1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
|
/**
* @file llworldmapview.cpp
* @brief LLWorldMapView class implementation
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llworldmapview.h"
#include "indra_constants.h"
#include "llui.h"
#include "llmath.h" // clampf()
#include "llregionhandle.h"
#include "lleventflags.h"
#include "llfloaterreg.h"
#include "llrender.h"
#include "lltooltip.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llcommandhandler.h"
#include "llviewercontrol.h"
#include "llfloatermap.h"
#include "llfloaterworldmap.h"
#include "llfocusmgr.h"
#include "lllocalcliprect.h"
#include "lltextbox.h"
#include "lltextureview.h"
#include "lltracker.h"
#include "llviewercamera.h"
#include "llviewernetwork.h"
#include "llviewertexture.h"
#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "lltrans.h"
#include "llglheaders.h"
// # Constants
static const F32 MAP_DEFAULT_SCALE = 128.f;
static const F32 MAP_ITERP_TIME_CONSTANT = 0.75f;
static const F32 MAP_ZOOM_ACCELERATION_TIME = 0.3f;
static const F32 MAP_ZOOM_MAX_INTERP = 0.5f;
static const F32 MAP_SCALE_SNAP_THRESHOLD = 0.005f;
// Basically a C++ implementation of the OCEAN_COLOR defined in mapstitcher.py
// Please ensure consistency between those 2 files (TODO: would be better to get that color from an asset source...)
// OCEAN_COLOR = "#1D475F"
const F32 OCEAN_RED = (F32)(0x1D)/255.f;
const F32 OCEAN_GREEN = (F32)(0x47)/255.f;
const F32 OCEAN_BLUE = (F32)(0x5F)/255.f;
const F32 GODLY_TELEPORT_HEIGHT = 200.f;
const F32 BIG_DOT_RADIUS = 5.f;
BOOL LLWorldMapView::sHandledLastClick = FALSE;
LLUIImagePtr LLWorldMapView::sAvatarSmallImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarYouImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarYouLargeImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarLevelImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarAboveImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarBelowImage = NULL;
LLUIImagePtr LLWorldMapView::sAvatarUnknownImage = NULL;
LLUIImagePtr LLWorldMapView::sTelehubImage = NULL;
LLUIImagePtr LLWorldMapView::sInfohubImage = NULL;
LLUIImagePtr LLWorldMapView::sHomeImage = NULL;
LLUIImagePtr LLWorldMapView::sEventImage = NULL;
LLUIImagePtr LLWorldMapView::sEventMatureImage = NULL;
LLUIImagePtr LLWorldMapView::sEventAdultImage = NULL;
LLUIImagePtr LLWorldMapView::sTrackCircleImage = NULL;
LLUIImagePtr LLWorldMapView::sTrackArrowImage = NULL;
LLUIImagePtr LLWorldMapView::sClassifiedsImage = NULL;
LLUIImagePtr LLWorldMapView::sForSaleImage = NULL;
LLUIImagePtr LLWorldMapView::sForSaleAdultImage = NULL;
S32 LLWorldMapView::sTrackingArrowX = 0;
S32 LLWorldMapView::sTrackingArrowY = 0;
bool LLWorldMapView::sVisibleTilesLoaded = false;
F32 LLWorldMapView::sMapScaleSetting = MAP_DEFAULT_SCALE;
LLVector2 LLWorldMapView::sZoomPivot = LLVector2(0.0f, 0.0f);
LLFrameTimer LLWorldMapView::sZoomTimer = LLFrameTimer();
std::map<std::string,std::string> LLWorldMapView::sStringsMap;
// Fetch and draw info thresholds
const F32 DRAW_TEXT_THRESHOLD = 96.f; // Don't draw text under that resolution value (res = width region in meters)
const S32 DRAW_SIMINFO_THRESHOLD = 3; // Max level for which we load or display sim level information (level in LLWorldMipmap sense)
const S32 DRAW_LANDFORSALE_THRESHOLD = 2; // Max level for which we load or display land for sale picture data (level in LLWorldMipmap sense)
// When on, draw an outline for each mipmap tile gotten from S3
#define DEBUG_DRAW_TILE 0
void LLWorldMapView::initClass()
{
sAvatarSmallImage = LLUI::getUIImage("map_avatar_8.tga");
sAvatarYouImage = LLUI::getUIImage("map_avatar_16.tga");
sAvatarYouLargeImage = LLUI::getUIImage("map_avatar_you_32.tga");
sAvatarLevelImage = LLUI::getUIImage("map_avatar_32.tga");
sAvatarAboveImage = LLUI::getUIImage("map_avatar_above_32.tga");
sAvatarBelowImage = LLUI::getUIImage("map_avatar_below_32.tga");
sAvatarUnknownImage = LLUI::getUIImage("map_avatar_unknown_32.tga");
sHomeImage = LLUI::getUIImage("map_home.tga");
sTelehubImage = LLUI::getUIImage("map_telehub.tga");
sInfohubImage = LLUI::getUIImage("map_infohub.tga");
sEventImage = LLUI::getUIImage("Parcel_PG_Dark");
sEventMatureImage = LLUI::getUIImage("Parcel_M_Dark");
// To Do: update the image resource for adult events.
sEventAdultImage = LLUI::getUIImage("Parcel_R_Dark");
sTrackCircleImage = LLUI::getUIImage("map_track_16.tga");
sTrackArrowImage = LLUI::getUIImage("direction_arrow.tga");
sClassifiedsImage = LLUI::getUIImage("icon_top_pick.tga");
sForSaleImage = LLUI::getUIImage("icon_for_sale.tga");
// To Do: update the image resource for adult lands on sale.
sForSaleAdultImage = LLUI::getUIImage("icon_for_sale_adult.tga");
sStringsMap["loading"] = LLTrans::getString("texture_loading");
sStringsMap["offline"] = LLTrans::getString("worldmap_offline");
}
// static
void LLWorldMapView::cleanupClass()
{
sAvatarSmallImage = NULL;
sAvatarYouImage = NULL;
sAvatarYouLargeImage = NULL;
sAvatarLevelImage = NULL;
sAvatarAboveImage = NULL;
sAvatarBelowImage = NULL;
sAvatarUnknownImage = NULL;
sTelehubImage = NULL;
sInfohubImage = NULL;
sHomeImage = NULL;
sEventImage = NULL;
sEventMatureImage = NULL;
sEventAdultImage = NULL;
sTrackCircleImage = NULL;
sTrackArrowImage = NULL;
sClassifiedsImage = NULL;
sForSaleImage = NULL;
sForSaleAdultImage = NULL;
}
LLWorldMapView::LLWorldMapView() :
LLPanel(),
mBackgroundColor(LLColor4(OCEAN_RED, OCEAN_GREEN, OCEAN_BLUE, 1.f)),
mItemPicked(FALSE),
mPanX(0.f),
mPanY(0.f),
mTargetPanX(0.f),
mTargetPanY(0.f),
mPanning(FALSE),
mMouseDownPanX(0),
mMouseDownPanY(0),
mMouseDownX(0),
mMouseDownY(0),
mSelectIDStart(0),
mMapScale(0.f),
mTargetMapScale(0.f),
mMapIterpTime(MAP_ITERP_TIME_CONSTANT)
{
// LL_INFOS("WorldMap") << "Creating the Map -> LLWorldMapView::LLWorldMapView()" << LL_ENDL;
clearLastClick();
}
BOOL LLWorldMapView::postBuild()
{
mTextBoxNorth = getChild<LLTextBox> ("floater_map_north");
mTextBoxEast = getChild<LLTextBox> ("floater_map_east");
mTextBoxWest = getChild<LLTextBox> ("floater_map_west");
mTextBoxSouth = getChild<LLTextBox> ("floater_map_south");
mTextBoxSouthEast = getChild<LLTextBox> ("floater_map_southeast");
mTextBoxNorthEast = getChild<LLTextBox> ("floater_map_northeast");
mTextBoxSouthWest = getChild<LLTextBox> ("floater_map_southwest");
mTextBoxNorthWest = getChild<LLTextBox> ("floater_map_northwest");
mTextBoxNorth->setText(getString("world_map_north"));
mTextBoxEast->setText(getString ("world_map_east"));
mTextBoxWest->setText(getString("world_map_west"));
mTextBoxSouth->setText(getString ("world_map_south"));
mTextBoxSouthEast ->setText(getString ("world_map_southeast"));
mTextBoxNorthEast ->setText(getString ("world_map_northeast"));
mTextBoxSouthWest->setText(getString ("world_map_southwest"));
mTextBoxNorthWest ->setText(getString("world_map_northwest"));
mTextBoxNorth->reshapeToFitText();
mTextBoxEast->reshapeToFitText();
mTextBoxWest->reshapeToFitText();
mTextBoxSouth->reshapeToFitText();
mTextBoxSouthEast ->reshapeToFitText();
mTextBoxNorthEast ->reshapeToFitText();
mTextBoxSouthWest->reshapeToFitText();
mTextBoxNorthWest ->reshapeToFitText();
sZoomTimer.stop();
setScale(sMapScaleSetting, true);
return true;
}
LLWorldMapView::~LLWorldMapView()
{
//LL_INFOS("WorldMap") << "Destroying the map -> LLWorldMapView::~LLWorldMapView()" << LL_ENDL;
cleanupTextures();
}
// static
void LLWorldMapView::cleanupTextures()
{
}
void LLWorldMapView::zoom(F32 zoom)
{
mTargetMapScale = scaleFromZoom(zoom);
if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale)
{
sZoomPivot = LLVector2(0, 0);
sZoomTimer.start();
}
}
void LLWorldMapView::zoomWithPivot(F32 zoom, S32 x, S32 y)
{
mTargetMapScale = scaleFromZoom(zoom);
sZoomPivot = LLVector2(x, y);
if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale)
{
sZoomTimer.start();
}
}
F32 LLWorldMapView::getZoom() { return LLWorldMapView::zoomFromScale(mMapScale); }
F32 LLWorldMapView::getScale() { return mMapScale; }
// static
void LLWorldMapView::setScaleSetting(F32 scaleSetting) { sMapScaleSetting = scaleSetting; }
// static
F32 LLWorldMapView::getScaleSetting() { return sMapScaleSetting; }
void LLWorldMapView::setScale(F32 scale, bool snap)
{
if (scale != mMapScale)
{
F32 old_scale = mMapScale;
mMapScale = scale;
// Set the scale used when saving the setting
sMapScaleSetting = scale;
if (mMapScale <= 0.f)
{
mMapScale = 0.1f;
}
mMapIterpTime = MAP_ITERP_TIME_CONSTANT;
F32 ratio = (scale / old_scale);
mPanX *= ratio;
mPanY *= ratio;
mTargetPanX = mPanX;
mTargetPanY = mPanY;
sVisibleTilesLoaded = false;
// If we are zooming relative to somewhere else rather than the center of the map, compensate for the difference in panning here
if (!sZoomPivot.isExactlyZero())
{
LLVector2 relative_pivot;
relative_pivot.mV[VX] = sZoomPivot.mV[VX] - (getRect().getWidth() / 2.0);
relative_pivot.mV[VY] = sZoomPivot.mV[VY] - (getRect().getHeight() / 2.0);
LLVector2 zoom_pan_offset = relative_pivot - (relative_pivot * scale / old_scale);
mPanX += zoom_pan_offset.mV[VX];
mPanY += zoom_pan_offset.mV[VY];
mTargetPanX += zoom_pan_offset.mV[VX];
mTargetPanY += zoom_pan_offset.mV[VY];
}
}
if (snap)
{
mTargetMapScale = scale;
}
}
// static
void LLWorldMapView::translatePan(S32 delta_x, S32 delta_y)
{
mPanX += delta_x;
mPanY += delta_y;
mTargetPanX = mPanX;
mTargetPanY = mPanY;
sVisibleTilesLoaded = false;
}
// static
void LLWorldMapView::setPan(S32 x, S32 y, BOOL snap)
{
mMapIterpTime = MAP_ITERP_TIME_CONSTANT;
mTargetPanX = (F32) x;
mTargetPanY = (F32) y;
if (snap)
{
mPanX = mTargetPanX;
mPanY = mTargetPanY;
}
sVisibleTilesLoaded = false;
}
// static
void LLWorldMapView::setPanWithInterpTime(S32 x, S32 y, BOOL snap, F32 interp_time)
{
setPan(x, y, snap);
mMapIterpTime = interp_time;
}
bool LLWorldMapView::showRegionInfo() { return (LLWorldMipmap::scaleToLevel(mMapScale) <= DRAW_SIMINFO_THRESHOLD ? true : false); }
///////////////////////////////////////////////////////////////////////////////////
// HELPERS
BOOL is_agent_in_region(LLViewerRegion* region, LLSimInfo* info)
{
return (region && info && info->isName(region->getName()));
}
///////////////////////////////////////////////////////////////////////////////////
void LLWorldMapView::draw()
{
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
LLTextureView::clearDebugImages();
F64 current_time = LLTimer::getElapsedSeconds();
mVisibleRegions.clear();
// animate pan if necessary
mPanX = lerp(mPanX, mTargetPanX, LLSmoothInterpolation::getInterpolant(mMapIterpTime));
mPanY = lerp(mPanY, mTargetPanY, LLSmoothInterpolation::getInterpolant(mMapIterpTime));
//RN: snaps to zoom value because interpolation caused jitter in the text rendering
if (!sZoomTimer.getStarted() && mMapScale != mTargetMapScale)
{
sZoomTimer.start();
}
bool snap_scale = false;
F32 interp = llmin(MAP_ZOOM_MAX_INTERP, sZoomTimer.getElapsedTimeF32() / MAP_ZOOM_ACCELERATION_TIME);
F32 current_zoom_val = zoomFromScale(mMapScale);
F32 target_zoom_val = zoomFromScale(mTargetMapScale);
F32 new_zoom_val = lerp(current_zoom_val, target_zoom_val, interp);
if (abs(new_zoom_val - current_zoom_val) < MAP_SCALE_SNAP_THRESHOLD)
{
sZoomTimer.stop();
snap_scale = true;
new_zoom_val = target_zoom_val;
}
F32 map_scale = scaleFromZoom(new_zoom_val);
setScale(map_scale, snap_scale);
const S32 width = getRect().getWidth();
const S32 height = getRect().getHeight();
const F32 half_width = F32(width) / 2.0f;
const F32 half_height = F32(height) / 2.0f;
LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
S32 level = LLWorldMipmap::scaleToLevel(mMapScale);
LLLocalClipRect clip(getLocalRect());
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.matrixMode(LLRender::MM_MODELVIEW);
// Clear the background alpha to 0
gGL.flush();
gGL.setColorMask(false, true);
gGL.flush();
gGL.setSceneBlendType(LLRender::BT_REPLACE);
gGL.color4f(0.0f, 0.0f, 0.0f, 0.0f);
gl_rect_2d(0, height, width, 0);
}
gGL.flush();
gGL.setColorMask(true, true);
// Draw the image tiles
drawMipmap(width, height);
gGL.flush();
gGL.setColorMask(true, true);
// Draw per sim overlayed information (names, mature, offline...)
for (LLWorldMap::sim_info_map_t::const_iterator it = LLWorldMap::getInstance()->getRegionMap().begin();
it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
{
U64 handle = it->first;
LLSimInfo* info = it->second;
LLVector3d origin_global = from_region_handle(handle);
// Find x and y position relative to camera's center.
