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|
-- Lua implementation of LEAP (LLSD Event API Plugin) protocol
--
-- This module supports Lua scripts run by the Second Life viewer.
--
-- LEAP protocol passes LLSD objects, converted to/from Lua tables, in both
-- directions. A typical LLSD object is a map containing keys 'pump' and
-- 'data'.
--
-- The viewer's Lua post_to(pump, data) function posts 'data' to the
-- LLEventPump 'pump'. This is typically used to engage an LLEventAPI method.
--
-- Similarly, the viewer gives each Lua script its own LLEventPump with a
-- unique name. That name is returned by get_event_pumps(). Every event
-- received on that LLEventPump is queued for retrieval by get_event_next(),
-- which returns (pump, data): the name of the LLEventPump on which the event
-- was received and the received event data. When the queue is empty,
-- get_event_next() blocks the calling Lua script until the next event is
-- received.
--
-- Usage:
-- 1. Launch some number of Lua coroutines. The code in each coroutine may
-- call leap.send(), leap.request() or leap.generate(). leap.send() returns
-- immediately ("fire and forget"). leap.request() blocks the calling
-- coroutine until it receives and returns the viewer's response to its
-- request. leap.generate() expects an arbitrary number of responses to the
-- original request.
-- 2. To handle events from the viewer other than direct responses to
-- requests, instantiate a leap.WaitFor object with a filter(pump, data)
-- override method that returns non-nil for desired events. A coroutine may
-- call wait() on any such WaitFor.
-- 3. Once the coroutines have been launched, call leap.process() on the main
-- coroutine. process() retrieves incoming events from the viewer and
-- dispatches them to waiting request() or generate() calls, or to
-- appropriate WaitFor instances. process() returns when either
-- get_event_next() raises an error or the viewer posts nil to the script's
-- reply pump to indicate it's done.
-- 4. Alternatively, a running coroutine may call leap.done() to break out of
-- leap.process(). process() won't notice until the next event from the
-- viewer, though.
local ErrorQueue = require('ErrorQueue')
local leap = {}
-- _reply: string name of reply LLEventPump. Any events the viewer posts to
-- this pump will be queued for get_event_next(). We usually specify it as the
-- reply pump for requests to internal viewer services.
-- _command: string name of command LLEventPump. post_to(_command, ...)
-- engages LLLeapListener operations such as listening on a specified other
-- LLEventPump, etc.
leap._reply, leap._command = get_event_pumps()
-- Dict of features added to the LEAP protocol since baseline implementation.
-- Before engaging a new feature that might break an older viewer, we can
-- check for the presence of that feature key. This table is solely about the
-- LEAP protocol itself, the way we communicate with the viewer. To discover
-- whether a given listener exists, or supports a particular operation, use
-- _command's "getAPI" operation.
-- For Lua, _command's "getFeatures" operation suffices?
-- leap._features = {}
-- Each outstanding request() or generate() call has a corresponding
-- WaitForReqid object (later in this module) to handle the
-- response(s). If an incoming event contains an echoed ["reqid"] key,
-- we can look up the appropriate WaitForReqid object more efficiently
-- in a dict than by tossing such objects into the usual waitfors list.
-- Note: the ["reqid"] must be unique, otherwise we could end up
-- replacing an earlier WaitForReqid object in self.pending with a
-- later one. That means that no incoming event will ever be given to
-- the old WaitForReqid object. Any coroutine waiting on the discarded
-- WaitForReqid object would therefore wait forever.
leap._pending = {}
-- Our consumer will instantiate some number of WaitFor subclass objects.
-- As these are traversed in descending priority order, we must keep
-- them in a list.
leap._waitfors = {}
-- It has been suggested that we should use UUIDs as ["reqid"] values,
-- since UUIDs are guaranteed unique. However, as the "namespace" for
-- ["reqid"] values is our very own _reply pump, we can get away with
-- an integer.
leap._reqid = 0
-- break leap.process() loop
leap._done = false
-- get the name of the reply pump
function leap.replypump()
return leap._reply
end
-- get the name of the command pump
function leap.cmdpump()
return leap._command
end
-- Fire and forget. Send the specified request LLSD, expecting no reply.
-- In fact, should the request produce an eventual reply, it will be
-- treated as an unsolicited event.
--
-- See also request(), generate().
function leap.send(pump, data, reqid)
local data = data
if type(data) == 'table' then
data = table.clone(data)
data['reply'] = leap._reply
if reqid ~= nil then
data['reqid'] = reqid
end
end
post_to(pump, data)
end
-- Send the specified request LLSD, expecting exactly one reply. Block
-- the calling coroutine until we receive that reply.
--
-- Every request() (or generate()) LLSD block we send will get stamped
-- with a distinct ["reqid"] value. The requested event API must echo the
-- same ["reqid"] field in each reply associated with that request. This way
-- we can correctly dispatch interleaved replies from different requests.
