1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
|
/**
* @file llviewerassetstats_tut.cpp
* @date 2010-10-28
* @brief Test cases for some of newview/llviewerassetstats.cpp
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include <tut/tut.hpp>
#include <iostream>
#include "lltut.h"
#include "../llviewerassetstats.h"
#include "lluuid.h"
#include "llsdutil.h"
#include "llregionhandle.h"
#include "../llvoavatar.h"
namespace LLStatViewer
{
LLTrace::Measurement<> FPS_SAMPLE("fpssample");
}
void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
{
counts.resize(3);
counts[0] = 0;
counts[1] = 0;
counts[2] = 1;
}
// static
std::string LLVOAvatar::rezStatusToString(S32 rez_status)
{
if (rez_status==0) return "cloud";
if (rez_status==1) return "gray";
if (rez_status==2) return "textured";
return "unknown";
}
// static
LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name)
{
static LLViewerStats::StatsAccumulator junk;
return junk;
}
static const char * all_keys[] =
{
"duration",
"fps",
"get_other",
"get_texture_temp_http",
"get_texture_temp_udp",
"get_texture_non_temp_http",
"get_texture_non_temp_udp",
"get_wearable_udp",
"get_sound_udp",
"get_gesture_udp"
};
static const char * resp_keys[] =
{
"get_other",
"get_texture_temp_http",
"get_texture_temp_udp",
"get_texture_non_temp_http",
"get_texture_non_temp_udp",
"get_wearable_udp",
"get_sound_udp",
"get_gesture_udp"
};
static const char * sub_keys[] =
{
"dequeued",
"enqueued",
"resp_count",
"resp_max",
"resp_min",
"resp_mean"
};
static const char * mmm_resp_keys[] =
{
"fps"
};
static const char * mmm_sub_keys[] =
{
"count",
"max",
"min",
"mean"
};
static const LLUUID region1("4e2d81a3-6263-6ffe-ad5c-8ce04bee07e8");
static const LLUUID region2("68762cc8-b68b-4e45-854b-e830734f2d4a");
static const U64 region1_handle(0x0000040000003f00ULL);
static const U64 region2_handle(0x0000030000004200ULL);
static const std::string region1_handle_str("0000040000003f00");
static const std::string region2_handle_str("0000030000004200");
#if 0
static bool
is_empty_map(const LLSD & sd)
{
return sd.isMap() && 0 == sd.size();
}
static bool
is_single_key_map(const LLSD & sd, const std::string & key)
{
return sd.isMap() && 1 == sd.size() && sd.has(key);
}
static bool
is_double_key_map(const LLSD & sd, const std::string & key1, const std::string & key2)
{
return sd.isMap() && 2 == sd.size() && sd.has(key1) && sd.has(key2);
}
#endif
static bool
is_triple_key_map(const LLSD & sd, const std::string & key1, const std::string & key2, const std::string& key3)
{
return sd.isMap() && 3 == sd.size() && sd.has(key1) && sd.has(key2) && sd.has(key3);
}
static bool
is_no_stats_map(const LLSD & sd)
{
return is_triple_key_map(sd, "duration", "regions", "avatar");
}
static bool
is_single_slot_array(const LLSD & sd, U64 region_handle)
{
U32 grid_x(0), grid_y(0);
grid_from_region_handle(region_handle, &grid_x, &grid_y);
return (sd.isArray() &&
1 == sd.size() &&
sd[0].has("grid_x") &&
sd[0].has("grid_y") &&
sd[0]["grid_x"].isInteger() &&
sd[0]["grid_y"].isInteger() &&
grid_x == sd[0]["grid_x"].asInteger() &&
grid_y == sd[0]["grid_y"].asInteger());
}
static bool
is_double_slot_array(const LLSD & sd, U64 region_handle1, U64 region_handle2)
{
U32 grid_x1(0), grid_y1(0);
U32 grid_x2(0), grid_y2(0);
grid_from_region_handle(region_handle1, &grid_x1, &grid_y1);
grid_from_region_handle(region_handle2, &grid_x2, &grid_y2);
return (sd.isArray() &&
2 == sd.size() &&
sd[0].has("grid_x") &&
sd[0].has("grid_y") &&
sd[0]["grid_x"].isInteger() &&
sd[0]["grid_y"].isInteger() &&
sd[1].has("grid_x") &&
sd[1].has("grid_y") &&
sd[1]["grid_x"].isInteger() &&
sd[1]["grid_y"].isInteger() &&
((grid_x1 == sd[0]["grid_x"].asInteger() &&
grid_y1 == sd[0]["grid_y"].asInteger() &&
grid_x2 == sd[1]["grid_x"].asInteger() &&
grid_y2 == sd[1]["grid_y"].asInteger()) ||
(grid_x1 == sd[1]["grid_x"].asInteger() &&
grid_y1 == sd[1]["grid_y"].asInteger() &&
grid_x2 == sd[0]["grid_x"].asInteger() &&
grid_y2 == sd[0]["grid_y"].asInteger())));
}
static LLSD
get_region(const LLSD & sd, U64 region_handle1)
{
U32 grid_x(0), grid_y(0);
grid_from_region_handle(region_handle1, &grid_x, &grid_y);
for (LLSD::array_const_iterator it(sd["regions"].beginArray());
sd["regions"].endArray() != it;
++it)
{
if ((*it).has("grid_x") &&
