From d0e96bf4b2720ed8177b323e12cadb4e65d7171d Mon Sep 17 00:00:00 2001 From: "Nyx (Neal Orman)" Date: Tue, 9 Feb 2010 17:43:16 -0500 Subject: EXT-4569 alpha preview not working after alpha is saved We were setting the baked texture ID to IMG_INVISIBLE when hitting the save button on the appearance editor to force the right texture IDs to be sent to surrounding viewers. Now, when you make a change after it is saved, it clears this texture ID. This restores expected functionality. Code reviewed by bigpapi. -Nyx --- indra/newview/llvoavatarself.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 13e28b246a..00998b300a 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -932,6 +932,13 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type, BOOL upload_result ) { const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; + + // if we're editing our appearance, ensure that we're not using baked textures + // The baked texture for alpha masks is set explicitly when you hit "save" + if (gAgent.cameraCustomizeAvatar()) + { + setNewBakedTexture(index,IMG_DEFAULT_AVATAR); + } if (baked_dict) { for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); -- cgit v1.2.3