diff options
| author | Richard Linden <none@none> | 2013-06-05 20:25:21 -0700 | 
|---|---|---|
| committer | Richard Linden <none@none> | 2013-06-05 20:25:21 -0700 | 
| commit | 042b7aec26905cdfded007d6507abccb44947d8a (patch) | |
| tree | 5824f54f646daddadb0514cf9620309efeaaa24c | |
| parent | 702bd5107a71aa3ac7c779a1e2ff0eaa53161e13 (diff) | |
BUILDFIX: fixed llviewerassetstats test and render2dutils changes
that were dropped in merge
| -rwxr-xr-x | indra/llcommon/llinitparam.h | 2 | ||||
| -rw-r--r-- | indra/llrender/llrender2dutils.cpp | 218 | ||||
| -rwxr-xr-x | indra/newview/tests/llviewerassetstats_test.cpp | 58 | 
3 files changed, 119 insertions, 159 deletions
| diff --git a/indra/llcommon/llinitparam.h b/indra/llcommon/llinitparam.h index a32557b4ac..879ea4fe2a 100755 --- a/indra/llcommon/llinitparam.h +++ b/indra/llcommon/llinitparam.h @@ -1429,7 +1429,6 @@ namespace LLInitParam  		{  			bool serialized = false;  			const self_t& typed_param = static_cast<const self_t&>(param); -			if (!typed_param.isProvided()) return false;  			LLPredicate::Value<ESerializePredicates> predicate; @@ -1686,7 +1685,6 @@ namespace LLInitParam  		{  			bool serialized = false;  			const self_t& typed_param = static_cast<const self_t&>(param); -			if (!typed_param.isProvided()) return false;  			LLPredicate::Value<ESerializePredicates> predicate;  			predicate.set(REQUIRED, typed_param.mMinCount > 0); diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp index 9d23a64e4c..fe34c218a8 100644 --- a/indra/llrender/llrender2dutils.cpp +++ b/indra/llrender/llrender2dutils.cpp @@ -354,10 +354,10 @@ void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const  	gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect );  } -void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color, const LLRectf& uv_rect)
 -{
 -	gl_draw_scaled_rotated_image(x, y, width, height, 0.f, NULL, color, uv_rect, target);
 -}
 +void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color, const LLRectf& uv_rect) +{ +	gl_draw_scaled_rotated_image(x, y, width, height, 0.f, NULL, color, uv_rect, target); +}  void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)  { @@ -645,111 +645,111 @@ void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LL  	gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect );  } -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect, LLRenderTarget* target)
 -{
 -	if (!image && !target)
 -	{
 -		llwarns << "image == NULL; aborting function" << llendl;
 -		return;
 -	}
 -
 -	LLGLSUIDefault gls_ui;
 -
 -	if(image != NULL)
 -	{
 -		gGL.getTexUnit(0)->bind(image, true);
 -	}
 -	else
 -	{
 -		gGL.getTexUnit(0)->bind(target);
 -	}
 -
 -	gGL.color4fv(color.mV);
 -
 -	if (degrees == 0.f)
 -	{
 -		const S32 NUM_VERTICES = 4; // 9 quads
 -		LLVector2 uv[NUM_VERTICES];
 -		LLVector3 pos[NUM_VERTICES];
 -
 -		gGL.begin(LLRender::QUADS);
 -		{
 -			LLVector3 ui_scale = gGL.getUIScale();
 -			LLVector3 ui_translation = gGL.getUITranslation();
 -			ui_translation.mV[VX] += x;
 -			ui_translation.mV[VY] += y;
 -			ui_translation.scaleVec(ui_scale);
 -			S32 index = 0;
 -			S32 scaled_width = llround(width * ui_scale.mV[VX]);
 -			S32 scaled_height = llround(height * ui_scale.mV[VY]);
 -
 -			uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
 -			pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f);
 -			index++;
 -
 -			uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
 -			pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f);
 -			index++;
 -
 -			uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
 -			pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f);
 -			index++;
 -
 -			uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
 -			pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f);
 -			index++;
 -
 -			gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES);
 -		}
 -		gGL.end();
 -	}
 -	else
 -	{
 -		gGL.pushUIMatrix();
 -		gGL.translateUI((F32)x, (F32)y, 0.f);
 -
 -		F32 offset_x = F32(width/2);
 -		F32 offset_y = F32(height/2);
 -
 -		gGL.translateUI(offset_x, offset_y, 0.f);
 -
 -		LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