(*it).has("grid_y") &&
(*it)["grid_x"].isInteger() &&
(*it)["grid_y"].isInteger() &&
(*it)["grid_x"].asInteger() == grid_x &&
(*it)["grid_y"].asInteger() == grid_y)
{
return *it;
}
}
return LLSD();
}
namespace tut
{
struct tst_viewerassetstats_index
{
tst_viewerassetstats_index()
{
LLTrace::init();
}
~tst_viewerassetstats_index()
{
LLTrace::cleanup();
}
};
typedef test_group<tst_viewerassetstats_index> tst_viewerassetstats_index_t;
typedef tst_viewerassetstats_index_t::object tst_viewerassetstats_index_object_t;
tut::tst_viewerassetstats_index_t tut_tst_viewerassetstats_index("tst_viewerassetstats_test");
// Testing free functions without global stats allocated
template<> template<>
void tst_viewerassetstats_index_object_t::test<1>()
{
// Check that helpers aren't bothered by missing global stats
ensure("Global gViewerAssetStats should be NULL", (NULL == gViewerAssetStats));
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_response(LLViewerAssetType::AT_GESTURE, false, false, 12300000ULL);
}
// Create a non-global instance and check the structure
template<> template<>
void tst_viewerassetstats_index_object_t::test<2>()
{
ensure("Global gViewerAssetStats should be NULL", (NULL == gViewerAssetStats));
LLViewerAssetStats * it = new LLViewerAssetStats();
ensure("Global gViewerAssetStats should still be NULL", (NULL == gViewerAssetStats));
LLSD sd_full = it->asLLSD(false);
// Default (NULL) region ID doesn't produce LLSD results so should
// get an empty map back from output
ensure("Stat-less LLSD initially", is_no_stats_map(sd_full));
// Once the region is set, we will get a response even with no data collection
it->setRegion(region1_handle);
sd_full = it->asLLSD(false);
ensure("Correct single-key LLSD map root", is_triple_key_map(sd_full, "duration", "regions", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd_full["regions"], region1_handle));
LLSD sd = sd_full["regions"][0];
delete it;
// Check the structure of the LLSD
for (int i = 0; i < LL_ARRAY_SIZE(all_keys); ++i)
{
std::string line = llformat("Has '%s' key", all_keys[i]);
ensure(line, sd.has(all_keys[i]));
}
for (int i = 0; i < LL_ARRAY_SIZE(resp_keys); ++i)
{
for (int j = 0; j < LL_ARRAY_SIZE(sub_keys); ++j)
{
std::string line = llformat("Key '%s' has '%s' key", resp_keys[i], sub_keys[j]);
ensure(line, sd[resp_keys[i]].has(sub_keys[j]));
}
}
for (int i = 0; i < LL_ARRAY_SIZE(mmm_resp_keys); ++i)
{
for (int j = 0; j < LL_ARRAY_SIZE(mmm_sub_keys); ++j)
{
std::string line = llformat("Key '%s' has '%s' key", mmm_resp_keys[i], mmm_sub_keys[j]);
ensure(line, sd[mmm_resp_keys[i]].has(mmm_sub_keys[j]));
}
}
}
// Create a non-global instance and check some content
template<> template<>
void tst_viewerassetstats_index_object_t::test<3>()
{
LLViewerAssetStats * it = new LLViewerAssetStats();
it->setRegion(region1_handle);
LLSD sd = it->asLLSD(false);
ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = sd[0];
delete it;
// Check a few points on the tree for content
ensure("sd[get_texture_temp_http][dequeued] is 0", (0 == sd["get_texture_temp_http"]["dequeued"].asInteger()));
ensure("sd[get_sound_udp][resp_min] is 0", (0.0 == sd["get_sound_udp"]["resp_min"].asReal()));
}
// Create a global instance and verify free functions do something useful
template<> template<>
void tst_viewerassetstats_index_object_t::test<4>()
{
gViewerAssetStats = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region(region1_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false);
LLSD sd = gViewerAssetStats->asLLSD(false);
ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = sd["regions"][0];
// Check a few points on the tree for content
ensure("sd[get_texture_non_temp_udp][enqueued] is 1", (1 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_udp][enqueued] is 0", (0 == sd["get_texture_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_non_temp_http][enqueued] is 0", (0 == sd["get_texture_non_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_http][enqueued] is 0", (0 == sd["get_texture_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStats->reset();
sd = gViewerAssetStats->asLLSD(false)["regions"][region1_handle_str];
delete gViewerAssetStats;
gViewerAssetStats = NULL;