LLVector3d rel_region_pos = origin_global - camera_global;
F32 relative_x = (rel_region_pos.mdV[0] / REGION_WIDTH_METERS) * mMapScale;
F32 relative_y = (rel_region_pos.mdV[1] / REGION_WIDTH_METERS) * mMapScale;
// Coordinates of the sim in pixels in the UI panel
// When the view isn't panned, 0,0 = center of rectangle
F32 bottom = mPanY + half_height + relative_y;
F32 left = mPanX + half_width + relative_x;
F32 top = bottom + mMapScale ;
F32 right = left + mMapScale ;
// Discard if region is outside the screen rectangle (not visible on screen)
if ((top < 0.f) || (bottom > height) ||
(right < 0.f) || (left > width) )
{
// Drop the "land for sale" fetching priority since it's outside the view rectangle
info->dropImagePriority();
continue;
}
// This list is used by other methods to know which regions are indeed displayed on screen
mVisibleRegions.push_back(handle);
// Update the agent count for that region if we're not too zoomed out already
if (level <= DRAW_SIMINFO_THRESHOLD)
{
info->updateAgentCount(current_time);
}
if (info->isDown())
{
// Draw a transparent red square over down sims
gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_SOURCE_ALPHA);
gGL.color4f(0.2f, 0.0f, 0.0f, 0.4f);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.begin(LLRender::QUADS);
gGL.vertex2f(left, top);
gGL.vertex2f(left, bottom);
gGL.vertex2f(right, bottom);
gGL.vertex2f(right, top);
gGL.end();
}
// As part of the AO project, we no longer want to draw access indicators;
// it's too complicated to get all the rules straight and will only
// cause confusion.
/**********************
else if (!info->isPG() && gAgent.isTeen())
{
// If this is a mature region, and you are not, draw a line across it
gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color3f(1.f, 0.f, 0.f);
gGL.begin(LLRender::LINES);
gGL.vertex2f(left, top);
gGL.vertex2f(right, bottom);
gGL.vertex2f(left, bottom);
gGL.vertex2f(right, top);
gGL.end();
}
**********************/
else if (gSavedSettings.getBOOL("MapShowLandForSale") && (level <= DRAW_LANDFORSALE_THRESHOLD))
{
// Draw the overlay image "Land for Sale / Land for Auction"
LLViewerFetchedTexture* overlayimage = info->getLandForSaleImage();
if (overlayimage)
{
// Inform the fetch mechanism of the size we need
S32 draw_size = ll_round(mMapScale);
overlayimage->setKnownDrawSize(ll_round(draw_size * LLUI::getScaleFactor().mV[VX]), ll_round(draw_size * LLUI::getScaleFactor().mV[VY]));
// Draw something whenever we have enough info
if (overlayimage->hasGLTexture())
{
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
gGL.getTexUnit(0)->bind(overlayimage);
gGL.color4f(1.f, 1.f, 1.f, 1.f);
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3f(left, top, -0.5f);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex3f(left, bottom, -0.5f);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3f(right, bottom, -0.5f);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3f(right, top, -0.5f);
gGL.end();
}
}
}
else
{
// If we're not displaying the "land for sale", drop its fetching priority
info->dropImagePriority();
}
// Draw the region name in the lower left corner
if (mMapScale >= DRAW_TEXT_THRESHOLD)
{
LLFontGL* font = LLFontGL::getFont(LLFontDescriptor("SansSerif", "Small", LLFontGL::BOLD));
std::string mesg;
if (info->isDown())
{
mesg = llformat( "%s (%s)", info->getName().c_str(), sStringsMap["offline"].c_str());
}
else
{
mesg = info->getName();
}
if (!mesg.empty())
{
font->renderUTF8(
mesg, 0,
llfloor(left + 3), llfloor(bottom + 2),
LLColor4::white,
LLFontGL::LEFT, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW,
S32_MAX, //max_chars
mMapScale, //max_pixels
NULL,
/*use_ellipses*/TRUE,
/*use_color*/FALSE);
}
}
}
// Draw background rectangle
LLGLSUIDefault gls_ui;
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.flush();
gGL.blendFunc(LLRender::BF_ONE_MINUS_DEST_ALPHA, LLRender::BF_DEST_ALPHA);
gGL.color4fv( mBackgroundColor.mV );
gl_rect_2d(0, height, width, 0);
}
gGL.flush();
gGL.setSceneBlendType(LLRender::BT_ALPHA);
// Draw item infos if we're not zoomed out too much and there's something to draw
if ((level <= DRAW_SIMINFO_THRESHOLD) && (gSavedSettings.getBOOL("MapShowInfohubs") ||
gSavedSettings.getBOOL("MapShowTelehubs") ||
gSavedSettings.getBOOL("MapShowLandForSale") ||
gSavedSettings.getBOOL("MapShowEvents") ||
gSavedSettings.getBOOL("ShowMatureEvents") ||
gSavedSettings.getBOOL("ShowAdultEvents")))
{
drawItems();
}
// Draw the Home location (always)
LLVector3d home;
if (gAgent.getHomePosGlobal(&home))
{
drawImage(home, sHomeImage);
}
// Draw the current agent after all that other stuff.
LLVector3d pos_global = gAgent.getPositionGlobal();
drawImage(pos_global, sAvatarYouImage);
LLVector3 pos_map = globalPosToView(pos_global);
if (!pointInView(ll_round(pos_map.mV[VX]), ll_round(pos_map.mV[VY])))
{
drawTracking(pos_global,
lerp(LLColor4::yellow, LLColor4::orange, 0.4f),
TRUE,
"You are here",
"",
LLFontGL::getFontSansSerifSmall()->getLineHeight()); // offset vertically by one line, to avoid overlap with target tracking
}
// Draw the current agent viewing angle
drawFrustum();
// Draw icons for the avatars in each region.
// Drawn this after the current agent avatar so one can see nearby people
if (gSavedSettings.getBOOL("MapShowPeople") && (level <= DRAW_SIMINFO_THRESHOLD))
{
drawAgents();
}
// Always draw tracking information
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
if ( LLTracker::TRACKING_AVATAR == tracking_status )
{
drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color, TRUE, LLTracker::getLabel(), "" );
}
else if ( LLTracker::TRACKING_LANDMARK == tracking_status
|| LLTracker::TRACKING_LOCATION == tracking_status )
{
// While fetching landmarks, will have 0,0,0 location for a while,
// so don't draw. JC
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
if (!pos_global.isExactlyZero())
{
drawTracking( pos_global, map_track_color, TRUE, LLTracker::getLabel(), LLTracker::getToolTip() );
}
}
else if (LLWorldMap::getInstance()->isTracking())
{
if (LLWorldMap::getInstance()->isTrackingInvalidLocation())
{
// We know this location to be invalid, draw a blue circle
LLColor4 loading_color(0.0, 0.5, 1.0, 1.0);
drawTracking( LLWorldMap::getInstance()->getTrackedPositionGlobal(), loading_color, TRUE, getString("InvalidLocation"), "");
}
else
{
// We don't know yet what that location is, draw a throbing blue circle
double value = fmod(current_time, 2);
value = 0.5 + 0.5*cos(value * F_PI);
LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0);
drawTracking( LLWorldMap::getInstance()->getTrackedPositionGlobal(), loading_color, TRUE, getString("Loading"), "");
}
}
// turn off the scissor
LLGLDisable no_scissor(GL_SCISSOR_TEST);
updateDirections();
LLView::draw();
// Get sim info for all sims in view
updateVisibleBlocks();
} // end draw()
//virtual
void LLWorldMapView::setVisible(BOOL visible)
{
LLPanel::setVisible(visible);
if (!visible)
{
// Drop the download of tiles and images priority to nil if we hide the map
LLWorldMap::getInstance()->dropImagePriorities();
}
}
void LLWorldMapView::drawMipmap(S32 width, S32 height)
{
// Compute the level of the mipmap to use for the current scale level
S32 level = LLWorldMipmap::scaleToLevel(mMapScale);
// Set the tile boost level so that unused tiles get to 0
LLWorldMap::getInstance()->equalizeBoostLevels();
// Render whatever we already have loaded if we haven't the current level
// complete and use it as a background (scaled up or scaled down)
if (!sVisibleTilesLoaded)
{
// Note: the (load = false) parameter avoids missing tiles to be fetched (i.e. we render what we have, no more)
// Check all the lower res levels and render them in reverse order (worse to best)
// We need to traverse all the levels as the user can zoom in very fast
for (S32 l = LLWorldMipmap::MAP_LEVELS; l > level; l--)
{
drawMipmapLevel(width, height, l, false);
}
// Skip the current level, as we'll do it anyway here under...