--
-- If the desired event API doesn't support the ["reqid"] echo convention,
-- you should use send() instead -- since request() or generate() would
-- wait forever for a reply stamped with that ["reqid"] -- and intercept
-- any replies using WaitFor.
--
-- Unless the request data already contains a ["reply"] key, we insert
-- reply=self.replypump to try to ensure that the expected reply will be
-- returned over the socket.
--
-- See also send(), generate().
function leap.request(pump, data)
local reqid = leap._requestSetup(pump, data)
local ok, response = pcall(leap._pending[reqid].wait)
-- kill off temporary WaitForReqid object, even if error
leap._pending[reqid] = nil
if ok then
return response
else
error(response)
end
end
-- common setup code shared by request() and generate()
function leap._requestSetup(pump, data)
-- invent a new, unique reqid
local reqid = leap._reqid
leap._reqid += 1
-- Instantiate a new WaitForReqid object. The priority is irrelevant
-- because, unlike the WaitFor base class, WaitForReqid does not
-- self-register on our leap._waitfors list. Instead, capture the new
-- WaitForReqid object in leap._pending so _dispatch() can find it.
leap._pending[reqid] = leap.WaitForReqid:new(reqid)
-- Pass reqid to send() to stamp it into (a copy of) the request data.
leap.send(pump, data, reqid)
return reqid
end
-- Send the specified request LLSD, expecting an arbitrary number of replies.
-- Each one is yielded on receipt. If you omit checklast, this is an infinite
-- generator; it's up to the caller to recognize when the last reply has been
-- received, and stop resuming for more.
--
-- If you pass checklast=<callable accepting(event)>, each response event is
-- passed to that callable (after the yield). When the callable returns
-- True, the generator terminates in the usual way.
--
-- See request() remarks about ["reqid"].
function leap.generate(pump, data, checklast)
-- Invent a new, unique reqid. Arrange to handle incoming events
-- bearing that reqid. Stamp the outbound request with that reqid, and
-- send it.
local reqid = leap._requestSetup(pump, data)
local ok, response
repeat
ok, response = pcall(leap._pending[reqid].wait)
if not ok then
break
end
coroutine.yield(response)
until checklast and checklast(response)
-- If we break the above loop, whether or not due to error, clean up.
leap._pending[reqid] = nil
if not ok then
error(response)
end
end
-- Kick off response processing. The calling script must create and resume one
-- or more coroutines to perform viewer requests using send(), request() or
-- generate() before calling this function to handle responses.
--
-- While waiting for responses from the viewer, the C++ coroutine running the
-- calling Lua script is blocked: no other Lua coroutine is running.
function leap.process()
leap._done = false
local ok, pump, data
while not leap._done do
ok, pump, data = pcall(get_event_next)
print_debug('leap.process() got', ok, pump, data)
-- ok false means get_event_next() raised a Lua error
-- data nil means get_event_next() returned (pump, LLSD()) to indicate done
if not (ok and data) then
print_debug('leap.process() done')
break
end
leap._dispatch(pump, data)
end
-- we're done: clean up all pending coroutines
-- if ok, then we're just done.
-- if not ok, then 'pump' is actually the error message.
message = if ok then 'done' else pump
for i, waitfor in pairs(leap._pending) do
waitfor:_exception(message)
end
for i, waitfor in pairs(leap._waitfors) do
waitfor:_exception(message)
end
-- now that we're done with cleanup, propagate the error we caught above
if not ok then
error(pump)
end
end
function leap.done()
leap._done = true
end
-- Route incoming (pump, data) event to the appropriate waiting coroutine.
function leap._dispatch(pump, data)
local reqid = data['reqid']
-- if the response has no 'reqid', it's not from request() or generate()
if reqid == nil then
return leap._unsolicited(pump, data)
end
-- have reqid; do we have a WaitForReqid?
local waitfor = leap._pending[reqid]
if waitfor == nil then
return leap._unsolicited(pump, data)
end
-- found the right WaitForReqid object, let it handle the event
data['reqid'] = nil
waitfor:_handle(pump, data)
end
-- Handle an incoming (pump, data) event with no recognizable ['reqid']
function leap._unsolicited(pump, data)
-- we maintain waitfors in descending priority order, so the first waitfor
-- to claim this event is the one with the highest priority
for i, waitfor in pairs(leap._waitfors) do
if waitfor:_handle(pump, data) then
return
end
end
print_debug('_unsolicited(', pump, ', ', data, ') discarding unclaimed event')
end
-- called by WaitFor.enable()
function leap._registerWaitFor(waitfor)
table.insert(leap._waitfors, waitfor)
-- keep waitfors sorted in descending order of specified priority
table.sort(leap._waitfors,
function (lhs, rhs) return lhs.priority > rhs.priority end)
end
-- called by WaitFor.disable()
function leap._unregisterWaitFor(waitfor)
for i, w in pairs(leap._waitfors) do
if w == waitfor then
leap._waitfors[i] = nil
break
end
end
end
-- ******************************************************************************
-- WaitFor and friends
-- ******************************************************************************
-- An unsolicited event is handled by the highest-priority WaitFor subclass
-- object willing to accept it. If no such object is found, the unsolicited
-- event is discarded.
