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|
/**
* @file llvoicewebrtc.h
* @brief Declaration of LLWebRTCVoiceClient class which is the interface to the voice client process.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2023, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_VOICE_WEBRTC_H
#define LL_VOICE_WEBRTC_H
class LLWebRTCProtocolParser;
#include "lliopipe.h"
#include "llpumpio.h"
#include "llchainio.h"
#include "lliosocket.h"
#include "v3math.h"
#include "llframetimer.h"
#include "llviewerregion.h"
#include "llcallingcard.h" // for LLFriendObserver
#include "lleventcoro.h"
#include "llcoros.h"
#include "llparcel.h"
#include "llmutelist.h"
#include <queue>
#include "json/reader.h"
#ifdef LL_USESYSTEMLIBS
# include "expat.h"
#else
# include "expat/expat.h"
#endif
#include "llvoiceclient.h"
// WebRTC Includes
#include <llwebrtc.h>
class LLAvatarName;
class LLVoiceWebRTCConnection;
typedef std::shared_ptr<LLVoiceWebRTCConnection> connectionPtr_t;
extern const std::string WEBRTC_VOICE_SERVER_TYPE;
class LLWebRTCVoiceClient : public LLSingleton<LLWebRTCVoiceClient>,
virtual public LLVoiceModuleInterface,
public llwebrtc::LLWebRTCDevicesObserver,
public LLMuteListObserver,
public llwebrtc::LLWebRTCLogCallback
{
LLSINGLETON_C11(LLWebRTCVoiceClient);
LOG_CLASS(LLWebRTCVoiceClient);
virtual ~LLWebRTCVoiceClient();
public:
/// @name LLVoiceModuleInterface virtual implementations
/// @see LLVoiceModuleInterface
//@{
void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector)
void terminate() override; // Call this to clean up during shutdown
static bool isShuttingDown() { return sShuttingDown; }
const LLVoiceVersionInfo& getVersion() override;
void updateSettings() override; // call after loading settings and whenever they change
// Returns true if WebRTC has successfully logged in and is not in error state
bool isVoiceWorking() const override;
std::string sipURIFromID(const LLUUID &id) const override;
LLSD getP2PChannelInfoTemplate(const LLUUID& id) const override;
///////////////////
/// @name Logging
/// @{
void LogMessage(llwebrtc::LLWebRTCLogCallback::LogLevel level, const std::string& message) override;
//@}
/////////////////////
/// @name Tuning
//@{
void tuningStart() override;
void tuningStop() override;
bool inTuningMode() override;
void tuningSetMicVolume(float volume) override;
void tuningSetSpeakerVolume(float volume) override;
float tuningGetEnergy(void) override;
//@}
/////////////////////
/// @name Devices
//@{
// This returns true when it's safe to bring up the "device settings" dialog in the prefs.
bool deviceSettingsAvailable() override;
bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel.
// Requery the WebRTC daemon for the current list of input/output devices.
// If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed
// (use this if you want to know when it's done).
// If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim.
void refreshDeviceLists(bool clearCurrentList = true) override;
void setCaptureDevice(const std::string& name) override;
void setRenderDevice(const std::string& name) override;
LLVoiceDeviceList& getCaptureDevices() override;
LLVoiceDeviceList& getRenderDevices() override;
//@}
void getParticipantList(std::set<LLUUID> &participants) override;
bool isParticipant(const LLUUID& speaker_id) override;
// Send a text message to the specified user, initiating the session if necessary.
// virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;};
// Returns true if calling back the session URI after the session has closed is possible.
// Currently this will be false only for PSTN P2P calls.
// NOTE: this will return true if the session can't be found.
BOOL isSessionCallBackPossible(const LLUUID &session_id) override;
// WebRTC doesn't preclude text im
BOOL isSessionTextIMPossible(const LLUUID &session_id) override { return TRUE; }
////////////////////////////
/// @name Channel stuff
//@{
// returns true iff the user is currently in a proximal (local spatial) channel.
// Note that gestures should only fire if this returns true.
bool inProximalChannel() override;
void setNonSpatialChannel(const LLSD& channelInfo, bool notify_on_first_join, bool hangup_on_last_leave) override
{
startAdHocSession(channelInfo, notify_on_first_join, hangup_on_last_leave);
}
bool setSpatialChannel(const LLSD &channelInfo) override;
void leaveNonSpatialChannel() override;
void processChannels(bool process) override;
void leaveChannel(bool stopTalking);
bool isCurrentChannel(const LLSD &channelInfo) override;
bool compareChannels(const LLSD &channelInfo1, const LLSD &channelInfo2) override;
//@}
LLVoiceP2POutgoingCallInterface *getOutgoingCallInterface() override { return nullptr; }
LLVoiceP2PIncomingCallInterfacePtr getIncomingCallInterface(const LLSD &voice_call_info) override { return nullptr; }
/////////////////////////
/// @name Volume/gain
//@{
void setVoiceVolume(F32 volume) override;
void setMicGain(F32 volume) override;
//@}
/////////////////////////
/// @name enable disable voice and features
//@{
void setVoiceEnabled(bool enabled) override;
void setMuteMic(bool muted) override; // Set the mute state of the local mic.