// Just go one level down in res as it can really get too much stuff
// when zooming out and too small to see anyway...
if (level > 1)
{
drawMipmapLevel(width, height, level - 1, false);
}
}
else
{
//LL_INFOS("WorldMap") << "Render complete, don't draw background..." << LL_ENDL;
}
// Render the current level
sVisibleTilesLoaded = drawMipmapLevel(width, height, level);
return;
}
// Return true if all the tiles required to render that level have been fetched or are truly missing
bool LLWorldMapView::drawMipmapLevel(S32 width, S32 height, S32 level, bool load)
{
// Check input level
llassert (level > 0);
if (level <= 0)
return false;
// Count tiles hit and completed
S32 completed_tiles = 0;
S32 total_tiles = 0;
// Size in meters (global) of each tile of that level
S32 tile_width = LLWorldMipmap::MAP_TILE_SIZE * (1 << (level - 1));
// Dimension of the screen in meter at that scale
LLVector3d pos_SW = viewPosToGlobal(0, 0);
LLVector3d pos_NE = viewPosToGlobal(width, height);
// Add external band of tiles on the outskirt so to hit the partially displayed tiles right and top
pos_NE[VX] += tile_width;
pos_NE[VY] += tile_width;
// Iterate through the tiles on screen: we just need to ask for one tile every tile_width meters
U32 grid_x, grid_y;
for (F64 index_y = pos_SW[VY]; index_y < pos_NE[VY]; index_y += tile_width)
{
for (F64 index_x = pos_SW[VX]; index_x < pos_NE[VX]; index_x += tile_width)
{
// Compute the world coordinates of the current point
LLVector3d pos_global(index_x, index_y, pos_SW[VZ]);
// Convert to the mipmap level coordinates for that point (i.e. which tile to we hit)
LLWorldMipmap::globalToMipmap(pos_global[VX], pos_global[VY], level, &grid_x, &grid_y);
// Get the tile. Note: NULL means that the image does not exist (so it's considered "complete" as far as fetching is concerned)
LLPointer<LLViewerFetchedTexture> simimage = LLWorldMap::getInstance()->getObjectsTile(grid_x, grid_y, level, load);
if (simimage)
{
// Checks that the image has a valid texture
if (simimage->hasGLTexture())
{
// Increment the number of completly fetched tiles
completed_tiles++;
// Convert those coordinates (SW corner of the mipmap tile) into world (meters) coordinates
pos_global[VX] = grid_x * REGION_WIDTH_METERS;
pos_global[VY] = grid_y * REGION_WIDTH_METERS;
// Now to screen coordinates for SW corner of that tile
LLVector3 pos_screen = globalPosToView (pos_global);
F32 left = pos_screen[VX];
F32 bottom = pos_screen[VY];
// Compute the NE corner coordinates of the tile now
pos_global[VX] += tile_width;
pos_global[VY] += tile_width;
pos_screen = globalPosToView (pos_global);
F32 right = pos_screen[VX];
F32 top = pos_screen[VY];
// Draw the tile
LLGLSUIDefault gls_ui;
gGL.getTexUnit(0)->bind(simimage.get());
simimage->setAddressMode(LLTexUnit::TAM_CLAMP);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.color4f(1.f, 1.0f, 1.0f, 1.0f);
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex3f(left, top, 0.f);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex3f(left, bottom, 0.f);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex3f(right, bottom, 0.f);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex3f(right, top, 0.f);
gGL.end();
#if DEBUG_DRAW_TILE
drawTileOutline(level, top, left, bottom, right);
#endif // DEBUG_DRAW_TILE
}
//else
//{
// Waiting for a tile -> the level is not complete
// LL_INFOS("WorldMap") << "Unfetched tile. level = " << level << LL_ENDL;
//}
}
else
{
// Unexistent tiles are counted as "completed"
completed_tiles++;
}
// Increment the number of tiles in that level / screen
total_tiles++;
}
}
return (completed_tiles == total_tiles);
}
// Draw lines (rectangle outline and cross) to visualize the position of the tile
// Used for debug only
void LLWorldMapView::drawTileOutline(S32 level, F32 top, F32 left, F32 bottom, F32 right)
{
gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
if (level == 1)
gGL.color3f(1.f, 0.f, 0.f); // red
else if (level == 2)
gGL.color3f(0.f, 1.f, 0.f); // green
else if (level == 3)
gGL.color3f(0.f, 0.f, 1.f); // blue
else if (level == 4)
gGL.color3f(1.f, 1.f, 0.f); // yellow
else if (level == 5)
gGL.color3f(1.f, 0.f, 1.f); // magenta
else if (level == 6)
gGL.color3f(0.f, 1.f, 1.f); // cyan
else if (level == 7)
gGL.color3f(1.f, 1.f, 1.f); // white
else
gGL.color3f(0.f, 0.f, 0.f); // black
gGL.begin(LLRender::LINE_STRIP);
gGL.vertex2f(left, top);
gGL.vertex2f(right, bottom);
gGL.vertex2f(left, bottom);
gGL.vertex2f(right, top);
gGL.vertex2f(left, top);
gGL.vertex2f(left, bottom);
gGL.vertex2f(right, bottom);
gGL.vertex2f(right, top);
gGL.end();
}
void LLWorldMapView::drawGenericItems(const LLSimInfo::item_info_list_t& items, LLUIImagePtr image)
{
LLSimInfo::item_info_list_t::const_iterator e;
for (e = items.begin(); e != items.end(); ++e)
{
drawGenericItem(*e, image);
}
}
void LLWorldMapView::drawGenericItem(const LLItemInfo& item, LLUIImagePtr image)
{
drawImage(item.getGlobalPosition(), image);
}
void LLWorldMapView::drawImage(const LLVector3d& global_pos, LLUIImagePtr image, const LLColor4& color)
{
LLVector3 pos_map = globalPosToView( global_pos );
image->draw(ll_round(pos_map.mV[VX] - image->getWidth() /2.f),
ll_round(pos_map.mV[VY] - image->getHeight()/2.f),
color);
}
void LLWorldMapView::drawImageStack(const LLVector3d& global_pos, LLUIImagePtr image, U32 count, F32 offset, const LLColor4& color)
{
LLVector3 pos_map = globalPosToView( global_pos );
for(U32 i=0; i<count; i++)
{
image->draw(ll_round(pos_map.mV[VX] - image->getWidth() /2.f),
ll_round(pos_map.mV[VY] - image->getHeight()/2.f + i*offset),
color);
}
}
void LLWorldMapView::drawItems()
{
bool mature_enabled = gAgent.canAccessMature();
bool adult_enabled = gAgent.canAccessAdult();
BOOL show_mature = mature_enabled && gSavedSettings.getBOOL("ShowMatureEvents");
BOOL show_adult = adult_enabled && gSavedSettings.getBOOL("ShowAdultEvents");
for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter)
{
U64 handle = *iter;
LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle);
if ((info == NULL) || (info->isDown()))
{
continue;
}
// Infohubs
if (gSavedSettings.getBOOL("MapShowInfohubs"))
{
drawGenericItems(info->getInfoHub(), sInfohubImage);
}
// Telehubs
if (gSavedSettings.getBOOL("MapShowTelehubs"))
{
drawGenericItems(info->getTeleHub(), sTelehubImage);
}
// Land for sale
if (gSavedSettings.getBOOL("MapShowLandForSale"))
{
drawGenericItems(info->getLandForSale(), sForSaleImage);
// for 1.23, we're showing normal land and adult land in the same UI; you don't
// get a choice about which ones you want. If you're currently asking for adult
// content and land you'll get the adult land.
