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-- Engage the viewer's UI
local leap = require 'leap'
local Timer = (require 'timers').Timer
local mapargs = require 'mapargs'
local UI = {}
-- ***************************************************************************
-- registered menu actions
-- ***************************************************************************
function UI.call(func, parameter)
-- 'call' is fire-and-forget
leap.request('UI', {op='call', ['function']=func, parameter=parameter})
end
function UI.callables()
return leap.request('UI', {op='callables'}).callables
end
function UI.getValue(path)
return leap.request('UI', {op='getValue', path=path})['value']
end
-- ***************************************************************************
-- UI views
-- ***************************************************************************
-- Either:
-- wreq{op='Something', a=1, b=2, ...}
-- or:
-- (args should be local, as this wreq() call modifies it)
-- local args = {a=1, b=2, ...}
-- wreq('Something', args)
local function wreq(op_or_data, data_if_op)
if data_if_op ~= nil then
-- this is the wreq(op, data) form
data_if_op.op = op_or_data
op_or_data = data_if_op
end
return leap.request('LLWindow', op_or_data)
end
-- omit 'parent' to list all view paths
function UI.listviews(parent)
return wreq{op='getPaths', under=parent}
end
function UI.viewinfo(path)
return wreq{op='getInfo', path=path}
end
-- ***************************************************************************
-- mouse actions
-- ***************************************************************************
-- pass a table:
-- UI.click{path=path
-- [, button='LEFT' | 'CENTER' | 'RIGHT']
-- [, x=x, y=y]
-- [, hold=duration]}
function UI.click(...)
local args = mapargs('path,button,x,y,hold', ...)
args.button = args.button or 'LEFT'
local hold = args.hold or 1.0
wreq('mouseMove', args)
wreq('mouseDown', args)
Timer(hold, 'wait')
wreq('mouseUp', args)
end
-- pass a table as for UI.click()
function UI.doubleclick(...)
local args = mapargs('path,button,x,y', ...)
args.button = args.button or 'LEFT'
wreq('mouseDown', args)
wreq('mouseUp', args)
wreq('mouseDown', args)
wreq('mouseUp', args)
end
-- UI.drag{path=, xoff=, yoff=}
function UI.drag(...)
local args = mapargs('path,xoff,yoff', ...)
-- query the specified path
local rect = UI.viewinfo(args.path).rect
local centerx = math.floor(rect.left + (rect.right - rect.left)/2)
local centery = math.floor(rect.bottom + (rect.top - rect.bottom)/2)
wreq{op='mouseMove', path=args.path, x=centerx, y=centery}
wreq{op='mouseDown', path=args.path, button='LEFT'}
wreq{op='mouseMove', path=args.path, x=centerx + args.xoff, y=centery + args.yoff}
wreq{op='mouseUp', path=args.path, button='LEFT'}
end
-- ***************************************************************************
-- keyboard actions
-- ***************************************************************************
-- pass a table:
-- UI.keypress{
-- [path=path] -- if omitted, default input field
-- [, char='x'] -- requires one of char, keycode, keysym
-- [, keycode=120]
-- keysym per https://github.com/secondlife/viewer/blob/main/indra/llwindow/llkeyboard.cpp#L68-L124
-- [, keysym='Enter']
-- [, mask={'SHIFT', 'CTL', 'ALT', 'MAC_CONTROL'}] -- some subset of these
-- }
function UI.keypress(...)
local args = mapargs('path,char,keycode,keysym,mask', ...)
if args.char == '\n' then
args.char = nil
args.keysym = 'Enter'
end
return wreq('keyDown', args)
end
-- UI.type{text=, path=}
function UI.type(...)
local args = mapargs('text,path', ...)
if #args.text > 0 then
-- The caller's path may be specified in a way that requires recursively
-- searching parts of the LLView tree. No point in doing that more than
-- once. Capture the actual path found by that first call and use that for
-- subsequent calls.
local path = UI.keypress{path=args.path, char=string.sub(args.text, 1, 1)}.path
for i = 2, #args.text do
UI.keypress{path=path, char=string.sub(args.text, i, i)}
end
end
end
-- ***************************************************************************
-- Snapshot
-- ***************************************************************************
-- UI.snapshot{filename=filename -- extension may be specified: bmp, jpeg, png
-- [, type='COLOR' | 'DEPTH']
-- [, width=width][, height=height] -- uses current window size if not specified
-- [, showui=true][, showhud=true]
-- [, rebuild=false]}
function UI.snapshot(...)
local args = mapargs('filename,width,height,showui,showhud,rebuild,type', ...)
args.op = 'saveSnapshot'
return leap.request('LLViewerWindow', args).result
end
-- ***************************************************************************
-- Top menu
-- ***************************************************************************
function UI.addMenu(...)
local args = mapargs('name,label', ...)
args.op = 'addMenu'
return leap.request('UI', args)
end
function UI.addMenuBranch(...)
local args = mapargs('name,label,parent_menu', ...)
args.op = 'addMenuBranch'
return leap.request('UI', args)
end
-- see UI.callables() for valid values of 'func'
function UI.addMenuItem(...)
local args = mapargs('name,label,parent_menu,func,param', ...)
args.op = 'addMenuItem'
return leap.request('UI', args)
end
function UI.addMenuSeparator(...)
local args = mapargs('parent_menu', ...)
args.op = 'addMenuSeparator'
return leap.request('UI', args)
end
return UI
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