summaryrefslogtreecommitdiff
path: root/indra/newview/llvoicevivox.h
blob: eecf0d0776ab499ce883f2f8cb694a43fe8155cc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
/**
 * @file llvoicevivox.h
 * @brief Declaration of LLDiamondwareVoiceClient class which is the interface to the voice client process.
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */
#ifndef LL_VOICE_VIVOX_H
#define LL_VOICE_VIVOX_H

class LLVOAvatar;
class LLVivoxProtocolParser;

#include "lliopipe.h"
#include "llpumpio.h"
#include "llchainio.h"
#include "lliosocket.h"
#include "v3math.h"
#include "llframetimer.h"
#include "llviewerregion.h"
#include "llcallingcard.h"   // for LLFriendObserver
#include "lleventcoro.h"
#include "llcoros.h"
#include "llparcel.h"
#include "llmutelist.h"
#include <queue>

#ifdef LL_USESYSTEMLIBS
# include "expat.h"
#else
# include "expat/expat.h"
#endif
#include "llvoiceclient.h"

class LLAvatarName;
class LLVivoxVoiceClientMuteListObserver;

extern const std::string VIVOX_VOICE_SERVER_TYPE;

class LLVivoxVoiceP2PIncomingCall : public LLVoiceP2PIncomingCallInterface
{
  public:
    LLVivoxVoiceP2PIncomingCall(const LLSD& call_info) : mCallInfo(call_info) {}
    ~LLVivoxVoiceP2PIncomingCall() override {}

    bool answerInvite() override;
    void declineInvite() override;

  protected:
    LLSD mCallInfo;
};

class LLVivoxVoiceClient :  public LLSingleton<LLVivoxVoiceClient>,
                            virtual public LLVoiceModuleInterface,
                            virtual public LLVoiceEffectInterface,
                            virtual public LLVoiceP2POutgoingCallInterface
{
    LLSINGLETON_C11(LLVivoxVoiceClient);
    LOG_CLASS(LLVivoxVoiceClient);
    virtual ~LLVivoxVoiceClient();

public:
    /// @name LLVoiceModuleInterface virtual implementations
    ///  @see LLVoiceModuleInterface
    //@{
    void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector)
    void terminate() override;  // Call this to clean up during shutdown

    const LLVoiceVersionInfo& getVersion() override;

    void updateSettings() override; // call after loading settings and whenever they change

    // Returns true if vivox has successfully logged in and is not in error state
    bool isVoiceWorking() const override;

    void setHidden(bool hidden) override;  // virtual

    /////////////////////
    /// @name Tuning
    //@{
    void tuningStart() override;
    void tuningStop() override;
    bool inTuningMode() override;

    void tuningSetMicVolume(float volume) override;
    void tuningSetSpeakerVolume(float volume) override;
    float tuningGetEnergy(void) override;

    //@}

    /////////////////////
    /// @name Devices
    //@{
    // This returns true when it's safe to bring up the "device settings" dialog in the prefs.
    // i.e. when the daemon is running and connected, and the device lists are populated.
    bool deviceSettingsAvailable() override;
    bool deviceSettingsUpdated() override;  //return if the list has been updated and never fetched,  only to be called from the voicepanel.

    // Requery the vivox daemon for the current list of input/output devices.
    // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed
    // (use this if you want to know when it's done).
    // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim.
    void refreshDeviceLists(bool clearCurrentList = true) override;

    void setCaptureDevice(const std::string& name) override;
    void setRenderDevice(const std::string& name) override;

    LLVoiceDeviceList& getCaptureDevices() override;
    LLVoiceDeviceList& getRenderDevices() override;
    //@}

    void getParticipantList(std::set<LLUUID> &participants) override;
    bool isParticipant(const LLUUID& speaker_id) override;

    // Send a text message to the specified user, initiating the session if necessary.
    // virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;};

    // Returns true if calling back the session URI after the session has closed is possible.
    // Currently this will be false only for PSTN P2P calls.
    // NOTE: this will return true if the session can't be found.
    BOOL isSessionCallBackPossible(const LLUUID &session_id) override;

    // Returns true if the session can accepte text IM's.
    // Currently this will be false only for PSTN P2P calls.
    // NOTE: this will return true if the session can't be found.
    BOOL isSessionTextIMPossible(const LLUUID &session_id) override;