if (gAgent.canAccessAdult())
{
drawGenericItems(info->getLandForSaleAdult(), sForSaleAdultImage);
}
}
// PG Events
if (gSavedSettings.getBOOL("MapShowEvents"))
{
drawGenericItems(info->getPGEvent(), sEventImage);
}
// Mature Events
if (show_mature)
{
drawGenericItems(info->getMatureEvent(), sEventMatureImage);
}
// Adult Events
if (show_adult)
{
drawGenericItems(info->getAdultEvent(), sEventAdultImage);
}
}
}
void LLWorldMapView::drawAgents()
{
static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter)
{
U64 handle = *iter;
LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
if ((siminfo == NULL) || (siminfo->isDown()))
{
continue;
}
LLSimInfo::item_info_list_t::const_iterator it = siminfo->getAgentLocation().begin();
while (it != siminfo->getAgentLocation().end())
{
// Show Individual agents (or little stacks where real agents are)
// Here's how we'd choose the color if info.mID were available but it's not being sent:
// LLColor4 color = (agent_count == 1 && is_agent_friend(info.mID)) ? friend_color : avatar_color;
drawImageStack(it->getGlobalPosition(), sAvatarSmallImage, it->getCount(), 3.f, map_avatar_color);
++it;
}
}
}
void LLWorldMapView::drawFrustum()
{
// Draw frustum
F32 meters_to_pixels = mMapScale/ REGION_WIDTH_METERS;
F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 );
F32 half_width_pixels = half_width_meters * meters_to_pixels;
// Compute the frustum coordinates. Take the UI scale into account.
F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + mPanX) * LLUI::getScaleFactor().mV[VX]);
F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + mPanY) * LLUI::getScaleFactor().mV[VY]);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
// Since we don't rotate the map, we have to rotate the frustum.
gGL.pushMatrix();
{
gGL.translatef( ctr_x, ctr_y, 0 );
// Draw triangle with more alpha in far pixels to make it
// fade out in distance.
gGL.begin( LLRender::TRIANGLES );
{
// get camera look at and left axes
LLVector3 at_axis = LLViewerCamera::instance().getAtAxis();
LLVector3 left_axis = LLViewerCamera::instance().getLeftAxis();
// grab components along XY plane
LLVector2 cam_lookat(at_axis.mV[VX], at_axis.mV[VY]);
LLVector2 cam_left(left_axis.mV[VX], left_axis.mV[VY]);
// but, when looking near straight up or down...
if (is_approx_zero(cam_lookat.magVecSquared()))
{
//...just fall back to looking down the x axis
cam_lookat = LLVector2(1.f, 0.f); // x axis
cam_left = LLVector2(0.f, 1.f); // y axis
}
// normalize to unit length
cam_lookat.normVec();
cam_left.normVec();
gGL.color4f(1.f, 1.f, 1.f, 0.25f);
gGL.vertex2f( 0, 0 );
gGL.color4f(1.f, 1.f, 1.f, 0.02f);
// use 2d camera vectors to render frustum triangle
LLVector2 vert = cam_lookat * far_clip_pixels + cam_left * half_width_pixels;
gGL.vertex2f(vert.mV[VX], vert.mV[VY]);
vert = cam_lookat * far_clip_pixels - cam_left * half_width_pixels;
gGL.vertex2f(vert.mV[VX], vert.mV[VY]);
}
gGL.end();
}
gGL.popMatrix();
}
LLVector3 LLWorldMapView::globalPosToView( const LLVector3d& global_pos )
{
LLVector3d relative_pos_global = global_pos - gAgentCamera.getCameraPositionGlobal();
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
pos_local.mV[VX] *= mMapScale / REGION_WIDTH_METERS;
pos_local.mV[VY] *= mMapScale / REGION_WIDTH_METERS;
// leave Z component in meters
pos_local.mV[VX] += getRect().getWidth() / 2 + mPanX;
pos_local.mV[VY] += getRect().getHeight() / 2 + mPanY;
return pos_local;
}
void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow,
const std::string& label, const std::string& tooltip, S32 vert_offset )
{
LLVector3 pos_local = globalPosToView( pos_global );
S32 x = ll_round( pos_local.mV[VX] );
S32 y = ll_round( pos_local.mV[VY] );
LLFontGL* font = LLFontGL::getFontSansSerifSmall();
S32 text_x = x;
S32 text_y = (S32)(y - sTrackCircleImage->getHeight()/2 - font->getLineHeight());
if( x < 0
|| y < 0
|| x >= getRect().getWidth()
|| y >= getRect().getHeight() )
{
if (draw_arrow)
{
drawTrackingCircle( getRect(), x, y, color, 3, 15 );
drawTrackingArrow( getRect(), x, y, color );
text_x = sTrackingArrowX;
text_y = sTrackingArrowY;
}
}
else if (LLTracker::getTrackingStatus() == LLTracker::TRACKING_LOCATION &&
LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING)
{
drawTrackingCircle( getRect(), x, y, color, 3, 15 );
}
else
{
drawImage(pos_global, sTrackCircleImage, color);
}
// clamp text position to on-screen
const S32 TEXT_PADDING = DEFAULT_TRACKING_ARROW_SIZE + 2;
S32 half_text_width = llfloor(font->getWidthF32(label) * 0.5f);
text_x = llclamp(text_x, half_text_width + TEXT_PADDING, getRect().getWidth() - half_text_width - TEXT_PADDING);
text_y = llclamp(text_y + vert_offset, TEXT_PADDING + vert_offset, getRect().getHeight() - font->getLineHeight() - TEXT_PADDING - vert_offset);
if (label != "")
{
font->renderUTF8(
label, 0,
text_x,
text_y,
LLColor4::white, LLFontGL::HCENTER,
LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW);
if (tooltip != "")
{
text_y -= font->getLineHeight();
font->renderUTF8(
tooltip, 0,
text_x,
text_y,
LLColor4::white, LLFontGL::HCENTER,
LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::DROP_SHADOW);
}
}
}
// If you change this, then you need to change LLTracker::getTrackedPositionGlobal() as well
LLVector3d LLWorldMapView::viewPosToGlobal( S32 x, S32 y )
{
x -= llfloor((getRect().getWidth() / 2 + mPanX));
y -= llfloor((getRect().getHeight() / 2 + mPanY));
LLVector3 pos_local( (F32)x, (F32)y, 0.f );
pos_local *= ( REGION_WIDTH_METERS / mMapScale );
LLVector3d pos_global;
pos_global.setVec( pos_local );
pos_global += gAgentCamera.getCameraPositionGlobal();
if(gAgent.isGodlike())
{
pos_global.mdV[VZ] = GODLY_TELEPORT_HEIGHT; // Godly height should always be 200.
