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|
/**
* @file llviewerregion.cpp
* @brief Implementation of the LLViewerRegion class.
*
* $LicenseInfo:firstyear=2000&license=viewergpl$
*
* Copyright (c) 2000-2007, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlife.com/developers/opensource/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at http://secondlife.com/developers/opensource/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerregion.h"
#include "indra_constants.h"
#include "llmath.h"
#include "llhttpclient.h"
#include "llregionflags.h"
#include "llregionhandle.h"
#include "llsurface.h"
#include "message.h"
//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "llagent.h"
#include "llcallingcard.h"
#include "llcaphttpsender.h"
#include "lldir.h"
#include "lleventpoll.h"
#include "llfloatergodtools.h"
#include "llfloaterreleasemsg.h"
#include "llfloaterreporter.h"
#include "llfloaterregioninfo.h"
#include "llhttpnode.h"
#include "llnetmap.h"
#include "llsdutil.h"
#include "llstartup.h"
#include "llviewerobjectlist.h"
#include "llviewerparceloverlay.h"
#include "llvlmanager.h"
#include "llvlcomposition.h"
#include "llvocache.h"
#include "llvoclouds.h"
#include "llworld.h"
#include "llspatialpartition.h"
// Viewer object cache version, change if object update
// format changes. JC
const U32 INDRA_OBJECT_CACHE_VERSION = 14;
extern BOOL gNoRender;
const F32 WATER_TEXTURE_SCALE = 8.f; // Number of times to repeat the water texture across a region
const S16 MAX_MAP_DIST = 10;
LLViewerRegion::LLViewerRegion(const U64 &handle,
const LLHost &host,
const U32 grids_per_region_edge,
const U32 grids_per_patch_edge,
const F32 region_width_meters)
: mCenterGlobal(),
mHandle(handle),
mHost( host ),
mTimeDilation(1.0f),
mName(""),
mZoning(""),
mOwnerID(),
mIsEstateManager(FALSE),
mCompositionp(NULL),
mRegionFlags( REGION_FLAGS_DEFAULT ),
mSimAccess( SIM_ACCESS_MIN ),
mBillableFactor(1.0),
mMaxTasks(MAX_TASKS_PER_REGION),
mCacheLoaded(FALSE),
mCacheEntriesCount(0),
mCacheID(),
mEventPoll(NULL)
{
mWidth = region_width_meters;
mOriginGlobal = from_region_handle(handle);
updateRenderMatrix();
mLandp = new LLSurface('l', NULL);
if (!gNoRender)
{
// Create the composition layer for the surface
mCompositionp = new LLVLComposition(mLandp, grids_per_region_edge, region_width_meters/grids_per_region_edge);
mCompositionp->setSurface(mLandp);
// Create the surfaces
mLandp->setRegion(this);
mLandp->create(grids_per_region_edge,
grids_per_patch_edge,
mOriginGlobal,
mWidth);
}
if (!gNoRender)
{
mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters);
}
else
{
mParcelOverlay = NULL;
}
setOriginGlobal(from_region_handle(handle));
calculateCenterGlobal();
// Create the object lists
initStats();
mCacheStart.append(mCacheEnd);
//create object partitions
//MUST MATCH declaration of eObjectPartitions
mObjectPartition.push_back(new LLHUDPartition()); //PARTITION_HUD
mObjectPartition.push_back(new LLTerrainPartition()); //PARTITION_TERRAIN
mObjectPartition.push_back(new LLWaterPartition()); //PARTITION_WATER
mObjectPartition.push_back(new LLTreePartition()); //PARTITION_TREE
mObjectPartition.push_back(new LLParticlePartition()); //PARTITION_PARTICLE
mObjectPartition.push_back(new LLCloudPartition()); //PARTITION_CLOUD
mObjectPartition.push_back(new LLGrassPartition()); //PARTITION_GRASS
mObjectPartition.push_back(new LLVolumePartition()); //PARTITION_VOLUME
mObjectPartition.push_back(new LLBridgePartition()); //PARTITION_BRIDGE
mObjectPartition.push_back(NULL); //PARTITION_NONE
}
void LLViewerRegion::initStats()
{
mLastNetUpdate.reset();
mPacketsIn = 0;
mBitsIn = 0;
mLastBitsIn = 0;
mLastPacketsIn = 0;
mPacketsOut = 0;
mLastPacketsOut = 0;
mPacketsLost = 0;
mLastPacketsLost = 0;
mPingDelay = 0;
mAlive = FALSE; // can become false if circuit disconnects
}
LLViewerRegion::~LLViewerRegion()
{
gVLManager.cleanupData(this);
// Can't do this on destruction, because the neighbor pointers might be invalid.