    ////////////////////////////
    /// @name Channel stuff
    //@{
    // returns true iff the user is currently in a proximal (local spatial) channel.
    // Note that gestures should only fire if this returns true.
    bool inProximalChannel() override;

    void setNonSpatialChannel(const LLSD& channelInfo,
                              bool notify_on_first_join,
                              bool hangup_on_last_leave) override;

    bool setSpatialChannel(const LLSD& channelInfo) override;

    void leaveNonSpatialChannel() override;

    void processChannels(bool process) override;

    void leaveChannel(void);

    bool isCurrentChannel(const LLSD &channelInfo) override;
    bool compareChannels(const LLSD &channelInfo1, const LLSD &channelInfo2) override;

    //@}


    //////////////////////////
    /// @name LLVoiceP2POutgoingCallInterface
    //@{
    // start a voice channel with the specified user
    void callUser(const LLUUID &uuid) override;
    void hangup() override;

    //@}

    LLVoiceP2POutgoingCallInterface *getOutgoingCallInterface() override { return this; }

    LLVoiceP2PIncomingCallInterfacePtr getIncomingCallInterface(const LLSD &voice_call_info) override;

    bool answerInvite(const std::string &sessionHandle);
    void declineInvite(const std::string &sessionHandle);

    /////////////////////////
    /// @name Volume/gain
    //@{
    void setVoiceVolume(F32 volume) override;
    void setMicGain(F32 volume) override;
    //@}

    /////////////////////////
    /// @name enable disable voice and features
    //@{
    void setVoiceEnabled(bool enabled) override;
    void setMuteMic(bool muted) override;       // Set the mute state of the local mic.
    //@}

    //////////////////////////
    /// @name nearby speaker accessors
    //@{
    std::string getDisplayName(const LLUUID& id) override;
    BOOL isParticipantAvatar(const LLUUID &id) override;
    BOOL getIsSpeaking(const LLUUID& id) override;
    BOOL getIsModeratorMuted(const LLUUID& id) override;
    F32 getCurrentPower(const LLUUID& id) override;     // "power" is related to "amplitude" in a defined way.  I'm just not sure what the formula is...
    F32 getUserVolume(const LLUUID& id) override;
    void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal)
    //@}

    // authorize the user
    void userAuthorized(const std::string& user_id,
                        const LLUUID &agentID) override;

    //////////////////////////////
    /// @name Status notification
    //@{
    void addObserver(LLVoiceClientStatusObserver* observer) override;
    void removeObserver(LLVoiceClientStatusObserver* observer) override;
    void addObserver(LLFriendObserver* observer) override;
    void removeObserver(LLFriendObserver* observer) override;
    void addObserver(LLVoiceClientParticipantObserver* observer) override;
    void removeObserver(LLVoiceClientParticipantObserver* observer) override;
    //@}

    std::string sipURIFromID(const LLUUID &id) const override;
    LLSD getP2PChannelInfoTemplate(const LLUUID& id) const override;
    //@}

    /// @name LLVoiceEffectInterface virtual implementations
    ///  @see LLVoiceEffectInterface
    //@{

    //////////////////////////
    /// @name Accessors
    //@{
    bool setVoiceEffect(const LLUUID& id) override;
    const LLUUID getVoiceEffect() override;
    LLSD getVoiceEffectProperties(const LLUUID& id) override;

    void refreshVoiceEffectLists(bool clear_lists) override;
    const voice_effect_list_t& getVoiceEffectList() const override;
    const voice_effect_list_t& getVoiceEffectTemplateList() const override;
    //@}

    //////////////////////////////
    /// @name Status notification
    //@{
    void addObserver(LLVoiceEffectObserver* observer) override;
    void removeObserver(LLVoiceEffectObserver* observer) override;
    //@}

    //////////////////////////////
    /// @name Effect preview buffer
    //@{
    void enablePreviewBuffer(bool enable) override;
    void recordPreviewBuffer() override;
    void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null) override;
    void stopPreviewBuffer() override;

    bool isPreviewRecording() override;
    bool isPreviewPlaying() override;
    //@}

