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|
/**
* @file llwearable.cpp
* @brief LLWearable class implementation
*
* $LicenseInfo:firstyear=2002&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagent.h"
#include "llagentwearables.h"
#include "llfloatercustomize.h"
#include "lllocaltextureobject.h"
#include "llnotificationsutil.h"
#include "llviewertexturelist.h"
#include "llinventorymodel.h"
#include "llinventoryobserver.h"
#include "llviewerregion.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llvoavatardefines.h"
#include "llwearable.h"
#include "lldictionary.h"
#include "lltrans.h"
#include "lltexlayer.h"
#include "llvisualparam.h"
#include "lltexglobalcolor.h"
using namespace LLVOAvatarDefines;
// static
S32 LLWearable::sCurrentDefinitionVersion = 1;
// support class - remove for 2.1 (hackity hack hack)
class LLOverrideBakedTextureUpdate
{
public:
LLOverrideBakedTextureUpdate(bool temp_state)
{
U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES;
for( U32 index = 0; index < num_bakes; ++index )
{
composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index);
}
gAgentAvatarp->setCompositeUpdatesEnabled(temp_state);
}
~LLOverrideBakedTextureUpdate()
{
U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES;
for( U32 index = 0; index < num_bakes; ++index )
{
gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]);
}
}
private:
bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES];
};
// Private local functions
static std::string terse_F32_to_string(F32 f);
static std::string asset_id_to_filename(const LLUUID &asset_id);
LLWearable::LLWearable(const LLTransactionID& transaction_id) :
mDefinitionVersion(LLWearable::sCurrentDefinitionVersion),
mType(LLWearableType::WT_INVALID)
{
mTransactionID = transaction_id;
mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
}
LLWearable::LLWearable(const LLAssetID& asset_id) :
mDefinitionVersion( LLWearable::sCurrentDefinitionVersion ),
mType(LLWearableType::WT_INVALID)
{
mAssetID = asset_id;
mTransactionID.setNull();
}
LLWearable::~LLWearable()
{
}
const std::string& LLWearable::getTypeLabel() const
{
return LLWearableType::getTypeLabel(mType);
}
const std::string& LLWearable::getTypeName() const
{
return LLWearableType::getTypeName(mType);
}
LLAssetType::EType LLWearable::getAssetType() const
{
return LLWearableType::getAssetType(mType);
}
BOOL LLWearable::exportFile(LLFILE* file) const
{
// header and version
if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 )
{
return FALSE;
}
// name
if( fprintf( file, "%s\n", mName.c_str() ) < 0 )
{
return FALSE;
}
// description
if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 )
{
return FALSE;
}
// permissions
if( !mPermissions.exportFile( file ) )
{
return FALSE;
}
// sale info
if( !mSaleInfo.exportFile( file ) )
{
return FALSE;
}
// wearable type
S32 type = (S32)mType;
if( fprintf( file, "type %d\n", type ) < 0 )
{
return FALSE;
}
// parameters
S32 num_parameters = mVisualParamIndexMap.size();
if( fprintf( file, "parameters %d\n", num_parameters ) < 0 )
{
return FALSE;
}
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin();
iter != mVisualParamIndexMap.end();
++iter)
{
S32 param_id = iter->first;
const LLVisualParam* param = iter->second;
F32 param_weight = param->getWeight();
if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 )
{
return FALSE;
}
}
// texture entries
S32 num_textures = mTEMap.size();
if( fprintf( file, "textures %d\n", num_textures ) < 0 )
{
return FALSE;
}
for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter)
{
S32 te = iter->first;
const LLUUID& image_id = iter->second->getID();
if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 )
{
return FALSE;
}
}
return TRUE;
}
void LLWearable::createVisualParams()
{
for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
{
if (param->getWearableType() == mType)
{
addVisualParam(param->cloneParam(this));
}
}
// resync driver parameters to point to the newly cloned driven parameters
for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin();
param_iter != mVisualParamIndexMap.end();
++param_iter)
{
LLVisualParam* param = param_iter->second;
LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam;
// need this line to disambiguate between versions of LLCharacter::getVisualParam()
LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam;
param->resetDrivenParams();
if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
{
if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp,_1 ), true))
{
llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
continue;
}
}
}
}
BOOL LLWearable::importFile( LLFILE* file )
{
// *NOTE: changing the type or size of this buffer will require
// changes in the fscanf() code below. You would be better off
// rewriting this to use streams and not require an open FILE.
char text_buffer[2048]; /* Flawfinder: ignore */
S32 fields_read = 0;
// suppress texlayerset updates while wearables are being imported. Layersets will be updated
// when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed.