// This should be reference counted...
disconnectAllNeighbors();
mCloudLayer.destroy();
gWorldPointer->mPartSim.cleanupRegion(this);
gObjectList.killObjects(this);
delete mCompositionp;
delete mParcelOverlay;
delete mLandp;
delete mEventPoll;
LLHTTPSender::clearSender(mHost);
saveCache();
std::for_each(mObjectPartition.begin(), mObjectPartition.end(), DeletePointer());
}
void LLViewerRegion::loadCache()
{
if (mCacheLoaded)
{
return;
}
// Presume success. If it fails, we don't want to try again.
mCacheLoaded = TRUE;
LLVOCacheEntry *entry;
char filename[256]; /* Flawfinder: ignore */
snprintf(filename, sizeof(filename), "%s%sobjects_%d_%d.slc", /* Flawfinder: ignore */
gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"").c_str(),
gDirUtilp->getDirDelimiter().c_str(),
U32(mHandle>>32)/REGION_WIDTH_UNITS,
U32(mHandle)/REGION_WIDTH_UNITS );
FILE* fp = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
if (!fp)
{
// might not have a file, which is normal
return;
}
U32 zero;
size_t nread;
nread = fread(&zero, sizeof(U32), 1, fp);
if (nread != 1 || zero)
{
// a non-zero value here means bad things!
// skip reading the cached values
llinfos << "Cache file invalid" << llendl;
fclose(fp);
return;
}
U32 version;
nread = fread(&version, sizeof(U32), 1, fp);
if (nread != 1 || version != INDRA_OBJECT_CACHE_VERSION)
{
// a version mismatch here means we've changed the binary format!
// skip reading the cached values
llinfos << "Cache version changed, discarding" << llendl;
fclose(fp);
return;
}
LLUUID cache_id;
nread = fread(&cache_id.mData, 1, UUID_BYTES, fp);
if (nread != UUID_BYTES || mCacheID != cache_id)
{
llinfos << "Cache ID doesn't match for this region, discarding"
<< llendl;
fclose(fp);
return;
}
S32 num_entries;
nread = fread(&num_entries, sizeof(S32), 1, fp);
if (nread != 1)
{
llinfos << "Short read, discarding" << llendl;
fclose(fp);
return;
}
S32 i;
for (i = 0; i < num_entries; i++)
{
entry = new LLVOCacheEntry(fp);
if (!entry->getLocalID())
{
llwarns << "Aborting cache file load for " << filename << ", cache file corruption!" << llendl;
delete entry;
entry = NULL;
break;
}
mCacheEnd.insert(*entry);
mCacheMap[entry->getLocalID()] = entry;
mCacheEntriesCount++;
}
fclose(fp);
}
void LLViewerRegion::saveCache()
{
if (!mCacheLoaded)
{
return;
}
S32 num_entries = mCacheEntriesCount;
if (0 == num_entries)
{
return;
}
char filename[256]; /* Flawfinder: ignore */
snprintf(filename, sizeof(filename), "%s%sobjects_%d_%d.slc", /* Flawfinder: ignore */
gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"").c_str(),
gDirUtilp->getDirDelimiter().c_str(),
U32(mHandle>>32)/REGION_WIDTH_UNITS,
U32(mHandle)/REGION_WIDTH_UNITS );
FILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
if (!fp)
{
llwarns << "Unable to write cache file " << filename << llendl;
return;
}
// write out zero to indicate a version cache file
U32 zero = 0;
if (fwrite(&zero, sizeof(U32), 1, fp) != 1)
{
llwarns << "Short write" << llendl;
}
// write out version number
U32 version = INDRA_OBJECT_CACHE_VERSION;
if (fwrite(&version, sizeof(U32), 1, fp) != 1)
{
llwarns << "Short write" << llendl;
}
// write the cache id for this sim
if (fwrite(&mCacheID.mData, 1, UUID_BYTES, fp) != UUID_BYTES)
{
llwarns << "Short write" << llendl;
}
if (fwrite(&num_entries, sizeof(S32), 1, fp) != 1)
{
llwarns << "Short write" << llendl;
}
LLVOCacheEntry *entry;
for (entry = mCacheStart.getNext(); entry && (entry != &mCacheEnd); entry = entry->getNext())
{
entry->writeToFile(fp);
}
mCacheMap.clear();
mCacheEnd.unlink();
mCacheEnd.init();
mCacheStart.deleteAll();
mCacheStart.init();
fclose(fp);
}
void LLViewerRegion::sendMessage()
{
gMessageSystem->sendMessage(mHost);
}