ensure("sd[get_texture_non_temp_udp][enqueued] is reset", (0 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
}
// Create two global instances and verify no interactions
template<> template<>
void tst_viewerassetstats_index_object_t::test<5>()
{
gViewerAssetStats = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region(region1_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false);
LLSD sd = gViewerAssetStats->asLLSD(false);
ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = sd["regions"][0];
// Check a few points on the tree for content
ensure("sd[get_texture_non_temp_udp][enqueued] is 1", (1 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_udp][enqueued] is 0", (0 == sd["get_texture_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_texture_non_temp_http][enqueued] is 0", (0 == sd["get_texture_non_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_texture_temp_http][enqueued] is 0", (0 == sd["get_texture_temp_http"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStats->reset();
sd = gViewerAssetStats->asLLSD(false)["regions"][0];
delete gViewerAssetStats;
gViewerAssetStats = NULL;
ensure("sd[get_texture_non_temp_udp][enqueued] is reset", (0 == sd["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is reset", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
}
// Check multiple region collection
template<> template<>
void tst_viewerassetstats_index_object_t::test<6>()
{
gViewerAssetStats = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region(region1_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::set_region(region2_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLSD sd = gViewerAssetStats->asLLSD(false);
// std::cout << sd << std::endl;
ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar"));
ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle));
LLSD sd1 = get_region(sd, region1_handle);
LLSD sd2 = get_region(sd, region2_handle);
ensure("Region1 is present in results", sd1.isMap());
ensure("Region2 is present in results", sd2.isMap());
// Check a few points on the tree for content
ensure_equals("sd1[get_texture_non_temp_udp][enqueued] is 1", sd1["get_texture_non_temp_udp"]["enqueued"].asInteger(), 1);
ensure_equals("sd1[get_texture_temp_udp][enqueued] is 0", sd1["get_texture_temp_udp"]["enqueued"].asInteger(), 0);
ensure_equals("sd1[get_texture_non_temp_http][enqueued] is 0", sd1["get_texture_non_temp_http"]["enqueued"].asInteger(), 0);
ensure_equals("sd1[get_texture_temp_http][enqueued] is 0", sd1["get_texture_temp_http"]["enqueued"].asInteger(), 0);
ensure_equals("sd1[get_gesture_udp][dequeued] is 0", sd1["get_gesture_udp"]["dequeued"].asInteger(), 0);
// Check a few points on the tree for content
ensure("sd2[get_gesture_udp][enqueued] is 4", (4 == sd2["get_gesture_udp"]["enqueued"].asInteger()));
ensure("sd2[get_gesture_udp][dequeued] is 0", (0 == sd2["get_gesture_udp"]["dequeued"].asInteger()));
ensure("sd2[get_texture_non_temp_udp][enqueued] is 0", (0 == sd2["get_texture_non_temp_udp"]["enqueued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStats->reset();
sd = gViewerAssetStats->asLLSD(false);
ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle));
sd2 = sd["regions"][0];
delete gViewerAssetStats;
gViewerAssetStats = NULL;
ensure("sd2[get_texture_non_temp_udp][enqueued] is reset", (0 == sd2["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd2[get_gesture_udp][enqueued] is reset", (0 == sd2["get_gesture_udp"]["enqueued"].asInteger()));
}
// Check multiple region collection jumping back-and-forth between regions
template<> template<>
void tst_viewerassetstats_index_object_t::test<7>()
{
gViewerAssetStats = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region(region1_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::set_region(region2_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::set_region(region1_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, true, true);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, true, true);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::set_region(region2_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_GESTURE, false, false);
LLSD sd = gViewerAssetStats->asLLSD(false);
ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar"));
ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle));
