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/**
* @file llwearableitemslist.h
* @brief A flat list of wearable items.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLWEARABLEITEMSLIST_H
#define LL_LLWEARABLEITEMSLIST_H
#include "llpanel.h"
// newview
#include "llinventoryitemslist.h"
#include "llinventorymodel.h"
#include "llwearabledictionary.h"
/**
* @class LLPanelWearableListItem
*
* Extends LLPanelInventoryListItemBase:
* - makes side widgets show on mouse_enter and hide on
* mouse_leave events.
* - provides callback for button clicks
*/
class LLPanelWearableListItem : public LLPanelInventoryListItemBase
{
LOG_CLASS(LLPanelWearableListItem);
public:
/**
* Shows buttons when mouse is over
*/
/*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
/**
* Hides buttons when mouse is out
*/
/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
protected:
LLPanelWearableListItem(LLViewerInventoryItem* item);
};
/**
* @class LLPanelClothingListItem
*
* Provides buttons for editing, moving, deleting a wearable.
*/
class LLPanelClothingListItem : public LLPanelWearableListItem
{
LOG_CLASS(LLPanelClothingListItem);
public:
static LLPanelClothingListItem* create(LLViewerInventoryItem* item);
virtual ~LLPanelClothingListItem();
/*virtual*/ BOOL postBuild();
/**
* Make button visible during mouse over event.
*/
inline void setShowDeleteButton(bool show);
inline void setShowMoveUpButton(bool show);
inline void setShowMoveDownButton(bool show);
inline void setShowLockButton(bool show);
inline void setShowEditButton(bool show);
protected:
LLPanelClothingListItem(LLViewerInventoryItem* item);
/*virtual*/ void init();
};
class LLPanelBodyPartsListItem : public LLPanelWearableListItem
{
LOG_CLASS(LLPanelBodyPartsListItem);
public:
static LLPanelBodyPartsListItem* create(LLViewerInventoryItem* item);
virtual ~LLPanelBodyPartsListItem();
/*virtual*/ BOOL postBuild();
/**
* Make button visible during mouse over event.
*/
inline void setShowLockButton(bool show);
inline void setShowEditButton(bool show);
protected:
LLPanelBodyPartsListItem(LLViewerInventoryItem* item);
/*virtual*/ void init();
};
/**
* @class LLPanelDummyClothingListItem
*
* A dummy item panel - displays grayed clothing icon, grayed title '<clothing> not worn' and 'add' button
*/
class LLPanelDummyClothingListItem : public LLPanelWearableListItem
{
public:
static LLPanelDummyClothingListItem* create(EWearableType w_type);
/*virtual*/ void updateItem();
/*virtual*/ BOOL postBuild();
protected:
LLPanelDummyClothingListItem(EWearableType w_type);
/*virtual*/ void init();
static std::string wearableTypeToString(EWearableType w_type);
private:
EWearableType mWearableType;
};
/**
* @class LLWearableItemsList
*
* A flat list of wearable inventory items.
* Collects all items that can be a part of an outfit from
* an inventory category specified by UUID and displays them
* as a flat list.
*/
class LLWearableItemsList : public LLInventoryItemsList
{
public:
struct Params : public LLInitParam::Block<Params, LLInventoryItemsList::Params>
{
Params();
};
virtual ~LLWearableItemsList();
void updateList(const LLUUID& category_id);
protected:
friend class LLUICtrlFactory;
LLWearableItemsList(const LLWearableItemsList::Params& p);
};
#endif //LL_LLWEARABLEITEMSLIST_H
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