diff options
author | Brad Linden <brad@lindenlab.com> | 2023-07-14 18:04:14 -0700 |
---|---|---|
committer | Brad Linden <brad@lindenlab.com> | 2023-07-14 18:05:44 -0700 |
commit | 0998d46f47927badbd3f7d3a4b7a83a11896a5c9 (patch) | |
tree | dd6247e630ae35c8147da9e2527d96d9604bd2d1 | |
parent | a163931b773eb9c863b804eb4af1e63e398e6360 (diff) |
Fix "intermittent" llrand unit test failure on windows on DRTVWR-578. we must return less than 1.0 when rand() returns RAND_MAX
also, disable 32 bit build now that we have deprecated it.
https://community.secondlife.com/blogs/entry/13464-end-of-support-for-second-life-32-bit-windows-viewer-and-updated-minimum-system-requirements-for-macos-to-1013/
-rw-r--r-- | .github/workflows/build.yaml | 8 | ||||
-rw-r--r-- | indra/llcommon/llrand.cpp | 4 |
2 files changed, 4 insertions, 8 deletions
diff --git a/.github/workflows/build.yaml b/.github/workflows/build.yaml index 00dd7ed116..3e0330d77b 100644 --- a/.github/workflows/build.yaml +++ b/.github/workflows/build.yaml @@ -13,18 +13,14 @@ jobs: matrix: runner: [windows-large, macos-12-xl] configuration: [Release] - addrsize: [64] python-version: ["3.11"] include: - - runner: windows-large - configuration: Release - addrsize: 32 - python-version: "3.11" - runner: macos-12-xl developer_dir: "/Applications/Xcode_14.0.1.app/Contents/Developer" + python-version: "3.11" runs-on: ${{ matrix.runner }} env: - AUTOBUILD_ADDRSIZE: ${{ matrix.addrsize }} + AUTOBUILD_ADDRSIZE: 64 AUTOBUILD_CONFIGURATION: ${{ matrix.configuration }} # authorizes fetching private constituent packages AUTOBUILD_GITHUB_TOKEN: ${{ secrets.SHARED_AUTOBUILD_GITHUB_TOKEN }} diff --git a/indra/llcommon/llrand.cpp b/indra/llcommon/llrand.cpp index cb28a8f5c3..1b6963a9dd 100644 --- a/indra/llcommon/llrand.cpp +++ b/indra/llcommon/llrand.cpp @@ -82,7 +82,7 @@ static LLSeedRand sRandomSeeder; inline F64 ll_internal_random_double() { #if LL_WINDOWS - return (F64)rand() / (F64)RAND_MAX; + return (F64)rand() / (F64)(RAND_MAX+1); #else return drand48(); #endif @@ -90,7 +90,7 @@ inline F64 ll_internal_random_double() inline F32 ll_internal_random_float() { #if LL_WINDOWS - return (F32)rand() / (F32)RAND_MAX; + return (F32)rand() / (F32)(RAND_MAX+1); #else return (F32)drand48(); #endif |