LLOverrideBakedTextureUpdate stop_bakes(false);
// read header and version
fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion );
if( fields_read != 1 )
{
// Shouldn't really log the asset id for security reasons, but
// we need it in this case.
llwarns << "Bad Wearable asset header: " << mAssetID << llendl;
//gVFS->dumpMap();
return FALSE;
}
// Temoprary hack to allow wearables with definition version 24 to still load.
// This should only affect lindens and NDA'd testers who have saved wearables in 2.0
// the extra check for version == 24 can be removed before release, once internal testers
// have loaded these wearables again. See hack pt 2 at bottom of function to ensure that
// these wearables get re-saved with version definition 22.
if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 )
{
llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
return FALSE;
}
// name
int next_char = fgetc( file ); /* Flawfinder: ignore */
if( '\n' == next_char )
{
// no name
mName = "";
}
else
{
ungetc( next_char, file );
fields_read = fscanf( /* Flawfinder: ignore */
file,
"%2047[^\n]",
text_buffer);
if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */
{
llwarns << "Bad Wearable asset: early end of file" << llendl;
return FALSE;
}
mName = text_buffer;
LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN );
}
// description
next_char = fgetc( file ); /* Flawfinder: ignore */
if( '\n' == next_char )
{
// no description
mDescription = "";
}
else
{
ungetc( next_char, file );
fields_read = fscanf( /* Flawfinder: ignore */
file,
"%2047[^\n]",
text_buffer );
if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */
{
llwarns << "Bad Wearable asset: early end of file" << llendl;
return FALSE;
}
mDescription = text_buffer;
LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN );
}
// permissions
S32 perm_version;
fields_read = fscanf( file, " permissions %d\n", &perm_version );
if( (fields_read != 1) || (perm_version != 0) )
{
llwarns << "Bad Wearable asset: missing permissions" << llendl;
return FALSE;
}
if( !mPermissions.importFile( file ) )
{
return FALSE;
}
// sale info
S32 sale_info_version;
fields_read = fscanf( file, " sale_info %d\n", &sale_info_version );
if( (fields_read != 1) || (sale_info_version != 0) )
{
llwarns << "Bad Wearable asset: missing sale_info" << llendl;
return FALSE;
}
// Sale info used to contain next owner perm. It is now in the
// permissions. Thus, we read that out, and fix legacy
// objects. It's possible this op would fail, but it should pick
// up the vast majority of the tasks.
BOOL has_perm_mask = FALSE;
U32 perm_mask = 0;
if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) )
{
return FALSE;
}
if(has_perm_mask)
{
// fair use fix.
if(!(perm_mask & PERM_COPY))
{
perm_mask |= PERM_TRANSFER;
}
mPermissions.setMaskNext(perm_mask);
}
// wearable type
S32 type = -1;
fields_read = fscanf( file, "type %d\n", &type );
if( fields_read != 1 )
{
llwarns << "Bad Wearable asset: bad type" << llendl;
return FALSE;
}
if( 0 <= type && type < LLWearableType::WT_COUNT )
{
setType((LLWearableType::EType)type);
}
else
{
mType = LLWearableType::WT_COUNT;
llwarns << "Bad Wearable asset: bad type #" << type << llendl;
return FALSE;
}
// parameters header
S32 num_parameters = 0;
fields_read = fscanf( file, "parameters %d\n", &num_parameters );
if( fields_read != 1 )
{
llwarns << "Bad Wearable asset: missing parameters block" << llendl;
return FALSE;
}
if( num_parameters != mVisualParamIndexMap.size() )
{
llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl;
}
// parameters
S32 i;
for( i = 0; i < num_parameters; i++ )
{
S32 param_id = 0;
F32 param_weight = 0.f;
fields_read = fscanf( file, "%d %f\n", ¶m_id, ¶m_weight );
if( fields_read != 2 )
{
llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl;
return FALSE;
}
mSavedVisualParamMap[param_id] = param_weight;
}
// textures header
S32 num_textures = 0;
fields_read = fscanf( file, "textures %d\n", &num_textures);
if( fields_read != 1 )
{
llwarns << "Bad Wearable asset: missing textures block" << llendl;
return FALSE;
}
// textures
for( i = 0; i < num_textures; i++ )
{
S32 te = 0;
fields_read = fscanf( /* Flawfinder: ignore */
file,
"%d %2047s\n",
&te, text_buffer);
if( fields_read != 2 )
{
llwarns << "Bad Wearable asset: bad texture, #" << i << llendl;
return FALSE;
}
if( !LLUUID::validate( text_buffer ) )
{
llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl;
return FALSE;
}
LLUUID id = LLUUID(text_buffer);
LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( id );
if( mTEMap.find(te) != mTEMap.end() )
{
delete mTEMap[te];
}
if( mSavedTEMap.find(te) != mSavedTEMap.end() )
{
delete mSavedTEMap[te];
}
image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te));
LLUUID textureid(text_buffer);
mTEMap[te] = new LLLocalTextureObject(image, textureid);
mSavedTEMap[te] = new LLLocalTextureObject(image, textureid);
createLayers(te);
}
// copy all saved param values to working params
revertValues();
return TRUE;
}
// Avatar parameter and texture definitions can change over time.