//@}
//////////////////////////
/// @name nearby speaker accessors
std::string getDisplayName(const LLUUID& id) override;
BOOL isParticipantAvatar(const LLUUID &id) override;
BOOL getIsSpeaking(const LLUUID& id) override;
BOOL getIsModeratorMuted(const LLUUID& id) override;
F32 getCurrentPower(const LLUUID& id) override; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
F32 getUserVolume(const LLUUID& id) override;
void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal)
//@}
//////////////////
/// @name LLMuteListObserver
//@{
void onChange() override;
void onChangeDetailed(const LLMute& ) override;
//@}
// authorize the user
void userAuthorized(const std::string &user_id, const LLUUID &agentID) override {};
void OnConnectionEstablished(const std::string& channelID, const LLUUID& regionID);
void OnConnectionShutDown(const std::string &channelID, const LLUUID ®ionID);
void OnConnectionFailure(const std::string &channelID,
const LLUUID ®ionID,
LLVoiceClientStatusObserver::EStatusType status_type = LLVoiceClientStatusObserver::ERROR_UNKNOWN);
void updatePosition(void); // update the internal position state
void sendPositionUpdate(bool force); // send the position to the voice server.
void updateOwnVolume();
//////////////////////////////
/// @name Status notification
//@{
void addObserver(LLVoiceClientStatusObserver* observer) override;
void removeObserver(LLVoiceClientStatusObserver* observer) override;
void addObserver(LLFriendObserver* observer) override;
void removeObserver(LLFriendObserver* observer) override;
void addObserver(LLVoiceClientParticipantObserver* observer) override;
void removeObserver(LLVoiceClientParticipantObserver* observer) override;
//@}
//////////////////////////////
/// @name Devices change notification
// LLWebRTCDevicesObserver
//@{
void OnDevicesChanged(const llwebrtc::LLWebRTCVoiceDeviceList &render_devices,
const llwebrtc::LLWebRTCVoiceDeviceList &capture_devices) override;
//@}
void OnDevicesChangedImpl(const llwebrtc::LLWebRTCVoiceDeviceList &render_devices,
const llwebrtc::LLWebRTCVoiceDeviceList &capture_devices);
struct participantState
{
public:
participantState(const LLUUID& agent_id, const LLUUID& region);
bool isAvatar();
std::string mURI;
LLUUID mAvatarID;
std::string mDisplayName;
LLFrameTimer mSpeakingTimeout;
F32 mLevel; // the current audio level of the participant
F32 mVolume; // the gain applied to the participant
bool mIsSpeaking;
bool mIsModeratorMuted;
LLUUID mRegion;
};
typedef std::shared_ptr<participantState> participantStatePtr_t;
participantStatePtr_t findParticipantByID(const std::string &channelID, const LLUUID &id);
participantStatePtr_t addParticipantByID(const std::string& channelID, const LLUUID &id, const LLUUID& region);
void removeParticipantByID(const std::string& channelID, const LLUUID &id, const LLUUID& region);
protected:
typedef std::map<const LLUUID, participantStatePtr_t> participantUUIDMap;
class sessionState
{
public:
typedef std::shared_ptr<sessionState> ptr_t;
typedef std::weak_ptr<sessionState> wptr_t;
typedef std::function<void(const ptr_t &)> sessionFunc_t;
static void addSession(const std::string &channelID, ptr_t& session);
virtual ~sessionState();
participantStatePtr_t addParticipant(const LLUUID& agent_id, const LLUUID& region);
void removeParticipant(const participantStatePtr_t &participant);
void removeAllParticipants(const LLUUID& region = LLUUID());
participantStatePtr_t findParticipantByID(const LLUUID& id);
static ptr_t matchSessionByChannelID(const std::string& channel_id);
void shutdownAllConnections();
void revive();
static void processSessionStates();
virtual bool processConnectionStates();
virtual void sendData(const std::string &data);
void setMuteMic(bool muted);
void setSpeakerVolume(F32 volume);
void setUserVolume(const LLUUID& id, F32 volume);
void setUserMute(const LLUUID& id, bool mute);
static void for_each(sessionFunc_t func);
static void reapEmptySessions();
bool isEmpty() { return mWebRTCConnections.empty(); }
virtual bool isSpatial() = 0;
virtual bool isEstate() = 0;
virtual bool isCallbackPossible() = 0;
std::string mHandle;
std::string mChannelID;
std::string mName;
bool mMuted; // this session is muted.
