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|
/**
* @file llviewerassetstats_tut.cpp
* @date 2010-10-28
* @brief Test cases for some of newview/llviewerassetstats.cpp
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include <tut/tut.hpp>
#include <iostream>
#include "lltut.h"
#include "../llviewerassetstats.h"
#include "lluuid.h"
#include "llsdutil.h"
static const char * all_keys[] =
{
"duration",
"get_other",
"get_texture_temp_http",
"get_texture_temp_udp",
"get_texture_non_temp_http",
"get_texture_non_temp_udp",
"get_wearable_udp",
"get_sound_udp",
"get_gesture_udp"
};
static const char * resp_keys[] =
{
"get_other",
"get_texture_temp_http",
"get_texture_temp_udp",
"get_texture_non_temp_http",
"get_texture_non_temp_udp",
"get_wearable_udp",
"get_sound_udp",
"get_gesture_udp"
};
static const char * sub_keys[] =
{
"dequeued",
"enqueued",
"resp_count",
"resp_max",
"resp_min",
"resp_mean"
};
static const LLUUID region1("4e2d81a3-6263-6ffe-ad5c-8ce04bee07e8");
static const LLUUID region2("68762cc8-b68b-4e45-854b-e830734f2d4a");
#if 0
static bool
is_empty_map(const LLSD & sd)
{
return sd.isMap() && 0 == sd.size();
}
#endif
static bool
is_single_key_map(const LLSD & sd, const std::string & key)
{
return sd.isMap() && 1 == sd.size() && sd.has(key);
}
static bool
is_double_key_map(const LLSD & sd, const std::string & key1, const std::string & key2)
{
return sd.isMap() && 2 == sd.size() && sd.has(key1) && sd.has(key2);
}
static bool
is_no_stats_map(const LLSD & sd)
{
return is_double_key_map(sd, "duration", "regions");
}
namespace tut
{
struct tst_viewerassetstats_index
{};
typedef test_group<tst_viewerassetstats_index> tst_viewerassetstats_index_t;
typedef tst_viewerassetstats_index_t::object tst_viewerassetstats_index_object_t;
tut::tst_viewerassetstats_index_t tut_tst_viewerassetstats_index("tst_viewerassetstats_test");
// Testing free functions without global stats allocated
template<> template<>
void tst_viewerassetstats_index_object_t::test<1>()
{
// Check that helpers aren't bothered by missing global stats
ensure("Global gViewerAssetStatsMain should be NULL", (NULL == gViewerAssetStatsMain));
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_response_main(LLViewerAssetType::AT_GESTURE, false, false, 12300000ULL);
}
// Create a non-global instance and check the structure
template<> template<>
void tst_viewerassetstats_index_object_t::test<2>()
{
ensure("Global gViewerAssetStatsMain should be NULL", (NULL == gViewerAssetStatsMain));
LLViewerAssetStats * it = new LLViewerAssetStats();
ensure("Global gViewerAssetStatsMain should still be NULL", (NULL == gViewerAssetStatsMain));
LLSD sd_full = it->asLLSD();
// Default (NULL) region ID doesn't produce LLSD results so should
// get an empty map back from output
ensure("Stat-less LLSD initially", is_no_stats_map(sd_full));
// Once the region is set, we will get a response even with no data collection
it->setRegionID(region1);
sd_full = it->asLLSD();
ensure("Correct single-key LLSD map root", is_double_key_map(sd_full, "duration", "regions"));
ensure("Correct single-key LLSD map regions", is_single_key_map(sd_full["regions"], region1.asString()));
LLSD sd = sd_full["regions"][region1.asString()];
delete it;
// Check the structure of the LLSD
for (int i = 0; i < LL_ARRAY_SIZE(all_keys); ++i)
{
std::string line = llformat("Has '%s' key", all_keys[i]);
ensure(line, sd.has(all_keys[i]));
}
for (int i = 0; i < LL_ARRAY_SIZE(resp_keys); ++i)
{
for (int j = 0; j < LL_ARRAY_SIZE(sub_keys); ++j)
{
std::string line = llformat("Key '%s' has '%s' key", resp_keys[i], sub_keys[j]);
ensure(line, sd[resp_keys[i]].has(sub_keys[j]));
}
}
}
// Create a non-global instance and check some content
template<> template<>
void tst_viewerassetstats_index_object_t::test<3>()
{
LLViewerAssetStats * it = new LLViewerAssetStats();
it->setRegionID(region1);
LLSD sd = it->asLLSD();
ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
ensure("Correct single-key LLSD map regions", is_single_key_map(sd["regions"], region1.asString()));
sd = sd[region1.asString()];
delete it;
// Check a few points on the tree for content