void LLViewerRegion::sendReliableMessage()
{
gMessageSystem->sendReliable(mHost);
}
void LLViewerRegion::setFlags(BOOL b, U32 flags)
{
if (b)
{
mRegionFlags |= flags;
}
else
{
mRegionFlags &= ~flags;
}
}
void LLViewerRegion::setWaterHeight(F32 water_level)
{
mLandp->setWaterHeight(water_level);
}
F32 LLViewerRegion::getWaterHeight() const
{
return mLandp->getWaterHeight();
}
BOOL LLViewerRegion::isVoiceEnabled() const
{
return (getRegionFlags() & REGION_FLAGS_ALLOW_VOICE);
}
void LLViewerRegion::setRegionFlags(U32 flags)
{
mRegionFlags = flags;
}
void LLViewerRegion::setOriginGlobal(const LLVector3d &origin_global)
{
mOriginGlobal = origin_global;
updateRenderMatrix();
mLandp->setOriginGlobal(origin_global);
mWind.setOriginGlobal(origin_global);
mCloudLayer.setOriginGlobal(origin_global);
calculateCenterGlobal();
}
void LLViewerRegion::updateRenderMatrix()
{
mRenderMatrix.setTranslation(getOriginAgent());
}
void LLViewerRegion::setTimeDilation(F32 time_dilation)
{
mTimeDilation = time_dilation;
}
LLVector3 LLViewerRegion::getOriginAgent() const
{
return gAgent.getPosAgentFromGlobal(mOriginGlobal);
}
LLVector3 LLViewerRegion::getCenterAgent() const
{
return gAgent.getPosAgentFromGlobal(mCenterGlobal);
}
void LLViewerRegion::setRegionNameAndZone(const char* name_and_zone)
{
LLString name_zone(name_and_zone);
std::string::size_type pipe_pos = name_zone.find('|');
S32 length = name_zone.size();
if (pipe_pos != std::string::npos)
{
mName = name_zone.substr(0, pipe_pos);
mZoning = name_zone.substr(pipe_pos+1, length-(pipe_pos+1));
}
else
{
mName = name_zone;
mZoning = "";
}
LLString::stripNonprintable(mName);
LLString::stripNonprintable(mZoning);
}
BOOL LLViewerRegion::canManageEstate() const
{
return gAgent.isGodlike()
|| isEstateManager()
|| gAgent.getID() == getOwner();
}
const char* LLViewerRegion::getSimAccessString() const
{
return accessToString(mSimAccess);
}
// static
std::string LLViewerRegion::regionFlagsToString(U32 flags)
{
std::string result;
if (flags & REGION_FLAGS_SANDBOX)
{
result += "Sandbox";
}
if (flags & REGION_FLAGS_ALLOW_DAMAGE)
{
result += " Not Safe";
}
return result;
}
// *TODO:Translate
char* SIM_ACCESS_STR[] = { "Free Trial",
"PG",
"Mature",
"Offline",
"Unknown" };
// static
const char* LLViewerRegion::accessToString(U8 access) /* Flawfinder: ignore */
{
switch(access) /* Flawfinder: ignore */
{
case SIM_ACCESS_TRIAL:
return SIM_ACCESS_STR[0];
case SIM_ACCESS_PG:
return SIM_ACCESS_STR[1];
case SIM_ACCESS_MATURE:
return SIM_ACCESS_STR[2];
case SIM_ACCESS_DOWN:
return SIM_ACCESS_STR[3];
case SIM_ACCESS_MIN:
default:
return SIM_ACCESS_STR[4];
}
}
// static
U8 LLViewerRegion::stringToAccess(const char* access_str)
{
U8 access = SIM_ACCESS_MIN;
if (0 == strcmp(access_str, SIM_ACCESS_STR[0]))
{
access = SIM_ACCESS_TRIAL;
}
else if (0 == strcmp(access_str, SIM_ACCESS_STR[1]))
{
access = SIM_ACCESS_PG;
}
else if (0 == strcmp(access_str, SIM_ACCESS_STR[2]))
{
access = SIM_ACCESS_MATURE;
}
return access; /* Flawfinder: ignore */
}
// static
const char* LLViewerRegion::accessToShortString(U8 access) /* Flawfinder: ignore */
{
switch(access) /* Flawfinder: ignore */
{
case SIM_ACCESS_PG:
return "PG";
case SIM_ACCESS_TRIAL:
return "TR";
case SIM_ACCESS_MATURE:
return "M";
case SIM_ACCESS_MIN:
default:
return "U";
}
}
// static
void LLViewerRegion::processRegionInfo(LLMessageSystem* msg, void**)
{
// send it to 'observers'
LLFloaterGodTools::processRegionInfo(msg);
LLFloaterRegionInfo::processRegionInfo(msg);
LLFloaterReporter::processRegionInfo(msg);
}
S32 LLViewerRegion::renderPropertyLines()
{
if (mParcelOverlay)
{
return mParcelOverlay->renderPropertyLines();
}
else
{
return 0;
}
}
// This gets called when the height field changes.