F32 mSpeakerVolume; // volume for this session.
bool mShuttingDown;
participantUUIDMap mParticipantsByUUID;
static bool hasSession(const std::string &sessionID)
{ return mSessions.find(sessionID) != mSessions.end(); }
bool mHangupOnLastLeave; // notify observers after the session becomes empty.
bool mNotifyOnFirstJoin; // notify observers when the first peer joins.
protected:
sessionState();
std::list<connectionPtr_t> mWebRTCConnections;
private:
static std::map<std::string, ptr_t> mSessions; // canonical list of outstanding sessions.
static void for_eachPredicate(const std::pair<std::string,
LLWebRTCVoiceClient::sessionState::wptr_t> &a,
sessionFunc_t func);
};
typedef std::shared_ptr<sessionState> sessionStatePtr_t;
typedef std::map<std::string, sessionStatePtr_t> sessionMap;
class estateSessionState : public sessionState
{
public:
estateSessionState();
bool processConnectionStates() override;
bool isSpatial() override { return true; }
bool isEstate() override { return true; }
bool isCallbackPossible() override { return false; }
};
class parcelSessionState : public sessionState
{
public:
parcelSessionState(const std::string& channelID, S32 parcel_local_id);
bool isSpatial() override { return true; }
bool isEstate() override { return false; }
bool isCallbackPossible() override { return false; }
};
class adhocSessionState : public sessionState
{
public:
adhocSessionState(const std::string &channelID,
const std::string& credentials,
bool notify_on_first_join,
bool hangup_on_last_leave);
bool isSpatial() override { return false; }
bool isEstate() override { return false; }
// only p2p-type adhoc sessions allow callback
bool isCallbackPossible() override { return mNotifyOnFirstJoin && mHangupOnLastLeave; }
// don't send spatial data to adhoc sessions.
void sendData(const std::string &data) override { }
protected:
std::string mCredentials;
};
///////////////////////////////////////////////////////
// Private Member Functions
//////////////////////////////////////////////////////
static void predSendData(const LLWebRTCVoiceClient::sessionStatePtr_t &session, const std::string& spatial_data);
static void predUpdateOwnVolume(const LLWebRTCVoiceClient::sessionStatePtr_t &session, F32 audio_level);
static void predSetMuteMic(const LLWebRTCVoiceClient::sessionStatePtr_t &session, bool mute);
static void predSetSpeakerVolume(const LLWebRTCVoiceClient::sessionStatePtr_t &session, F32 volume);
static void predShutdownSession(const LLWebRTCVoiceClient::sessionStatePtr_t &session);
static void predSetUserMute(const LLWebRTCVoiceClient::sessionStatePtr_t &session, const LLUUID& id, bool mute);
static void predSetUserVolume(const LLWebRTCVoiceClient::sessionStatePtr_t &session, const LLUUID& id, F32 volume);
//----------------------------------
// devices
void clearCaptureDevices();
void addCaptureDevice(const LLVoiceDevice& device);
void clearRenderDevices();
void addRenderDevice(const LLVoiceDevice& device);
void setDevicesListUpdated(bool state);
/////////////////////////////
// Sending updates of current state
void setListenerPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot);
void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot);
LLVector3d getListenerPosition() { return mListenerPosition; }
LLVector3d getSpeakerPosition() { return mAvatarPosition; }
void setEarLocation(S32 loc);
/////////////////////////////
// Accessors for data related to nearby speakers
/////////////////////////////
sessionStatePtr_t findP2PSession(const LLUUID &agent_id);
sessionStatePtr_t addSession(const std::string &channel_id, sessionState::ptr_t session);
void deleteSession(const sessionStatePtr_t &session);
// Does the actual work to get out of the audio session
void leaveAudioSession();
friend class LLWebRTCVoiceClientCapResponder;
void lookupName(const LLUUID &id);
void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name);
void avatarNameResolved(const LLUUID &id, const std::string &name);
static void predAvatarNameResolution(const LLWebRTCVoiceClient::sessionStatePtr_t &session, LLUUID id, std::string name);
boost::signals2::connection mAvatarNameCacheConnection;
private:
// helper function to retrieve the audio level
// Used in multiple places.