 -
 -		if(image != NULL)
 -		{
 -			gGL.getTexUnit(0)->bind(image, true);
 -		}
 -		else
 -		{
 -			gGL.getTexUnit(0)->bind(target);
 -		}
 -
 -		gGL.color4fv(color.mV);
 -
 -		gGL.begin(LLRender::QUADS);
 -		{
 -			LLVector3 v;
 -
 -			v = LLVector3(offset_x, offset_y, 0.f) * quat;
 -			gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
 -			gGL.vertex2f(v.mV[0], v.mV[1] );
 -
 -			v = LLVector3(-offset_x, offset_y, 0.f) * quat;
 -			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
 -			gGL.vertex2f(v.mV[0], v.mV[1] );
 -
 -			v = LLVector3(-offset_x, -offset_y, 0.f) * quat;
 -			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
 -			gGL.vertex2f(v.mV[0], v.mV[1] );
 -
 -			v = LLVector3(offset_x, -offset_y, 0.f) * quat;
 -			gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
 -			gGL.vertex2f(v.mV[0], v.mV[1] );
 -		}
 -		gGL.end();
 -		gGL.popUIMatrix();
 -	}
 -}
 +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect, LLRenderTarget* target) +{ +	if (!image && !target) +	{ +		llwarns << "image == NULL; aborting function" << llendl; +		return; +	} + +	LLGLSUIDefault gls_ui; + +	if(image != NULL) +	{ +		gGL.getTexUnit(0)->bind(image, true); +	} +	else +	{ +		gGL.getTexUnit(0)->bind(target); +	} + +	gGL.color4fv(color.mV); + +	if (degrees == 0.f) +	{ +		const S32 NUM_VERTICES = 4; // 9 quads +		LLVector2 uv[NUM_VERTICES]; +		LLVector3 pos[NUM_VERTICES]; + +		gGL.begin(LLRender::QUADS); +		{ +			LLVector3 ui_scale = gGL.getUIScale(); +			LLVector3 ui_translation = gGL.getUITranslation(); +			ui_translation.mV[VX] += x; +			ui_translation.mV[VY] += y; +			ui_translation.scaleVec(ui_scale); +			S32 index = 0; +			S32 scaled_width = llround(width * ui_scale.mV[VX]); +			S32 scaled_height = llround(height * ui_scale.mV[VY]); + +			uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); +			pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f); +			index++; + +			uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); +			pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f); +			index++; + +			uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); +			pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f); +			index++; + +			uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); +			pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f); +			index++; + +			gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES); +		} +		gGL.end(); +	} +	else +	{ +		gGL.pushUIMatrix(); +		gGL.translateUI((F32)x, (F32)y, 0.f); + +		F32 offset_x = F32(width/2); +		F32 offset_y = F32(height/2); + +		gGL.translateUI(offset_x, offset_y, 0.f); + +		LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); + +		if(image != NULL) +		{ +			gGL.getTexUnit(0)->bind(image, true); +		} +		else +		{ +			gGL.getTexUnit(0)->bind(target); +		} + +		gGL.color4fv(color.mV); + +		gGL.begin(LLRender::QUADS); +		{ +			LLVector3 v; + +			v = LLVector3(offset_x, offset_y, 0.f) * quat; +			gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); +			gGL.vertex2f(v.mV[0], v.mV[1] ); + +			v = LLVector3(-offset_x, offset_y, 0.f) * quat; +			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); +			gGL.vertex2f(v.mV[0], v.mV[1] ); + +			v = LLVector3(-offset_x, -offset_y, 0.f) * quat; +			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); +			gGL.vertex2f(v.mV[0], v.mV[1] ); + +			v = LLVector3(offset_x, -offset_y, 0.f) * quat; +			gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); +			gGL.vertex2f(v.mV[0], v.mV[1] ); +		} +		gGL.end(); +		gGL.popUIMatrix(); +	} +}  void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase )  { diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp index 561c2bb286..50266cd117 100755 --- a/indra/newview/tests/llviewerassetstats_test.cpp +++ b/indra/newview/tests/llviewerassetstats_test.cpp @@ -343,8 +343,8 @@ namespace tut  		LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false);  		gViewerAssetStats->updateStats(); -		LLSD sd = gViewerAssetStatsMain->asLLSD(false); -		ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); +		LLSD sd = gViewerAssetStats->asLLSD(false); +		ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));  		ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));  		sd = sd["regions"][0]; @@ -367,47 +367,9 @@ namespace tut  		ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));  	} -	// Create two global instances and verify no interactions -	template<> template<> -	void tst_viewerassetstats_index_object_t::test<5>() -	{ -		gViewerAssetStats = new LLViewerAssetStats(); -		LLViewerAssetStatsFF::set_region(region1_handle); - -		LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false); -		LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false); - -		LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false); -		LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false); - -		gViewerAssetStats->updateStats(); -		LLSD sd = gViewerAssetStatsMain->asLLSD(false); -		ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); -		ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); -		sd = sd["regions"][0]; -		 -		// Check a few points on the tree for content -		ensure("sd[get_texture_non_temp_udp][enqueued] is 1", (1 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger())); -		ensure("sd[get_texture_temp_udp][enqueued] is 0", (0 == sd["get_texture_temp_udp"]["enqueued"].asInteger())); -		ensure("sd[get_texture_non_temp_http][enqueued] is 0", (0 == sd["get_texture_non_temp_http"]["enqueued"].asInteger())); -		ensure("sd[get_texture_temp_http][enqueued] is 0", (0 == sd["get_texture_temp_http"]["enqueued"].asInteger())); -		ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger())); - -		// Reset and check zeros... -		// Reset leaves current region in place -		gViewerAssetStats->reset(); -		sd = gViewerAssetStats->asLLSD(false)["regions"][0]; -		 -		delete gViewerAssetStats; -		gViewerAssetStats = NULL; - -		ensure("sd[get_texture_non_temp_udp][enqueued] is reset", (0 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger())); -		ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger())); -	} -      // Check multiple region collection  	template<> template<> -	void tst_viewerassetstats_index_object_t::test<6>() +	void tst_viewerassetstats_index_object_t::test<5>()  	{  		gViewerAssetStats = new LLViewerAssetStats(); @@ -452,8 +414,8 @@ namespace tut  		// Reset and check zeros...  		// Reset leaves current region in place -		gViewerAssetStatsMain->reset(); -		sd = gViewerAssetStatsMain->asLLSD(false); +		gViewerAssetStats->reset(); +		sd = gViewerAssetStats->asLLSD(false);  		ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));  		ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle));  		sd2 = sd["regions"][0]; @@ -467,7 +429,7 @@ namespace tut      // Check multiple region collection jumping back-and-forth between regions  	template<> template<> -	void tst_viewerassetstats_index_object_t::test<7>() +	void tst_viewerassetstats_index_object_t::test<6>()  	{  		gViewerAssetStats = new LLViewerAssetStats(); @@ -525,8 +487,8 @@ namespace tut  		// Reset and check zeros...  		// Reset leaves current region in place -		gViewerAssetStatsMain->reset(); -		sd = gViewerAssetStatsMain->asLLSD(false); +		gViewerAssetStats->reset(); +		sd = gViewerAssetStats->asLLSD(false);  		ensure("Correct single-key LLSD map root", is_double_key_map(sd, "duration", "regions"));  		ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle));  		sd2 = get_region(sd, region2_handle); @@ -541,7 +503,7 @@ namespace tut  	// Non-texture assets ignore transport and persistence flags  	template<> template<> -	void tst_viewerassetstats_index_object_t::test<8>() +	void tst_viewerassetstats_index_object_t::test<7>()  	{  		gViewerAssetStats = new LLViewerAssetStats();  		LLViewerAssetStatsFF::set_region(region1_handle); @@ -570,7 +532,7 @@ namespace tut  		LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_LSL_BYTECODE, true, true);  		gViewerAssetStats->updateStats(); -		sd = gViewerAssetStatsMain->asLLSD(false); +		LLSD sd = gViewerAssetStats->asLLSD(false);  		ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));  		ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));  		sd = get_region(sd, region1_handle); | 