void LLViewerRegion::dirtyHeights()
{
// Property lines need to be reconstructed when the land changes.
if (mParcelOverlay)
{
mParcelOverlay->setDirty();
}
}
BOOL LLViewerRegion::idleUpdate(F32 max_update_time)
{
// did_update returns TRUE if we did at least one significant update
BOOL did_update = mLandp->idleUpdate(max_update_time);
if (mParcelOverlay)
{
// Hopefully not a significant time sink...
mParcelOverlay->idleUpdate();
}
return did_update;
}
// As above, but forcibly do the update.
void LLViewerRegion::forceUpdate()
{
mLandp->idleUpdate(0.f);
if (mParcelOverlay)
{
mParcelOverlay->idleUpdate(true);
}
}
void LLViewerRegion::connectNeighbor(LLViewerRegion *neighborp, U32 direction)
{
mLandp->connectNeighbor(neighborp->mLandp, direction);
mCloudLayer.connectNeighbor(&(neighborp->mCloudLayer), direction);
}
void LLViewerRegion::disconnectAllNeighbors()
{
mLandp->disconnectAllNeighbors();
mCloudLayer.disconnectAllNeighbors();
}
F32 LLViewerRegion::getCompositionXY(const S32 x, const S32 y) const
{
if (x >= 256)
{
if (y >= 256)
{
LLVector3d center = getCenterGlobal() + LLVector3d(256.f, 256.f, 0.f);
LLViewerRegion *regionp = gWorldPointer->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled(255, 255);
F32 adj_comp = regionp->getComposition()->getValueScaled(x - 256.f, y - 256.f);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
else
{
LLVector3d center = getCenterGlobal() + LLVector3d(256.f, 0, 0.f);
LLViewerRegion *regionp = gWorldPointer->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled(255.f, (F32)y);
F32 adj_comp = regionp->getComposition()->getValueScaled(x - 256.f, (F32)y);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
}
else if (y >= 256)
{
LLVector3d center = getCenterGlobal() + LLVector3d(0.f, 256.f, 0.f);
LLViewerRegion *regionp = gWorldPointer->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled((F32)x, 255.f);
F32 adj_comp = regionp->getComposition()->getValueScaled((F32)x, y - 256.f);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
return getComposition()->getValueScaled((F32)x, (F32)y);
}
void LLViewerRegion::calculateCenterGlobal()
{
mCenterGlobal = mOriginGlobal;
mCenterGlobal.mdV[VX] += 0.5 * mWidth;
mCenterGlobal.mdV[VY] += 0.5 * mWidth;
mCenterGlobal.mdV[VZ] = 0.5*mLandp->getMinZ() + mLandp->getMaxZ();
}
void LLViewerRegion::calculateCameraDistance()
{
mCameraDistanceSquared = (F32)(gAgent.getCameraPositionGlobal() - getCenterGlobal()).magVecSquared();
}
U32 LLViewerRegion::getNetDetailsForLCD()
{
return mPingDelay;
}
std::ostream& operator<<(std::ostream &s, const LLViewerRegion ®ion)
{
s << "{ ";
s << region.mHost;
s << " mOriginGlobal = " << region.getOriginGlobal()<< "\n";
s << "}";
return s;
}
// ---------------- Protected Member Functions ----------------
void LLViewerRegion::updateNetStats()
{
F32 dt = mLastNetUpdate.getElapsedTimeAndResetF32();
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mHost);
if (!cdp)
{
mAlive = FALSE;
return;
}
mAlive = TRUE;
mDeltaTime = dt;
mLastPacketsIn = mPacketsIn;
mLastBitsIn = mBitsIn;
mLastPacketsOut = mPacketsOut;
mLastPacketsLost = mPacketsLost;
mPacketsIn = cdp->getPacketsIn();
mBitsIn = 8 * cdp->getBytesIn();
mPacketsOut = cdp->getPacketsOut();
mPacketsLost = cdp->getPacketsLost();
mPingDelay = cdp->getPingDelay();
mBitStat.addValue(mBitsIn - mLastBitsIn);
mPacketsStat.addValue(mPacketsIn - mLastPacketsIn);
mPacketsLostStat.addValue(mPacketsLost);
}
U32 LLViewerRegion::getPacketsLost() const
{
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mHost);
if (!cdp)
{
llinfos << "LLViewerRegion::getPacketsLost couldn't find circuit for " << mHost << llendl;
