight() / mDisplayScale.mV[VY]);
- S32 width = llround((F32)getWorldViewWidth() / mDisplayScale.mV[VX]);
+ S32 height = llround((F32)getWorldViewHeightRaw() / mDisplayScale.mV[VY]);
+ S32 width = llround((F32)getWorldViewWidthRaw() / mDisplayScale.mV[VX]);
// find world view center
- F32 center_x = (F32)getWorldViewRect().getCenterX() / mDisplayScale.mV[VX];
- F32 center_y = (F32)getWorldViewRect().getCenterY() / mDisplayScale.mV[VY];
+ F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX];
+ F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY];
// calculate click point relative to middle of screen
F32 click_x = (((F32)x - center_x) / (F32)width) * fov_width * -1.f;
@@ -3707,8 +3707,8 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
||(size.mY != new_height + BORDERHEIGHT))
{
// use actual display dimensions, not virtual UI dimensions
- S32 x = gViewerWindow->getWindowDisplayWidth();
- S32 y = gViewerWindow->getWindowDisplayHeight();
+ S32 x = gViewerWindow->getWindowWidthRaw();
+ S32 y = gViewerWindow->getWindowHeightRaw();
BORDERWIDTH = size.mX - x;
BORDERHEIGHT = size.mY- y;
LLCoordScreen new_size(new_width + BORDERWIDTH,
@@ -3806,9 +3806,9 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p
S32 w = preview_width ;
S32 h = preview_height ;
LLVector2 display_scale = mDisplayScale ;
- mDisplayScale.setVec((F32)w / mWindowRect.getWidth(), (F32)h / mWindowRect.getHeight()) ;
- LLRect window_rect = mWindowRect;
- mWindowRect.set(0, h, w, 0);
+ mDisplayScale.setVec((F32)w / mWindowRectRaw.getWidth(), (F32)h / mWindowRectRaw.getHeight()) ;
+ LLRect window_rect = mWindowRectRaw;
+ mWindowRectRaw.set(0, h, w, 0);
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
@@ -3820,7 +3820,7 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p
LLHUDText::setDisplayText(FALSE) ;
if (type == SNAPSHOT_TYPE_OBJECT_ID)
{
- gObjectList.renderPickList(gViewerWindow->getVirtualWindowRect(), FALSE, FALSE);
+ gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE);
}
else
{
@@ -3873,7 +3873,7 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p
LLFontGL::setFontDisplay(TRUE) ;
LLHUDText::setDisplayText(TRUE) ;
mDisplayScale.setVec(display_scale) ;
- mWindowRect = window_rect;
+ mWindowRectRaw = window_rect;
setup3DRender();
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
@@ -3941,12 +3941,12 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
// Copy screen to a buffer
// crop sides or top and bottom, if taking a snapshot of different aspect ratio
// from window
- S32 snapshot_width = mWindowRect.getWidth();
- S32 snapshot_height = mWindowRect.getHeight();
+ S32 snapshot_width = mWindowRectRaw.getWidth();
+ S32 snapshot_height = mWindowRectRaw.getHeight();
// SNAPSHOT
- S32 window_width = mWindowRect.getWidth();
- S32 window_height = mWindowRect.getHeight();
- LLRect window_rect = mWindowRect;
+ S32 window_width = mWindowRectRaw.getWidth();
+ S32 window_height = mWindowRectRaw.getHeight();
+ LLRect window_rect = mWindowRectRaw;
BOOL use_fbo = FALSE;
LLRenderTarget target;
@@ -3977,7 +3977,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
window_width = snapshot_width;
window_height = snapshot_height;
scale_factor = 1.f;
- mWindowRect.set(0, snapshot_height, snapshot_width, 0);
+ mWindowRectRaw.set(0, snapshot_height, snapshot_width, 0);
target.bindTarget();
}
}
@@ -4045,7 +4045,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor)));
setup3DRender();
- gObjectList.renderPickList(gViewerWindow->getVirtualWindowRect(), FALSE, FALSE);
+ gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE);
}
else
{
@@ -4124,7 +4124,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if (use_fbo)
{
- mWindowRect = window_rect;
+ mWindowRectRaw = window_rect;
target.flush();
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
}
@@ -4205,23 +4205,13 @@ void LLViewerWindow::drawMouselookInstructions()
font->renderUTF8(
instructions, 0,
- getVirtualWorldViewRect().getCenterX(),
- getVirtualWorldViewRect().mBottom + INSTRUCTIONS_PAD,
+ getWorldViewRectScaled().getCenterX(),