// This function returns true if parameters or textures have been added or removed
// since this wearable was created.
BOOL LLWearable::isOldVersion() const
{
if (!isAgentAvatarValid()) return FALSE;
if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion )
{
llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
llassert(0);
}
if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion )
{
return TRUE;
}
S32 param_count = 0;
for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
{
if( (param->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
{
param_count++;
if( !is_in_map(mVisualParamIndexMap, param->getID() ) )
{
return TRUE;
}
}
}
if( param_count != mVisualParamIndexMap.size() )
{
return TRUE;
}
S32 te_count = 0;
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_count++;
if( !is_in_map(mTEMap, te ) )
{
return TRUE;
}
}
}
if( te_count != mTEMap.size() )
{
return TRUE;
}
return FALSE;
}
// Avatar parameter and texture definitions can change over time.
// * If parameters or textures have been REMOVED since the wearable was created,
// they're just ignored, so we consider the wearable clean even though isOldVersion()
// will return true.
// * If parameters or textures have been ADDED since the wearable was created,
// they are taken to have default values, so we consider the wearable clean
// only if those values are the same as the defaults.
BOOL LLWearable::isDirty() const
{
if (!isAgentAvatarValid()) return FALSE;
for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
{
if( (param->getWearableType() == mType)
&& (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE )
&& !param->getCrossWearable())
{
F32 current_weight = getVisualParamWeight(param->getID());
current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() );
F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight());
saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() );
U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() );
U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() );
if( a != b )
{
return TRUE;
}
}
}
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator current_iter = mTEMap.find(te);
if(current_iter != mTEMap.end())
{
const LLUUID& current_image_id = current_iter->second->getID();
te_map_t::const_iterator saved_iter = mSavedTEMap.find(te);
if(saved_iter != mSavedTEMap.end())
{
const LLUUID& saved_image_id = saved_iter->second->getID();
if (saved_image_id != current_image_id)
{
// saved vs current images are different, wearable is dirty
return TRUE;
}
}
else
{
// image found in current image list but not saved image list
return TRUE;
}
}
}
}
//if( gFloaterCustomize )
//{
// if( mDescription != gFloaterCustomize->getWearableDescription( mType ) )
// {
// return TRUE;
// }
//}
return FALSE;
}
void LLWearable::setParamsToDefaults()
{
if (!isAgentAvatarValid()) return;
for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
{
if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
{
setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE);
}
}
}
void LLWearable::setTexturesToDefaults()
{
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
LLUUID id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id );
if( mTEMap.find(te) == mTEMap.end() )
{
mTEMap[te] = new LLLocalTextureObject(image, id);
createLayers(te);
}
else
{
// Local Texture Object already created, just set image and UUID
LLLocalTextureObject *lto = mTEMap[te];
lto->setID(id);
lto->setImage(image);
}
}
}
}
// Updates the user's avatar's appearance
void LLWearable::writeToAvatar()
{
if (!isAgentAvatarValid()) return;
ESex old_sex = gAgentAvatarp->getSex();
// Pull params
for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
{
// cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
// avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
{
S32 param_id = param->getID();
F32 weight = getVisualParamWeight(param_id);
gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE );
}
}
// Pull texture entries
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = mTEMap.find(te);
LLUUID image_id;
if(iter != mTEMap.end())
{
image_id = iter->second->getID();
}
else
{
image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
}
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
// MULTI-WEARABLE: replace hard-coded 0
gAgentAvatarp->setLocalTextureTE(te, image, 0);
}
}
ESex new_sex = gAgentAvatarp->getSex();
if( old_sex != new_sex )
{
gAgentAvatarp->updateSexDependentLayerSets( FALSE );
}
// if( upload_bake )
// {
// gAgent.sendAgentSetAppearance();
// }
}
// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
// static
void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake )
{
if (!isAgentAvatarValid()) return;
// You can't just remove body parts.