    //@}

    bool onCheckVoiceEffect(const std::string& voice_effect_name);
    void onClickVoiceEffect(const std::string& voice_effect_name);

protected:
    //////////////////////
    // Vivox Specific definitions

    friend class LLVivoxVoiceClientMuteListObserver;
    friend class LLVivoxVoiceClientFriendsObserver;


    enum streamState
    {
        streamStateUnknown = 0,
        streamStateIdle = 1,
        streamStateConnected = 2,
        streamStateRinging = 3,
        streamStateConnecting = 6,  // same as Vivox session_media_connecting enum
        streamStateDisconnecting = 7,  //Same as Vivox session_media_disconnecting enum
    };

    struct participantState
    {
    public:
        participantState(const std::string &uri);

            bool updateMuteState(); // true if mute state has changed
        bool isAvatar();

        std::string mURI;
        LLUUID mAvatarID;
        std::string mAccountName;
        std::string mDisplayName;
        LLFrameTimer mSpeakingTimeout;
        F32 mLastSpokeTimestamp;
        F32 mPower;
        F32 mVolume;
        std::string mGroupID;
        int mUserVolume;
        bool mPTT;
        bool mIsSpeaking;
        bool mIsModeratorMuted;
        bool mOnMuteList;       // true if this avatar is on the user's mute list (and should be muted)
        bool mVolumeSet;        // true if incoming volume messages should not change the volume
        bool mVolumeDirty;      // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed)
        bool mAvatarIDValid;
        bool mIsSelf;
    };
    typedef std::shared_ptr<participantState> participantStatePtr_t;
    typedef std::weak_ptr<participantState> participantStateWptr_t;

    typedef std::map<const std::string, participantStatePtr_t> participantMap;
    typedef std::map<const LLUUID, participantStatePtr_t> participantUUIDMap;

    struct sessionState
    {
    public:
        typedef std::shared_ptr<sessionState> ptr_t;
        typedef std::weak_ptr<sessionState> wptr_t;

        typedef std::function<void(const ptr_t &)> sessionFunc_t;

        static ptr_t createSession();
        ~sessionState();

        LLSD getVoiceChannelInfo();

        participantStatePtr_t addParticipant(const std::string &uri);
        void removeParticipant(const participantStatePtr_t &participant);
        void removeAllParticipants();

        participantStatePtr_t findParticipant(const std::string &uri);
        participantStatePtr_t findParticipantByID(const LLUUID& id);

        static ptr_t matchSessionByHandle(const std::string &handle);
        static ptr_t matchCreatingSessionByURI(const std::string &uri);
        static ptr_t matchSessionByURI(const std::string &uri);
        static ptr_t matchSessionByParticipant(const LLUUID &participant_id);

        bool isCallBackPossible();
        bool isTextIMPossible();
        bool isSpatial() { return mIsSpatial; }

        static void for_each(sessionFunc_t func);

        std::string mHandle;
        std::string mGroupHandle;
        std::string mSIPURI;
        std::string mAlias;
        std::string mName;
        std::string mAlternateSIPURI;
        std::string mHash;          // Channel password
        std::string mErrorStatusString;
        std::queue<std::string> mTextMsgQueue;

        LLUUID      mIMSessionID;
        LLUUID      mCallerID;
        int         mErrorStatusCode;
        int         mMediaStreamState;
        bool        mCreateInProgress;  // True if a Session.Create has been sent for this session and no response has been received yet.
        bool        mMediaConnectInProgress;    // True if a Session.MediaConnect has been sent for this session and no response has been received yet.
        bool        mVoiceInvitePending;    // True if a voice invite is pending for this session (usually waiting on a name lookup)
        bool        mTextInvitePending;     // True if a text invite is pending for this session (usually waiting on a name lookup)
        bool        mSynthesizedCallerID;   // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup.
        bool        mIsChannel; // True for both group and spatial channels (false for p2p, PSTN)
        bool        mIsSpatial; // True for spatial channels
        bool        mIsP2P;
        bool        mIncoming;
        bool        mVoiceActive;
        bool        mReconnect; // Whether we should try to reconnect to this session if it's dropped

        // Set to true when the volume/mute state of someone in the participant list changes.
        // The code will have to walk the list to find the changed participant(s).
        bool        mVolumeDirty;
        bool        mMuteDirty;

        bool        mParticipantsChanged;
        participantMap mParticipantsByURI;
        participantUUIDMap mParticipantsByUUID;

        LLUUID      mVoiceFontID;

        static void VerifySessions();

    private:
        sessionState();

        static std::set<wptr_t, std::owner_less<wptr_t>> mSession;   // canonical list of outstanding sessions.
        std::set<wptr_t>::iterator  mMyIterator;    // used for delete

        static void for_eachPredicate(const wptr_t &a, sessionFunc_t func);

        static bool testByHandle(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string handle);
        static bool testByCreatingURI(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string uri);
        static bool testBySIPOrAlterateURI(const LLVivoxVoiceClient::sessionState::wptr_t &a, std::string uri);
        static bool testByCallerId(const LLVivoxVoiceClient::sessionState::wptr_t &a, LLUUID participantId);

