diff options
| author | Dave Parks <davep@lindenlab.com> | 2010-03-19 18:19:18 -0500 | 
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2010-03-19 18:19:18 -0500 | 
| commit | 09dd7e1967835020e985baf3069faa1d4cc42382 (patch) | |
| tree | c37c920f0d677f34c5d2c0b38d0aa35c42a31826 | |
| parent | bbfacbd50d6e8beac36fd8de1dc51ceb109a4a7d (diff) | |
Line ending fix.
| -rw-r--r-- | indra/newview/app_settings/low_graphics.xml | 74 | ||||
| -rw-r--r-- | indra/newview/app_settings/mid_graphics.xml | 74 | 
2 files changed, 74 insertions, 74 deletions
diff --git a/indra/newview/app_settings/low_graphics.xml b/indra/newview/app_settings/low_graphics.xml index 72cbb2808b..54320117fc 100644 --- a/indra/newview/app_settings/low_graphics.xml +++ b/indra/newview/app_settings/low_graphics.xml @@ -1,37 +1,37 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 -<settings version = "101">
 -	<!--NO SHADERS-->
 -	<RenderAvatarCloth value="FALSE"/>
 -	<!--Default for now-->
 -	<RenderAvatarLODFactor value="0.5"/>
 -	<!--NO SHADERS-->
 -	<RenderAvatarVP value="FALSE"/>
 -	<!--Short Range-->
 -	<RenderFarClip value="64"/>
 -	<!--Default for now-->
 -	<RenderFlexTimeFactor value="0.5"/>
 -	<!--256... but they don't use this-->
 -	<RenderGlowResolutionPow value="8"/>
 -	<!--Sun/Moon only-->
 -	<RenderLightingDetail value="0"/>
 -	<!--Low number-->
 -	<RenderMaxPartCount value="1024"/>
 -	<!--bump okay-->
 -	<RenderObjectBump value="FALSE"/>
 -	<!--NO SHADERS-->
 -	<RenderReflectionDetail value="0"/>
 -	<!--Simple-->
 -	<RenderTerrainDetail value="0"/>
 -	<!--Default for now-->
 -	<RenderTerrainLODFactor value="1.0"/>
 -	<!--Default for now-->
 -	<RenderTreeLODFactor value="0.5"/>
 -	<!--Try Impostors-->
 -	<RenderUseImpostors value="TRUE"/>
 -	<!--Default for now-->
 -	<RenderVolumeLODFactor value="1.125"/>
 -	<!--NO SHADERS-->
 -	<VertexShaderEnable value="FALSE"/>
 -	<!--NO SHADERS-->
 -	<WindLightUseAtmosShaders value="FALSE"/>
 -</settings>
 +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<settings version = "101"> +	<!--NO SHADERS--> +	<RenderAvatarCloth value="FALSE"/> +	<!--Default for now--> +	<RenderAvatarLODFactor value="0.5"/> +	<!--NO SHADERS--> +	<RenderAvatarVP value="FALSE"/> +	<!--Short Range--> +	<RenderFarClip value="64"/> +	<!--Default for now--> +	<RenderFlexTimeFactor value="0.5"/> +	<!--256... but they don't use this--> +	<RenderGlowResolutionPow value="8"/> +	<!--Sun/Moon only--> +	<RenderLightingDetail value="0"/> +	<!--Low number--> +	<RenderMaxPartCount value="1024"/> +	<!--bump okay--> +	<RenderObjectBump value="FALSE"/> +	<!--NO SHADERS--> +	<RenderReflectionDetail value="0"/> +	<!--Simple--> +	<RenderTerrainDetail value="0"/> +	<!--Default for now--> +	<RenderTerrainLODFactor value="1.0"/> +	<!--Default for now--> +	<RenderTreeLODFactor value="0.5"/> +	<!--Try Impostors--> +	<RenderUseImpostors value="TRUE"/> +	<!--Default for now--> +	<RenderVolumeLODFactor value="1.125"/> +	<!--NO SHADERS--> +	<VertexShaderEnable value="FALSE"/> +	<!--NO SHADERS--> +	<WindLightUseAtmosShaders value="FALSE"/> +</settings> diff --git a/indra/newview/app_settings/mid_graphics.xml b/indra/newview/app_settings/mid_graphics.xml index 743dfa418c..422988498d 100644 --- a/indra/newview/app_settings/mid_graphics.xml +++ b/indra/newview/app_settings/mid_graphics.xml @@ -1,37 +1,37 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes"?>
 -<settings version = "101">
 -	<!--NO SHADERS-->
 -	<RenderAvatarCloth value="FALSE"/>
 -	<!--Default for now-->
 -	<RenderAvatarLODFactor value="0.5"/>
 -	<!--NO SHADERS-->
 -	<RenderAvatarVP value="TRUE"/>
 -	<!--Short Range-->
 -	<RenderFarClip value="96"/>
 -	<!--Default for now-->
 -	<RenderFlexTimeFactor value="1"/>
 -	<!--256... but they don't use this-->
 -	<RenderGlowResolutionPow value="8"/>
 -	<!--Sun/Moon only-->
 -	<RenderLightingDetail value="1"/>
 -	<!--Low number-->
 -	<RenderMaxPartCount value="2048"/>
 -	<!--bump okay-->
 -	<RenderObjectBump value="TRUE"/>
 -	<!--NO SHADERS-->
 -	<RenderReflectionDetail value="0"/>
 -	<!--Simple-->
 -	<RenderTerrainDetail value="1"/>
 -	<!--Default for now-->
 -	<RenderTerrainLODFactor value="1.0"/>
 -	<!--Default for now-->
 -	<RenderTreeLODFactor value="0.5"/>
 -	<!--Try Impostors-->
 -	<RenderUseImpostors value="TRUE"/>
 -	<!--Default for now-->
 -	<RenderVolumeLODFactor value="1.125"/>
 -	<!--NO SHADERS-->
 -	<VertexShaderEnable value="TRUE"/>
 -	<!--NO SHADERS-->
 -	<WindLightUseAtmosShaders value="FALSE"/>
 -</settings>
 +<?xml version="1.0" encoding="utf-8" standalone="yes"?> +<settings version = "101"> +	<!--NO SHADERS--> +	<RenderAvatarCloth value="FALSE"/> +	<!--Default for now--> +	<RenderAvatarLODFactor value="0.5"/> +	<!--NO SHADERS--> +	<RenderAvatarVP value="TRUE"/> +	<!--Short Range--> +	<RenderFarClip value="96"/> +	<!--Default for now--> +	<RenderFlexTimeFactor value="1"/> +	<!--256... but they don't use this--> +	<RenderGlowResolutionPow value="8"/> +	<!--Sun/Moon only--> +	<RenderLightingDetail value="1"/> +	<!--Low number--> +	<RenderMaxPartCount value="2048"/> +	<!--bump okay--> +	<RenderObjectBump value="TRUE"/> +	<!--NO SHADERS--> +	<RenderReflectionDetail value="0"/> +	<!--Simple--> +	<RenderTerrainDetail value="1"/> +	<!--Default for now--> +	<RenderTerrainLODFactor value="1.0"/> +	<!--Default for now--> +	<RenderTreeLODFactor value="0.5"/> +	<!--Try Impostors--> +	<RenderUseImpostors value="TRUE"/> +	<!--Default for now--> +	<RenderVolumeLODFactor value="1.125"/> +	<!--NO SHADERS--> +	<VertexShaderEnable value="TRUE"/> +	<!--NO SHADERS--> +	<WindLightUseAtmosShaders value="FALSE"/> +</settings>  | 
