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authorNyx (Neal Orman) <nyx@lindenlab.com>2010-02-09 17:43:16 -0500
committerNyx (Neal Orman) <nyx@lindenlab.com>2010-02-09 17:43:16 -0500
commitd0e96bf4b2720ed8177b323e12cadb4e65d7171d (patch)
tree0df1436cd170788e1f009375b813ecead6e5a732
parentc9b27bec33d601330afe854d0322d22fce9da76a (diff)
EXT-4569 alpha preview not working after alpha is saved
We were setting the baked texture ID to IMG_INVISIBLE when hitting the save button on the appearance editor to force the right texture IDs to be sent to surrounding viewers. Now, when you make a change after it is saved, it clears this texture ID. This restores expected functionality. Code reviewed by bigpapi. -Nyx
-rw-r--r--indra/newview/llvoavatarself.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 13e28b246a..00998b300a 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -932,6 +932,13 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type, BOOL upload_result )
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
+
+ // if we're editing our appearance, ensure that we're not using baked textures
+ // The baked texture for alpha masks is set explicitly when you hit "save"
+ if (gAgent.cameraCustomizeAvatar())
+ {
+ setNewBakedTexture(index,IMG_DEFAULT_AVATAR);
+ }
if (baked_dict)
{
for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();