    };
    typedef std::shared_ptr<sessionState> sessionStatePtr_t;

    typedef std::map<std::string, sessionStatePtr_t> sessionMap;

    ///////////////////////////////////////////////////////
    // Private Member Functions
    //////////////////////////////////////////////////////



    //////////////////////////////
    /// @name TVC/Server management and communication
    //@{
    // Call this if the connection to the daemon terminates unexpectedly.  It will attempt to reset everything and relaunch.
    void daemonDied();

    // Call this if we're just giving up on voice (can't provision an account, etc.).  It will clean up and go away.
    void giveUp();

    // write to the tvc
    bool writeString(const std::string &str);

    void connectorCreate();
    void connectorShutdown();
    void closeSocket(void);

//  void requestVoiceAccountProvision(S32 retries = 3);
    void setLoginInfo(
               const std::string& account_name,
               const std::string& password,
               const std::string& voice_sip_uri_hostname,
               const std::string& voice_account_server_uri);
    void loginSendMessage();
    void logout();
    void logoutSendMessage();


    //@}

    //------------------------------------
    // tuning

    void tuningRenderStartSendMessage(const std::string& name, bool loop);
    void tuningRenderStopSendMessage();

    void tuningCaptureStartSendMessage(int duration);
    void tuningCaptureStopSendMessage();

    //----------------------------------
    // devices
    void clearCaptureDevices();
    void addCaptureDevice(const LLVoiceDevice& device);
    void clearRenderDevices();
    void setDevicesListUpdated(bool state);
    void addRenderDevice(const LLVoiceDevice& device);
    void buildSetAudioDevices(std::ostringstream &stream);

    void getCaptureDevicesSendMessage();
    void getRenderDevicesSendMessage();

    // local audio updates, mic mute, speaker mute, mic volume and speaker volumes
    void sendLocalAudioUpdates();

    /////////////////////////////
    // Response/Event handlers
    void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID);
    void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases);
    void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle);
    void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle);
    void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString);
    void logoutResponse(int statusCode, std::string &statusString);
    void connectorShutdownResponse(int statusCode, std::string &statusString);

    void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state);
    void mediaCompletionEvent(std::string &sessionGroupHandle, std::string &mediaCompletionType);
    void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming);
    void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString);
    void sessionGroupAddedEvent(std::string &sessionGroupHandle);
    void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle);
    void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType);
    void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString);
    void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy);
    void voiceServiceConnectionStateChangedEvent(int statusCode, std::string &statusString, std::string &build_id);
    void auxAudioPropertiesEvent(F32 energy);
    void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString);
    void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string &notificationType);

    void muteListChanged();

    /////////////////////////////
    // VAD changes
    // disable auto-VAD and configure VAD parameters explicitly
    void setupVADParams(unsigned int vad_auto, unsigned int vad_hangover, unsigned int vad_noise_floor, unsigned int vad_sensitivity);
    void onVADSettingsChange();

    /////////////////////////////
    // Sending updates of current state
    void updatePosition(void);
    void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot);
    void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot);
    bool channelFromRegion(LLViewerRegion *region, std::string &name);

    void setEarLocation(S32 loc);


    /////////////////////////////
    // Accessors for data related to nearby speakers

    // MBW -- XXX -- Not sure how to get this data out of the TVC
    BOOL getUsingPTT(const LLUUID& id);
    std::string getGroupID(const LLUUID& id);       // group ID if the user is in group chat (empty string if not applicable)

    /////////////////////////////
    // Recording controls
    void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200);
    void recordingLoopSave(const std::string& filename);
    void recordingStop();

    // Playback controls
    void filePlaybackStart(const std::string& filename);
    void filePlaybackStop();
    void filePlaybackSetPaused(bool paused);
    void filePlaybackSetMode(bool vox = false, float speed = 1.0f);

    participantStatePtr_t findParticipantByID(const LLUUID& id);