if( (type == LLWearableType::WT_SHAPE) ||
(type == LLWearableType::WT_SKIN) ||
(type == LLWearableType::WT_HAIR) ||
(type == LLWearableType::WT_EYES) )
{
return;
}
// Pull params
for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
{
if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
{
S32 param_id = param->getID();
gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
}
}
if( gAgentCamera.cameraCustomizeAvatar() )
{
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_outfit"));
}
gAgentAvatarp->updateVisualParams();
gAgentAvatarp->wearableUpdated(type, TRUE);
// if( upload_bake )
// {
// gAgent.sendAgentSetAppearance();
// }
}
// Does not copy mAssetID.
// Definition version is current: removes obsolete enties and creates default values for new ones.
void LLWearable::copyDataFrom(const LLWearable* src)
{
if (!isAgentAvatarValid()) return;
mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
mName = src->mName;
mDescription = src->mDescription;
mPermissions = src->mPermissions;
mSaleInfo = src->mSaleInfo;
setType(src->mType);
mSavedVisualParamMap.clear();
// Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
{
if( (param->getWearableType() == mType) )
{
S32 id = param->getID();
F32 weight = src->getVisualParamWeight(id);
mSavedVisualParamMap[id] = weight;
}
}
destroyTextures();
// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
for (S32 te = 0; te < TEX_NUM_INDICES; te++)
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src->mTEMap.find(te);
LLUUID image_id;
LLViewerFetchedTexture *image = NULL;
if(iter != src->mTEMap.end())
{
image = src->getLocalTextureObject(te)->getImage();
image_id = src->getLocalTextureObject(te)->getID();
mTEMap[te] = new LLLocalTextureObject(image, image_id);
mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
mTEMap[te]->setBakedReady(src->getLocalTextureObject(te)->getBakedReady());
mTEMap[te]->setDiscard(src->getLocalTextureObject(te)->getDiscard());
}
else
{
image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
image = LLViewerTextureManager::getFetchedTexture( image_id );
mTEMap[te] = new LLLocalTextureObject(image, image_id);
mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
}
createLayers(te);
}
}
// Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable
// to be the same as the saved values (which were loaded from src at param->cloneParam(this))
revertValues();
}
void LLWearable::setItemID(const LLUUID& item_id)
{
mItemID = item_id;
}
const LLUUID& LLWearable::getItemID() const
{
return mItemID;
}
void LLWearable::setType(LLWearableType::EType type)
{
mType = type;
createVisualParams();
}
LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
{
te_map_t::iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
{
LLLocalTextureObject* lto = iter->second;
return lto;
}
return NULL;
}
const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
{
te_map_t::const_iterator iter = mTEMap.find(index);
if( iter != mTEMap.end() )
{
const LLLocalTextureObject* lto = iter->second;
return lto;
}
return NULL;
}
void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o)
{
if( mTEMap.find(index) != mTEMap.end() )
{
mTEMap.erase(index);
}
mTEMap[index] = new LLLocalTextureObject(lto);
}
void LLWearable::addVisualParam(LLVisualParam *param)
{
if( mVisualParamIndexMap[param->getID()] )
{
delete mVisualParamIndexMap[param->getID()];
}
param->setIsDummy(FALSE);
mVisualParamIndexMap[param->getID()] = param;
mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
}
void LLWearable::setVisualParams()
{
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++)
{
S32 id = iter->first;
LLVisualParam *wearable_param = iter->second;
F32 value = wearable_param->getWeight();
gAgentAvatarp->setVisualParamWeight(id, value, FALSE);
}
}
void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake)
{
if( is_in_map(mVisualParamIndexMap, param_index ) )
{
LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
wearable_param->setWeight(value, upload_bake);
}
else
{
llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
}
}
F32 LLWearable::getVisualParamWeight(S32 param_index) const
{
if( is_in_map(mVisualParamIndexMap, param_index ) )
{
const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
return wearable_param->getWeight();
}
else
{
llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
}
return (F32)-1.0;
}