}
else
{
pos_global.mdV[VZ] = gAgent.getPositionAgent().mV[VZ]; // Want agent's height, not camera's
}
return pos_global;
}
BOOL LLWorldMapView::handleToolTip( S32 x, S32 y, MASK mask )
{
LLVector3d pos_global = viewPosToGlobal(x, y);
U64 handle = to_region_handle(pos_global);
std::string tooltip_msg;
LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle);
if (info)
{
LLViewerRegion *region = gAgent.getRegion();
std::string message = llformat("%s (%s)", info->getName().c_str(), info->getAccessString().c_str());
if (!info->isDown())
{
S32 agent_count = info->getAgentCount();
if (region && (region->getHandle() == handle))
{
++agent_count; // Bump by 1 if we're here
}
// We may not have an agent count when the map is really
// zoomed out, so don't display anything about the count. JC
if (agent_count > 0)
{
LLStringUtil::format_map_t string_args;
string_args["[NUMBER]"] = llformat("%d", agent_count);
message += '\n';
message += getString((agent_count == 1 ? "world_map_person" : "world_map_people") , string_args);
}
}
tooltip_msg.assign( message );
// Optionally show region flags
std::string region_flags = info->getFlagsString();
if (!region_flags.empty())
{
tooltip_msg += '\n';
tooltip_msg += region_flags;
}
const S32 SLOP = 9;
S32 screen_x, screen_y;
localPointToScreen(x, y, &screen_x, &screen_y);
LLRect sticky_rect_screen;
sticky_rect_screen.setCenterAndSize(screen_x, screen_y, SLOP, SLOP);
LLToolTipMgr::instance().show(LLToolTip::Params()
.message(tooltip_msg)
.sticky_rect(sticky_rect_screen));
}
return TRUE;
}
// Pass relative Z of 0 to draw at same level.
// static
static void drawDot(F32 x_pixels, F32 y_pixels,
const LLColor4& color,
F32 relative_z,
F32 dot_radius,
LLUIImagePtr dot_image)
{
const F32 HEIGHT_THRESHOLD = 7.f;
if(-HEIGHT_THRESHOLD <= relative_z && relative_z <= HEIGHT_THRESHOLD)
{
dot_image->draw(ll_round(x_pixels) - dot_image->getWidth()/2,
ll_round(y_pixels) - dot_image->getHeight()/2,
color);
}
else
{
// Draw V indicator for above or below
// *TODO: Replace this vector drawing with icons
F32 left = x_pixels - dot_radius;
F32 right = x_pixels + dot_radius;
F32 center = (left + right) * 0.5f;
F32 top = y_pixels + dot_radius;
F32 bottom = y_pixels - dot_radius;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4fv( color.mV );
LLUI::setLineWidth(3.0f);
F32 point = relative_z > HEIGHT_THRESHOLD ? top : bottom; // Y pos of the point of the V
F32 back = relative_z > HEIGHT_THRESHOLD ? bottom : top; // Y pos of the ends of the V
gGL.begin( LLRender::LINES );
gGL.vertex2f(left, back);
gGL.vertex2f(center, point);
gGL.vertex2f(center, point);
gGL.vertex2f(right, back);
gGL.end();
LLUI::setLineWidth(1.0f);
}
}
// Pass relative Z of 0 to draw at same level.
// static
void LLWorldMapView::drawAvatar(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z,
F32 dot_radius,
bool unknown_relative_z)
{
const F32 HEIGHT_THRESHOLD = 7.f;
LLUIImagePtr dot_image = sAvatarLevelImage;
if (unknown_relative_z && llabs(relative_z) > HEIGHT_THRESHOLD)
{
dot_image = sAvatarUnknownImage;
}
else
{
if(relative_z < -HEIGHT_THRESHOLD)
{
dot_image = sAvatarBelowImage;
}
else if(relative_z > HEIGHT_THRESHOLD)
{
dot_image = sAvatarAboveImage;
}
}
S32 dot_width = ll_round(dot_radius * 2.f);
dot_image->draw(ll_round(x_pixels - dot_radius),
ll_round(y_pixels - dot_radius),
dot_width,
dot_width,
color);
}
// Pass relative Z of 0 to draw at same level.
// static
void LLWorldMapView::drawTrackingDot( F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
F32 relative_z,
F32 dot_radius)
{
drawDot(x_pixels, y_pixels, color, relative_z, dot_radius, sTrackCircleImage);
}
// Pass relative Z of 0 to draw at same level.
// static
void LLWorldMapView::drawIconName(F32 x_pixels,
F32 y_pixels,
const LLColor4& color,
const std::string& first_line,
const std::string& second_line)
{
const S32 VERT_PAD = 8;
S32 text_x = ll_round(x_pixels);
S32 text_y = ll_round(y_pixels
- BIG_DOT_RADIUS
- VERT_PAD);
// render text
LLFontGL::getFontSansSerif()->renderUTF8(first_line, 0,
text_x,
text_y,
color,
LLFontGL::HCENTER,
LLFontGL::TOP,
LLFontGL::NORMAL,
LLFontGL::DROP_SHADOW);
text_y -= LLFontGL::getFontSansSerif()->getLineHeight();
// render text
LLFontGL::getFontSansSerif()->renderUTF8(second_line, 0,
text_x,
text_y,
color,
LLFontGL::HCENTER,
LLFontGL::TOP,
LLFontGL::NORMAL,
LLFontGL::DROP_SHADOW);
}
//static
void LLWorldMapView::drawTrackingCircle( const LLRect& rect, S32 x, S32 y, const LLColor4& color, S32 min_thickness, S32 overlap )
{
F32 start_theta = 0.f;
F32 end_theta = F_TWO_PI;
F32 x_delta = 0.f;
F32 y_delta = 0.f;
if (x < 0)
{
x_delta = 0.f - (F32)x;
start_theta = F_PI + F_PI_BY_TWO;
end_theta = F_TWO_PI + F_PI_BY_TWO;
}
else if (x > rect.getWidth())
{
x_delta = (F32)(x - rect.getWidth());
start_theta = F_PI_BY_TWO;
end_theta = F_PI + F_PI_BY_TWO;
}
if (y < 0)
{
y_delta = 0.f - (F32)y;
if (x < 0)
{
start_theta = 0.f;
end_theta = F_PI_BY_TWO;
}
else if (x > rect.getWidth())
{
start_theta = F_PI_BY_TWO;
end_theta = F_PI;
}
else
{
start_theta = 0.f;
end_theta = F_PI;
}
}
else if (y > rect.getHeight())
{
y_delta = (F32)(y - rect.getHeight());
if (x < 0)
{
start_theta = F_PI + F_PI_BY_TWO;
end_theta = F_TWO_PI;
}
else if (x > rect.getWidth())
{
start_theta = F_PI;
end_theta = F_PI + F_PI_BY_TWO;
}
else
{
start_theta = F_PI;
end_theta = F_TWO_PI;
}
}
F32 distance = sqrtf(x_delta * x_delta + y_delta * y_delta);
distance = llmax(0.1f, distance);
F32 outer_radius = distance + (1.f + (9.f * sqrtf(x_delta * y_delta) / distance)) * (F32)overlap;
F32 inner_radius = outer_radius - (F32)min_thickness;
F32 angle_adjust_x = asin(x_delta / outer_radius);
F32 angle_adjust_y = asin(y_delta / outer_radius);
if (angle_adjust_x)
{
if (angle_adjust_y)
{
F32 angle_adjust = llmin(angle_adjust_x, angle_adjust_y);
start_theta += angle_adjust;
end_theta -= angle_adjust;
}
else
{
start_theta += angle_adjust_x;
end_theta -= angle_adjust_x;
}
}
else if (angle_adjust_y)
{
start_theta += angle_adjust_y;
end_theta -= angle_adjust_y;
}
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
gGL.translatef((F32)x * LLUI::getScaleFactor().mV[VX], (F32)y * LLUI::getScaleFactor().mV[VY], 0.f);
gl_washer_segment_2d(inner_radius, outer_radius, start_theta, end_theta, 40, color, color);
gGL.popMatrix();
}
// static
void LLWorldMapView::drawTrackingArrow(const LLRect& rect, S32 x, S32 y,
const LLColor4& color,
S32 arrow_size)
{
F32 x_center = (F32)rect.getWidth() / 2.f;
F32 y_center = (F32)rect.getHeight() / 2.f;
F32 x_clamped = (F32)llclamp( x, 0, rect.getWidth() - arrow_size );
F32 y_clamped = (F32)llclamp( y, 0, rect.getHeight() - arrow_size );
F32 slope = (F32)(y - y_center) / (F32)(x - x_center);
F32 window_ratio = (F32)rect.getHeight() / (F32)rect.getWidth();
if (llabs(slope) > window_ratio && y_clamped != (F32)y)
{
// clamp by y
x_clamped = (y_clamped - y_center) / slope + x_center;
// adjust for arrow size
x_clamped = llclamp(x_clamped , 0.f, (F32)(rect.getWidth() - arrow_size) );
}
else if (x_clamped != (F32)x)
{
// clamp by x
y_clamped = (x_clamped - x_center) * slope + y_center;
// adjust for arrow size
y_clamped = llclamp( y_clamped, 0.f, (F32)(rect.getHeight() - arrow_size) );
}
// *FIX: deal with non-square window properly.