return 0;
}
else
{
return cdp->getPacketsLost();
}
}
BOOL LLViewerRegion::pointInRegionGlobal(const LLVector3d &point_global) const
{
LLVector3 pos_region = getPosRegionFromGlobal(point_global);
if (pos_region.mV[VX] < 0)
{
return FALSE;
}
if (pos_region.mV[VX] >= mWidth)
{
return FALSE;
}
if (pos_region.mV[VY] < 0)
{
return FALSE;
}
if (pos_region.mV[VY] >= mWidth)
{
return FALSE;
}
return TRUE;
}
LLVector3 LLViewerRegion::getPosRegionFromGlobal(const LLVector3d &point_global) const
{
LLVector3 pos_region;
pos_region.setVec(point_global - mOriginGlobal);
return pos_region;
}
LLVector3d LLViewerRegion::getPosGlobalFromRegion(const LLVector3 &pos_region) const
{
LLVector3d pos_region_d;
pos_region_d.setVec(pos_region);
return pos_region_d + mOriginGlobal;
}
LLVector3 LLViewerRegion::getPosAgentFromRegion(const LLVector3 &pos_region) const
{
LLVector3d pos_global = getPosGlobalFromRegion(pos_region);
return gAgent.getPosAgentFromGlobal(pos_global);
}
LLVector3 LLViewerRegion::getPosRegionFromAgent(const LLVector3 &pos_agent) const
{
return pos_agent - getOriginAgent();
}
F32 LLViewerRegion::getLandHeightRegion(const LLVector3& region_pos)
{
return mLandp->resolveHeightRegion( region_pos );
}
BOOL LLViewerRegion::isOwnedSelf(const LLVector3& pos)
{
if (mParcelOverlay)
{
return mParcelOverlay->isOwnedSelf(pos);
} else {
return FALSE;
}
}
// Owned by a group you belong to? (officer or member)
BOOL LLViewerRegion::isOwnedGroup(const LLVector3& pos)
{
if (mParcelOverlay)
{
return mParcelOverlay->isOwnedGroup(pos);
} else {
return FALSE;
}
}
// the new TCP coarse location handler node
class CoarseLocationUpdate : public LLHTTPNode
{
public:
virtual void post(
ResponsePtr responder,
const LLSD& context,
const LLSD& input) const
{
if(!gWorldp) return;
LLHost host(input["sender"].asString());
LLViewerRegion* region = gWorldp->getRegion(host);
if( !region )
{
return;
}
S32 target_index = input["body"]["Index"][0]["Prey"].asInteger();
S32 you_index = input["body"]["Index"][0]["You" ].asInteger();
LLDynamicArray<U32>* avatar_locs = ®ion->mMapAvatars;
LLDynamicArray<LLUUID>* avatar_ids = ®ion->mMapAvatarIDs;
avatar_locs->reset();
avatar_ids->reset();
//llinfos << "coarse locations agent[0] " << input["body"]["AgentData"][0]["AgentID"].asUUID() << llendl;
//llinfos << "my agent id = " << gAgent.getID() << llendl;
//llinfos << ll_pretty_print_sd(input) << llendl;
LLSD
locs = input["body"]["Location"],
agents = input["body"]["AgentData"];
LLSD::array_iterator
locs_it = locs.beginArray(),
agents_it = agents.beginArray();
BOOL has_agent_data = input["body"].has("AgentData");
for(int i=0;
locs_it != locs.endArray();
i++, locs_it++)
{
U8
x = locs_it->get("X").asInteger(),
y = locs_it->get("Y").asInteger(),
z = locs_it->get("Z").asInteger();
// treat the target specially for the map, and don't add you or the target
if(i == target_index)
{
LLVector3d global_pos(region->getOriginGlobal());
global_pos.mdV[VX] += (F64)x;
global_pos.mdV[VY] += (F64)y;
global_pos.mdV[VZ] += (F64)z * 4.0;
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
}
else if( i != you_index)
{
U32 loc = x << 16 | y << 8 | z; loc = loc;
U32 pos = 0x0;
pos |= x;
pos <<= 8;
pos |= y;
pos <<= 8;
pos |= z;
avatar_locs->put(pos);
//llinfos << "next pos: " << x << "," << y << "," << z << ": " << pos << llendl;
if(has_agent_data) // for backwards compatibility with old message format
{
LLUUID agent_id(agents_it->get("AgentID").asUUID());
//llinfos << "next agent: " << agent_id.asString() << llendl;
avatar_ids->put(agent_id);
}
}
if (has_agent_data)
{
agents_it++;
}
}
}
};
// build the coarse location HTTP node under the "/message" URL