LLVisualParam* LLWearable::getVisualParam(S32 index) const
{
visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index);
return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second;
}
void LLWearable::getVisualParams(visual_param_vec_t &list)
{
visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
visual_param_index_map_t::iterator end = mVisualParamIndexMap.end();
// add all visual params to the passed-in vector
for( ; iter != end; ++iter )
{
list.push_back(iter->second);
}
}
void LLWearable::animateParams(F32 delta, BOOL upload_bake)
{
for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
iter != mVisualParamIndexMap.end();
++iter)
{
LLVisualParam *param = (LLVisualParam*) iter->second;
param->animate(delta, upload_bake);
}
}
LLColor4 LLWearable::getClothesColor(S32 te) const
{
LLColor4 color;
U32 param_name[3];
if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) )
{
for( U8 index = 0; index < 3; index++ )
{
color.mV[index] = getVisualParamWeight(param_name[index]);
}
}
return color;
}
void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake )
{
U32 param_name[3];
if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) )
{
for( U8 index = 0; index < 3; index++ )
{
setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake);
}
}
}
void LLWearable::revertValues()
{
//update saved settings so wearable is no longer dirty
// non-driver params first
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
F32 value = iter->second;
LLVisualParam *param = getVisualParam(id);
if(param && !dynamic_cast<LLDriverParam*>(param) )
{
setVisualParamWeight(id, value, TRUE);
}
}
//then driver params
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
F32 value = iter->second;
LLVisualParam *param = getVisualParam(id);
if(param && dynamic_cast<LLDriverParam*>(param) )
{
setVisualParamWeight(id, value, TRUE);
}
}
// make sure that saved values are sane
for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
{
S32 id = iter->first;
LLVisualParam *param = getVisualParam(id);
if( param )
{
mSavedVisualParamMap[id] = param->getWeight();
}
}
syncImages(mSavedTEMap, mTEMap);
LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLSideTray::getInstance()->getPanel("sidepanel_appearance"));
if( panel )
{
panel->updateScrollingPanelList();
}
}
BOOL LLWearable::isOnTop() const
{
return (this == gAgentWearables.getTopWearable(mType));
}
void LLWearable::createLayers(S32 te)
{
LLTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te);
if (layer_set)
{
layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
}
else
{
llerrs << "could not find layerset for LTO in wearable!" << llendl;
}
}
void LLWearable::saveValues()
{
//update saved settings so wearable is no longer dirty
mSavedVisualParamMap.clear();
for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter)
{
S32 id = iter->first;
LLVisualParam *wearable_param = iter->second;
F32 value = wearable_param->getWeight();
mSavedVisualParamMap[id] = value;
}
// Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
syncImages(mTEMap, mSavedTEMap);
LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLSideTray::getInstance()->getPanel("sidepanel_appearance"));
if( panel )
{
panel->updateScrollingPanelList();
}
}
void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
{
// Deep copy of src (copies only those tes that are current, filling in defaults where needed)
for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
{
if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
{
te_map_t::const_iterator iter = src.find(te);
LLUUID image_id;
LLViewerFetchedTexture *image = NULL;
LLLocalTextureObject *lto = NULL;
if(iter != src.end())
{
// there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map.
lto = iter->second;
image = lto->getImage();
image_id = lto->getID();
}
else
{
// there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map.
image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
image = LLViewerTextureManager::getFetchedTexture( image_id );
}
if( dst.find(te) != dst.end() )
{
// there's already an entry in the destination map for the texture. Just update its values.
dst[te]->setImage(image);
dst[te]->setID(image_id);
}
else
{
// no entry found in the destination map, we need to create a new Local Texture Object
dst[te] = new LLLocalTextureObject(image, image_id);
}
if( lto )
{
// If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map.
