diff options
| author | Rye <rye@lindenlab.com> | 2025-02-10 16:11:39 -0500 |
|---|---|---|
| committer | Rye <rye@lindenlab.com> | 2025-02-11 05:04:11 -0500 |
| commit | 0f4aa87caca779d77c19dfef06fe8a276f7d0eb6 (patch) | |
| tree | 020962e796ac37555c3c6a44ce85bab45bf65d0e | |
| parent | 4a56738e4fb3242374a624bf744bb98e37ea9623 (diff) | |
Vectorize LLRender UI scale and offset stack to resolve perf hotspot on arm
| -rw-r--r-- | indra/llrender/llrender.cpp | 53 | ||||
| -rw-r--r-- | indra/llrender/llrender.h | 9 |
2 files changed, 21 insertions, 41 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index ec76aa4f36..c26e9b15b8 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -118,7 +118,7 @@ static const GLenum sGLBlendFactor[] = LLTexUnit::LLTexUnit(S32 index) : mCurrTexType(TT_NONE), - mCurrColorScale(1), mCurrAlphaScale(1), mCurrTexture(0), + mCurrTexture(0), mHasMipMaps(false), mIndex(index) { @@ -600,26 +600,6 @@ GLint LLTexUnit::getTextureSourceType(eTextureBlendSrc src, bool isAlpha) } } -void LLTexUnit::setColorScale(S32 scale) -{ - if (mCurrColorScale != scale || gGL.mDirty) - { - mCurrColorScale = scale; - gGL.flush(); - glTexEnvi( GL_TEXTURE_ENV, GL_RGB_SCALE, scale ); - } -} - -void LLTexUnit::setAlphaScale(S32 scale) -{ - if (mCurrAlphaScale != scale || gGL.mDirty) - { - mCurrAlphaScale = scale; - gGL.flush(); - glTexEnvi( GL_TEXTURE_ENV, GL_ALPHA_SCALE, scale ); - } -} - // Useful for debugging that you've manually assigned a texture operation to the correct // texture unit based on the currently set active texture in opengl. void LLTexUnit::debugTextureUnit(void) @@ -1283,9 +1263,7 @@ void LLRender::translateUI(F32 x, F32 y, F32 z) LL_ERRS() << "Need to push a UI translation frame before offsetting" << LL_ENDL; } - mUIOffset.back().mV[0] += x; - mUIOffset.back().mV[1] += y; - mUIOffset.back().mV[2] += z; + mUIOffset.back().add(LLVector4a(x, y, z)); } void LLRender::scaleUI(F32 x, F32 y, F32 z) @@ -1295,14 +1273,14 @@ void LLRender::scaleUI(F32 x, F32 y, F32 z) LL_ERRS() << "Need to push a UI transformation frame before scaling." << LL_ENDL; } - mUIScale.back().scaleVec(LLVector3(x,y,z)); + mUIScale.back().mul(LLVector4a(x, y, z)); } void LLRender::pushUIMatrix() { if (mUIOffset.empty()) { - mUIOffset.emplace_back(0.f,0.f,0.f); + mUIOffset.emplace_back(0.f); } else { @@ -1311,7 +1289,7 @@ void LLRender::pushUIMatrix() if (mUIScale.empty()) { - mUIScale.emplace_back(1.f,1.f,1.f); + mUIScale.emplace_back(1.f); } else { @@ -1333,18 +1311,20 @@ LLVector3 LLRender::getUITranslation() { if (mUIOffset.empty()) { - return LLVector3(0,0,0); + return LLVector3::zero; } - return mUIOffset.back(); + + return LLVector3(mUIOffset.back().getF32ptr()); } LLVector3 LLRender::getUIScale() { if (mUIScale.empty()) { - return LLVector3(1,1,1); + return LLVector3::all_one; } - return mUIScale.back(); + + return LLVector3(mUIScale.back().getF32ptr()); } @@ -1354,8 +1334,9 @@ void LLRender::loadUIIdentity() { LL_ERRS() << "Need to push UI translation frame before clearing offset." << LL_ENDL; } - mUIOffset.back().setVec(0,0,0); - mUIScale.back().setVec(1,1,1); + + mUIOffset.back().clear(); + mUIScale.back().splat(1); } void LLRender::setColorMask(bool writeColor, bool writeAlpha) @@ -1783,8 +1764,10 @@ void LLRender::vertex3f(const GLfloat& x, const GLfloat& y, const GLfloat& z) } else { - LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.back()).scaledVec(mUIScale.back()); - mVerticesp[mCount].set(vert.mV[VX], vert.mV[VY], vert.mV[VZ]); + LLVector4a vert(x, y, z); + vert.add(mUIOffset.back()); + vert.mul(mUIScale.back()); + mVerticesp[mCount] = vert; } mCount++; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 7b6bd4198b..9e68c2dcd1 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -43,6 +43,7 @@ #include "llglheaders.h" #include "llmatrix4a.h" #include "glm/mat4x4.hpp" +#include <boost/align/aligned_allocator.hpp> #include <array> #include <list> @@ -227,13 +228,9 @@ protected: S32 mIndex; U32 mCurrTexture; eTextureType mCurrTexType; - S32 mCurrColorScale; - S32 mCurrAlphaScale; bool mHasMipMaps; void debugTextureUnit(void); - void setColorScale(S32 scale); - void setAlphaScale(S32 scale); GLint getTextureSource(eTextureBlendSrc src); GLint getTextureSourceType(eTextureBlendSrc src, bool isAlpha = false); }; @@ -526,8 +523,8 @@ private: eBlendFactor mCurrBlendAlphaSFactor; eBlendFactor mCurrBlendAlphaDFactor; - std::vector<LLVector3> mUIOffset; - std::vector<LLVector3> mUIScale; + std::vector<LLVector4a, boost::alignment::aligned_allocator<LLVector4a, 16> > mUIOffset; + std::vector<LLVector4a, boost::alignment::aligned_allocator<LLVector4a, 16> > mUIScale; }; extern F32 gGLModelView[16]; |
