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author | Graham Linden <graham@lindenlab.com> | 2013-09-25 14:08:58 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2013-09-25 14:08:58 -0700 |
commit | 05c6d59faa3f604a97df4125b6905c4138763dec (patch) | |
tree | 9765d3af02d981754d0ff6c21266fcbb97d94b3e | |
parent | f48581b62523670558f6a9fb01fa012d3dc9d61e (diff) |
BUG-3984 fix broken rendering of particles using blend funcs
-rwxr-xr-x | indra/newview/lldrawpoolalpha.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 7741dd66e5..6c5d229dba 100755 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -578,10 +578,15 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass) } } + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_PUSH("Alpha Push Verts"); + { + LLFastTimer t(FTM_RENDER_ALPHA_PUSH); + gGL.blendFunc((LLRender::eBlendFactor) params.mBlendFuncSrc, (LLRender::eBlendFactor) params.mBlendFuncDst, mAlphaSFactor, mAlphaDFactor); params.mVertexBuffer->setBuffer(mask & ~(params.mFullbright ? (LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2) : 0)); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + } // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. if (current_shader && @@ -616,6 +621,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass) } } + gGL.setSceneBlendType(LLRender::BT_ALPHA); + LLVertexBuffer::unbind(); if (!light_enabled) |