LLSD sd1 = get_region(sd, region1_handle);
LLSD sd2 = get_region(sd, region2_handle);
ensure("Region1 is present in results", sd1.isMap());
ensure("Region2 is present in results", sd2.isMap());
llinfos << ll_pretty_print_sd(sd1) << llendl;
// Check a few points on the tree for content
ensure("sd1[get_texture_non_temp_udp][enqueued] is 1", (1 == sd1["get_texture_non_temp_udp"]["enqueued"].asInteger()));
ensure("sd1[get_texture_temp_udp][enqueued] is 0", (0 == sd1["get_texture_temp_udp"]["enqueued"].asInteger()));
ensure("sd1[get_texture_non_temp_http][enqueued] is 0", (0 == sd1["get_texture_non_temp_http"]["enqueued"].asInteger()));
ensure("sd1[get_texture_temp_http][enqueued] is 1", (1 == sd1["get_texture_temp_http"]["enqueued"].asInteger()));
ensure("sd1[get_gesture_udp][dequeued] is 0", (0 == sd1["get_gesture_udp"]["dequeued"].asInteger()));
// Check a few points on the tree for content
ensure("sd2[get_gesture_udp][enqueued] is 8", (8 == sd2["get_gesture_udp"]["enqueued"].asInteger()));
ensure("sd2[get_gesture_udp][dequeued] is 0", (0 == sd2["get_gesture_udp"]["dequeued"].asInteger()));
ensure("sd2[get_texture_non_temp_udp][enqueued] is 0", (0 == sd2["get_texture_non_temp_udp"]["enqueued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStats->reset();
sd = gViewerAssetStats->asLLSD(false);
ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar"));
ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle));
sd2 = get_region(sd, region2_handle);
ensure("Region2 is present in results", sd2.isMap());
delete gViewerAssetStats;
gViewerAssetStats = NULL;
ensure_equals("sd2[get_texture_non_temp_udp][enqueued] is reset", sd2["get_texture_non_temp_udp"]["enqueued"].asInteger(), 0);
ensure_equals("sd2[get_gesture_udp][enqueued] is reset", sd2["get_gesture_udp"]["enqueued"].asInteger(), 0);
}
// Non-texture assets ignore transport and persistence flags
template<> template<>
void tst_viewerassetstats_index_object_t::test<8>()
{
gViewerAssetStats = new LLViewerAssetStats();
LLViewerAssetStatsFF::set_region(region1_handle);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_TEXTURE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, false, true);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, false, true);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, true, false);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, true, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_BODYPART, true, true);
LLViewerAssetStatsFF::record_dequeue(LLViewerAssetType::AT_BODYPART, true, true);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_LSL_BYTECODE, false, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_LSL_BYTECODE, false, true);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_LSL_BYTECODE, true, false);
LLViewerAssetStatsFF::record_enqueue(LLViewerAssetType::AT_LSL_BYTECODE, true, true);
LLSD sd = gViewerAssetStats->asLLSD(false);
ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar"));
ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle));
sd = get_region(sd, region1_handle);
ensure("Region1 is present in results", sd.isMap());
// Check a few points on the tree for content
ensure("sd[get_gesture_udp][enqueued] is 0", (0 == sd["get_gesture_udp"]["enqueued"].asInteger()));
ensure("sd[get_gesture_udp][dequeued] is 0", (0 == sd["get_gesture_udp"]["dequeued"].asInteger()));
ensure("sd[get_wearable_udp][enqueued] is 4", (4 == sd["get_wearable_udp"]["enqueued"].asInteger()));
ensure("sd[get_wearable_udp][dequeued] is 4", (4 == sd["get_wearable_udp"]["dequeued"].asInteger()));
ensure("sd[get_other][enqueued] is 4", (4 == sd["get_other"]["enqueued"].asInteger()));
ensure("sd[get_other][dequeued] is 0", (0 == sd["get_other"]["dequeued"].asInteger()));
// Reset and check zeros...
// Reset leaves current region in place
gViewerAssetStats->reset();
sd = get_region(gViewerAssetStats->asLLSD(false), region1_handle);
ensure("Region1 is present in results", sd.isMap());
delete gViewerAssetStats;
gViewerAssetStats = NULL;
ensure_equals("sd[get_texture_non_temp_udp][enqueued] is reset", sd["get_texture_non_temp_udp"]["enqueued"].asInteger(), 0);
ensure_equals("sd[get_gesture_udp][dequeued] is reset", sd["get_gesture_udp"]["dequeued"].asInteger(), 0);
}
}
|