dst[te]->setBakedReady(lto->getBakedReady());
dst[te]->setDiscard(lto->getDiscard());
}
}
}
}
void LLWearable::destroyTextures()
{
for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter )
{
LLLocalTextureObject *lto = iter->second;
delete lto;
}
mTEMap.clear();
for( te_map_t::iterator iter = mSavedTEMap.begin(); iter != mSavedTEMap.end(); ++iter )
{
LLLocalTextureObject *lto = iter->second;
delete lto;
}
mSavedTEMap.clear();
}
void LLWearable::pullCrossWearableValues()
{
// scan through all of the avatar's visual parameters
for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
param;
param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
{
if( param )
{
LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param);
if(driver_param)
{
// parameter is a driver parameter, have it update its
driver_param->updateCrossDrivenParams(getType());
}
}
}
}
void LLWearable::setLabelUpdated() const
{
gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID());
}
void LLWearable::refreshName()
{
LLUUID item_id = getItemID();
LLInventoryItem* item = gInventory.getItem(item_id);
if( item )
{
mName = item->getName();
}
}
struct LLWearableSaveData
{
LLWearableType::EType mType;
};
void LLWearable::saveNewAsset() const
{
// llinfos << "LLWearable::saveNewAsset() type: " << getTypeName() << llendl;
//llinfos << *this << llendl;
const std::string filename = asset_id_to_filename(mAssetID);
LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
BOOL successful_save = FALSE;
if(fp && exportFile(fp))
{
successful_save = TRUE;
}
if(fp)
{
fclose(fp);
fp = NULL;
}
if(!successful_save)
{
std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str());
llwarns << buffer << llendl;
LLSD args;
args["NAME"] = mName;
LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args);
return;
}
// save it out to database
if( gAssetStorage )
{
/*
std::string url = gAgent.getRegion()->getCapability("NewAgentInventory");
if (!url.empty())
{
llinfos << "Update Agent Inventory via capability" << llendl;
LLSD body;
body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType()));
body["asset_type"] = LLAssetType::lookup(getAssetType());
body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE);
body["name"] = getName();
body["description"] = getDescription();
LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename));
}
else
{
}
*/
LLWearableSaveData* data = new LLWearableSaveData;
data->mType = mType;
gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(),
&LLWearable::onSaveNewAssetComplete,
(void*)data);
}
}
// static
void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
{
LLWearableSaveData* data = (LLWearableSaveData*)userdata;
const std::string& type_name = LLWearableType::getTypeName(data->mType);
if(0 == status)
{
// Success
llinfos << "Saved wearable " << type_name << llendl;
}
else
{
std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str());
llwarns << buffer << " Status: " << status << llendl;
LLSD args;
args["NAME"] = type_name;
LLNotificationsUtil::add("CannotSaveToAssetStore", args);
}
// Delete temp file
const std::string src_filename = asset_id_to_filename(new_asset_id);
LLFile::remove(src_filename);
// delete the context data
delete data;
}
std::ostream& operator<<(std::ostream &s, const LLWearable &w)
{
s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n";
s << " Name: " << w.mName << "\n";
s << " Desc: " << w.mDescription << "\n";
//w.mPermissions
//w.mSaleInfo
s << " Params:" << "\n";
for (LLWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin();
iter != w.mVisualParamIndexMap.end(); ++iter)
{
S32 param_id = iter->first;
LLVisualParam *wearable_param = iter->second;
F32 param_weight = wearable_param->getWeight();
s << " " << param_id << " " << param_weight << "\n";
}
s << " Textures:" << "\n";
for (LLWearable::te_map_t::const_iterator iter = w.mTEMap.begin();
iter != w.mTEMap.end(); ++iter)
{
S32 te = iter->first;
const LLUUID& image_id = iter->second->getID();
s << " " << te << " " << image_id << "\n";
}
return s;
}
std::string terse_F32_to_string(F32 f)
{
std::string r = llformat("%.2f", f);
S32 len = r.length();
// "1.20" -> "1.2"
// "24.00" -> "24."
while (len > 0 && ('0' == r[len - 1]))
{
r.erase(len-1, 1);
len--;
}
if ('.' == r[len - 1])
{
// "24." -> "24"
r.erase(len-1, 1);
}
else if (('-' == r[0]) && ('0' == r[1]))
{
// "-0.59" -> "-.59"
r.erase(1, 1);
}
else if ('0' == r[0])
{
// "0.59" -> ".59"
r.erase(0, 1);
}
return r;
}
std::string asset_id_to_filename(const LLUUID &asset_id)
{
std::string asset_id_string;
asset_id.toString(asset_id_string);
std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl";
return filename;
}
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