ensure("sd[get_texture_temp_http][dequeued] is 0", (0 == sd["get_texture_temp_http"]["dequeued"].asInteger()));
ensure("sd[get_sound_udp][resp_min] is 0", (0.0 == sd["get_sound_udp"]["resp_min"].asReal()));
}
// Create a global instance and verify free functions do something useful
template<> template<>
void tst_viewerassetstats_index_object_t::test<4>()
{
gViewerAssetStatsMain = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region_main(region1);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLSD sd = gViewerAssetStatsMain->asLLSD();
ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
ensure("Correct single-key LLSD map regions", is_single_key_map(sd["regions"], region1.asString()));
sd = sd["regions"][region1.asString()];
// Check a few points on the tree for content
ensure("sd[get_texture_non_temp_udp][enqueued] is 1", (1 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_udp][enqueued] is 0", (0 == sd["get_texture_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_non_temp_http][enqueued] is 0", (0 == sd["get_texture_non_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_http][enqueued] is 0", (0 == sd["get_texture_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStatsMain->reset();
sd = gViewerAssetStatsMain->asLLSD()["regions"][region1.asString()];
delete gViewerAssetStatsMain;
gViewerAssetStatsMain = NULL;
ensure("sd[get_texture_non_temp_udp][enqueued] is reset", (0 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
}
// Create two global instances and verify no interactions
template<> template<>
void tst_viewerassetstats_index_object_t::test<5>()
{
gViewerAssetStatsThread1 = new LLViewerAssetStats();
gViewerAssetStatsMain = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region_main(region1);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLSD sd = gViewerAssetStatsThread1->asLLSD();
ensure("Other collector is empty", is_no_stats_map(sd));
sd = gViewerAssetStatsMain->asLLSD();
ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
ensure("Correct single-key LLSD map regions", is_single_key_map(sd["regions"], region1.asString()));
sd = sd["regions"][region1.asString()];
// Check a few points on the tree for content
ensure("sd[get_texture_non_temp_udp][enqueued] is 1", (1 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_udp][enqueued] is 0", (0 == sd["get_texture_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_non_temp_http][enqueued] is 0", (0 == sd["get_texture_non_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_http][enqueued] is 0", (0 == sd["get_texture_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStatsMain->reset();
sd = gViewerAssetStatsMain->asLLSD()["regions"][region1.asString()];
delete gViewerAssetStatsMain;
gViewerAssetStatsMain = NULL;
delete gViewerAssetStatsThread1;
gViewerAssetStatsThread1 = NULL;
ensure("sd[get_texture_non_temp_udp][enqueued] is reset", (0 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
}
// Check multiple region collection
template<> template<>
void tst_viewerassetstats_index_object_t::test<6>()
{
gViewerAssetStatsMain = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region_main(region1);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::set_region_main(region2);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLSD sd = gViewerAssetStatsMain->asLLSD();
// std::cout << sd << std::endl;
ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions"));
ensure("Correct double-key LLSD map regions", is_double_key_map(sd["regions"], region1.asString(), region2.asString()));
LLSD sd1 = sd["regions"][region1.asString()];
LLSD sd2 = sd["regions"][region2.asString()];
// Check a few points on the tree for content
ensure("sd1[get_texture_non_temp_udp][enqueued] is 1", (1 == sd1["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd1[get_texture_temp_udp][enqueued] is 0", (0 == sd1["get_texture_temp_udp"]["enqueued"].asInteger()));
ensure("sd1[get_texture_non_temp_http][enqueued] is 0", (0 == sd1["get_texture_non_temp_http"]["enqueued"].asInteger()));
ensure("sd1[get_texture_temp_http][enqueued] is 0", (0 == sd1["get_texture_temp_http"]["enqueued"].asInteger()));