+ getWorldViewRectScaled().mBottom + INSTRUCTIONS_PAD,
LLColor4( 1.0f, 1.0f, 1.0f, 0.5f ),
LLFontGL::HCENTER, LLFontGL::TOP,
LLFontGL::NORMAL,LLFontGL::DROP_SHADOW);
}
-S32 LLViewerWindow::getWindowHeight() const
-{
- return mVirtualWindowRect.getHeight();
-}
-
-S32 LLViewerWindow::getWindowWidth() const
-{
- return mVirtualWindowRect.getWidth();
-}
-
void* LLViewerWindow::getPlatformWindow() const
{
return mWindow->getPlatformWindow();
@@ -4242,9 +4232,9 @@ LLRootView* LLViewerWindow::getRootView() const
return mRootView;
}
-LLRect LLViewerWindow::getVirtualWorldViewRect() const
+LLRect LLViewerWindow::getWorldViewRectScaled() const
{
- LLRect world_view_rect = mWorldViewRect;
+ LLRect world_view_rect = mWorldViewRectRaw;
world_view_rect.mLeft = llround((F32)world_view_rect.mLeft / mDisplayScale.mV[VX]);
world_view_rect.mRight = llround((F32)world_view_rect.mRight / mDisplayScale.mV[VX]);
world_view_rect.mBottom = llround((F32)world_view_rect.mBottom / mDisplayScale.mV[VY]);
@@ -4252,39 +4242,49 @@ LLRect LLViewerWindow::getVirtualWorldViewRect() const
return world_view_rect;
}
-S32 LLViewerWindow::getWorldViewHeight() const
+S32 LLViewerWindow::getWorldViewHeightRaw() const
{
- return mWorldViewRect.getHeight();
+ return mWorldViewRectRaw.getHeight();
}
-S32 LLViewerWindow::getWorldViewWidth() const
+S32 LLViewerWindow::getWorldViewWidthRaw() const
{
- return mWorldViewRect.getWidth();
+ return mWorldViewRectRaw.getWidth();
+}
+
+S32 LLViewerWindow::getWindowHeightScaled() const
+{
+ return mWindowRectScaled.getHeight();
+}
+
+S32 LLViewerWindow::getWindowWidthScaled() const
+{
+ return mWindowRectScaled.getWidth();
}
-S32 LLViewerWindow::getWindowDisplayHeight() const
+S32 LLViewerWindow::getWindowHeightRaw() const
{
- return mWindowRect.getHeight();
+ return mWindowRectRaw.getHeight();
}
-S32 LLViewerWindow::getWindowDisplayWidth() const
+S32 LLViewerWindow::getWindowWidthRaw() const
{
- return mWindowRect.getWidth();
+ return mWindowRectRaw.getWidth();
}
void LLViewerWindow::setup2DRender()
{
// setup ortho camera
- gl_state_for_2d(mWindowRect.getWidth(), mWindowRect.getHeight());
+ gl_state_for_2d(mWindowRectRaw.getWidth(), mWindowRectRaw.getHeight());
setup2DViewport();
}
void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset)
{
- gGLViewport[0] = mWindowRect.mLeft + x_offset;
- gGLViewport[1] = mWindowRect.mBottom + y_offset;
- gGLViewport[2] = mWindowRect.getWidth();
- gGLViewport[3] = mWindowRect.getHeight();
+ gGLViewport[0] = mWindowRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWindowRectRaw.mBottom + y_offset;
+ gGLViewport[2] = mWindowRectRaw.getWidth();
+ gGLViewport[3] = mWindowRectRaw.getHeight();
glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
}
@@ -4292,7 +4292,7 @@ void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset)
void LLViewerWindow::setup3DRender()
{
// setup perspective camera
- LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRect.mLeft, mWorldViewRect.mBottom, mWorldViewRect.getWidth(), mWorldViewRect.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f);
+ LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f);
setup3DViewport();
}
@@ -4300,17 +4300,17 @@ void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset)
{
if (LLRenderTarget::getCurrentBoundTarget() != NULL)
{
- // don't use translation component of mWorldViewRect, as we are already in a properly sized render target
+ // don't use translation component of mWorldViewRectRaw, as we are already in a properly sized render target
gGLViewport[0] = x_offset;
gGLViewport[1] = y_offset;
}
else
{
- gGLViewport[0] = mWorldViewRect.mLeft + x_offset;
- gGLViewport[1] = mWorldViewRect.mBottom + y_offset;
+ gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
}
- gGLViewport[2] = mWorldViewRect.getWidth();
- gGLViewport[3] = mWorldViewRect.getHeight();
+ gGLViewport[2] = mWorldViewRectRaw.getWidth();
+ gGLViewport[3] = mWorldViewRectRaw.getHeight();
glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
}
@@ -4521,8 +4521,8 @@ void LLViewerWindow::getTargetWindow(BOOL& fullscreen, S32& width, S32& height)
