diff options
author | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:23:11 -0400 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:23:11 -0400 |
commit | eaabea67445096d8d6ef6606aa8d06a4bf3913f6 (patch) | |
tree | 13aa80c60e5325bf73b0b8e87d0a5439df445865 | |
parent | 21e37069fe723094bbf3b857acc5c1d494ecb942 (diff) |
SH-1364 FIXED Avatar Physics are not updating smoothly even for high-performance machines.
"high" graphics settings now give 100% updates, versus 90%.
Changed a simple constant that was acting as a threshold for when physics should be updated (the constant was set way too high, meaning that updates were being skipped).
-rw-r--r-- | indra/newview/featuretable.txt | 2 | ||||
-rw-r--r-- | indra/newview/llphysicsmotion.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 15ad330418..af2d951bf7 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -132,7 +132,7 @@ list High RenderAnisotropic 1 1 RenderAvatarCloth 1 0 RenderAvatarLODFactor 1 1.0 -RenderAvatarPhysicsLODFactor 1 0.9 +RenderAvatarPhysicsLODFactor 1 1.0 RenderAvatarVP 1 1 RenderFarClip 1 128 RenderFlexTimeFactor 1 1.0 diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index de4ce52351..09c9e75f2a 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -656,7 +656,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) if ((pixel_area > area_for_this_setting) || is_self)
{
const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
- const F32 min_delta = (1.01f-lod_factor)*0.4f;
+ const F32 min_delta = (1.0001f-lod_factor)*0.4f;
if (llabs(position_diff_local) > min_delta)
{
update_visuals = TRUE;
|