#if 0
    ////////////////////////////////////////
    // voice sessions.
    typedef std::set<sessionStatePtr_t> sessionSet;

    typedef sessionSet::iterator sessionIterator;
    sessionIterator sessionsBegin(void);
    sessionIterator sessionsEnd(void);
#endif

    sessionStatePtr_t findSession(const std::string &handle);
    sessionStatePtr_t findSessionBeingCreatedByURI(const std::string &uri);
    sessionStatePtr_t findSession(const LLUUID &participant_id);

    sessionStatePtr_t addSession(const std::string &uri, const std::string &handle = std::string());
    void clearSessionHandle(const sessionStatePtr_t &session);
    void setSessionHandle(const sessionStatePtr_t &session, const std::string &handle);
    void setSessionURI(const sessionStatePtr_t &session, const std::string &uri);
    void deleteSession(const sessionStatePtr_t &session);
    void deleteAllSessions(void);

    void verifySessionState(void);

    void joinedAudioSession(const sessionStatePtr_t &session);
    void leftAudioSession(const sessionStatePtr_t &session);

    // This is called in several places where the session _may_ need to be deleted.
    // It contains logic for whether to delete the session or keep it around.
    void reapSession(const sessionStatePtr_t &session);

    // Returns true if the session seems to indicate we've moved to a region on a different voice server
    bool sessionNeedsRelog(const sessionStatePtr_t &session);


    //////////////////////////////////////
    // buddy list stuff, needed for SLIM later
    struct buddyListEntry
    {
        buddyListEntry(const std::string &uri);
        std::string mURI;
        std::string mDisplayName;
        LLUUID  mUUID;
        bool mOnlineSL;
        bool mOnlineSLim;
        bool mCanSeeMeOnline;
        bool mHasBlockListEntry;
        bool mHasAutoAcceptListEntry;
        bool mNameResolved;
        bool mInSLFriends;
        bool mInVivoxBuddies;
    };

    typedef std::map<std::string, buddyListEntry*> buddyListMap;

    /////////////////////////////
    // session control messages

    void accountListBlockRulesSendMessage();
    void accountListAutoAcceptRulesSendMessage();

    void sessionGroupCreateSendMessage();
    void sessionCreateSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false);
    void sessionGroupAddSessionSendMessage(const sessionStatePtr_t &session, bool startAudio = true, bool startText = false);
    void sessionMediaConnectSendMessage(const sessionStatePtr_t &session);      // just joins the audio session
    void sessionTextConnectSendMessage(const sessionStatePtr_t &session);       // just joins the text session
    void sessionTerminateSendMessage(const sessionStatePtr_t &session);
    void sessionGroupTerminateSendMessage(const sessionStatePtr_t &session);
    void sessionMediaDisconnectSendMessage(const sessionStatePtr_t &session);
    // void sessionTextDisconnectSendMessage(sessionState *session);



    // Pokes the state machine to leave the audio session next time around.
    void sessionTerminate();

    // Pokes the state machine to shut down the connector and restart it.
    void requestRelog();

    // Does the actual work to get out of the audio session
    void leaveAudioSession();

    friend class LLVivoxVoiceClientCapResponder;


    void lookupName(const LLUUID &id);
    void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name);
    void avatarNameResolved(const LLUUID &id, const std::string &name);
    static void predAvatarNameResolution(const LLVivoxVoiceClient::sessionStatePtr_t &session, LLUUID id, std::string name);

    boost::signals2::connection mAvatarNameCacheConnection;

    /////////////////////////////
    // Voice fonts

    void addVoiceFont(const S32 id,
                      const std::string &name,
                      const std::string &description,
                      const LLDate &expiration_date,
                      bool  has_expired,
                      const S32 font_type,
                      const S32 font_status,
                      const bool template_font = false);
    void accountGetSessionFontsResponse(int statusCode, const std::string &statusString);
    void accountGetTemplateFontsResponse(int statusCode, const std::string &statusString);

private:

    LLVoiceVersionInfo mVoiceVersion;

    // Coroutine support methods
    //---
    void voiceControlCoro();
    void voiceControlStateMachine(S32 &coro_state);

    bool endAndDisconnectSession();

    bool callbackEndDaemon(const LLSD& data);
    bool startAndLaunchDaemon();
    bool provisionVoiceAccount();
    bool establishVoiceConnection();
    bool breakVoiceConnection(bool wait);
    bool loginToVivox();
    void logoutOfVivox(bool wait);
    bool retrieveVoiceFonts();

    bool requestParcelVoiceInfo();

    bool addAndJoinSession(const sessionStatePtr_t &nextSession);
    bool terminateAudioSession(bool wait);

    bool waitForChannel();
    bool runSession(const sessionStatePtr_t &session);

    void recordingAndPlaybackMode();
    int voiceRecordBuffer();
    int voicePlaybackBuffer();

    bool performMicTuning();
    //---
    /// Clean up objects created during a voice session.
    void cleanUp();

    bool mSessionTerminateRequested;
    bool mRelogRequested;
    // Number of times (in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine().
    // The larger it is the greater is possibility there is a problem with connection to voice server.
    // Introduced while fixing EXT-4313.
    int mSpatialJoiningNum;

    static void idle(void *user_data);

