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/**
* @file llluamanager_test.cpp
* @author Nat Goodspeed
* @date 2023-09-28
* @brief Test for llluamanager.
*
* $LicenseInfo:firstyear=2023&license=viewerlgpl$
* Copyright (c) 2023, Linden Research, Inc.
* $/LicenseInfo$
*/
// Precompiled header
//#include "llviewerprecompiledheaders.h"
// associated header
#include "../newview/llluamanager.h"
// STL headers
// std headers
#include <vector>
// external library headers
// other Linden headers
#include "../llcommon/tests/StringVec.h"
#include "../test/lltut.h"
#include "llapp.h"
#include "lldate.h"
#include "llevents.h"
#include "lleventcoro.h"
#include "llsdutil.h"
#include "lluri.h"
#include "lluuid.h"
#include "stringize.h"
class LLTestApp : public LLApp
{
public:
bool init() override { return true; }
bool cleanup() override { return true; }
bool frame() override { return true; }
};
template <typename CALLABLE>
auto listener(CALLABLE&& callable)
{
return [callable=std::forward<CALLABLE>(callable)]
(const LLSD& data)
{
callable(data);
return false;
};
}
/*****************************************************************************
* TUT
*****************************************************************************/
namespace tut
{
struct llluamanager_data
{
// We need an LLApp instance because LLLUAmanager uses coroutines,
// which suspend, and when a coroutine suspends it checks LLApp state,
// and if it's not APP_STATUS_RUNNING the coroutine terminates.
LLTestApp mApp;
};
typedef test_group<llluamanager_data> llluamanager_group;
typedef llluamanager_group::object object;
llluamanager_group llluamanagergrp("llluamanager");
template<> template<>
void object::test<1>()
{
set_test_name("test post_on(), listen_events(), await_event()");
StringVec posts;
LLEventStream replypump("testpump");
LLTempBoundListener conn(
replypump.listen("test<1>",
listener([&posts](const LLSD& data)
{ posts.push_back(data.asString()); })));
const std::string lua(
"-- test post_on,listen_events,await_event\n"
"post_on('testpump', 'entry')\n"
"callback = function(pump, data)\n"
" -- just echo the data we received\n"
" post_on('testpump', data)\n"
"end\n"
"post_on('testpump', 'listen_events()')\n"
"replypump, cmdpump = listen_events(callback)\n"
"post_on('testpump', replypump)\n"
"post_on('testpump', 'await_event()')\n"
"await_event(replypump)\n"
"post_on('testpump', 'exit')\n"
);
LLLUAmanager::runScriptLine(lua);
StringVec expected{
"entry",
"listen_events()",
"",
"await_event()",
"message",
"exit"
};
for (int i = 0; i < 10 && posts.size() <= 2 && posts[2].empty(); ++i)
{
llcoro::suspend();
}
expected[2] = posts.at(2);
LL_DEBUGS() << "Found pumpname '" << expected[2] << "'" << LL_ENDL;
LLEventPump& luapump{ LLEventPumps::instance().obtain(expected[2]) };
LL_DEBUGS() << "Found pump '" << luapump.getName() << "', type '"
<< LLError::Log::classname(luapump)
<< "': post('" << expected[4] << "')" << LL_ENDL;
luapump.post(expected[4]);
llcoro::suspend();
ensure_equals("post_on() sequence", posts, expected);
}
void from_lua(const std::string& desc, const std::string_view& construct, const LLSD& expect)
{
LLSD fromlua;
LLEventStream replypump("testpump");
LLTempBoundListener conn(
replypump.listen("llluamanager_test",
listener([&fromlua](const LLSD& data){ fromlua = data; })));
const std::string lua(stringize(
"-- test LLSD synthesized by Lua\n",
// we expect the caller's Lua snippet to construct a Lua object
// called 'data'
construct, "\n"
"post_on('testpump', data)\n"
));
LLLUAmanager::runScriptLine(lua);
// At this point LLLUAmanager::runScriptLine() has launched a new C++
// coroutine to run the passed Lua snippet, but that coroutine hasn't
// yet had a chance to run. Poke the coroutine scheduler until the Lua
// script has sent its data.
for (int i = 0; i < 10 && fromlua.isUndefined(); ++i)
{
llcoro::suspend();
}
// We woke up again ourselves because the coroutine running Lua has
// finished.
