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/**
* @file llworldmapview.h
* @brief LLWorldMapView class header file
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
// Global map of the world.
#ifndef LL_LLWORLDMAPVIEW_H
#define LL_LLWORLDMAPVIEW_H
#include "llpanel.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4color.h"
#include "llviewerimage.h"
#include "llmapimagetype.h"
#include "llworldmap.h"
class LLItemInfo;
const S32 DEFAULT_TRACKING_ARROW_SIZE = 16;
class LLColor4;
class LLColor4U;
class LLCoordGL;
class LLViewerImage;
class LLTextBox;
#define SIM_NULL_MAP_SCALE 2 // width in pixels, where we start drawing "null" sims
#define SIM_MAP_AGENT_SCALE 20 // width in pixels, where we start drawing agents
#define SIM_MAP_SCALE 90 // width in pixels, where we start drawing sim tiles
#define AGENTS_UPDATE_TIME 60.0 // in seconds
#define AGENT_COUNTS_UPDATE_TIME 60.0 // in seconds
class LLWorldMapView : public LLPanel
{
public:
static void initClass();
static void cleanupClass();
LLWorldMapView(const std::string& name, const LLRect& rect );
virtual ~LLWorldMapView();
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE );
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
virtual BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
virtual BOOL handleHover( S32 x, S32 y, MASK mask );
/*virtual*/ BOOL handleToolTip( S32 x, S32 y, LLString& msg, LLRect* sticky_rect_screen );
bool checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track);
void handleClick(S32 x, S32 y, MASK mask, S32* hit_type, LLUUID* id);
// Scale and pan are shared across all instances.
static void setScale( F32 scale );
static void translatePan( S32 delta_x, S32 delta_y );
static void setPan( S32 x, S32 y, BOOL snap = TRUE );
LLVector3 globalPosToView(const LLVector3d& global_pos);
LLVector3d viewPosToGlobal(S32 x,S32 y);
virtual void draw();
void drawGenericItems(const LLWorldMap::item_info_list_t& items, LLPointer<LLViewerImage> image);
void drawGenericItem(const LLItemInfo& item, LLPointer<LLViewerImage> image);
void drawAgents();
void drawEvents();
void drawDots();
void drawFrustum();
static void cleanupTextures();
// Draw the tracking indicator, doing the right thing if it's outside
// the view area.
void drawTracking( const LLVector3d& pos_global,
const LLColor4& color,
BOOL draw_arrow = TRUE, LLString label = "", LLString tooltip = "", S32 vert_offset = 0);
static void drawTrackingArrow(const LLRect& view_rect, S32 x, S32 y,
const LLColor4& color,
S32 arrow_size = DEFAULT_TRACKING_ARROW_SIZE);
static void drawTrackingDot(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z = 0.f,
F32 dot_radius = 3.f);
static void drawTrackingCircle( const LLRect& rect, S32 x, S32 y,
const LLColor4& color,
S32 min_thickness,
S32 overlap );
static void drawAvatar( F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z = 0.f,
F32 dot_radius = 3.f);
static void drawIconName(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
const std::string& first_line,
const std::string& second_line);
// Prevents accidental double clicks
static void clearLastClick() { sHandledLastClick = FALSE; }
// if the view changes, download additional sim info as needed
void updateBlock(S32 block_x, S32 block_y);
void updateVisibleBlocks();
protected:
void setDirectionPos( LLTextBox* text_box, F32 rotation );
void updateDirections();
public:
LLColor4 mBackgroundColor;
static LLPointer<LLViewerImage> sAvatarYouSmallImage;
static LLPointer<LLViewerImage> sAvatarSmallImage;
static LLPointer<LLViewerImage> sAvatarLargeImage;
static LLPointer<LLViewerImage> sTelehubImage;
static LLPointer<LLViewerImage> sInfohubImage;
static LLPointer<LLViewerImage> sHomeImage;
static LLPointer<LLViewerImage> sEventImage;
static LLPointer<LLViewerImage> sEventMatureImage;
static LLPointer<LLViewerImage> sTrackCircleImage;
static LLPointer<LLViewerImage> sTrackArrowImage;
static LLPointer<LLViewerImage> sClassifiedsImage;
static LLPointer<LLViewerImage> sPopularImage;
static LLPointer<LLViewerImage> sForSaleImage;
static F32 sThresholdA;
static F32 sThresholdB;
static F32 sPixelsPerMeter; // world meters to map pixels
BOOL mItemPicked;
static F32 sPanX; // in pixels
static F32 sPanY; // in pixels
static F32 sTargetPanX; // in pixels
static F32 sTargetPanY; // in pixels
static S32 sTrackingArrowX;
static S32 sTrackingArrowY;
// Are we mid-pan from a user drag?
BOOL mPanning;
S32 mMouseDownPanX; // value at start of drag
S32 mMouseDownPanY; // value at start of drag
S32 mMouseDownX;
S32 mMouseDownY;
LLTextBox* mTextBoxEast;
LLTextBox* mTextBoxNorth;
LLTextBox* mTextBoxWest;
LLTextBox* mTextBoxSouth;
LLTextBox* mTextBoxSouthEast;
LLTextBox* mTextBoxNorthEast;
LLTextBox* mTextBoxNorthWest;
LLTextBox* mTextBoxSouthWest;
LLTextBox* mTextBoxScrollHint;
static BOOL sHandledLastClick;
S32 mSelectIDStart;
F64 mAgentCountsUpdateTime;
typedef std::vector<U64> handle_list_t;
handle_list_t mVisibleRegions; // set every frame
};
#endif
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