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/**
* @file llwlhandlers.cpp
* @brief Various classes which handle Windlight-related messaging
*
* $LicenseInfo:firstyear=2009&license=viewergpl$
*
* Copyright (c) 2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llwlhandlers.h"
#include "llagent.h"
#include "llviewerregion.h"
#include "llenvmanager.h"
/****
* LLEnvironmentRequestResponder
****/
int LLEnvironmentRequestResponder::sCount = 0; // init to 0
/*static*/ bool LLEnvironmentRequestResponder::initiateRequest()
{
std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings");
if (url.empty())
{
LL_INFOS("WindlightCaps") << "Skipping windlight setting request - we don't have this capability" << LL_ENDL;
// region is apparently not capable of this; don't respond at all
return false;
}
else
{
LL_DEBUGS("WindlightCaps") << "Requesting windlight settings via " << url << LL_ENDL;
LLHTTPClient::get(url, new LLEnvironmentRequestResponder());
return true;
}
}
LLEnvironmentRequestResponder::LLEnvironmentRequestResponder()
{
mID = ++sCount;
}
/*virtual*/ void LLEnvironmentRequestResponder::result(const LLSD& unvalidated_content)
{
LL_DEBUGS("WindlightCaps") << "Receiving windlight settings..." << LL_ENDL;
if (mID != sCount)
{
LL_INFOS("WindlightCaps") << "Got superseded by another responder; ignoring..." << LL_ENDL;
return;
}
if (unvalidated_content[0]["regionID"].asUUID() != gAgent.getRegion()->getRegionID())
{
LL_WARNS("WindlightCaps") << "Not in the region from where this data was received (wanting "
<< gAgent.getRegion()->getRegionID() << " but got " << unvalidated_content[0]["regionID"].asUUID()
<< ") - ignoring..." << LL_ENDL;
return;
}
LLEnvManager::getInstance()->processIncomingMessage(unvalidated_content, LLEnvKey::SCOPE_REGION);
}
/*virtual*/ void LLEnvironmentRequestResponder::error(U32 status, const std::string& reason)
{
LL_INFOS("WindlightCaps") << "Got an error, not using region windlight..." << LL_ENDL;
// notify manager that region settings are undefined
LLEnvManager::getInstance()->processIncomingMessage(LLSD(), LLEnvKey::SCOPE_REGION);
}
/****
* LLEnvironmentApplyResponder
****/
clock_t LLEnvironmentApplyResponder::UPDATE_WAIT_SECONDS = clock_t(3.f);
clock_t LLEnvironmentApplyResponder::sLastUpdate = clock_t(0.f);
bool LLEnvironmentApplyResponder::initiateRequest(const LLSD& content)
{
clock_t current = clock();
if(current >= sLastUpdate + (UPDATE_WAIT_SECONDS * CLOCKS_PER_SEC))
{
sLastUpdate = current;
}
else
{
LLSD args(LLSD::emptyMap());
args["WAIT"] = (F64)UPDATE_WAIT_SECONDS;
LLNotifications::instance().add("EnvUpdateRate", args);
return false;
}
std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings");
if (!url.empty())
{
LL_INFOS("WindlightCaps") << "Sending windlight settings to " << url << LL_ENDL;
LLHTTPClient::post(url, content, new LLEnvironmentApplyResponder());
return true;
}
return false;
}
/*virtual*/ void LLEnvironmentApplyResponder::result(const LLSD& content)
{
if (content["regionID"].asUUID() != gAgent.getRegion()->getRegionID())
{
LL_WARNS("WindlightCaps") << "No longer in the region where data was sent (currently "
<< gAgent.getRegion()->getRegionID() << ", reply is from " << content["regionID"].asUUID()
<< "); ignoring..." << LL_ENDL;
return;
}
else if (content["success"].asBoolean())
{
LL_DEBUGS("WindlightCaps") << "Success in applying windlight settings to region " << content["regionID"].asUUID() << LL_ENDL;
}
else
{
LL_WARNS("WindlightCaps") << "Region couldn't apply windlight settings! Reason from sim: " << content["fail_reason"].asString() << LL_ENDL;
LLSD args(LLSD::emptyMap());
args["FAIL_REASON"] = content["fail_reason"].asString();
LLNotifications::instance().add("WLRegionApplyFail", args);
}
LLEnvManager::getInstance()->commitSettingsFinished(LLEnvKey::SCOPE_REGION);
}
/*virtual*/ void LLEnvironmentApplyResponder::error(U32 status, const std::string& reason)
{
std::stringstream msg;
msg << reason << " (Code " << status << ")";
LL_WARNS("WindlightCaps") << "Couldn't apply windlight settings to region! Reason: " << msg << LL_ENDL;
LLSD args(LLSD::emptyMap());
args["FAIL_REASON"] = msg.str();
LLNotifications::instance().add("WLRegionApplyFail", args);
LLEnvManager::getInstance()->commitSettingsFinished(LLEnvKey::SCOPE_REGION);
}
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