    LLHost mDaemonHost;
    LLSocket::ptr_t mSocket;

    // We should kill the voice daemon in case of connection alert
    bool mTerminateDaemon;

    friend class LLVivoxProtocolParser;

    std::string mAccountName;
    std::string mAccountPassword;
    std::string mAccountDisplayName;

    bool mTuningMode;
    float mTuningEnergy;
    std::string mTuningAudioFile;
    int mTuningMicVolume;
    bool mTuningMicVolumeDirty;
    int mTuningSpeakerVolume;
    bool mTuningSpeakerVolumeDirty;
    bool mDevicesListUpdated;           // set to true when the device list has been updated
                                        // and false when the panelvoicedevicesettings has queried for an update status.

    std::string mSpatialSessionURI;
    std::string mSpatialSessionCredentials;

    std::string mMainSessionGroupHandle; // handle of the "main" session group.

    std::string mChannelName;           // Name of the channel to be looked up
    sessionStatePtr_t mAudioSession;        // Session state for the current audio session

    sessionStatePtr_t mNextAudioSession;    // Session state for the audio session we're trying to join

    S32 mCurrentParcelLocalID;          // Used to detect parcel boundary crossings
    std::string mCurrentRegionName;     // Used to detect parcel boundary crossings

    bool mConnectorEstablished; // set by "Create Connector" response
    bool mAccountLoggedIn;      // set by login message
    int  mNumberOfAliases;
    U32  mCommandCookie;

    std::string mVoiceAccountServerURI;
    std::string mVoiceSIPURIHostName;

    int mLoginRetryCount;

    sessionMap mSessionsByHandle;               // Active sessions, indexed by session handle.  Sessions which are being initiated may not be in this map.
#if 0
    sessionSet mSessions;                       // All sessions, not indexed.  This is the canonical session list.
#endif

    bool mBuddyListMapPopulated;
    bool mBlockRulesListReceived;
    bool mAutoAcceptRulesListReceived;
    buddyListMap mBuddyListMap;

    LLVoiceDeviceList mCaptureDevices;
    LLVoiceDeviceList mRenderDevices;

    std::string mCaptureDevice;
    std::string mRenderDevice;
    bool mCaptureDeviceDirty;
    bool mRenderDeviceDirty;

    bool mIsInitialized;
    bool mShutdownComplete;

    bool checkParcelChanged(bool update = false);
    bool switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = "");
    void joinSession(const sessionStatePtr_t &session);

    std::string nameFromID(const LLUUID &id) const;
    bool IDFromName(const std::string name, LLUUID &uuid);
    std::string sipURIFromAvatar(LLVOAvatar *avatar);
    std::string sipURIFromName(std::string &name);

    // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not.
    std::string nameFromsipURI(const std::string &uri);

    bool inSpatialChannel(void);
    LLSD getAudioSessionChannelInfo();
    std::string getAudioSessionHandle();

    void sendPositionAndVolumeUpdate(void);

    void sendCaptureAndRenderDevices();
    void buildSetCaptureDevice(std::ostringstream &stream);
    void buildSetRenderDevice(std::ostringstream &stream);


    void sendFriendsListUpdates();

#if 0
    // start a text IM session with the specified user
    // This will be asynchronous, the session may be established at a future time.
    sessionStatePtr_t startUserIMSession(const LLUUID& uuid);
#endif

    void enforceTether(void);

    bool        mSpatialCoordsDirty;

    LLVector3d  mCameraPosition;
    LLVector3d  mCameraRequestedPosition;
    LLVector3   mCameraVelocity;
    LLMatrix3   mCameraRot;

    LLVector3d  mAvatarPosition;
    LLVector3   mAvatarVelocity;
    LLQuaternion mAvatarRot;

    bool        mMuteMic;
    bool        mMuteMicDirty;
    bool        mHidden;       //Set to true during teleport to hide the agent's position.