float getAudioLevel();
// Coroutine support methods
//---
void voiceConnectionCoro();
//---
/// Clean up objects created during a voice session.
void cleanUp();
LL::WorkQueue::weak_t mMainQueue;
bool mTuningMode;
F32 mTuningMicGain;
int mTuningSpeakerVolume;
bool mDevicesListUpdated; // set to true when the device list has been updated
// and false when the panelvoicedevicesettings has queried for an update status.
std::string mSpatialSessionCredentials;
std::string mMainSessionGroupHandle; // handle of the "main" session group.
sessionStatePtr_t mSession; // Session state for the current session
sessionStatePtr_t mNextSession; // Session state for the session we're trying to join
llwebrtc::LLWebRTCDeviceInterface *mWebRTCDeviceInterface;
LLVoiceDeviceList mCaptureDevices;
LLVoiceDeviceList mRenderDevices;
bool startEstateSession();
bool startParcelSession(const std::string& channelID, S32 parcelID);
bool startAdHocSession(const LLSD &channelInfo, bool notify_on_first_join, bool hangup_on_last_leave);
bool inSpatialChannel();
bool inOrJoiningChannel(const std::string &channelID);
bool inEstateChannel();
LLSD getAudioSessionChannelInfo();
void setHidden(bool hidden) override; //virtual
void enforceTether();
void updateNeighboringRegions();
std::set<LLUUID> getNeighboringRegions() { return mNeighboringRegions; }
LLVoiceVersionInfo mVoiceVersion;
bool mSpatialCoordsDirty;
LLVector3d mListenerPosition;
LLVector3d mListenerRequestedPosition;
LLVector3 mListenerVelocity;
LLQuaternion mListenerRot;
LLVector3d mAvatarPosition;
LLVector3 mAvatarVelocity;
LLQuaternion mAvatarRot;
std::set<LLUUID> mNeighboringRegions; // includes current region
bool mMuteMic;
bool mHidden; //Set to true during teleport to hide the agent's position.
enum
{
earLocCamera = 0, // ear at camera
earLocAvatar, // ear at avatar
earLocMixed // ear at avatar location/camera direction
};
S32 mEarLocation;
float mSpeakerVolume;
F32 mMicGain;
bool mVoiceEnabled;
bool mProcessChannels;
typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t;
observer_set_t mParticipantObservers;
void notifyParticipantObservers();
typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t;
status_observer_set_t mStatusObservers;
void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status);
bool mIsInTuningMode;
bool mIsProcessingChannels;
bool mIsCoroutineActive;
// These variables can last longer than WebRTC in coroutines so we need them as static
static bool sShuttingDown;
LLEventMailDrop mWebRTCPump;
};
class LLVoiceWebRTCStats : public LLSingleton<LLVoiceWebRTCStats>
{
LLSINGLETON(LLVoiceWebRTCStats);
LOG_CLASS(LLVoiceWebRTCStats);
virtual ~LLVoiceWebRTCStats();
private:
F64SecondsImplicit mStartTime;
U32 mConnectCycles;
F64 mConnectTime;
U32 mConnectAttempts;
F64 mProvisionTime;
U32 mProvisionAttempts;
F64 mEstablishTime;
U32 mEstablishAttempts;
public:
void reset();
void connectionAttemptStart();
void connectionAttemptEnd(bool success);
void provisionAttemptStart();
void provisionAttemptEnd(bool success);
void establishAttemptStart();
void establishAttemptEnd(bool success);
LLSD read();
};
class LLVoiceWebRTCConnection :
public llwebrtc::LLWebRTCSignalingObserver,
public llwebrtc::LLWebRTCDataObserver,
public std::enable_shared_from_this<LLVoiceWebRTCConnection>
{
public:
LLVoiceWebRTCConnection(const LLUUID ®ionID, const std::string &channelID);
virtual ~LLVoiceWebRTCConnection() = 0;
//////////////////////////////
/// @name Signaling notification
// LLWebRTCSignalingObserver
//@{
void OnIceGatheringState(EIceGatheringState state) override;
void OnIceCandidate(const llwebrtc::LLWebRTCIceCandidate &candidate) override;
void OnOfferAvailable(const std::string &sdp) override;
void OnRenegotiationNeeded() override;
void OnPeerConnectionClosed() override;
void OnAudioEstablished(llwebrtc::LLWebRTCAudioInterface *audio_interface) override;
