summaryrefslogtreecommitdiff
path: root/indra/newview/llworldmapview.h
blob: 9a549a443a7bd28a8783882ab4c6901dbd8ee98d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
/** 
 * @file llworldmapview.h
 * @brief LLWorldMapView class header file
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

// View of the global map of the world

// The data (model) for the global map (a singleton, unique to the application instance) is 
// in LLWorldMap and is typically accessed using LLWorldMap::getInstance()

#ifndef LL_LLWORLDMAPVIEW_H
#define LL_LLWORLDMAPVIEW_H

#include "llpanel.h"
#include "llworldmap.h"
#include "v4color.h"

const S32 DEFAULT_TRACKING_ARROW_SIZE = 16;

class LLUUID;
class LLVector3d;
class LLVector3;
class LLTextBox;


class LLWorldMapView : public LLPanel
{
public:
	static void initClass();
	static void cleanupClass();

	LLWorldMapView();
	virtual ~LLWorldMapView();
	
	virtual BOOL	postBuild();
	
	virtual void	reshape(S32 width, S32 height, BOOL called_from_parent = TRUE );
	virtual void	setVisible(BOOL visible);

	virtual BOOL	handleMouseDown(S32 x, S32 y, MASK mask);
	virtual BOOL	handleMouseUp(S32 x, S32 y, MASK mask);
	virtual BOOL	handleDoubleClick( S32 x, S32 y, MASK mask );
	virtual BOOL	handleHover( S32 x, S32 y, MASK mask );
	virtual BOOL	handleToolTip( S32 x, S32 y, MASK mask);

	bool			checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track);
	void			handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id);

    // Zoom, scale, and pan are shared across all instances! (i.e. Terrain and Objects maps are always registered)
    // Scale and zoom are the same thing but with different units.
    // Scale is for things defined in in-world coordinates.
    // Zoom is used for UI and will interpolate the map scale over multiple frames.
    // Pan is in pixels relative to the center of the map.
    static void     zoom(F32 zoom);
    static void     zoomWithPivot(F32 zoom, S32 x, S32 y);
    static F32      getZoom();
    static void     setScale(F32 scale, bool snap = true);
    static F32      getScale();
	static void		translatePan( S32 delta_x, S32 delta_y );
	static void		setPan( S32 x, S32 y, BOOL snap = TRUE );
	// Return true if the current scale level is above the threshold for accessing region info
	static bool		showRegionInfo();

	LLVector3		globalPosToView(const LLVector3d& global_pos);
	LLVector3d		viewPosToGlobal(S32 x,S32 y);

	virtual void	draw();
	void			drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image);
	void			drawGenericItem(const LLItemInfo& item, LLUIImagePtr image);
	void			drawImage(const LLVector3d& global_pos, LLUIImagePtr image, const LLColor4& color = LLColor4::white);
	void			drawImageStack(const LLVector3d& global_pos, LLUIImagePtr image, U32 count, F32 offset, const LLColor4& color);
	void			drawAgents();
	void			drawItems();
	void			drawFrustum();
	void			drawMipmap(S32 width, S32 height);
	bool			drawMipmapLevel(S32 width, S32 height, S32 level, bool load = true);

	static void		cleanupTextures();

	// Draw the tracking indicator, doing the right thing if it's outside
	// the view area.
	void			drawTracking( const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow = TRUE,
								  const std::string& label = std::string(), const std::string& tooltip = std::string(),
								  S32 vert_offset = 0);
	static void		drawTrackingArrow(const LLRect& view_rect, S32 x, S32 y, 
									  const LLColor4& color,
									  S32 arrow_size = DEFAULT_TRACKING_ARROW_SIZE);
	static void		drawTrackingDot(F32 x_pixels, 
									F32 y_pixels, 
									const LLColor4& color,
									F32 relative_z = 0.f,
									F32 dot_radius = 5.f);

	static void		drawTrackingCircle( const LLRect& rect, S32 x, S32 y, 
										const LLColor4& color, 
										S32 min_thickness, 
										S32 overlap );
	static void		drawAvatar(	F32 x_pixels, 
								F32 y_pixels, 
								const LLColor4& color,
								F32 relative_z = 0.f,
								F32 dot_radius = 3.f,
								bool reached_max_z = false);
	static void		drawIconName(F32 x_pixels, 
									F32 y_pixels, 
									const LLColor4& color,
									const std::string& first_line,
									const std::string& second_line);

	// Prevents accidental double clicks
	static void		clearLastClick() { sHandledLastClick = FALSE; }

	// if the view changes, download additional sim info as needed
	void			updateVisibleBlocks();

protected:
	void			setDirectionPos( LLTextBox* text_box, F32 rotation );
	void			updateDirections();

public:
	LLColor4		mBackgroundColor;

	static LLUIImagePtr	sAvatarSmallImage;
	static LLUIImagePtr	sAvatarYouImage;
	static LLUIImagePtr	sAvatarYouLargeImage;
	static LLUIImagePtr	sAvatarLevelImage;
	static LLUIImagePtr	sAvatarAboveImage;
	static LLUIImagePtr	sAvatarBelowImage;
	static LLUIImagePtr	sAvatarUnknownImage;

	static LLUIImagePtr	sTelehubImage;
	static LLUIImagePtr	sInfohubImage;
	static LLUIImagePtr	sHomeImage;
	static LLUIImagePtr	sEventImage;
	static LLUIImagePtr	sEventMatureImage;
	static LLUIImagePtr	sEventAdultImage;
	static LLUIImagePtr	sTrackCircleImage;
	static LLUIImagePtr	sTrackArrowImage;
	static LLUIImagePtr	sClassifiedsImage;
	static LLUIImagePtr	sForSaleImage;
	static LLUIImagePtr	sForSaleAdultImage;

	BOOL			mItemPicked;

	static F32		sPanX;		// in pixels
	static F32		sPanY;		// in pixels
	static F32		sTargetPanX;		// in pixels
	static F32		sTargetPanY;		// in pixels
	static S32		sTrackingArrowX;
	static S32		sTrackingArrowY;
	static bool		sVisibleTilesLoaded;

	// Are we mid-pan from a user drag?
	BOOL			mPanning;
	S32				mMouseDownPanX;		// value at start of drag
	S32				mMouseDownPanY;		// value at start of drag
	S32				mMouseDownX;
	S32				mMouseDownY;

	LLTextBox*		mTextBoxEast;
	LLTextBox*		mTextBoxNorth;
	LLTextBox*		mTextBoxWest;
	LLTextBox*		mTextBoxSouth;

	LLTextBox*		mTextBoxSouthEast;
	LLTextBox*		mTextBoxNorthEast;
	LLTextBox*		mTextBoxNorthWest;
	LLTextBox*		mTextBoxSouthWest;
	LLTextBox*		mTextBoxScrollHint;

	static BOOL		sHandledLastClick;
	S32				mSelectIDStart;

	// Keep the list of regions that are displayed on screen. Avoids iterating through the whole region map after draw().
	typedef std::vector<U64> handle_list_t;
	handle_list_t mVisibleRegions; // set every frame

	static std::map<std::string,std::string> sStringsMap;

private:
	void drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right);

    static F32 scaleFromZoom(F32 zoom);
    static F32 zoomFromScale(F32 scale);

    static F32 sMapScale;
    static F32 sTargetMapScale;
    static LLVector2 sZoomPivot;
    static LLFrameTimer sZoomTimer;

    static F32 sWidthForZoom;
    static F32 sHeightForZoom;
};

#endif