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author | Dave Houlton <euclid@lindenlab.com> | 2020-09-21 15:21:25 -0600 |
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committer | Dave Houlton <euclid@lindenlab.com> | 2020-09-21 15:23:41 -0600 |
commit | 5054e6abee89d52b7dc49ec8727b6a9020e50ca5 (patch) | |
tree | add3be976b7f4f8fed7ced11b526b1a7e26464aa /.gitignore | |
parent | 4837def8d74df3dad6577d7d19163891040c054d (diff) |
SL-13522 remove injected character lights to improve alpha blend
Character lights injected during render pass while in character edit mode
(i.e. mSpecialRenderMode == 3) were causing discrepencies between deferred
(ALM) and forward alpha blend lighting.
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions