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/**
* @file llviewermenufile.h
* @brief "File" menu in the main menu bar.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLVIEWERMENUFILE_H
#define LLVIEWERMENUFILE_H
#include "llfoldertype.h"
#include "llassetstorage.h"
#include "llinventorytype.h"
#include "llfilepicker.h"
#include "llthread.h"
#include <queue>
class LLTransactionID;
void init_menu_file();
class NewResourceUploadInfo
{
public:
typedef boost::shared_ptr<NewResourceUploadInfo> ptr_t;
NewResourceUploadInfo(
LLTransactionID transactId,
LLAssetType::EType assetType,
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost) :
mTransactionId(transactId),
mAssetType(assetType),
mName(name),
mDescription(description),
mCompressionInfo(compressionInfo),
mDestinationFolderType(destinationType),
mInventoryType(inventoryType),
mNextOwnerPerms(nextOWnerPerms),
mGroupPerms(groupPerms),
mEveryonePerms(everyonePerms),
mExpectedUploadCost(expectedCost),
mFolderId(LLUUID::null),
mItemId(LLUUID::null),
mAssetId(LLAssetID::null)
{ }
virtual ~NewResourceUploadInfo()
{ }
virtual LLSD prepareUpload();
virtual LLSD generatePostBody();
virtual void logPreparedUpload();
virtual LLUUID finishUpload(LLSD &result);
//void setAssetType(LLAssetType::EType assetType) { mAssetType = assetType; }
//void setTransactionId(LLTransactionID transactionId) { mTransactionId = transactionId; }
LLTransactionID getTransactionId() const { return mTransactionId; }
LLAssetType::EType getAssetType() const { return mAssetType; }
std::string getAssetTypeString() const;
std::string getName() const { return mName; };
std::string getDescription() const { return mDescription; };
S32 getCompressionInfo() const { return mCompressionInfo; };
LLFolderType::EType getDestinationFolderType() const { return mDestinationFolderType; };
LLInventoryType::EType getInventoryType() const { return mInventoryType; };
std::string getInventoryTypeString() const;
U32 getNextOwnerPerms() const { return mNextOwnerPerms; };
U32 getGroupPerms() const { return mGroupPerms; };
U32 getEveryonePerms() const { return mEveryonePerms; };
S32 getExpectedUploadCost() const { return mExpectedUploadCost; };
virtual std::string getDisplayName() const;
LLUUID getFolderId() const { return mFolderId; }
LLUUID getItemId() const { return mItemId; }
LLAssetID getAssetId() const { return mAssetId; }
protected:
NewResourceUploadInfo(
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost) :
mName(name),
mDescription(description),
mCompressionInfo(compressionInfo),
mDestinationFolderType(destinationType),
mInventoryType(inventoryType),
mNextOwnerPerms(nextOWnerPerms),
mGroupPerms(groupPerms),
mEveryonePerms(everyonePerms),
mExpectedUploadCost(expectedCost),
mTransactionId(),
mAssetType(LLAssetType::AT_NONE),
mFolderId(LLUUID::null),
mItemId(LLUUID::null),
mAssetId(LLAssetID::null)
{ }
void setTransactionId(LLTransactionID tid) { mTransactionId = tid; }
void setAssetType(LLAssetType::EType assetType) { mAssetType = assetType; }
LLAssetID generateNewAssetId();
void incrementUploadStats() const;
virtual void assignDefaults();
private:
LLTransactionID mTransactionId;
LLAssetType::EType mAssetType;
std::string mName;
std::string mDescription;
S32 mCompressionInfo;
LLFolderType::EType mDestinationFolderType;
LLInventoryType::EType mInventoryType;
U32 mNextOwnerPerms;
U32 mGroupPerms;
U32 mEveryonePerms;
S32 mExpectedUploadCost;
LLUUID mFolderId;
LLUUID mItemId;
LLAssetID mAssetId;
};
class NewFileResourceUploadInfo : public NewResourceUploadInfo
{
public:
NewFileResourceUploadInfo(
std::string fileName,
std::string name,
std::string description,
S32 compressionInfo,
LLFolderType::EType destinationType,
LLInventoryType::EType inventoryType,
U32 nextOWnerPerms,
U32 groupPerms,
U32 everyonePerms,
S32 expectedCost);
virtual LLSD prepareUpload();
std::string getFileName() const { return mFileName; };
protected:
virtual LLSD exportTempFile();
private:
std::string mFileName;
};
LLUUID upload_new_resource(
const std::string& src_filename,
std::string name,
std::string desc,
S32 compression_info,
LLFolderType::EType destination_folder_type,
LLInventoryType::EType inv_type,
U32 next_owner_perms,
U32 group_perms,
U32 everyone_perms,
const std::string& display_name,
LLAssetStorage::LLStoreAssetCallback callback,
S32 expected_upload_cost,
void *userdata);
void upload_new_resource(
NewResourceUploadInfo::ptr_t &uploadInfo,
LLAssetStorage::LLStoreAssetCallback callback = NULL,
void *userdata = NULL);
void assign_defaults_and_show_upload_message(
LLAssetType::EType asset_type,
LLInventoryType::EType& inventory_type,
std::string& name,
const std::string& display_name,
std::string& description);
void on_new_single_inventory_upload_complete(
LLAssetType::EType asset_type,
LLInventoryType::EType inventory_type,
const std::string inventory_type_string,
const LLUUID& item_folder_id,
const std::string& item_name,
const std::string& item_description,
const LLSD& server_response,
S32 upload_price);
class LLFilePickerThread : public LLThread
{ //multi-threaded file picker (runs system specific file picker in background and calls "notify" from main thread)
public:
static std::queue<LLFilePickerThread*> sDeadQ;
static LLMutex* sMutex;
static void initClass();
static void cleanupClass();
static void clearDead();
std::string mFile;
LLFilePicker::ELoadFilter mFilter;
LLFilePickerThread(LLFilePicker::ELoadFilter filter)
: LLThread("file picker"), mFilter(filter)
{
}
void getFile();
virtual void run();
virtual void notify(const std::string& filename) = 0;
};
#endif
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