ensure_equals(desc, fromlua, expect);
}
template<> template<>
void object::test<2>()
{
set_test_name("LLSD from Lua");
from_lua("nil", "data = nil", LLSD());
from_lua("true", "data = true", true);
from_lua("false", "data = false", false);
from_lua("int", "data = 17", 17);
from_lua("real", "data = 3.14", 3.14);
from_lua("string", "data = 'string'", "string");
// can't synthesize Lua userdata in Lua code: that can only be
// constructed by a C function
from_lua("empty table", "data = {}", LLSD());
from_lua("nested empty table", "data = { 1, 2, 3, {}, 5 }",
llsd::array(1, 2, 3, LLSD(), 5));
from_lua("nested non-empty table", "data = { 1, 2, 3, {a=0, b=1}, 5 }",
llsd::array(1, 2, 3, llsd::map("a", 0, "b", 1), 5));
}
void round_trip(const std::string& desc, const LLSD& send, const LLSD& expect)
{
LLSD reply;
LLEventStream replypump("testpump");
LLTempBoundListener conn(
replypump.listen("llluamanager_test",
listener([&reply](const LLSD& post){ reply = post; })));
const std::string lua(
"-- test LLSD round trip\n"
"callback = function(pump, data)\n"
" -- just echo the data we received\n"
" post_on('testpump', data)\n"
"end\n"
"replypump, cmdpump = listen_events(callback)\n"
"post_on('testpump', replypump)\n"
"await_event(replypump)\n"
);
LLLUAmanager::runScriptLine(lua);
// At this point LLLUAmanager::runScriptLine() has launched a new C++
// coroutine to run the passed Lua snippet, but that coroutine hasn't
// yet had a chance to run. Poke the coroutine scheduler until the Lua
// script has sent its reply pump name.
for (int i = 0; i < 10 && reply.isUndefined(); ++i)
{
llcoro::suspend();
}
// We woke up again ourselves because the coroutine running Lua has
// reached the await_event() call, which suspends the calling C++
// coroutine (including the Lua code running on it) until we post
// something to that reply pump.
auto luapump{ reply.asString() };
reply.clear();
LLEventPumps::instance().post(luapump, send);
// The C++ coroutine running the Lua script is now ready to run. Run
// it so it will echo the LLSD back to us.
llcoro::suspend();
ensure_equals(desc, reply, expect);
}
// Define an RTItem to be used for round-trip LLSD testing: what it is,
// what we send to Lua, what we expect to get back. They could be the
// same.
struct RTItem
{
RTItem(const std::string& name, const LLSD& send, const LLSD& expect):
mName(name),
mSend(send),
mExpect(expect)
{}
RTItem(const std::string& name, const LLSD& both):
mName(name),
mSend(both),
mExpect(both)
{}
std::string mName;
LLSD mSend, mExpect;
};
template<> template<>
void object::test<3>()
{
set_test_name("LLSD round trip");
LLSD::Binary binary{ 3, 1, 4, 1, 5, 9, 2, 6, 5 };
const char* uuid{ "01234567-abcd-0123-4567-0123456789ab" };
const char* date{ "2023-10-04T21:06:00Z" };
const char* uri{ "https://secondlife.com/index.html" };
std::vector<RTItem> items{
RTItem("undefined", LLSD()),
RTItem("true", true),
RTItem("false", false),
RTItem("int", 17),
RTItem("real", 3.14),
RTItem("int real", 27.0, 27),
RTItem("string", "string"),
RTItem("binary", binary),
RTItem("empty array", LLSD::emptyArray(), LLSD()),
RTItem("empty map", LLSD::emptyMap(), LLSD()),
RTItem("UUID", LLUUID(uuid), uuid),
RTItem("date", LLDate(date), date),
RTItem("uri", LLURI(uri), uri)
};
// scalars
for (const auto& item: items)
{
round_trip(item.mName, item.mSend, item.mExpect);
}
// array
LLSD send_array{ LLSD::emptyArray() }, expect_array{ LLSD::emptyArray() };
for (const auto& item: items)
{
send_array.append(item.mSend);
expect_array.append(item.mExpect);
}
// exercise the array tail trimming below
send_array.append(items[0].mSend);
expect_array.append(items[0].mExpect);
// Lua takes a table value of nil to mean: don't store this key. An
// LLSD array containing undefined entries (converted to nil) leaves
// "holes" in the Lua table. These will be converted back to undefined
// LLSD entries -- except at the end. Trailing undefined entries are
// simply omitted from the table -- so the table converts back to a
// shorter LLSD array. We've constructed send_array and expect_array
// according to 'items' above -- but truncate from expect_array any
// trailing entries whose mSend will map to Lua nil.
while (expect_array.size() > 0 &&
send_array[expect_array.size() - 1].isUndefined())
{
expect_array.erase(expect_array.size() - 1);
}
round_trip("array", send_array, expect_array);
// map
LLSD send_map{ LLSD::emptyMap() }, expect_map{ LLSD::emptyMap() };
for (const auto& item: items)
{
send_map[item.mName] = item.mSend;
// see comment in the expect_array truncation loop above --
// Lua never stores table entries with nil values
if (item.mSend.isDefined())
{
expect_map[item.mName] = item.mExpect;
}
}
round_trip("map", send_map, expect_map);
// deeply nested map: exceed Lua's default stack space (20),
// i.e. verify that we have the right checkstack() calls
for (int i = 0; i < 20; ++i)
{
LLSD new_send_map{ send_map }, new_expect_map{ expect_map };
new_send_map["nested map"] = send_map;
new_expect_map["nested map"] = expect_map;
send_map = new_send_map;
expect_map = new_expect_map;
}
round_trip("nested map", send_map, expect_map);
}
} // namespace tut
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