--
-- * First, instantiate a WaitFor subclass object to register its interest in
-- some incoming event(s). WaitFor instances are self-registering; merely
-- instantiating the object suffices.
-- * Any coroutine may call a given WaitFor object's wait() method. This blocks
-- the calling coroutine until a suitable event arrives.
-- * WaitFor's constructor accepts a float priority. Every incoming event
-- (other than those claimed by request() or generate()) is passed to each
-- extant WaitFor.filter() method in descending priority order. The first
-- such filter() to return nontrivial data claims that event.
-- * At that point, the blocked wait() call on that WaitFor object returns the
-- item returned by filter().
-- * WaitFor contains a queue. Multiple arriving events claimed by that WaitFor
-- object's filter() method are added to the queue. Naturally, until the
-- queue is empty, calling wait() immediately returns the front entry.
--
-- It's reasonable to instantiate a WaitFor subclass whose filter() method
-- unconditionally returns the incoming event, and whose priority places it
-- last in the list. This object will enqueue every unsolicited event left
-- unclaimed by other WaitFor subclass objects.
--
-- It's not strictly necessary to associate a WaitFor object with exactly one
-- coroutine. You might have multiple "worker" coroutines drawing from the same
-- WaitFor object, useful if the work being done per event might itself involve
-- "blocking" operations. Or a given coroutine might sample a number of WaitFor
-- objects in round-robin fashion... etc. etc. Nonetheless, it's
-- straightforward to designate one coroutine for each WaitFor object.
-- --------------------------------- WaitFor ---------------------------------
leap.WaitFor = { _id=0 }
function leap.WaitFor:new(priority, name)
local obj = setmetatable({}, self)
self.__index = self
obj.priority = priority
if name then
obj.name = name
else
self._id += 1
obj.name = 'WaitFor' .. self._id
end
obj._queue = ErrorQueue:new()
obj._registered = false
-- if no priority, then don't enable() - remember 0 is truthy
if priority then
obj:enable()
end
return obj
end
function leap.WaitFor.tostring(self)
-- Lua (sub)classes have no name; can't prefix with that
return self.name
end
-- Re-enable a disable()d WaitFor object. New WaitFor objects are
-- enable()d by default.
function leap.WaitFor:enable()
if not self._registered then
leap._registerWaitFor(self)
self._registered = true
end
end
-- Disable an enable()d WaitFor object.
function leap.WaitFor:disable()
if self._registered then
leap._unregisterWaitFor(self)
self._registered = false
end
end
-- Block the calling coroutine until a suitable unsolicited event (one
-- for which filter() returns the event) arrives.
function leap.WaitFor:wait()
print_debug(self.name .. ' about to wait')
item = self._queue:Dequeue()
print_debug(self.name .. ' got ', item)
return item
end
-- Loop over wait() calls.
function leap.WaitFor:iterate()
-- on each iteration, call self.wait(self)
return self.wait, self, nil
end
-- Override filter() to examine the incoming event in whatever way
-- makes sense.
--
-- Return nil to ignore this event.
--
-- To claim the event, return the item you want placed in the queue.
-- Typically you'd write:
-- return data
-- or perhaps
-- return {pump=pump, data=data}
-- or some variation.
function leap.WaitFor:filter(pump, data)
error('You must override the WaitFor.filter() method')
end
-- called by leap._unsolicited() for each WaitFor in leap._waitfors
function leap.WaitFor:_handle(pump, data)
item = self:filter(pump, data)
-- if this item doesn't pass the filter, we're not interested
if not item then
return false
end
-- okay, filter() claims this event
self:process(item)
return true
end
-- called by WaitFor:_handle() for an accepted event
function leap.WaitFor:process(item)
self._queue:Enqueue(item)
end
-- called by leap.process() when get_event_next() raises an error
function leap.WaitFor:_exception(message)
print_warning(self.name .. ' error: ' .. message)
self._queue:Error(message)
end
-- ------------------------------ WaitForReqid -------------------------------
leap.WaitForReqid = leap.WaitFor:new()
function leap.WaitForReqid:new(reqid)
-- priority is meaningless, since this object won't be added to the
-- priority-sorted ViewerClient.waitfors list. Use the reqid as the
-- debugging name string.
local obj = leap.WaitFor:new(nil, 'WaitForReqid(' .. reqid .. ')')
setmetatable(obj, self)
self.__index = self
return obj
end
function leap.WaitForReqid:filter(pump, data)
-- Because we expect to directly look up the WaitForReqid object of
-- interest based on the incoming ["reqid"] value, it's not necessary
-- to test the event again. Accept every such event.
return data
end
return leap
|