if (mWindow
&& mWindow->getFullscreen() == mWantFullscreen)
{
- width = getWindowDisplayWidth();
- height = getWindowDisplayHeight();
+ width = getWindowWidthRaw();
+ height = getWindowHeightRaw();
}
else if (mWantFullscreen)
{
@@ -4569,7 +4569,7 @@ BOOL LLViewerWindow::checkSettings()
getWindow()->setNativeAspectRatio(gSavedSettings.getF32("FullScreenAspectRatio"));
}
- reshape(getWindowDisplayWidth(), getWindowDisplayHeight());
+ reshape(getWindowWidthRaw(), getWindowHeightRaw());
// force aspect ratio
if (mIsFullscreenChecked)
@@ -4795,8 +4795,8 @@ F32 LLViewerWindow::getDisplayAspectRatio() const
F32 LLViewerWindow::getWorldViewAspectRatio() const
{
- F32 world_aspect = (F32)mWorldViewRect.getWidth() / (F32)mWorldViewRect.getHeight();
- //F32 window_aspect = (F32)mWindowRect.getWidth() / (F32)mWindowRect.getHeight();
+ F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight();
+ //F32 window_aspect = (F32)mWindowRectRaw.getWidth() / (F32)mWindowRectRaw.getHeight();
if (mWindow->getFullscreen())
{
return world_aspect * mWindow->getPixelAspectRatio();
@@ -4813,7 +4813,7 @@ void LLViewerWindow::calcDisplayScale()
F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
LLVector2 display_scale;
display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f));
- F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRect.getHeight() / display_scale.mV[VY]) / 768.f : 1.f;
+ F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRectRaw.getHeight() / display_scale.mV[VY]) / 768.f : 1.f;
if(mWindow->getFullscreen())
{
display_scale *= (ui_scale_factor * height_normalization);
@@ -4831,8 +4831,8 @@ void LLViewerWindow::calcDisplayScale()
if (mWindow->getFullscreen())
{
- display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRect.getWidth());
- display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRect.getHeight());
+ display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRectRaw.getWidth());
+ display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRectRaw.getHeight());
}
if (display_scale != mDisplayScale)
@@ -4857,7 +4857,7 @@ S32 LLViewerWindow::getChatConsoleBottomPad()
LLRect LLViewerWindow::getChatConsoleRect()
{
- LLRect full_window(0, getWindowHeight(), getWindowWidth(), 0);
+ LLRect full_window(0, getWindowHeightScaled(), getWindowWidthScaled(), 0);
LLRect console_rect = full_window;
const S32 CONSOLE_PADDING_TOP = 24;
@@ -4879,7 +4879,7 @@ LLRect LLViewerWindow::getChatConsoleRect()
{
// Make console rect somewhat narrow so having inventory open is
// less of a problem.
- console_rect.mRight = console_rect.mLeft + 2 * getWindowWidth() / 3;
+ console_rect.mRight = console_rect.mLeft + 2 * getWindowWidthScaled() / 3;
}
return console_rect;
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h
index b7f2b91c52..58a4729a5a 100644
--- a/indra/newview/llviewerwindow.h
+++ b/indra/newview/llviewerwindow.h
@@ -210,22 +210,23 @@ public:
//
LLRootView* getRootView() const;
+ // 3D world area in scaled pixels (via UI scale), use for most UI computations
+ LLRect getWorldViewRectScaled() const;
+
+ // 3D world area, in raw unscaled pixels
+ LLRect getWorldViewRectRaw() const { return mWorldViewRectRaw; }
+ S32 getWorldViewHeightRaw() const;
+ S32 getWorldViewWidthRaw() const;
+
+ // Window in scaled pixels (via UI scale), use for most UI computations
+ LLRect getWindowRectScaled() const { return mWindowRectScaled; }
+ S32 getWindowHeightScaled() const;
+ S32 getWindowWidthScaled() const;
+
// Window in raw pixels as seen on screen.
- const LLRect& getWindowRect() const { return mWindowRect; };
- // portion of window that shows 3d world, in raw unscaled pixels
- const LLRect& getWorldViewRect() const { return mWorldViewRect; };
- // Use this rect for most UI computations, it accounts for UI size scaling
- LLRect getVirtualWorldViewRect() const;
- S32 getWorldViewHeight() const;
- S32 getWorldViewWidth() const;
- S32 getWindowDisplayHeight() const;
- S32 getWindowDisplayWidth() const;
-
- // Window in scaled pixels (via UI scale), use this for
- // UI elements checking size.