// I do not understand what this comment means -- is it actually
// broken or is it correctly dealing with non-square
// windows. Phoenix 2007-01-03.
S32 half_arrow_size = (S32) (0.5f * arrow_size);
F32 angle = atan2( y + half_arrow_size - y_center, x + half_arrow_size - x_center);
sTrackingArrowX = llfloor(x_clamped);
sTrackingArrowY = llfloor(y_clamped);
gl_draw_scaled_rotated_image(
sTrackingArrowX,
sTrackingArrowY,
arrow_size, arrow_size,
RAD_TO_DEG * angle,
sTrackArrowImage->getImage(),
color);
}
void LLWorldMapView::setDirectionPos( LLTextBox* text_box, F32 rotation )
{
// Rotation is in radians.
// Rotation of 0 means x = 1, y = 0 on the unit circle.
F32 map_half_height = getRect().getHeight() * 0.5f;
F32 map_half_width = getRect().getWidth() * 0.5f;
F32 text_half_height = text_box->getRect().getHeight() * 0.5f;
F32 text_half_width = text_box->getRect().getWidth() * 0.5f;
F32 radius = llmin( map_half_height - text_half_height, map_half_width - text_half_width );
text_box->setOrigin(
ll_round(map_half_width - text_half_width + radius * cos( rotation )),
ll_round(map_half_height - text_half_height + radius * sin( rotation )) );
}
void LLWorldMapView::updateDirections()
{
S32 width = getRect().getWidth();
S32 height = getRect().getHeight();
S32 text_height = mTextBoxNorth->getRect().getHeight();
S32 text_width = mTextBoxNorth->getRect().getWidth();
const S32 PAD = 2;
S32 top = height - text_height - PAD;
S32 left = PAD*2;
S32 bottom = PAD;
S32 right = width - text_width - PAD;
S32 center_x = width/2 - text_width/2;
S32 center_y = height/2 - text_height/2;
mTextBoxNorth->setOrigin( center_x, top );
mTextBoxEast->setOrigin( right, center_y );
mTextBoxSouth->setOrigin( center_x, bottom );
mTextBoxWest->setOrigin( left, center_y );
// These have wider text boxes
text_width = mTextBoxNorthWest->getRect().getWidth();
right = width - text_width - PAD;
mTextBoxNorthWest->setOrigin(left, top);
mTextBoxNorthEast->setOrigin(right, top);
mTextBoxSouthWest->setOrigin(left, bottom);
mTextBoxSouthEast->setOrigin(right, bottom);
// S32 hint_width = mTextBoxScrollHint->getRect().getWidth();
// mTextBoxScrollHint->setOrigin( width - hint_width - text_width - 2 * PAD,
// PAD * 2 + text_height );
}
void LLWorldMapView::reshape( S32 width, S32 height, BOOL called_from_parent )
{
LLView::reshape( width, height, called_from_parent );
}
bool LLWorldMapView::checkItemHit(S32 x, S32 y, LLItemInfo& item, LLUUID* id, bool track)
{
LLVector3 pos_view = globalPosToView(item.getGlobalPosition());
S32 item_x = ll_round(pos_view.mV[VX]);
S32 item_y = ll_round(pos_view.mV[VY]);
if (x < item_x - BIG_DOT_RADIUS) return false;
if (x > item_x + BIG_DOT_RADIUS) return false;
if (y < item_y - BIG_DOT_RADIUS) return false;
if (y > item_y + BIG_DOT_RADIUS) return false;
LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromHandle(item.getRegionHandle());
if (sim_info)
{
if (track)
{
gFloaterWorldMap->trackLocation(item.getGlobalPosition());
}
}
if (track)
{
gFloaterWorldMap->trackGenericItem(item);
}
// item.setSelected(true);
*id = item.getUUID();
return true;
}
// Handle a click, which might be on a dot
void LLWorldMapView::handleClick(S32 x, S32 y, MASK mask,
S32* hit_type,
LLUUID* id)
{
LLVector3d pos_global = viewPosToGlobal(x, y);
// *HACK: Adjust Z values automatically for liaisons & gods so
// we swoop down when they click on the map. Sadly, the P2P
// branch does not pay attention to this value; however, the
// Distributed Messaging branch honors it.
if(gAgent.isGodlike())
{
pos_global.mdV[VZ] = 200.0;
}
*hit_type = 0; // hit nothing
LLWorldMap::getInstance()->cancelTracking();
S32 level = LLWorldMipmap::scaleToLevel(mMapScale);
// If the zoom level is not too far out already, test hits
if (level <= DRAW_SIMINFO_THRESHOLD)
{
bool show_mature = gAgent.canAccessMature() && gSavedSettings.getBOOL("ShowMatureEvents");
bool show_adult = gAgent.canAccessAdult() && gSavedSettings.getBOOL("ShowAdultEvents");
// Test hits if trackable data are displayed, otherwise, we don't even bother
if (gSavedSettings.getBOOL("MapShowEvents") || show_mature || show_adult || gSavedSettings.getBOOL("MapShowLandForSale"))
{
// Iterate through the visible regions
for (handle_list_t::iterator iter = mVisibleRegions.begin(); iter != mVisibleRegions.end(); ++iter)
{
U64 handle = *iter;
LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
if ((siminfo == NULL) || (siminfo->isDown()))
{
continue;
}
// If on screen check hits with the visible item lists
if (gSavedSettings.getBOOL("MapShowEvents"))
{
LLSimInfo::item_info_list_t::const_iterator it = siminfo->getPGEvent().begin();
while (it != siminfo->getPGEvent().end())
{
LLItemInfo event = *it;
if (checkItemHit(x, y, event, id, false))
{
*hit_type = MAP_ITEM_PG_EVENT;
mItemPicked = TRUE;
gFloaterWorldMap->trackEvent(event);
return;
}
++it;
}
}
if (show_mature)
{
LLSimInfo::item_info_list_t::const_iterator it = siminfo->getMatureEvent().begin();
while (it != siminfo->getMatureEvent().end())
{
LLItemInfo event = *it;
if (checkItemHit(x, y, event, id, false))
{
*hit_type = MAP_ITEM_MATURE_EVENT;
mItemPicked = TRUE;
gFloaterWorldMap->trackEvent(event);
return;
}
++it;
}
}
if (show_adult)
{
LLSimInfo::item_info_list_t::const_iterator it = siminfo->getAdultEvent().begin();
while (it != siminfo->getAdultEvent().end())
{
LLItemInfo event = *it;
if (checkItemHit(x, y, event, id, false))
{
*hit_type = MAP_ITEM_ADULT_EVENT;
mItemPicked = TRUE;
gFloaterWorldMap->trackEvent(event);
return;
}
++it;
}
}
if (gSavedSettings.getBOOL("MapShowLandForSale"))
{
LLSimInfo::item_info_list_t::const_iterator it = siminfo->getLandForSale().begin();
while (it != siminfo->getLandForSale().end())
{
LLItemInfo event = *it;
if (checkItemHit(x, y, event, id, true))
{
*hit_type = MAP_ITEM_LAND_FOR_SALE;
mItemPicked = TRUE;
return;
}
++it;
}
// for 1.23, we're showing normal land and adult land in the same UI; you don't
// get a choice about which ones you want. If you're currently asking for adult
// content and land you'll get the adult land.