    // Set to true when the friends list is known to have changed.
    bool        mFriendsListDirty;

    enum
    {
        earLocCamera = 0,       // ear at camera
        earLocAvatar,           // ear at avatar
        earLocMixed             // ear at avatar location/camera direction
    };

    S32         mEarLocation;

    bool        mSpeakerVolumeDirty;
    bool        mSpeakerMuteDirty;
    int         mSpeakerVolume;

    int         mMicVolume;
    bool        mMicVolumeDirty;

    bool        mVoiceEnabled;
    bool        mProcessChannels;
    bool        mWriteInProgress;
    std::string mWriteString;
    size_t      mWriteOffset;

    typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t;
    observer_set_t mParticipantObservers;

    void notifyParticipantObservers();

    typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t;
    status_observer_set_t mStatusObservers;

    void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status);

    typedef std::set<LLFriendObserver*> friend_observer_set_t;
    friend_observer_set_t mFriendObservers;
    void notifyFriendObservers();

    // Voice Fonts

    void expireVoiceFonts();
    void deleteVoiceFont(const LLUUID& id);
    void deleteAllVoiceFonts();
    void deleteVoiceFontTemplates();

    S32 getVoiceFontIndex(const LLUUID& id) const;
    S32 getVoiceFontTemplateIndex(const LLUUID& id) const;

    void accountGetSessionFontsSendMessage();
    void accountGetTemplateFontsSendMessage();
    void sessionSetVoiceFontSendMessage(const sessionStatePtr_t &session);

    void updateVoiceMorphingMenu();
    void notifyVoiceFontObservers();

    typedef enum e_voice_font_type
    {
        VOICE_FONT_TYPE_NONE = 0,
        VOICE_FONT_TYPE_ROOT = 1,
        VOICE_FONT_TYPE_USER = 2,
        VOICE_FONT_TYPE_UNKNOWN
    } EVoiceFontType;

    typedef enum e_voice_font_status
    {
        VOICE_FONT_STATUS_NONE = 0,
        VOICE_FONT_STATUS_FREE = 1,
        VOICE_FONT_STATUS_NOT_FREE = 2,
        VOICE_FONT_STATUS_UNKNOWN
    } EVoiceFontStatus;

    struct voiceFontEntry
    {
        voiceFontEntry(LLUUID& id);
        ~voiceFontEntry();

        LLUUID      mID;
        S32         mFontIndex;
        std::string mName;
        LLDate      mExpirationDate;
        S32         mFontType;
        S32         mFontStatus;
        bool        mIsNew;

        LLFrameTimer    mExpiryTimer;
        LLFrameTimer    mExpiryWarningTimer;
    };

    bool mVoiceFontsReceived;
    bool mVoiceFontsNew;
    bool mVoiceFontListDirty;
    voice_effect_list_t mVoiceFontList;
    voice_effect_list_t mVoiceFontTemplateList;

    typedef std::map<const LLUUID, voiceFontEntry*> voice_font_map_t;
    voice_font_map_t    mVoiceFontMap;
    voice_font_map_t    mVoiceFontTemplateMap;

    typedef std::set<LLVoiceEffectObserver*> voice_font_observer_set_t;
    voice_font_observer_set_t mVoiceFontObservers;

    LLFrameTimer    mVoiceFontExpiryTimer;


    // Audio capture buffer

    void captureBufferRecordStartSendMessage();
    void captureBufferRecordStopSendMessage();
    void captureBufferPlayStartSendMessage(const LLUUID& voice_font_id = LLUUID::null);
    void captureBufferPlayStopSendMessage();

    bool mCaptureBufferMode;        // Disconnected from voice channels while using the capture buffer.
    bool mCaptureBufferRecording;   // A voice sample is being captured.
    bool mCaptureBufferRecorded;    // A voice sample is captured in the buffer ready to play.
    bool mCaptureBufferPlaying;     // A voice sample is being played.