LLHTTPRegistration<CoarseLocationUpdate>
gHTTPRegistrationCoarseLocationUpdate(
"/message/CoarseLocationUpdate");
// the deprecated coarse location handler
void LLViewerRegion::updateCoarseLocations(LLMessageSystem* msg)
{
//llinfos << "CoarseLocationUpdate" << llendl;
mMapAvatars.reset();
U8 x_pos = 0;
U8 y_pos = 0;
U8 z_pos = 0;
U32 pos = 0x0;
S16 agent_index;
S16 target_index;
msg->getS16Fast(_PREHASH_Index, _PREHASH_You, agent_index);
msg->getS16Fast(_PREHASH_Index, _PREHASH_Prey, target_index);
S32 count = msg->getNumberOfBlocksFast(_PREHASH_Location);
for(S32 i = 0; i < count; i++)
{
msg->getU8Fast(_PREHASH_Location, _PREHASH_X, x_pos, i);
msg->getU8Fast(_PREHASH_Location, _PREHASH_Y, y_pos, i);
msg->getU8Fast(_PREHASH_Location, _PREHASH_Z, z_pos, i);
//llinfos << " object X: " << (S32)x_pos << " Y: " << (S32)y_pos
// << " Z: " << (S32)(z_pos * 4)
// << llendl;
// treat the target specially for the map
if(i == target_index)
{
LLVector3d global_pos(mOriginGlobal);
global_pos.mdV[VX] += (F64)(x_pos);
global_pos.mdV[VY] += (F64)(y_pos);
global_pos.mdV[VZ] += (F64)(z_pos) * 4.0;
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
}
//don't add you
if( i != agent_index)
{
pos = 0x0;
pos |= x_pos;
pos <<= 8;
pos |= y_pos;
pos <<= 8;
pos |= z_pos;
mMapAvatars.put(pos);
}
}
}
void LLViewerRegion::getInfo(LLSD& info)
{
info["Region"]["Host"] = getHost().getIPandPort();
info["Region"]["Name"] = getName();
U32 x, y;
from_region_handle(getHandle(), &x, &y);
info["Region"]["Handle"]["x"] = (LLSD::Integer)x;
info["Region"]["Handle"]["y"] = (LLSD::Integer)y;
}
void LLViewerRegion::cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp)
{
U32 local_id = objectp->getLocalID();
U32 crc = objectp->getCRC();
LLVOCacheEntry* entry = get_if_there(mCacheMap, local_id, (LLVOCacheEntry*)NULL);
if (entry)
{
// we've seen this object before
if (entry->getCRC() == crc)
{
// Record a hit
entry->recordDupe();
}
else
{
// Update the cache entry
mCacheMap.erase(local_id);
delete entry;
entry = new LLVOCacheEntry(local_id, crc, dp);
mCacheEnd.insert(*entry);
mCacheMap[local_id] = entry;
}
}
else
{
// we haven't seen this object before
// Create new entry and add to map
if (mCacheEntriesCount > MAX_OBJECT_CACHE_ENTRIES)
{
entry = mCacheStart.getNext();
mCacheMap.erase(entry->getLocalID());
delete entry;
mCacheEntriesCount--;
}
entry = new LLVOCacheEntry(local_id, crc, dp);
mCacheEnd.insert(*entry);
mCacheMap[local_id] = entry;
mCacheEntriesCount++;
}
return ;
}
// Get data packer for this object, if we have cached data
// AND the CRC matches. JC
LLDataPacker *LLViewerRegion::getDP(U32 local_id, U32 crc)
{
llassert(mCacheLoaded);
LLVOCacheEntry* entry = get_if_there(mCacheMap, local_id, (LLVOCacheEntry*)NULL);
if (entry)
{
// we've seen this object before
if (entry->getCRC() == crc)
{
// Record a hit
entry->recordHit();
return entry->getDP(crc);
}
else
{
// llinfos << "CRC miss for " << local_id << llendl;
mCacheMissCRC.put(local_id);
}
}
else
{
// llinfos << "Cache miss for " << local_id << llendl;
mCacheMissFull.put(local_id);
}
return NULL;
}
void LLViewerRegion::addCacheMissFull(const U32 local_id)
{
mCacheMissFull.put(local_id);
}
void LLViewerRegion::requestCacheMisses()
{
S32 full_count = mCacheMissFull.count();
S32 crc_count = mCacheMissCRC.count();
if (full_count == 0 && crc_count == 0) return;
LLMessageSystem* msg = gMessageSystem;
BOOL start_new_message = TRUE;
S32 blocks = 0;
S32 i;
const U8 CACHE_MISS_TYPE_FULL = 0;
const U8 CACHE_MISS_TYPE_CRC = 1;
// Send full cache miss updates. For these, we KNOW we don't
// have a viewer object.