if (gAgent.canAccessAdult())
{
LLSimInfo::item_info_list_t::const_iterator it = siminfo->getLandForSaleAdult().begin();
while (it != siminfo->getLandForSaleAdult().end())
{
LLItemInfo event = *it;
if (checkItemHit(x, y, event, id, true))
{
*hit_type = MAP_ITEM_LAND_FOR_SALE_ADULT;
mItemPicked = TRUE;
return;
}
++it;
}
}
}
}
}
}
// If we get here, we haven't clicked on anything
gFloaterWorldMap->trackLocation(pos_global);
mItemPicked = FALSE;
*id = LLUUID::null;
return;
}
BOOL LLWorldMapView::handleMouseDown( S32 x, S32 y, MASK mask )
{
gFocusMgr.setMouseCapture( this );
mMouseDownPanX = ll_round(mPanX);
mMouseDownPanY = ll_round(mPanY);
mMouseDownX = x;
mMouseDownY = y;
sHandledLastClick = TRUE;
return TRUE;
}
BOOL LLWorldMapView::handleMouseUp( S32 x, S32 y, MASK mask )
{
if (hasMouseCapture())
{
if (mPanning)
{
// restore mouse cursor
S32 local_x, local_y;
local_x = mMouseDownX + llfloor(mPanX - mMouseDownPanX);
local_y = mMouseDownY + llfloor(mPanY - mMouseDownPanY);
LLRect clip_rect = getRect();
clip_rect.stretch(-8);
clip_rect.clipPointToRect(mMouseDownX, mMouseDownY, local_x, local_y);
LLUI::getInstance()->setMousePositionLocal(this, local_x, local_y);
// finish the pan
mPanning = FALSE;
mMouseDownX = 0;
mMouseDownY = 0;
}
else
{
// ignore whether we hit an event or not
S32 hit_type;
LLUUID id;
handleClick(x, y, mask, &hit_type, &id);
}
gViewerWindow->showCursor();
gFocusMgr.setMouseCapture( NULL );
return TRUE;
}
return FALSE;
}
void LLWorldMapView::updateVisibleBlocks()
{
if (LLWorldMipmap::scaleToLevel(mMapScale) > DRAW_SIMINFO_THRESHOLD)
{
// If we're zoomed out too much, we just don't load all those sim info: too much!
return;
}
// Load the blocks visible in the current World Map view
// Get the World Map view coordinates and boundaries
LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
const S32 width = getRect().getWidth();
const S32 height = getRect().getHeight();
const F32 half_width = F32(width) / 2.0f;
const F32 half_height = F32(height) / 2.0f;
// Compute center into sim grid coordinates
S32 world_center_x = S32((-mPanX / mMapScale) + (camera_global.mdV[0] / REGION_WIDTH_METERS));
S32 world_center_y = S32((-mPanY / mMapScale) + (camera_global.mdV[1] / REGION_WIDTH_METERS));
// Compute the boundaries into sim grid coordinates
S32 world_left = world_center_x - S32(half_width / mMapScale) - 1;
S32 world_right = world_center_x + S32(half_width / mMapScale) + 1;
S32 world_bottom = world_center_y - S32(half_height / mMapScale) - 1;
S32 world_top = world_center_y + S32(half_height / mMapScale) + 1;
//LL_INFOS("WorldMap") << "LLWorldMapView::updateVisibleBlocks() : mMapScale = " << mMapScale << ", left = " << world_left << ", right = " << world_right << ", bottom = " << world_bottom << ", top = " << world_top << LL_ENDL;
LLWorldMap::getInstance()->updateRegions(world_left, world_bottom, world_right, world_top);
}
BOOL LLWorldMapView::handleHover( S32 x, S32 y, MASK mask )
{
if (hasMouseCapture())
{
if (mPanning || llabs(x - mMouseDownX) > 1 || llabs(y - mMouseDownY) > 1)
{
// just started panning, so hide cursor
if (!mPanning)
{
mPanning = TRUE;
gViewerWindow->hideCursor();
}
F32 delta_x = (F32)(gViewerWindow->getCurrentMouseDX());
F32 delta_y = (F32)(gViewerWindow->getCurrentMouseDY());
// Set pan to value at start of drag + offset
mPanX += delta_x;
mPanY += delta_y;
mTargetPanX = mPanX;
mTargetPanY = mPanY;
gViewerWindow->moveCursorToCenter();
}
// doesn't matter, cursor should be hidden
gViewerWindow->setCursor(UI_CURSOR_CROSS );
return TRUE;
}
else
{
// While we're waiting for data from the tracker, we're busy. JC
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
if (LLTracker::isTracking(NULL)
&& pos_global.isExactlyZero())
{
gViewerWindow->setCursor( UI_CURSOR_WAIT );
}
else
{
gViewerWindow->setCursor( UI_CURSOR_CROSS );
}
LL_DEBUGS("UserInput") << "hover handled by LLWorldMapView" << LL_ENDL;
return TRUE;
}
}
BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask )
{
if( sHandledLastClick )
{
S32 hit_type;
LLUUID id;
handleClick(x, y, mask, &hit_type, &id);
switch (hit_type)
{
case MAP_ITEM_PG_EVENT:
case MAP_ITEM_MATURE_EVENT:
case MAP_ITEM_ADULT_EVENT:
{
LLFloaterReg::hideInstance("world_map");
// This is an ungainly hack
std::string uuid_str;
S32 event_id;
id.toString(uuid_str);
uuid_str = uuid_str.substr(28);
sscanf(uuid_str.c_str(), "%X", &event_id);
// Invoke the event details floater if someone is clicking on an event.
LLSD params(LLSD::emptyArray());
params.append(event_id);
LLCommandDispatcher::dispatch("event", params, LLSD(), LLGridManager::getInstance()->getGrid(), NULL, LLCommandHandler::NAV_TYPE_CLICKED, true);
break;
}
case MAP_ITEM_LAND_FOR_SALE:
case MAP_ITEM_LAND_FOR_SALE_ADULT:
{
LLVector3d pos_global = viewPosToGlobal(x, y);
std::string sim_name;
if (LLWorldMap::getInstance()->simNameFromPosGlobal(pos_global, sim_name))
{
LLFloaterReg::hideInstance("world_map");
LLFloaterReg::showInstance("search", LLSD().with("category", "land").with("query", sim_name));
}
break;
}
case MAP_ITEM_CLASSIFIED:
{
LLFloaterReg::hideInstance("world_map");
LLFloaterReg::showInstance("search", LLSD().with("category", "classifieds").with("query", id));
break;
}
default:
{
if (LLWorldMap::getInstance()->isTracking())
{
LLWorldMap::getInstance()->setTrackingDoubleClick();
}
else
{
// Teleport if we got a valid location
LLVector3d pos_global = viewPosToGlobal(x,y);
LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global);
if (sim_info && !sim_info->isDown())
{
gAgent.teleportViaLocation( pos_global );
}
}
}
};
return TRUE;
}
return FALSE;
}
// static
F32 LLWorldMapView::scaleFromZoom(F32 zoom) { return exp2(zoom) * 256.0f; }
// static
F32 LLWorldMapView::zoomFromScale(F32 scale) { return log2(scale / 256.f); }
|