ensure("sd1[get_gesture_udp][dequeued] is 0", (0 == sd1["get_gesture_udp"]["dequeued"].asInteger()));
// Check a few points on the tree for content
ensure("sd2[get_gesture_udp][enqueued] is 4", (4 == sd2["get_gesture_udp"]["enqueued"].asInteger()));
ensure("sd2[get_gesture_udp][dequeued] is 0", (0 == sd2["get_gesture_udp"]["dequeued"].asInteger()));
ensure("sd2[get_texture_non_temp_udp][enqueued] is 0", (0 == sd2["get_texture_non_temp_udp"]["enqueued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStatsMain->reset();
sd = gViewerAssetStatsMain->asLLSD();
ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
ensure("Correct single-key LLSD map regions", is_single_key_map(sd["regions"], region2.asString()));
sd2 = sd["regions"][region2.asString()];
delete gViewerAssetStatsMain;
gViewerAssetStatsMain = NULL;
ensure("sd2[get_texture_non_temp_udp][enqueued] is reset", (0 == sd2["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd2[get_gesture_udp][enqueued] is reset", (0 == sd2["get_gesture_udp"]["enqueued"].asInteger()));
}
// Check multiple region collection jumping back-and-forth between regions
template<> template<>
void tst_viewerassetstats_index_object_t::test<7>()
{
gViewerAssetStatsMain = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region_main(region1);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::set_region_main(region2);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::set_region_main(region1);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_TEXTURE, true, true);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_TEXTURE, true, true);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::set_region_main(region2);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_GESTURE, false, false);
LLSD sd = gViewerAssetStatsMain->asLLSD();
ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions"));
ensure("Correct double-key LLSD map regions", is_double_key_map(sd["regions"], region1.asString(), region2.asString()));
LLSD sd1 = sd["regions"][region1.asString()];
LLSD sd2 = sd["regions"][region2.asString()];
// Check a few points on the tree for content
ensure("sd1[get_texture_non_temp_udp][enqueued] is 1", (1 == sd1["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd1[get_texture_temp_udp][enqueued] is 0", (0 == sd1["get_texture_temp_udp"]["enqueued"].asInteger()));
ensure("sd1[get_texture_non_temp_http][enqueued] is 0", (0 == sd1["get_texture_non_temp_http"]["enqueued"].asInteger()));
ensure("sd1[get_texture_temp_http][enqueued] is 1", (1 == sd1["get_texture_temp_http"]["enqueued"].asInteger()));
ensure("sd1[get_gesture_udp][dequeued] is 0", (0 == sd1["get_gesture_udp"]["dequeued"].asInteger()));
// Check a few points on the tree for content
ensure("sd2[get_gesture_udp][enqueued] is 8", (8 == sd2["get_gesture_udp"]["enqueued"].asInteger()));
ensure("sd2[get_gesture_udp][dequeued] is 0", (0 == sd2["get_gesture_udp"]["dequeued"].asInteger()));
ensure("sd2[get_texture_non_temp_udp][enqueued] is 0", (0 == sd2["get_texture_non_temp_udp"]["enqueued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStatsMain->reset();
sd = gViewerAssetStatsMain->asLLSD();
ensure("Correct single-key LLSD map root", is_double_key_map(sd, "duration", "regions"));
ensure("Correct single-key LLSD map regions", is_single_key_map(sd["regions"], region2.asString()));
sd2 = sd["regions"][region2.asString()];
delete gViewerAssetStatsMain;
gViewerAssetStatsMain = NULL;
ensure("sd2[get_texture_non_temp_udp][enqueued] is reset", (0 == sd2["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd2[get_gesture_udp][enqueued] is reset", (0 == sd2["get_gesture_udp"]["enqueued"].asInteger()));
}
// Non-texture assets ignore transport and persistence flags
template<> template<>
void tst_viewerassetstats_index_object_t::test<8>()
{
gViewerAssetStatsThread1 = new LLViewerAssetStats();
gViewerAssetStatsMain = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region_main(region1);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, false, true);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, true);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, true, false);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, true, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_BODYPART, true, true);
LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, true, true);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_LSL_BYTECODE, false, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_LSL_BYTECODE, false, true);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_LSL_BYTECODE, true, false);
LLViewerAssetStatsFF::record_enqueue_main(LLViewerAssetType::AT_LSL_BYTECODE, true, true);
LLSD sd = gViewerAssetStatsThread1->asLLSD();
ensure("Other collector is empty", is_no_stats_map(sd));
sd = gViewerAssetStatsMain->asLLSD();
ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration"));
ensure("Correct single-key LLSD map regions", is_single_key_map(sd["regions"], region1.asString()));
sd = sd["regions"][region1.asString()];
// Check a few points on the tree for content
ensure("sd[get_gesture_udp][enqueued] is 0", (0 == sd["get_gesture_udp"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
ensure("sd[get_wearable_udp][enqueued] is 4", (4 == sd["get_wearable_udp"]["enqueued"].asInteger()));
ensure("sd[get_wearable_udp][dequeued] is 4", (4 == sd["get_wearable_udp"]["dequeued"].asInteger()));
ensure("sd[get_other][enqueued] is 4", (4 == sd["get_other"]["enqueued"].asInteger()));
ensure("sd[get_other][dequeued] is 0", (0 == sd["get_other"]["dequeued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStatsMain->reset();
sd = gViewerAssetStatsMain->asLLSD()["regions"][region1.asString()];
delete gViewerAssetStatsMain;
gViewerAssetStatsMain = NULL;
delete gViewerAssetStatsThread1;
gViewerAssetStatsThread1 = NULL;
ensure("sd[get_texture_non_temp_udp][enqueued] is reset", (0 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
}
// Check that the LLSD merger knows what it's doing (basic test)
template<> template<>
void tst_viewerassetstats_index_object_t::test<9>()
{
LLSD::String reg1_name = region1.asString();
LLSD::String reg2_name = region2.asString();
LLSD reg1_stats = LLSD::emptyMap();
LLSD reg2_stats = LLSD::emptyMap();
LLSD & tmp_other1 = reg1_stats["get_other"];
tmp_other1["enqueued"] = 4;
tmp_other1["dequeued"] = 4;
tmp_other1["resp_count"] = 8;
tmp_other1["resp_max"] = F64(23.2892);
tmp_other1["resp_min"] = F64(0.2829);
tmp_other1["resp_mean"] = F64(2.298928);
LLSD & tmp_other2 = reg2_stats["get_other"];
tmp_other2["enqueued"] = 8;
tmp_other2["dequeued"] = 7;
tmp_other2["resp_count"] = 3;
tmp_other2["resp_max"] = F64(6.5);
tmp_other2["resp_min"] = F64(0.01);
tmp_other2["resp_mean"] = F64(4.1);
{
LLSD src = LLSD::emptyMap();
LLSD dst = LLSD::emptyMap();
src["regions"][reg1_name] = reg1_stats;
src["duration"] = 24;
dst["regions"][reg2_name] = reg2_stats;
dst["duration"] = 36;
LLViewerAssetStats::mergeRegionsLLSD(src, dst);
ensure("region 1 in merged stats", llsd_equals(reg1_stats, dst["regions"][reg1_name]));
ensure("region 2 still in merged stats", llsd_equals(reg2_stats, dst["regions"][reg2_name]));
}
{
LLSD src = LLSD::emptyMap();
LLSD dst = LLSD::emptyMap();
src["regions"][reg1_name] = reg1_stats;
src["duration"] = 24;
dst["regions"][reg1_name] = reg2_stats;
dst["duration"] = 36;
LLViewerAssetStats::mergeRegionsLLSD(src, dst);
ensure("src not ruined", llsd_equals(reg1_stats, src["regions"][reg1_name]));
ensure_equals("added enqueued counts", dst["regions"][reg1_name]["get_other"]["enqueued"].asInteger(), 12);
ensure_equals("added dequeued counts", dst["regions"][reg1_name]["get_other"]["dequeued"].asInteger(), 11);
ensure_equals("added response counts", dst["regions"][reg1_name]["get_other"]["resp_count"].asInteger(), 11);
ensure_approximately_equals("min'd minimum response times", dst["regions"][reg1_name]["get_other"]["resp_min"].asReal(), 0.01, 20);
ensure_approximately_equals("max'd maximum response times", dst["regions"][reg1_name]["get_other"]["resp_max"].asReal(), 23.2892, 20);
ensure_approximately_equals("weighted mean of means", dst["regions"][reg1_name]["get_other"]["resp_mean"].asReal(), 2.7901295, 20);
}
}
}
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