for (i = 0; i < full_count; i++)
{
if (start_new_message)
{
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
start_new_message = FALSE;
}
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_FULL);
msg->addU32Fast(_PREHASH_ID, mCacheMissFull[i]);
blocks++;
if (blocks >= 255)
{
sendReliableMessage();
start_new_message = TRUE;
blocks = 0;
}
}
// Send CRC miss updates. For these, we _might_ have a viewer object,
// but probably not.
for (i = 0; i < crc_count; i++)
{
if (start_new_message)
{
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
start_new_message = FALSE;
}
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_CRC);
msg->addU32Fast(_PREHASH_ID, mCacheMissCRC[i]);
blocks++;
if (blocks >= 255)
{
sendReliableMessage();
start_new_message = TRUE;
blocks = 0;
}
}
// finish any pending message
if (!start_new_message)
{
sendReliableMessage();
}
mCacheMissFull.reset();
mCacheMissCRC.reset();
// llinfos << "KILLDEBUG Sent cache miss full " << full_count << " crc " << crc_count << llendl;
}
void LLViewerRegion::dumpCache()
{
const S32 BINS = 4;
S32 hit_bin[BINS];
S32 change_bin[BINS];
S32 i;
for (i = 0; i < BINS; ++i)
{
hit_bin[i] = 0;
change_bin[i] = 0;
}
LLVOCacheEntry *entry;
for (entry = mCacheStart.getNext(); entry && (entry != &mCacheEnd); entry = entry->getNext())
{
S32 hits = entry->getHitCount();
S32 changes = entry->getCRCChangeCount();
hits = llclamp(hits, 0, BINS-1);
changes = llclamp(changes, 0, BINS-1);
hit_bin[hits]++;
change_bin[changes]++;
}
llinfos << "Count " << mCacheEntriesCount << llendl;
for (i = 0; i < BINS; i++)
{
llinfos << "Hits " << i << " " << hit_bin[i] << llendl;
}
for (i = 0; i < BINS; i++)
{
llinfos << "Changes " << i << " " << change_bin[i] << llendl;
}
}
void LLViewerRegion::unpackRegionHandshake()
{
LLMessageSystem *msg = gMessageSystem;
const S32 SIM_NAME_BUF = 256;
U32 region_flags;
U8 sim_access;
char sim_name[SIM_NAME_BUF]; /* Flawfinder: ignore */
LLUUID sim_owner;
BOOL is_estate_manager;
F32 water_height;
F32 billable_factor;
LLUUID cache_id;
msg->getU32 ("RegionInfo", "RegionFlags", region_flags);
msg->getU8 ("RegionInfo", "SimAccess", sim_access);
msg->getString ("RegionInfo", "SimName", SIM_NAME_BUF, sim_name);
msg->getUUID ("RegionInfo", "SimOwner", sim_owner);
msg->getBOOL ("RegionInfo", "IsEstateManager", is_estate_manager);
msg->getF32 ("RegionInfo", "WaterHeight", water_height);
msg->getF32 ("RegionInfo", "BillableFactor", billable_factor);
msg->getUUID ("RegionInfo", "CacheID", cache_id );
setRegionFlags(region_flags);
setSimAccess(sim_access);
setRegionNameAndZone(sim_name);
setOwner(sim_owner);
setIsEstateManager(is_estate_manager);
setWaterHeight(water_height);
setBillableFactor(billable_factor);
setCacheID(cache_id);
LLUUID region_id;
msg->getUUID("RegionInfo2", "RegionID", region_id);
setRegionID(region_id);
LLVLComposition *compp = getComposition();
if (compp)
{
LLUUID tmp_id;
msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id);
compp->setDetailTextureID(0, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id);
compp->setDetailTextureID(1, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id);
compp->setDetailTextureID(2, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id);
compp->setDetailTextureID(3, tmp_id);
F32 tmp_f32;
msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32);
compp->setStartHeight(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32);
compp->setStartHeight(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32);
compp->setStartHeight(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32);
compp->setStartHeight(3, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32);
compp->setHeightRange(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32);
compp->setHeightRange(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32);
compp->setHeightRange(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32);
compp->setHeightRange(3, tmp_f32);
// If this is an UPDATE (params already ready, we need to regenerate
// all of our terrain stuff, by
if (compp->getParamsReady())
{
getLand().dirtyAllPatches();
}
else
{
compp->setParamsReady();
}
}
// Now that we have the name, we can load the cache file
// off disk.
loadCache();
// After loading cache, signal that simulator can start
// sending data.
// TODO: Send all upstream viewer->sim handshake info here.