- const LLRect& getVirtualWindowRect() const { return mVirtualWindowRect; };
- S32 getWindowHeight() const;
- S32 getWindowWidth() const;
+ LLRect getWindowRectRaw() const { return mWindowRectRaw; }
+ S32 getWindowHeightRaw() const;
+ S32 getWindowWidthRaw() const;
LLWindow* getWindow() const { return mWindow; }
void* getPlatformWindow() const;
@@ -411,10 +412,11 @@ protected:
BOOL mActive;
BOOL mWantFullscreen;
BOOL mShowFullscreenProgress;
- LLRect mWindowRect;
- LLRect mVirtualWindowRect;
- LLRect mWorldViewRect; // specifies area of screen where we render the 3D world
- LLRootView* mRootView; // a view of size mWindowRect, containing all child views
+
+ LLRect mWindowRectRaw; // whole window, including UI
+ LLRect mWindowRectScaled; // whole window, scaled by UI size
+ LLRect mWorldViewRectRaw; // area of screen for 3D world
+ LLRootView* mRootView; // a view of size mWindowRectRaw, containing all child views
LLVector2 mDisplayScale;
LLCoordGL mCurrentMousePoint; // last mouse position in GL coords
diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp
index 317e361c80..a890b042ae 100644
--- a/indra/newview/llviewerwindowlistener.cpp
+++ b/indra/newview/llviewerwindowlistener.cpp
@@ -50,8 +50,8 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const
#undef tp
// Our add() call should ensure that the incoming LLSD does in fact
// contain our required arguments. Deal with the optional ones.
- S32 width (mViewerWindow->getWindowDisplayWidth());
- S32 height(mViewerWindow->getWindowDisplayHeight());
+ S32 width (mViewerWindow->getWindowWidthRaw());
+ S32 height(mViewerWindow->getWindowHeightRaw());
if (event.has("width"))
width = event["width"].asInteger();
if (event.has("height"))
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 2daaf77772..3ec23f4cb2 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -510,8 +510,8 @@ void LLPipeline::resizeScreenTexture()
{
if (gPipeline.canUseVertexShaders() && assertInitialized())
{
- GLuint resX = gViewerWindow->getWorldViewWidth();
- GLuint resY = gViewerWindow->getWorldViewHeight();
+ GLuint resX = gViewerWindow->getWorldViewWidthRaw();
+ GLuint resY = gViewerWindow->getWorldViewHeightRaw();
allocateScreenBuffer(resX,resY);
@@ -696,8 +696,8 @@ void LLPipeline::createGLBuffers()
stop_glerror();
- GLuint resX = gViewerWindow->getWorldViewWidth();
- GLuint resY = gViewerWindow->getWorldViewHeight();
+ GLuint resX = gViewerWindow->getWorldViewWidthRaw();
+ GLuint resY = gViewerWindow->getWorldViewHeightRaw();
if (LLPipeline::sRenderGlow)
{ //screen space glow buffers
@@ -3049,7 +3049,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PICKING))
{
LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderForSelect");
- gObjectList.renderObjectsForSelect(camera, gViewerWindow->getVirtualWindowRect());
+ gObjectList.renderObjectsForSelect(camera, gViewerWindow->getWindowRectScaled());
}
else
{
@@ -5530,8 +5530,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
U32 res_mod = gSavedSettings.getU32("RenderResolutionDivisor");
LLVector2 tc1(0,0);
- LLVector2 tc2((F32) gViewerWindow->getWorldViewWidth()*2,
- (F32) gViewerWindow->getWorldViewHeight()*2);
+ LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2,
+ (F32) gViewerWindow->getWorldViewHeightRaw()*2);
if (res_mod > 1)
{
@@ -5731,14 +5731,14 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
}
- gGLViewport[0] = gViewerWindow->getWorldViewRect().mLeft;
- gGLViewport[1] = gViewerWindow->getWorldViewRect().mBottom;
- gGLViewport[2] = gViewerWindow->getWorldViewRect().getWidth();
- gGLViewport[3] = gViewerWindow->getWorldViewRect().getHeight();
+ gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft;
+ gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom;
+ gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth();
+ gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
- tc2.setVec((F32) gViewerWindow->getWorldViewWidth(),
- (F32) gViewerWindow->getWorldViewHeight());
+ tc2.setVec((F32) gViewerWindow->getWorldViewWidthRaw(),
+ (F32) gViewerWindow->getWorldViewHeightRaw());
gGL.flush();
@@ -8742,7 +8742,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
glClearStencil(0);
// get the number of pixels per angle
- F32 pa = gViewerWindow->getWindowDisplayHeight() / (RAD_TO_DEG * LLViewerCamera::getInstance()->getView());
+ F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * LLViewerCamera::getInstance()->getView());
//get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing)
U32 resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512);