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/**
* @file llwearableitemslist.cpp
* @brief A flat list of wearable items.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llwearableitemslist.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
class LLFindOutfitItems : public LLInventoryCollectFunctor
{
public:
LLFindOutfitItems() {}
virtual ~LLFindOutfitItems() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
};
bool LLFindOutfitItems::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item)
{
if((item->getType() == LLAssetType::AT_CLOTHING)
|| (item->getType() == LLAssetType::AT_BODYPART)
|| (item->getType() == LLAssetType::AT_OBJECT))
{
return TRUE;
}
}
return FALSE;
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void LLPanelWearableListItem::onMouseEnter(S32 x, S32 y, MASK mask)
{
LLPanelInventoryListItemBase::onMouseEnter(x, y, mask);
setWidgetsVisible(true);
reshapeWidgets();
}
void LLPanelWearableListItem::onMouseLeave(S32 x, S32 y, MASK mask)
{
LLPanelInventoryListItemBase::onMouseLeave(x, y, mask);
setWidgetsVisible(false);
reshapeWidgets();
}
LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item)
: LLPanelInventoryListItemBase(item)
{
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// static
LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem* item)
{
LLPanelClothingListItem* list_item = NULL;
if(item)
{
list_item = new LLPanelClothingListItem(item);
list_item->init();
}
return list_item;
}
LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item)
: LLPanelWearableListItem(item)
{
}
LLPanelClothingListItem::~LLPanelClothingListItem()
{
}
void LLPanelClothingListItem::init()
{
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_clothing_list_item.xml");
}
BOOL LLPanelClothingListItem::postBuild()
{
LLPanelInventoryListItemBase::postBuild();
addWidgetToLeftSide("btn_delete");
addWidgetToRightSide("btn_move_up");
addWidgetToRightSide("btn_move_down");
addWidgetToRightSide("btn_lock");
addWidgetToRightSide("btn_edit");
LLButton* delete_btn = getChild<LLButton>("btn_delete");
// Reserve space for 'delete' button event if it is invisible.
setLeftWidgetsWidth(delete_btn->getRect().mRight);
setWidgetsVisible(false);
reshapeWidgets();
return TRUE;
}
void LLPanelClothingListItem::setShowDeleteButton(bool show)
{
setShowWidget("btn_delete", show);
}
void LLPanelClothingListItem::setShowMoveUpButton(bool show)
{
setShowWidget("btn_move_up", show);
}
void LLPanelClothingListItem::setShowMoveDownButton(bool show)
{
setShowWidget("btn_move_down", show);
}
void LLPanelClothingListItem::setShowLockButton(bool show)
{
setShowWidget("btn_lock", show);
}
void LLPanelClothingListItem::setShowEditButton(bool show)
{
setShowWidget("btn_edit", show);
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// static
LLPanelBodyPartsListItem* LLPanelBodyPartsListItem::create(LLViewerInventoryItem* item)
{
LLPanelBodyPartsListItem* list_item = NULL;
if(item)
{
list_item = new LLPanelBodyPartsListItem(item);
list_item->init();
}
return list_item;
}
LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item)
: LLPanelWearableListItem(item)
{
}
LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem()
{
}
void LLPanelBodyPartsListItem::init()
{
LLUICtrlFactory::getInstance()->buildPanel(this, "panel_body_parts_list_item.xml");
}
BOOL LLPanelBodyPartsListItem::postBuild()
{
LLPanelInventoryListItemBase::postBuild();
addWidgetToRightSide("btn_lock");
addWidgetToRightSide("btn_edit");
return TRUE;
}
void LLPanelBodyPartsListItem::setShowLockButton(bool show)
{
setShowWidget("btn_lock", show);
}
void LLPanelBodyPartsListItem::setShowEditButton(bool show)
{
setShowWidget("btn_edit", show);
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
static const LLDefaultChildRegistry::Register<LLWearableItemsList> r("wearable_items_list");
LLWearableItemsList::Params::Params()
{}
LLWearableItemsList::LLWearableItemsList(const LLWearableItemsList::Params& p)
: LLInventoryItemsList(p)
{}
// virtual
LLWearableItemsList::~LLWearableItemsList()
{}
void LLWearableItemsList::updateList(const LLUUID& category_id)
{
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
LLFindOutfitItems collector = LLFindOutfitItems();
// collectDescendentsIf takes non-const reference:
gInventory.collectDescendentsIf(
category_id,
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
collector);
refreshList(item_array);
}
// EOF
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