LLHost host = msg->getSender();
msg->newMessage("RegionHandshakeReply");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("RegionInfo");
msg->addU32("Flags", 0x0 );
msg->sendReliable(host);
}
class BaseCapabilitiesComplete : public LLHTTPClient::Responder
{
public:
BaseCapabilitiesComplete(LLViewerRegion* region)
: mRegion(region)
{ }
void error(U32 statusNum, const std::string& reason)
{
llinfos << "BaseCapabilitiesComplete::error "
<< statusNum << ": " << reason << llendl;
if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
}
}
void result(const LLSD& content)
{
LLSD::map_const_iterator iter;
for(iter = content.beginMap(); iter != content.endMap(); ++iter)
{
mRegion->setCapability(iter->first, iter->second);
llinfos << "BaseCapabilitiesComplete::result got capability for "
<< iter->first << llendl;
/* HACK we're waiting for the ServerReleaseNotes */
if ((iter->first == "ServerReleaseNotes") && (LLFloaterReleaseMsg::sDisplayMessage))
{
LLFloaterReleaseMsg::show();
LLFloaterReleaseMsg::sDisplayMessage = false;
}
}
if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
}
}
static boost::intrusive_ptr<BaseCapabilitiesComplete> build(
LLViewerRegion* region)
{
return boost::intrusive_ptr<BaseCapabilitiesComplete>(
new BaseCapabilitiesComplete(region));
}
private:
LLViewerRegion* mRegion;
};
void LLViewerRegion::setSeedCapability(const std::string& url)
{
if (getCapability("Seed") == url)
{
llwarns << "Ignoring duplicate seed capability" << llendl;
return;
}
delete mEventPoll;
mEventPoll = NULL;
mCapabilities.clear();
setCapability("Seed", url);
LLSD capabilityNames = LLSD::emptyArray();
capabilityNames.append("ChatSessionRequest");
capabilityNames.append("CopyInventoryFromNotecard");
capabilityNames.append("DispatchRegionInfo");
capabilityNames.append("EstateChangeInfo");
capabilityNames.append("EventQueueGet");
capabilityNames.append("FetchInventoryDescendents");
capabilityNames.append("GroupProposalBallot");
capabilityNames.append("MapLayer");
capabilityNames.append("MapLayerGod");
capabilityNames.append("NewFileAgentInventory");
capabilityNames.append("ParcelGodReserveForNewbie");
capabilityNames.append("ParcelPropertiesUpdate");
capabilityNames.append("ParcelVoiceInfoRequest");
capabilityNames.append("ProvisionVoiceAccountRequest");
capabilityNames.append("RemoteParcelRequest");
capabilityNames.append("RequestTextureDownload");
capabilityNames.append("SearchStatRequest");
capabilityNames.append("SearchStatTracking");
capabilityNames.append("SendPostcard");
capabilityNames.append("SendUserReport");
capabilityNames.append("SendUserReportWithScreenshot");
capabilityNames.append("ServerReleaseNotes");
capabilityNames.append("StartGroupProposal");
capabilityNames.append("UpdateGestureAgentInventory");
capabilityNames.append("UpdateNotecardAgentInventory");
capabilityNames.append("UpdateScriptAgentInventory");
capabilityNames.append("UpdateGestureTaskInventory");
capabilityNames.append("UpdateNotecardTaskInventory");
capabilityNames.append("UpdateScriptTaskInventory");
capabilityNames.append("ViewerStartAuction");
capabilityNames.append("UntrustedSimulatorMessage");
capabilityNames.append("ViewerStats");
// Please add new capabilities alphabetically to reduce
// merge conflicts.
llinfos << "posting to seed " << url << llendl;
LLHTTPClient::post(url, capabilityNames, BaseCapabilitiesComplete::build(this));
}
void LLViewerRegion::setCapability(const std::string& name, const std::string& url)
{
if(name == "EventQueueGet")
{
delete mEventPoll;
mEventPoll = NULL;
mEventPoll = new LLEventPoll(url, getHost());
}
else if(name == "UntrustedSimulatorMessage")
{
LLHTTPSender::setSender(mHost, new LLCapHTTPSender(url));
}
else
{
mCapabilities[name] = url;
}
}
std::string LLViewerRegion::getCapability(const std::string& name) const
{
CapabilityMap::const_iterator iter = mCapabilities.find(name);
if(iter == mCapabilities.end())
{
return "";
}
return iter->second;
}
void LLViewerRegion::logActiveCapabilities() const
{
int count = 0;
CapabilityMap::const_iterator iter;
for (iter = mCapabilities.begin(); iter != mCapabilities.end(); iter++, count++)
{
if (!iter->second.empty())
{
llinfos << iter->first << " URL is " << iter->second << llendl;
}
}
llinfos << "Dumped " << count << " entries." << llendl;
}
LLSpatialPartition* LLViewerRegion::getSpatialPartition(U32 type)
{
if (type < mObjectPartition.size())
{
return mObjectPartition[type];
}
return NULL;
}
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