    LLTimer mCaptureTimer;
    LLUUID  mPreviewVoiceFont;
    LLUUID  mPreviewVoiceFontLast;
    S32     mPlayRequestCount;
    bool    mIsInTuningMode;
    bool    mIsInChannel;
    bool    mIsJoiningSession;
    bool    mIsWaitingForFonts;
    bool    mIsLoggingIn;
    bool    mIsLoggedIn;
    bool    mIsProcessingChannels;
    bool    mIsCoroutineActive;

    // This variables can last longer than vivox in coroutines so we need them as static
    static bool sShuttingDown;
    static bool sConnected;
    static LLPumpIO* sPump;

    LLEventMailDrop mVivoxPump;
};


/**
 * @class LLVivoxProtocolParser
 * @brief This class helps construct new LLIOPipe specializations
 * @see LLIOPipe
 *
 * THOROUGH_DESCRIPTION
 */
class LLVivoxProtocolParser : public LLIOPipe
{
    LOG_CLASS(LLVivoxProtocolParser);
public:
    LLVivoxProtocolParser();
    virtual ~LLVivoxProtocolParser();

protected:
    /* @name LLIOPipe virtual implementations
     */
    //@{
    /**
     * @brief Process the data in buffer
     */
    virtual EStatus process_impl(
                                 const LLChannelDescriptors& channels,
                                 buffer_ptr_t& buffer,
                                 bool& eos,
                                 LLSD& context,
                                 LLPumpIO* pump);
    //@}

    std::string     mInput;

    // Expat control members
    XML_Parser      parser;
    int             responseDepth;
    bool            ignoringTags;
    bool            isEvent;
    int             ignoreDepth;

    // Members for processing responses. The values are transient and only valid within a call to processResponse().
    int             returnCode;
    int             statusCode;
    std::string     statusString;
    std::string     requestId;
    std::string     actionString;
    std::string     connectorHandle;
    std::string     versionID;
    std::string     mBuildID;
    std::string     accountHandle;
    std::string     sessionHandle;
    std::string     sessionGroupHandle;
    std::string     alias;
    std::string     applicationString;

    // Members for processing events. The values are transient and only valid within a call to processResponse().
    std::string     eventTypeString;
    int             state;
    std::string     uriString;
    bool            isChannel;
    bool            incoming;
    bool            enabled;
    std::string     nameString;
    std::string     audioMediaString;
    std::string     deviceString;
    std::string     displayNameString;
    int             participantType;
    bool            isLocallyMuted;
    bool            isModeratorMuted;
    bool            isSpeaking;
    int             volume;
    F32             energy;
    std::string     messageHeader;
    std::string     messageBody;
    std::string     notificationType;
    bool            hasText;
    bool            hasAudio;
    bool            hasVideo;
    bool            terminated;
    std::string     blockMask;
    std::string     presenceOnly;
    std::string     autoAcceptMask;
    std::string     autoAddAsBuddy;
    int             numberOfAliases;
    std::string     subscriptionHandle;
    std::string     subscriptionType;
    S32             id;
    std::string     descriptionString;
    LLDate          expirationDate;
    bool            hasExpired;
    S32             fontType;
    S32             fontStatus;
    std::string     mediaCompletionType;

    // Members for processing text between tags
    std::string     textBuffer;
    bool            accumulateText;

    void            reset();

    void            processResponse(std::string tag);

    static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr);
    static void XMLCALL ExpatEndTag(void *data, const char *el);
    static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len);

    void            StartTag(const char *tag, const char **attr);
    void            EndTag(const char *tag);
    void            CharData(const char *buffer, int length);
    LLDate          expiryTimeStampToLLDate(const std::string& vivox_ts);

};

class LLVivoxSecurity : public LLSingleton<LLVivoxSecurity>
{
    LLSINGLETON(LLVivoxSecurity);
    virtual ~LLVivoxSecurity();

  public:
    std::string     connectorHandle() { return mConnectorHandle; };
    std::string     accountHandle()    { return mAccountHandle;    };

  private:
    std::string     mConnectorHandle;
    std::string     mAccountHandle;
};

class LLVoiceVivoxStats : public LLSingleton<LLVoiceVivoxStats>
{
    LLSINGLETON(LLVoiceVivoxStats);
    LOG_CLASS(LLVoiceVivoxStats);
    virtual ~LLVoiceVivoxStats();

  private:
    F64SecondsImplicit mStartTime;

    U32 mConnectCycles;

    F64 mConnectTime;
    U32 mConnectAttempts;

    F64 mProvisionTime;
    U32 mProvisionAttempts;

    F64 mEstablishTime;
    U32 mEstablishAttempts;

  public:

    void reset();
    void connectionAttemptStart();
    void connectionAttemptEnd(bool success);
    void provisionAttemptStart();
    void provisionAttemptEnd(bool success);
    void establishAttemptStart();
    void establishAttemptEnd(bool success);
    LLSD read();
};

#endif //LL_VIVOX_VOICE_CLIENT_H