//@}
/////////////////////////
/// @name Data Notification
/// LLWebRTCDataObserver
//@{
void OnDataReceived(const std::string &data, bool binary) override;
void OnDataChannelReady(llwebrtc::LLWebRTCDataInterface *data_interface) override;
//@}
void OnDataReceivedImpl(const std::string &data, bool binary);
void sendJoin();
void sendData(const std::string &data);
void processIceUpdates();
static void processIceUpdatesCoro(connectionPtr_t connection);
virtual void setMuteMic(bool muted);
virtual void setSpeakerVolume(F32 volume);
void setUserVolume(const LLUUID& id, F32 volume);
void setUserMute(const LLUUID& id, bool mute);
bool connectionStateMachine();
virtual bool isSpatial() = 0;
LLUUID getRegionID() { return mRegionID; }
void shutDown()
{
mShutDown = true;
}
void OnVoiceConnectionRequestSuccess(const LLSD &body);
protected:
typedef enum e_voice_connection_state
{
VOICE_STATE_ERROR = 0x0,
VOICE_STATE_START_SESSION = 0x1,
VOICE_STATE_WAIT_FOR_SESSION_START = 0x2,
VOICE_STATE_REQUEST_CONNECTION = 0x4,
VOICE_STATE_CONNECTION_WAIT = 0x8,
VOICE_STATE_SESSION_ESTABLISHED = 0x10,
VOICE_STATE_WAIT_FOR_DATA_CHANNEL = 0x20,
VOICE_STATE_SESSION_UP = 0x40,
VOICE_STATE_SESSION_RETRY = 0x80,
VOICE_STATE_DISCONNECT = 0x100,
VOICE_STATE_WAIT_FOR_EXIT = 0x200,
VOICE_STATE_SESSION_EXIT = 0x400,
VOICE_STATE_WAIT_FOR_CLOSE = 0x800,
VOICE_STATE_CLOSED = 0x1000,
VOICE_STATE_SESSION_STOPPING = 0x1F80
} EVoiceConnectionState;
EVoiceConnectionState mVoiceConnectionState;
LL::WorkQueue::weak_t mMainQueue;
void setVoiceConnectionState(EVoiceConnectionState new_voice_connection_state)
{
if (new_voice_connection_state & VOICE_STATE_SESSION_STOPPING)
{
// the new state is shutdown or restart.
mVoiceConnectionState = new_voice_connection_state;
return;
}
if (mVoiceConnectionState & VOICE_STATE_SESSION_STOPPING)
{
// we're currently shutting down or restarting, so ignore any
// state changes.
return;
}
mVoiceConnectionState = new_voice_connection_state;
}
EVoiceConnectionState getVoiceConnectionState()
{
return mVoiceConnectionState;
}
virtual void requestVoiceConnection() = 0;
static void requestVoiceConnectionCoro(connectionPtr_t connection) { connection->requestVoiceConnection(); }
static void breakVoiceConnectionCoro(connectionPtr_t connection);
LLVoiceClientStatusObserver::EStatusType mCurrentStatus;
LLUUID mRegionID;
LLUUID mViewerSession;
std::string mChannelID;
std::string mChannelSDP;
std::string mRemoteChannelSDP;
bool mMuted;
F32 mSpeakerVolume;
bool mShutDown;
S32 mOutstandingRequests;
S32 mRetryWaitPeriod; // number of UPDATE_THROTTLE_SECONDS we've
// waited since our last attempt to connect.
F32 mRetryWaitSecs; // number of seconds to wait before next retry
std::vector<llwebrtc::LLWebRTCIceCandidate> mIceCandidates;
bool mIceCompleted;
llwebrtc::LLWebRTCPeerConnectionInterface *mWebRTCPeerConnectionInterface;
llwebrtc::LLWebRTCAudioInterface *mWebRTCAudioInterface;
llwebrtc::LLWebRTCDataInterface *mWebRTCDataInterface;
};
class LLVoiceWebRTCSpatialConnection :
public LLVoiceWebRTCConnection
{
public:
LLVoiceWebRTCSpatialConnection(const LLUUID ®ionID, S32 parcelLocalID, const std::string &channelID);
virtual ~LLVoiceWebRTCSpatialConnection();
void setMuteMic(bool muted) override;
bool isSpatial() override { return true; }
protected:
void requestVoiceConnection() override;
S32 mParcelLocalID;
};
class LLVoiceWebRTCAdHocConnection : public LLVoiceWebRTCConnection
{
public:
LLVoiceWebRTCAdHocConnection(const LLUUID ®ionID, const std::string &channelID, const std::string& credentials);
virtual ~LLVoiceWebRTCAdHocConnection();
bool isSpatial() override { return false; }
protected:
void requestVoiceConnection() override;
std::string mCredentials;
};
#define VOICE_ELAPSED LLVoiceTimer(__FUNCTION__);
#endif //LL_WebRTC_VOICE_CLIENT_H
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